Jump to content
FORUMS
Damien

Fire Mage 7.3

Recommended Posts

Guest Tagain

The BiS list for trinkets can't be correct. Why would some Heroic trinkets be better than the Mythic version?

Share this post


Link to post
Share on other sites

It's what SimC is outputting currently. People are still working on it, so there's room for improvement. One problem is that most devs are focusing on Level 110, so results for Level 100 sims are highly inaccurate. Gotta work with the tools available :P

Share this post


Link to post
Share on other sites
Guest halooo

Flame patch was buffed recently by 200%, probably worth using with the class trinket.

Share this post


Link to post
Share on other sites
  On 7/18/2016 at 4:49 PM, Guest halooo said:

Flame patch was buffed recently by 200%, probably worth using with the class trinket.

Expand  

Yes, that is taken into account in the talents page and descriptions. With Flame Patch you'll *probably* want to Flamestrike on 3-targets instead of 4, but we'll have to wait for the patch itself to be live to confirm with certainty. Obviously the targets will have to stand in the patch itself for the full duration for it to be effective.

Share this post


Link to post
Share on other sites
Guest Aylea

There are some mistakes in the guide:

Combustion now increases Critical Strike and Mastery by 100% for 10 seconds. - Mastery isnt increased by 100% but the critical strike rating that the player has is added to the mastery rating for the duration of combustion. I am not sure wether casting combustion increases critical strike rating itself or just adds 100% crit chance as the final calculation layer. And later  Combustion Icon Combustion is our DPS cooldown. It lasts 10 seconds, and increases our mastery (the bonus damage generated via Ignite Icon Ignite) and our critical strike chance by 100% each

This passive makes your next cast instant, and doubles the Ignite Icon Ignite value from the spell. We will always use this proc on Pyroblast Icon Pyroblast (see Basic Abilities).  It sounds as if it makes any cast instant, which is not true as its only Pyroblast and Flamestrike. Also saying that its always Pyroblast (even though its said when we use flamestrike later in the guide) might be misleading for someone who skimmed the text.

I also think that the tooltip abilities are incorrect? At least cooldown duration on some of them seems to be off.

Decent guide overall, too bad it yet doesnt include Artifact Weapon influence but in due time.

Share this post


Link to post
Share on other sites
  On 7/19/2016 at 10:34 AM, Guest Aylea said:

There are some mistakes in the guide:

Combustion now increases Critical Strike and Mastery by 100% for 10 seconds. - Mastery isnt increased by 100% but the critical strike rating that the player has is added to the mastery rating for the duration of combustion. I am not sure wether casting combustion increases critical strike rating itself or just adds 100% crit chance as the final calculation layer. And later  Combustion Icon Combustion is our DPS cooldown. It lasts 10 seconds, and increases our mastery (the bonus damage generated via Ignite Icon Ignite) and our critical strike chance by 100% each

This passive makes your next cast instant, and doubles the Ignite Icon Ignite value from the spell. We will always use this proc on Pyroblast Icon Pyroblast (see Basic Abilities).  It sounds as if it makes any cast instant, which is not true as its only Pyroblast and Flamestrike. Also saying that its always Pyroblast (even though its said when we use flamestrike later in the guide) might be misleading for someone who skimmed the text.

I also think that the tooltip abilities are incorrect? At least cooldown duration on some of them seems to be off.

Decent guide overall, too bad it yet doesnt include Artifact Weapon influence but in due time.

Expand  

Furty fixed it overnight and I validated the changes a few minutes ago.

Share this post


Link to post
Share on other sites
Guest Dejahthoris

Mirror Image should be the go-to talent when leveling, because of one thing not mentioned in this guide - it's a 40 second aggro drop.

  • Like 1

Share this post


Link to post
Share on other sites
  On 7/19/2016 at 10:18 AM, checkmate said:

Hi guys,

I have a question to section 3.1 Combustion Usage:

Instead of "2. Consume your Heating Up IconHeating Up with a Pyroblast IconPyroblast cast" shoudln`t it be "Consume your Hot Streak with a Pyroblast cast"?

Greetings

Checkmate

Expand  

Hey, good catch, I'll fix that when I get some time!

  On 7/19/2016 at 2:11 PM, Guest Dejahthoris said:

Mirror Image should be the go-to talent when leveling, because of one thing not mentioned in this guide - it's a 40 second aggro drop.

Expand  

Noteworthy but not nearly enough to push it ahead for speed of leveling. Generally you want talents that give you the highest pack-to-pack damage, whereas Mirror Image is more of a burst talent.

Share this post


Link to post
Share on other sites

Thnx for the guide, much appreciated.

Just wanna make a quick note for finetuning the guide:

 

FirestarterFirestarter causes FireballFireball to always critically strike when your target is above 90% health. (should be 85%).

 

Share this post


Link to post
Share on other sites
  On 7/20/2016 at 1:30 PM, Twinsel said:

Thnx for the guide, much appreciated.

Just wanna make a quick note for finetuning the guide:

 

FirestarterFirestarter causes FireballFireball to always critically strike when your target is above 90% health. (should be 85%).

 

Expand  

Oh right, they buffed it :D I'll make a note and fix it when I can, thanks!

Share this post


Link to post
Share on other sites
Guest Tankzbot

In the talent and builds section, the guide suggests that Cinderstorm is better than Meteor currently, but Cinderstorm is not mentioned in the rotation guide even though Meteor is.

Share this post


Link to post
Share on other sites
  On 7/20/2016 at 11:49 PM, Guest Tankzbot said:

In the talent and builds section, the guide suggests that Cinderstorm is better than Meteor currently, but Cinderstorm is not mentioned in the rotation guide even though Meteor is.

Expand  

Cinderstorm can basically be used on cooldown. One of the main strengths currently is that all individual cinders trigger Doom Nova, so that's a good trinket to pair it with.

Share this post


Link to post
Share on other sites
Guest PRWoodley

I'm by no means an expert and just looking for clarification, but what is the reasoning behind Pyromaniac being good and Controlled Burn not? To my highly devolved brain, it looks to me like two separate instances to get more free Pyroblasts/Flamestrikes. Is it because the other talents in tier 1 are mostly trash?

Share this post


Link to post
Share on other sites

Soo, I decided to spec from arcane to fire mage and have absolutely no clue about the rotation. Is there no guide line at all ?

I mean I have already read through the whole article and noticed, that it might be depending on the circumstances and is more of a felexible build up instead of a solide rotation, but how do I know when to do what basically ?

It all depends on the critical strikes but mixed together with eventuell movement and debuffs how the hell am I supposed to go through with it.

 

Sorry if I sound off like a noob, but I simply am used to this whole massive rotation. And honestly I feel a little lost.

Share this post


Link to post
Share on other sites
  On 7/21/2016 at 9:41 PM, Guest PRWoodley said:

I'm by no means an expert and just looking for clarification, but what is the reasoning behind Pyromaniac being good and Controlled Burn not? To my highly devolved brain, it looks to me like two separate instances to get more free Pyroblasts/Flamestrikes. Is it because the other talents in tier 1 are mostly trash?

Expand  

There are a few reasons. For starters, as you pointed out, that the competitor talents for Pyromaniac are fairly weak (with the exception of a current obnoxious interaction with Conflagration that triggers the Doom Nova trinket). Flame On offers you such control over your damage and more important, when you get your damage that it generally flattens the competition. A 10% chance is fairly unreliable, and with high levels of critical strike you don't cast nearly the same amount of Fireballs you did in past tiers. All in all, it's a lot better to have two guaranteed Hot Streaks for every Rune of Power/Combustion than it is to have a small periodic chance to not have to Fire Blast.

  On 7/21/2016 at 11:41 PM, Wilhelmius said:

Soo, I decided to spec from arcane to fire mage and have absolutely no clue about the rotation. Is there no guide line at all ?

I mean I have already read through the whole article and noticed, that it might be depending on the circumstances and is more of a felexible build up instead of a solide rotation, but how do I know when to do what basically ?

It all depends on the critical strikes but mixed together with eventuell movement and debuffs how the hell am I supposed to go through with it.

 

Sorry if I sound off like a noob, but I simply am used to this whole massive rotation. And honestly I feel a little lost.

Expand  

I'm not exactly sure what you're asking. If you already read the entire guide carefully I don't think I can explain it to you any better here. 

Share this post


Link to post
Share on other sites
Guest bardia

can  i have a good weakauras plz ? (Fire)

Share this post


Link to post
Share on other sites
  On 7/22/2016 at 2:10 AM, Furty said:

There are a few reasons. For starters, as you pointed out, that the competitor talents for Pyromaniac are fairly weak (with the exception of a current obnoxious interaction with Conflagration that triggers the Doom Nova trinket). Flame On offers you such control over your damage and more important, when you get your damage that it generally flattens the competition. A 10% chance is fairly unreliable, and with high levels of critical strike you don't cast nearly the same amount of Fireballs you did in past tiers. All in all, it's a lot better to have two guaranteed Hot Streaks for every Rune of Power/Combustion than it is to have a small periodic chance to not have to Fire Blast.

I'm not exactly sure what you're asking. If you already read the entire guide carefully I don't think I can explain it to you any better here. 

Expand  

Well I just don t get how to proc heating up. Furthermore I think I got it now, it is rather the same thing keeping the procs alive and using your cooldowns. Please correct me if I am wrong. The only problem I have is, as I said, how to trigger heating up.

Share this post


Link to post
Share on other sites
  On 7/22/2016 at 4:05 PM, Wilhelmius said:

Well I just don t get how to proc heating up. Furthermore I think I got it now, it is rather the same thing keeping the procs alive and using your cooldowns. Please correct me if I am wrong. The only problem I have is, as I said, how to trigger heating up.

Expand  

I would recommend starting with the "Spell Summary" section of the guide, as it is all explained very clearly there.

Share this post


Link to post
Share on other sites
Guest Clicktricks

Hello Furty! First of all thanks for all the guides!

I have a question about section 2.1

"Generally, you will then want to cast a Fireball Icon Fireball, and immediately spend your Hot Streak Icon Hot Streak on a Pyroblast Icon Pyroblast as your Fireball Icon Fireball cast finishes. Both of these spells will strike at the same time, generating the largest possible ignite and the chance at an immediate follow up Hot Streak Icon Hot Streak if both of them critically strike. If only one of the spells critically strikes, Heating Up Icon Heating Up will proc and you can immediately Fire Blast Icon Fire Blast and repeat this process"

After I cast fireball and immediatly spend Hotstreak on a pyroblast I can the chance to follow up with another hot Streak or get heating up and the Fireblast and get hot streak.

My question is that when I get this "second hotstreak" so to speak, do I cast pyroblast immediatly, or do I do the same thing again, cast a fireball and then follow up with a pyro ? 

Share this post


Link to post
Share on other sites
  On 7/23/2016 at 3:18 AM, Guest Clicktricks said:

Hello Furty! First of all thanks for all the guides!

I have a question about section 2.1

"Generally, you will then want to cast a Fireball Icon Fireball, and immediately spend your Hot Streak Icon Hot Streak on a Pyroblast Icon Pyroblast as your Fireball Icon Fireball cast finishes. Both of these spells will strike at the same time, generating the largest possible ignite and the chance at an immediate follow up Hot Streak Icon Hot Streak if both of them critically strike. If only one of the spells critically strikes, Heating Up Icon Heating Up will proc and you can immediately Fire Blast Icon Fire Blast and repeat this process"

After I cast fireball and immediatly spend Hotstreak on a pyroblast I can the chance to follow up with another hot Streak or get heating up and the Fireblast and get hot streak.

My question is that when I get this "second hotstreak" so to speak, do I cast pyroblast immediatly, or do I do the same thing again, cast a fireball and then follow up with a pyro ? 

Expand  

This is somewhat dependent on context. For sustained damage (for example, on the boss) you'll want to repeat the process as many times as your criticals allow. For important adds with short lifespans you'll want to get as much upfront punch as you can, so just go ahead and Pyroblast again without delay. Inside of Combustion you'll want to Pyroblast immediately as well as rely on your Fire Blast and Flame On to provide the supporting criticals, rather than relying on Fireball. You can also Scorch inside of Combustion if you run out of Fire Blast charges as the speed of the cast to trigger Pyroblast is more important than the strength of the Ignite that Fireball provides in comparison.

Share this post


Link to post
Share on other sites

Ah I got it :3 thank you ^^ for the great help. This guid really made me understand the Fire mage I think, furthermore the AddOns are quite comforatble and make it very easy to keep track of everything.

 

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By WoWF2P
      🤠(Author's introduction)🤠

      Introduction: Before I begin I want to clarify that I am an old explorer and curious connoisseur of these players who dedicated their lives for years to a style of play within WoW, known as WoW F2P, I want to clarify the doubt of who this person is and what he came to represent and what he continues to represent today for level 20 communities, looking for information and more information I can say that this is the summarized result of this player known as Saruski, also known by other nicknames with which I will also be willing to better summarize this matter.

      👀 (What were the beginnings?) 👀

      Beginnings: Saruski started playing WoW around 2012 or 2013, but officially dedicated herself to the F2P playstyle in 2014.
      She has videos on her YouTube channel where she talks about her early experiences in WoW F2P, including her time in the Alliance and later joining the Horde. These videos provide some insight into her beginnings in the game and how she became involved with the F2P community.
      👀 (What's it called?) 👀

      Name and character: Saruski, whose real name is Andrea, is a recognized figure in the World of Warcraft (WoW) community, specifically among players who play for free (F2P).

      👀 (What is it known for?) 👀

      Pioneering the F2P community: Saruski founded and led the first international WoW F2P community on the Blizzard app. This provided a central hub for F2P players to connect, share information, and organize groups.
      Advocating for F2P players: She has been a vocal advocate for F2P players, highlighting their achievements and contributions to the WoW community.
      Creating content: Saruski has created videos and content to share her knowledge and experiences with the F2P community.

      👀 (What does Saruski mean for WoW F2P?) 👀

      Community building: Her leadership in creating the first international F2P community helped to legitimize and unify the F2P player base.
      Inspiration and representation: Saruski has shown that F2P players can achieve a high level of play and contribute meaningfully to the WoW community.
      Education and guidance: Her content has helped many F2P players learn the ropes and improve their gameplay.

      👀 (When did he retire?) 👀

      Retirement: While Saruski retired from WoW in 2020, her contributions to the F2P community remain significant. She is remembered as a pioneer, leader, and advocate for F2P players.
      Saruski, a prominent figure in the WoW F2P community, while no specific reason was publicly stated, she did create a video titled "Wow Saruski Official F2p: End Of Story | 2013-2020 (English And Spanish)" which you can find on YouTube.

      👀 (Final summary) 👀

      Summarizing: There are many players today who deserve high recognition, but it could be said that Saruski is the most well-known player and the one who marked a before and after in WOW F2P, given her career in the game and on the internet some people call her the legend of WOW F2P, but there is nothing official to call someone like that, therefore that is up to each person's discretion.
      End...
       
      ❕ (Additional information) ❕
      ✅ YT - Saruski: Wow Saruski Official F2p
      ✅ Wow Character: Saruski-Stormscale
      ✅ Wow Guild: The Last Legend
      ✅ TW Saruski: @Wow_Saruski_F2p
      ✅ FB Group Saruski: The Community Of Wow Saruski Official F2p
      ✅ FB Page Saruski: Wow Saruski Official F2p
      ✅ IG Saruski: wow.saruski.official.f2p
      🔴 Saruski's last video, his retirement: 
       

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
×
×
  • Create New...