Jump to content
FORUMS
Damien

Unholy Death Knight 7.3

Recommended Posts

18 hours ago, Guest Jürgen said:

Is this not only the case, when you have the legendary shoulders? I dont see that Dark Transformation buffs, or what does  "..so that all pets are buffed by it"  exactly mean?

Yeah, this was pointed out above - I've reported it to the writer to fix. Thanks for coming by to let us know!

Share this post


Link to post
Share on other sites

hey all

may be I've missed it in previous comments. My question is where in the unholy prio list is the sudden doom procc ranked ?

Death coil to avoid capping RP is last spot thats ok but when shoud I use sudden doom procced death coils ?

greets

Share this post


Link to post
Share on other sites
On 9/22/2017 at 9:57 AM, Raka said:

hey all

may be I've missed it in previous comments. My question is where in the unholy prio list is the sudden doom procc ranked ?

Death coil to avoid capping RP is last spot thats ok but when shoud I use sudden doom procced death coils ?

Asking writer - will let you know.

Share this post


Link to post
Share on other sites

Hey me again,

I recently got the Death March legendary helmet (have no other / better). shall I use DnD (Defile) on singletarget too with it and if yes is Defile better then with mastery stacks and with which priority ? :)

greets

Share this post


Link to post
Share on other sites
On 9/30/2017 at 5:54 PM, Raka said:

Hey me again,

I recently got the Death March legendary helmet (have no other / better). shall I use DnD (Defile) on singletarget too with it and if yes is Defile better then with mastery stacks and with which priority ? :)

greets

Run Defile with it, use it on ST, yes. For stats, just use RaidBots to check after equipped helm/defile:

https://www.raidbots.com/simbot/stats

Share this post


Link to post
Share on other sites

thanks, I simed myself with it and mastery goes up and through the roof :)

  • Like 1

Share this post


Link to post
Share on other sites
On 10/2/2017 at 2:59 PM, Raka said:

thanks, I simed myself with it and mastery goes up and through the roof :)

Glad to have helped! :)

Share this post


Link to post
Share on other sites
Guest Exathine

Would argue that the recommended macro here be:

#showtooltip
/use 13
/use 14
/cast Dark Arbiter

 

Just for present and future proofing any trinkets that scale with Dark Arbiter.

Share this post


Link to post
Share on other sites
On 11/3/2017 at 4:18 AM, Guest Exathine said:

Just for present and future proofing any trinkets that scale with Dark Arbiter.

Can certainly ask for it to be added.

Share this post


Link to post
Share on other sites

The thing is that there is no change with Antorus and the new set. The talents to go are exactly the same, and the new set doesn't change the way you play. So I'm not sure any further update is required to the guide.

  • Like 1

Share this post


Link to post
Share on other sites
On 12/11/2017 at 6:09 PM, Muzgu said:

didnt like to push anyone but is there any update coming to this guide for patch 7.3.2 and antorus t21 set? :)

As Fael has said above, nothing really changes. We've put in that the tier bonuses are worth going for, as well as the best legendaries with it, but I can't see much else that needs to be fixed.

Share this post


Link to post
Share on other sites
11 minutes ago, Guest Damn said:

Guys which trinkets do u prefer for T21???

It all depends on what you have available and what item level they are at. As a general guide, Memento of Angerboda, Khaz'goroth's Courage, Seeping Scourgewing, Arcanocrystal, Eye of Command, Cradle of Anguish are all very solid on ST. For AoE, Umbral Moonglaives is great, as are stat sticks.

Again, this all depends on the item level of the trinkets, though. Use RaidBots to check which ones are best out of what you have. 

Share this post


Link to post
Share on other sites
Guest Glisters

Hi,

where is Lash of Shadows ranked at relic choice?

Share this post


Link to post
Share on other sites
21 hours ago, Guest Glisters said:

Hi,

where is Lash of Shadows ranked at relic choice?

It is also worth approximately 3 item levels. I'll get the writer to add it.

Share this post


Link to post
Share on other sites
3 hours ago, cubiccubed said:

So. With the 7.3.5 legendary recommendations update, im torn. Should I be using Soul of the Deathlord or Uraval, however you spell it. 

Are those the only ones you have? Other than Eonar, you'll use shoulders + chest on every boss. If you're comparing Deathlord to Uvanimor, then Deathlord is far superior.

Share this post


Link to post
Share on other sites
Guest Strathaczar

Hey there,

I've been playing an Unholy DK as my main for the entirety of this expansion (also been maining a DK since Wrath Launched), and for 10 years, I'd say I have a decent idea as to how to play the DK.

Here's my dilemma. So, I usually use Ask Mr. Robot to see what my BiS items are, as well as my BiS stats to see where I'm at. Lately, just about every week I play, my stat priorities change constantly. Lately, I've been told to drop some Mastery for a TON of Crit. Granted I may need some crit rating, but from what I can tell I shouldn't sacrifice Mastery for it in just about any scenario.

The gear Mr. Robot recommends switches on me constantly as well. When I first stepped foot into Antorus, I had a ton of recommendations for Legendaries, and the gear I should be acquiring, gems/chants, etc. So, I made a list of it so I wouldn't have to constantly flip back and forth during raid to see if the item that dropped is BiS. Then, at the end of the week, I'd update the profile, and gear would change. First it recommended a TON of Haste, even though I had hit the soft cap of 26%. Then it went back to Mastery, and now it's recommending dropping a TON of Mastery for Crit rating. I was even given the trinket off of Varimathras as one of my BiS trinkets, and that changed to the one off the Felhounds (if I remember correctly).

The legendaries would also change to Soul of the Deathlord instead of the shoulders, then it changed back to the shoulders and chest the next day. Then it recommended only the 2 piece set bonus... then the 4 piece...

I've been using Mr. Robot for years now and have NEVER encountered a situation where the gear changed so dramatically over the course of 1 month of playing. It used to be very stable in what you should choose for your equipment slots with only a few stragglers here and there. I'm just curious as to if I should stick with the original plan of going for the Haste/Mastery gear, Mr. Robot be damned (especially since there's no definitive gear list other than legendaries in the BiS list in the article)? I also would like to know if you may have heard if Mr. Robot is broke, or if it's just not reliable anymore, as I want to make sure I'm spending my seals correctly and using my EPGP points appropriately. Any answers would be greatly appreciated in this situation.

Thanks in advance for any replies.

Share this post


Link to post
Share on other sites

Hey,

I've been experiencing a bit of the same thing through raidbots. I wonder if there are issues with the simcraft templates, which I think in the end are used by every similar tool.

Anyway my personal testing made me think that regardless of the changing information you can see anywhere, going Mastery (as much as you can), Haste (26%), Crit (20%) is still the best way to go.

Same thing with the leggos, Chest + Shoulders are still the best combo in Mono.

Regarding the trinkets, I'm going with the one of Argus and an Arcano (890). That's works pretty well if you look at my rankings.

Though, I'd like to understand what's been going on too :).

Share this post


Link to post
Share on other sites
On 1/22/2018 at 6:55 PM, Guest Strathaczar said:

Thanks in advance for any replies.

Did you change your gear between these sims? Are you running stat weight sims or gear comparison ones?

If you want as accurate of a sim as possible, run a gear comparison sim on RaidBots. From what I have seen in comments here, the largest number of conflicts with general information seems to come from the sim templates that are run on AMR vs. those that are run on SimC (and RB, since it uses SimC).

Don't bother running stat weight sims unless you don't care about the accuracy beyond changing it by one point. Compare different sets of gear, see which one performs best and then go with that. 

The issues that you are @Faelosia are seeing is based on the unbelievable amount of fluctuation UH sees compared to other classes in its weights. Haste "technically" has breaks at 3%, 8% (minor), 11%, 16% (minor), 21%, 26% (minor), 31%, 39%, 49% and so on. Between these break points, not only does the amount it increases by vary wildly, but its weight in comparison to all other stats is as fluid as a crypto-currency market. It can go from being the lowest weight by a decent margin (even below Str), to being almost 1.5 times the weight of Mastery when it peaks at 39%. 

Due to this, as you change your Haste levels, the actual weights, and therefore BiS sims, are going to be absolutely wild in trying to calculate things. Sims that look for weights that aren't properly monitored will just keep seeking these undesirable, high weight/high dedication breakpoints. I'd recommend just running gear sims of potential upgrades and see if they actually end up beating out your current items or not. RaidBots is pretty easy to run mass-comparison sims on.

Share this post


Link to post
Share on other sites
Guest Munashiimaru

I'm not really savvy with simulations but was wondering what one should do when there's a bunch of conflicting priorities.

One wants to keep Unholy frenzy up correct?   I assume ignoring all other contingencies (capping runic/having extra runes/ect) one wants to alternate between death coil/festering strike/plague (as is best in the rotation) and scourge strike to lengthen out the duration of the buff, but when one has to choose between capping runic power/sudden dooms or letting it drop, which is better?  If I'm at 2 sudden dooms and close to capping runic should I do 3-4 deathcoils in a row to uncap or is doing something like 2 or 3 dcs and one scourge strike until uncapped better?    Similarly if you're both close to capping runic power/having double sudden dooms and having over 3 runes open which is the priority to burn?

If I have over 4 festering wounds but I'm closing in on having over 3 runes open, is it better to go ahead and festering strike anyway to burn extra runes?  On a similar note if using festering strike while at three runes will lead to an extra death coil or two during DA (with leggo shoulders) is it better to do that over using 2 scourge strikes?

If I'm stuck at 4 or 5 stacks of festering and waiting for more is going to grind my rotation to a halt, is it better to go ahead and use apocalypse or should one absolutely wait for 6 stacks.  Similarly, if I'm at 5 stacks of festering and have 2+ runes open, should I festering again to get apocalypse out quicker or scourge strike first to bring myself down and avoid potentially wasting one (bearing in mind I could be potentially capping runic power/sudden doom doing this)

Share this post


Link to post
Share on other sites
Guest angelar

Is there some alternative to mRunes? Every DK guide lists it but it doesn't seem to work in 7.3 and I couldn't find any working fixes for it.

Share this post


Link to post
Share on other sites
On 01/04/2018 at 10:36 PM, Guest Munashiimaru said:

I'm not really savvy with simulations but was wondering what one should do when there's a bunch of conflicting priorities.

Work your way down the priority listed here and it should help with the decision making: https://www.icy-veins.com/wow/unholy-death-knight-pve-dps-rotation-cooldowns-abilities

For example, 

On 01/04/2018 at 10:36 PM, Guest Munashiimaru said:

 If I'm at 2 sudden dooms and close to capping runic should I do 3-4 deathcoils in a row to uncap or is doing something like 2 or 3 dcs and one scourge strike until uncapped better?    Similarly if you're both close to capping runic power/having double sudden dooms and having over 3 runes open which is the priority to burn?

In this case, I would use 3 DCs, assuming there is no situation about to happen that would require ranged attacks (moving to adds on Kin, slam on Garothi) and you can't melee. In that case, overcap and save them.

SD proc > Runes > RP as a general rule of thumb

Share this post


Link to post
Share on other sites
On 17/04/2018 at 1:07 PM, Guest angelar said:

Is there some alternative to mRunes? Every DK guide lists it but it doesn't seem to work in 7.3 and I couldn't find any working fixes for it.

Trying using WeakAuras from wago.io - should be able to find one there.

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...