Jump to content
FORUMS
Damien

Arms Warrior 7.3

Recommended Posts

Guest Charse

Just as a note, Kil'jaeden's burning wish is affected by Colossus Smash, and Therefore Warbreaker as well. Makes for a rather massive AoE that currently on my warrior bumps it from 860K to 1.4mil to each enemy. I haven't been able to see whether it adds onto Corrupted Blood of Zakajz yet though.

Share this post


Link to post
Share on other sites
On 2/27/2017 at 3:23 PM, Guest Charse said:

Just as a note, Kil'jaeden's burning wish is affected by Colossus Smash, and Therefore Warbreaker as well. Makes for a rather massive AoE that currently on my warrior bumps it from 860K to 1.4mil to each enemy. I haven't been able to see whether it adds onto Corrupted Blood of Zakajz yet though.

 all damage you produce has a chance to trigger CBZ and Kil'jaedens is so god damn stupid outside raid i can't properly test it BECAUSE IT KEEPS ONE SHOT KILLING MOB PACKS

 

Also I ran 12 simc runs last night using my 840ilvl LFR warforged Spontaneous Appendages and it keeps beating every other trinket but kil'jaeden and Gul'dans trinket an ilvl840 is literally better than mythic grade nighthold trinkets this is retarded I thought they nerfed it this patch.

58cb82d2033c6_000219.thumb.jpg.035c502a2d98acc926beb3967f29ffc3.jpg

Edited by Kaelath

Share this post


Link to post
Share on other sites

Just a note from Wordup on the KBW trinket that came from the Fury thread:

  • There are modifiers that can increase the KBW proc, including CD% modifiers from artifact traits etc.
  • These are all included in SimC testing already, so it won't affect the rankings if you do find other modifiers that you feel are increasing your KBW damage.

Hope this helps.

Share this post


Link to post
Share on other sites
2 hours ago, Kaelath said:

Also I ran 12 simc runs last night using my 840ilvl LFR warforged Spontaneous Appendages and it keeps beating every other trinket but kil'jaeden and Gul'dans trinket an ilvl840 is literally better than mythic grade nighthold trinkets this is retarded I thought they nerfed it this patch.

Can you show me one of the sim tests you did? There are definitely some trinkets that will beat the 840 SA just because of the item level difference. Draught should destroy SA, for example.

Share this post


Link to post
Share on other sites
19 hours ago, Blainie said:

Can you show me one of the sim tests you did? There are definitely some trinkets that will beat the 840 SA just because of the item level difference. Draught should destroy SA, for example.

Draught utterly fucking destroys everything in the meters it's why i threw out my spontanious and i'm blowing tokens on gul'dan every week for Draught of souls. And I had to stop running simc because my pc isn't playing ball and crashing locking up every time I start doing a sim now =\

Share this post


Link to post
Share on other sites
On 3/18/2017 at 4:50 AM, Kaelath said:

Draught utterly fucking destroys everything in the meters it's why i threw out my spontanious and i'm blowing tokens on gul'dan every week for Draught of souls. And I had to stop running simc because my pc isn't playing ball and crashing locking up every time I start doing a sim now =\

No problem, I'm guessing you probably ended up finding the solution to your issue just through general play testing?

Share this post


Link to post
Share on other sites

We are currently in the process of updating our guides in preparation for the release of 7.2 - please understand that we will not be answering questions in this section about "What is better for 7.2?" prior to the patch release, since all the information will be available when the patch goes live. Please be patient and thanks for waiting!

Share this post


Link to post
Share on other sites

Kil'jaeden's Burning Wish Icon Kil'jaeden's Burning Wish is an insanely powerful stat stick trinket with an equally powerful on use effect that deals AoE damage on a 1.15-minute cooldown.

 

Fixed it since it does scale with all warrior buffs if using Furious build with Avatar and you pop all cooldowns with warbreaker on a pack of enemies you'll have over 2 million damage per mob, it's quite the silly little trinket and it's been doing extremely well for me in mythics open world and LFR as all 3 specs, the strongest it hits is most definately arms spec which every 1.5min I can make it hit for 1.5 million damage with no cooldowns spent and as fury i land 1.3 million damage per cast outside of cooldown blowing phases.

Prot spec it averages 850k regardless of what you do but it's burst is pretty silly when you're the tank and doing more dps in mythic+ runs and LFR than all the other DPS players.

Edited by Kaelath

Share this post


Link to post
Share on other sites
5 hours ago, Kaelath said:

Fixed it since it does scale with all warrior buffs

I've passed this on, thanks! :)

Share this post


Link to post
Share on other sites
On 7/25/2016 at 9:48 AM, Lydianite said:

I can't find bladestorm as an arms option ??? oh,ravager replace,all good

I think the guide needs to be updated.
Bladestorm isn't available to Arms.

Share this post


Link to post
Share on other sites
22 hours ago, Bacchanal said:

I think the guide needs to be updated.
Bladestorm isn't available to Arms.

It is, just checked on my Warrior.

Share this post


Link to post
Share on other sites
Guest Elionara

Hello ,

I'e been playing warrior since legion dropped and people always told me to go fury , sure it's a fun spec ... however i feel so underwhelmed when i look at my numbers ... i'm 890 , pulling 400k ... something clearly is wrong here ... However id'e love to give arms a shot , my question though : is the transition from fury to arms do-able ? Or will i have to invest alot of time and gold getting my stats right ?

Kind regards ,

Elionara-Silvermoon EU

Share this post


Link to post
Share on other sites
On 4/24/2017 at 9:57 PM, Kaelath said:

Bladestorm is one of our main abilities for arms, Fury warriors only get it if they talent into it.

Exactly. Arms can also talent out of it with their 100 talents, so that might be why they didn't see it.

Share this post


Link to post
Share on other sites
On 4/25/2017 at 9:41 AM, Guest Elionara said:

is the transition from fury to arms do-able ? Or will i have to invest alot of time and gold getting my stats right ?

It's definitely do-able, of course. It'll be much easier than moving from class to class also, since some abilities do swap over. You can always use our Arms guide to help you out :)

Share this post


Link to post
Share on other sites

To be brutally honest I use the same stats on both my arms build and fury build, just stack haste and mastery as long as you have 20% haste and like 70% mastery you're golden.

Share this post


Link to post
Share on other sites
18 hours ago, Kaelath said:

To be brutally honest I use the same stats on both my arms build and fury build, just stack haste and mastery as long as you have 20% haste and like 70% mastery you're golden.

They are incredibly similar, yes. It's just H>M vs. M>H. Most pieces of gear will work fine for both.

Share this post


Link to post
Share on other sites

We are currently in the process of updating our guides in preparation for the release of 7.2.5 - all questions about "What is better for 7.2.5, X or Y?" will be answered in our guide updates. Thanks for your patience while we get everything completed and good luck in the new patch!

Share this post


Link to post
Share on other sites

Surely for AoE the better rotation would be (assuming you have Trauma)

1. Cast Warbreaker

2. Cast Cleave

3. Cast Whirlwind

4. Cast Bladestorm

in this way you get the entire trauma dot to tick whilst in the Bladestorm

Share this post


Link to post
Share on other sites
On 16/06/2017 at 2:38 PM, Worgenator said:

Surely for AoE the better rotation would be (assuming you have Trauma)

1. Cast Warbreaker

2. Cast Cleave

3. Cast Whirlwind

4. Cast Bladestorm

in this way you get the entire trauma dot to tick whilst in the Bladestorm

With the recent update blocking Trauma from Critting I think the gain would be minor, but I'll do some research into whether it's worth doing since it seems reasonable to assume it wouldn't impact anything about the Bladestorm you cast.

Share this post


Link to post
Share on other sites
Guest Tinchen

Hello,

i have a question to the Artifact Traits.in the 7.2 post artifact tree, crushing blows is skilled very eraly at position seven. But with the explained Talents, we will never use this skill ? Should not be "many will fall" in seventh place for bette whirlwind and crushing blows at the end, cause the skill is not used ? Just a question :-)

Greetings

Share this post


Link to post
Share on other sites

I feel the guide isn't really reflecting the right talents for ToS.

Going through the best performing Arms warriors in both Heroic and Mythic (WarcraftLogs), we see the following:

1) Only against Mistress Sassz'ine and Desolate Host are we seeing a high usage of Trauma. On all of the other bosses, players tend to favor Rend heavily.

2) FoB has been consistently replaced by Titanic Might, to the point that I'd question the viability of the talent for raids.

3) There is quite a high usage of Ravager, especially on fights with adds. There is also the odd case of people taking it in single target fights like Gorgoth and performing well, which leads me to believe the talent is quite more viable than the guide leads to believe.

 

Thoughts?

Share this post


Link to post
Share on other sites
Guest Retwar
19 minutes ago, Valraz said:

I feel the guide isn't really reflecting the right talents for ToS.

Going through the best performing Arms warriors in both Heroic and Mythic (WarcraftLogs), we see the following:

1) Only against Mistress Sassz'ine and Desolate Host are we seeing a high usage of Trauma. On all of the other bosses, players tend to favor Rend heavily.

2) FoB has been consistently replaced by Titanic Might, to the point that I'd question the viability of the talent for raids.

3) There is quite a high usage of Ravager, especially on fights with adds. There is also the odd case of people taking it in single target fights like Gorgoth and performing well, which leads me to believe the talent is quite more viable than the guide leads to believe.

 

Thoughts?

Was literally about to say the same thing. Even on Mistress, on normal and heroic difficulty, I find myself using rend over trauma/fob. I was also blown away to see that "this is not taken" under ravager. This talent is INSANE with t20 + helm on certain fights. I find myself using rend/tm/ravager on more fights than not just because of how cooldowns line up.

Share this post


Link to post
Share on other sites
On 02/07/2017 at 7:28 PM, Guest Tinchen said:

Hello,

i have a question to the Artifact Traits.in the 7.2 post artifact tree, crushing blows is skilled very eraly at position seven. But with the explained Talents, we will never use this skill ? Should not be "many will fall" in seventh place for bette whirlwind and crushing blows at the end, cause the skill is not used ? Just a question :-)

Greetings

You can certainly take the WW trait over the Slam one if you are using Fervor, yeah. I'll ask for an update to that.

Share this post


Link to post
Share on other sites
On 07/07/2017 at 3:38 PM, Valraz said:

Thoughts?

Passing all on for an update.

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...