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Havoc Demon Hunter 7.3

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Guest felements

potion of deadly grace is worthless for dh. potion of the old war is the potion. hidden satyr enchant is also wrong. Mark of the claw is far superior.

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On 9/21/2016 at 0:24 AM, kilyiaz said:

[These are the numbers i pulled in the ED Normal) [Also im currently 848ilvl w. no legendary, tho i pref my 844 gear over it for the stats]

Your legendaries as Havoc are actually very well itemised. Both of the top ST/Cleave legendaries have Crit on them as the main stat.

For the rest of your comment, could you show us a log of what you're discussing? It is much easier to assess.

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13 hours ago, Guest felements said:

potion of deadly grace is worthless for dh. potion of the old war is the potion. hidden satyr enchant is also wrong. Mark of the claw is far superior.

We recently made a number of updates to the guides given that the Old War potion was bugged until today. It didn't work properly in game, so it was useless to most classes.

Feel free to please show some form of proof that Satyr is the wrong enchant, rather than simply claiming something else is better.

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On 19/09/2016 at 7:21 AM, Guest Questionman said:

Lately haste has been simmed really high, higher than versatility. Is crit/haste the way to go now? Should i soft cap crit at 40% and just fokus haste? Is there any soft caps? Crit just feels like such a weak stat when you start getting past 40%

I'll take a look through today about Haste, I know it has fluctuated a great deal for some classes as the SimC Haste model has improved recently, so that may have altered it. However, at extremely low levels of haste (i.e. sub 6%~) it does perform well for some specific reasons. I'll get back to you after a bit more research for more general results.

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On 19/09/2016 at 6:37 AM, Whisla said:

Can someone please answer a few questions I have.

1. are there any caps in the stat break down (Like getting 50% crit then no more)

2. Why is mastery so low. I can not seem to find an answer for this anywhere. Most of our hard hitters are chaos dmg and if you are using chaos blades (as most of us are) its value should only increase. Further, when in meta almost all the damage we do is chaos and gets more bonuses from mastery then vers as it does scale better.

 

Is it possible SIMs are just off with the artifact weapon traits?

Ok, so the first question is more difficult. It's very dependant on content you're doing, but there is no strict "cap" on Crit for DH (sans the ceiling when obviously everything is critting). In most senses, getting 40%~ crit and then leaning toward Vers and if not possible, Haste will see the best results (so ideally from 100% of your secondary budget, it would be 60%~ Crit, 25% Vers, 15% Haste in an ideal world).

Mastery is low simply because the point per % is only barely below that of Vers (roughly 80% of the cost, to put a number on it). Given that Vers affects everything, but Mastery only affects 60-65%~ of total damage, it stacks up quickly and pushes Mastery down. You're playing averages when looking at stat weights, and the sheer cost of getting Mastery is its biggest problem.

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15 hours ago, Guest felements said:

potion of deadly grace is worthless for dh. potion of the old war is the potion. hidden satyr enchant is also wrong. Mark of the claw is far superior.

Old War was only fixed yesterday, and has since been updated on the guide. Mark of the Claw is awful (1k secondaries is very weak) compared to Satyr that can effectively deal 3% of total damage. The one problem with Satyr (that being the swing timer reset) has since been fixed, and it absolutely crushes other enchants right now, so to state Claw as better is pure misinformation.

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27 minutes ago, wordup said:

Ok, so the first question is more difficult. It's very dependant on content you're doing, but there is no strict "cap" on Crit for DH (sans the ceiling when obviously everything is critting). In most senses, getting 40%~ crit and then leaning toward Vers and if not possible, Haste will see the best results (so ideally from 100% of your secondary budget, it would be 60%~ Crit, 25% Vers, 15% Haste in an ideal world).

Mastery is low simply because the point per % is only barely below that of Vers (roughly 80% of the cost, to put a number on it). Given that Vers affects everything, but Mastery only affects 60-65%~ of total damage, it stacks up quickly and pushes Mastery down. You're playing averages when looking at stat weights, and the sheer cost of getting Mastery is its biggest problem.

Awesome thank you for the break down. My next question would be this, I got the legendary ring that increases fury gen last night (yay me) does this change the stat priority at all as you are now able to get more chaos strikes into the rotation over demons bite?

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Just now, Whisla said:

Awesome thank you for the break down. My next question would be this, I got the legendary ring that increases fury gen last night (yay me) does this change the stat priority at all as you are now able to get more chaos strikes into the rotation over demons bite?

It doesn't alter the stat priority no, it does however speed up the rotation a lot since your Fury will be a lot more eratic, so that's something to get used to :D

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Just now, wordup said:

It doesn't alter the stat priority no, it does however speed up the rotation a lot since your Fury will be a lot more eratic, so that's something to get used to :D

you are not kidding, its taken me a couple runs to get use to. iv looked and been fury capped multiple times a fight already. and meta got a huge dps boost as well as chaos blades.

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Guest DemonicAppetite
On 9/13/2016 at 3:57 PM, wordup said:

Demonic Appetite does not trigger Feast on the Souls nor Demon Soul, as lesser fragments do not interact with these.

I'm not sure how much this actually changes as far as talent choice goes, but i can 100% confirm that lesser soul fragments do indeed interact with "Feast on the Souls".

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On 9/22/2016 at 5:28 AM, Whisla said:

you are not kidding, its taken me a couple runs to get use to. iv looked and been fury capped multiple times a fight already. and meta got a huge dps boost as well as chaos blades.

Practice makes perfect!

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40 minutes ago, Guest DemonicAppetite said:

I'm not sure how much this actually changes as far as talent choice goes, but i can 100% confirm that lesser soul fragments do indeed interact with "Feast on the Souls".

I have passed this on to Wordup, he can double check and edit as required!

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15 hours ago, Guest DemonicAppetite said:

I'm not sure how much this actually changes as far as talent choice goes, but i can 100% confirm that lesser soul fragments do indeed interact with "Feast on the Souls".

I've spoke to a few players and this does seem to have changed since Beta when we were using it. I'll make sure to note that in the guide, but as to whether the talent changes, it makes little difference.

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Guest Zero

Hey Wordup. At what point does fel barrage or even demonic outstrip chaos blades in dps.  the damage increase is dependent on your mastery, which is our least prioritized stat.  so logically, you would think that at some point mastery would be too low for this to be a better choice than the other talents.  im just wondering if this might be the case 

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Guest Zero

also nerfs coming to some of the staple abilities.  looking forward to how this changes our playstyle.  

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Guest Illidamgirl

With the pre-patch notes coming out, basically nuking the momentum build into the ground. Do you think this guide will drastically changed? I'm really bummed to see they nerfed the aoe without any sort of change to single target output. I know nerfs happen all the time to certain builds, just surprised to see the class as a whole get nefed. 

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Guest Kufi

Hey! I've been thinking about the upcoming nerfs to Throw Glaive and Bloodlet. Will the other talents outperform it in the standard talent build? If so, Felblade for St and first blood for aoe is correct? Also if the above is true, should Throw Glaive be completely left out of the rotation? (of course with occasional uses like when out of range) 

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Guest Tias

Bloodlet is most likely going to be worst talent now. Problem is it was best for both ST and cleave/AoE. Now Felblade will be best for ST and First blood for cleave / AoE.

Master of the glaive will be 100% useless now so it's either unleashed power or demon reborn. Don't think it's worth even casting throw glaive but I could be wrong

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Hi everyone.

Just wanted to say that the guide will be updated soon, but we're not going to be releasing anything until the notes are confirmed to not change further.

Things are still being worked on, but having to revert and change updates just after posting them can be very annoying.

Keep an eye on the changelog for when it does get updated. I'll also post here.

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Guest zero
23 minutes ago, Blainie said:

Hi everyone.

Just wanted to say that the guide will be updated soon, but we're not going to be releasing anything until the notes are confirmed to not change further.

Things are still being worked on, but having to revert and change updates just after posting them can be very annoying.

Keep an eye on the changelog for when it does get updated. I'll also post here.

so just at first glance of these incoming nerfs.  Do you or wordup think there is a version of DH that is still viable?

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16 hours ago, Guest Zero said:

Hey Wordup. At what point does fel barrage or even demonic outstrip chaos blades in dps.  the damage increase is dependent on your mastery, which is our least prioritized stat.  so logically, you would think that at some point mastery would be too low for this to be a better choice than the other talents.  im just wondering if this might be the case 

Chaos Blades is non-invasive on the rotation and is a flat multiplier for cooldowns, which makes it particularly strong at the moment as it can be stacked up with Meta.

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1 hour ago, Guest zero said:

so just at first glance of these incoming nerfs.  Do you or wordup think there is a version of DH that is still viable?

That's really not a question someone can answer at a first glance. There are a lot of things that need to be looked at now, given that Bloodlet is likely to fall out which can in turn umpact the reliability of Momentum.

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