Jump to content
FORUMS
Damien

Havoc Demon Hunter 7.3

Recommended Posts

8 hours ago, Guest Typheous said:

Probably should put in Jeweled Signet of Melandrus  as ring BiS. It has both Crit and Haste, so its already good and the 10% auto-attack damage is just bonus.

Just quoting from the guide here:

Quote

Bear in mind that all of this is subject to change based on Warforging and Titanforging happening on gear, so this is absolutely a guideline and not a rule. Note that it is also just dealing with gear from raid environments, so this could change if you are spending a large amount of time in Mythic+ and gaining different, rarer pieces.

We're trying to stay away from including dungeons as well unless completely necessary (trinkets) due to how much of a difference luck can make with WF/TF.

Share this post


Link to post
Share on other sites

Greetings,

I'd love if you give a look @ my stats and give me any tip about which stat should i pursue next.

Also i have a Jeweled Signet of Melandrus (840 ilvl), but i'm not sure if it's worth changing Grubby Silver Ring for it. 

Edit : Recently heard that Demon Blades are performing better than Prepared, although i remember a Q&A of a dev saying that Demon blades is supposed to be the 2nd if not the 3rd ability, performance wise... Shed some light on this please.

Thanks in advance.

Untitled-2.jpg

Edited by TeoStrife

Share this post


Link to post
Share on other sites
14 hours ago, TeoStrife said:

Greetings,

I'd love if you give a look @ my stats and give me any tip about which stat should i pursue next.

Also i have a Jeweled Signet of Melandrus (840 ilvl), but i'm not sure if it's worth changing Grubby Silver Ring for it. 

Edit : Recently heard that Demon Blades are performing better than Prepared, although i remember a Q&A of a dev saying that Demon blades is supposed to be the 2nd if not the 3rd ability, performance wise... Shed some light on this please.

Thanks in advance.

Yes, it is worth using the Jeweled Signet.

As for DB vs. Prep, Prepared is better but harder to use, since it only amplifies the reliance on a momentum based build. DB is still good and performs better in AoE, as our guide says.

Share this post


Link to post
Share on other sites
Guest Jeruthy

Hello guys, i dont know how to sim that, can you help me with my relics ? i have currently equipped Despoiled DragonscaleDespoiled Dragonscale 865ilv (6% Chais Strike crit dmg) and i just looted Ivanyr's HungerIvanyr's Hunger (6% Demon Blades dmg). Is 5ilv worth it ?

 

Thanks in advance !

Share this post


Link to post
Share on other sites
7 hours ago, Blainie said:

Yes, it is worth using the Jeweled Signet.

As for DB vs. Prep, Prepared is better but harder to use, since it only amplifies the reliance on a momentum based build. DB is still good and performs better in AoE, as our guide says.

Alright, thanks. About the stat question?

Also about the Jeweled signet , you're sure its better ? Because im not using Demon blades.

Edited by TeoStrife

Share this post


Link to post
Share on other sites
3 hours ago, TeoStrife said:

Alright, thanks. About the stat question?

Also about the Jeweled signet , you're sure its better ? Because im not using Demon blades.

It doesn't affect Demon Blades, only raw auto attacks. It's not a spectacular bonus, but it is free off the budget and has semi-desirable stat distribution.

Share this post


Link to post
Share on other sites
4 hours ago, Guest Jeruthy said:

Hello guys, i dont know how to sim that, can you help me with my relics ? i have currently equipped Despoiled DragonscaleDespoiled Dragonscale 865ilv (6% Chais Strike crit dmg) and i just looted Ivanyr's HungerIvanyr's Hunger (6% Demon Blades dmg). Is 5ilv worth it ?

 

Thanks in advance !

I'd lean toward keeping the Dragonscale if it's just 5ilvls, trait is definitely better.

Share this post


Link to post
Share on other sites
4 hours ago, sushiback said:

Hello guys, new to this forum, so wanted to ask you - is that a good gear and stats? and what could you advice? sc2.pngscr.jpg

Could do with losing some Mastery in exchange for some Vers, but generally speaking it's not bad.

Share this post


Link to post
Share on other sites
2 hours ago, Guest Felreaver said:

This build is garbage

Feel free to let us know why. Until then, please rest easy knowing your comment will be ignored.

  • Like 1

Share this post


Link to post
Share on other sites
Guest Keyadaridan

From what I have noticed, is that Crit falls off around 45% and Versatility becomes more important. This is all according to the sims I've been running on my own character. I am doing more dps stopping at 44-45%. I've also read online in several other places that this is true.

  • Like 1

Share this post


Link to post
Share on other sites
Guest Kjc666

Hi everyone, quick question on the talents.


Demon Blades
Is there a definite number for the fury gained? or is it rng?
Just wondering because if it is definite and generated more fury than PreparedPrepared, then surely prepared would be the logical choice, what with using Vengeful RetreatVengeful Retreat and then Fel RushFel Rush, a good way to keep up fury, and spam Chaos StrikeChaos Strike with MomentumMomentum buff

 

Share this post


Link to post
Share on other sites

I have run several simulations with a mastery/vers ratio of 55/45%. and this is doing far better than going for Vers>Haste>Mastery.
Haste seem to give no significant effect compared to what pure Vers and Mastery does.

Atm I have 46.64% crit, 7.28% haste 4.55% vers and 17.88% Mastery. Pouring my haste rating equally into mastery and versatility prompted me a DPS increase of 30k single target in the simulation.
I made the conscious decision to go for Crit>Mastery rather than Crit>Vers based on how many of your abilities are Chaos based and the recent nerf to Bloodlet. If bloodlet goes back to where it was I might go heavier on the Vers side, but for now HAste is absolutely shit for Havoc from what I can see. Still keep the Haste procs from your trinkets, but those should suffice.

I am also running Chaos Blades over Barrage and that is another reason why I chose to go for Mastery over Vers. I also like the movement speed increase, it makes some encounters a lot more smooth as melee.

Share this post


Link to post
Share on other sites
Guest Kjc666
On 10/17/2016 at 6:34 PM, Guest Keyadaridan said:

From what I have noticed, is that Crit falls off around 45% and Versatility becomes more important. This is all according to the sims I've been running on my own character. I am doing more dps stopping at 44-45%. I've also read online in several other places that this is true.

whats your single target rotation and aoe rotation please?

Share this post


Link to post
Share on other sites
Guest Keyadaridan
5 hours ago, Guest Kjc666 said:

whats your single target rotation and aoe rotation please?

It's identical to this guide. I use Demon Blades now so it's a lot more simple. I use Fel Rush on cooldown after the momentum buff drops off. I prioritize Glaive over Chaos Strike and I usually wait until I've got at least 40 fury pooled before using Vengeful Retreat.

I also usually use Fury of the Ilidari as soon as I hit Vengeful Retreat to make it last the full momentum buff.

Another big thing not really on the guide is that when you Vengeful Retreat, you still have globals, so you can actually cast Chaos Strike as soon as you Vengeful Retreat then follow that up with a Glaive throw as you're walking back.

Eye Beam is only used if you have the trait for single target. Do not use it during Meta or Chaos Blades though. I like to wait until those buffs wear off then use it.

Overall, I'm spamming everything basically on CD as long as the momentum buff is up. If a Fel Rush is about to come off CD then I'll save my fury for when it's ready. The last thing you want to do is be auto attacking during the momentum buff.

As for Multi-Target, I use the same rotation except I input Blade Dance at 3+ targets. I also will Fel Rush right before the momentum buff wears off to give my Fel Rush extra damage. You basically want to ensure that you are only using Eye Beam, Blade Dance, Fury of the Ilildari, and Glaive Throw ONLY during the Momentum phase.

I believe I've perfected my rotation in a sense but it's a lot easier to show someone this than to explain it. Hopefully you understand.

Share this post


Link to post
Share on other sites
Guest Paul

Versatility is prio stat, starting at about 850 + gs (at 44% crit). Says simcraft. But I have no idea how exactly simcraft is currently.

Share this post


Link to post
Share on other sites
Guest Keyadaridan
20 hours ago, Guest Paul said:

Versatility is prio stat, starting at about 850 + gs (at 44% crit). Says simcraft. But I have no idea how exactly simcraft is currently.

I've discovered that this is only true with Prepared as your talent. If you use Demon Blades, Crit falls off much later.

Share this post


Link to post
Share on other sites

Gotta say, getting more and more disappointed with our raid performance. at 860 sustaining anywhere from 240~265 where i have a rogue thats 855 and is fairly behind on AP and stats (because of there priority change) thats sitting at 280-300, and they dont even have to work as hard as we do. Very sad.

Share this post


Link to post
Share on other sites
Guest Deix

Simcraft profile is good, I checked it. The only thing is the number of iteration. You don't have that much eveytime. But, assuming the longer fight, sorry for haste lover but at least with DB & The legendary ring + Inner Demon (those 3 components change most of stats distrib because they are very correlated).

Agi > Crit (47%) ~= Versa ~= Mastery > Haste

Quite logical to find Mastery rising up again in sats priority and I'm sure Blizzard knew this from the start, synergizing every more with T19. Because more crit benefits more Chaos Strike, benefits more chance of Inner Demon, benefits then Mastery.

A 47% crit, I'm to a point where all my stats are roughly the same pound. Which is nice for "choices" but bad for scaling and that's how we fall behiind instead of Fire Mage with their 60% crit, for example.

Share this post


Link to post
Share on other sites
Guest Hotzz

Hello, first I want to congratulate for this guide, it helped me a lot so far!

Second, I need help to set my status priority.

I am taking this char as a reference,

http://eu.battle.net/wow/en/character/blackhand/Fuugo/simple

And my Char is this

http://us.battle.net/wow/pt/character/goldrinn/Hotzz/simple

Notice that I have much hast, that because every time I run SIMC it tells me I need to prioritize HAST, the last result I have with this gear was this one

http://imgur.com/a/MSFVb

I can not understand, is the SIMC so wrong? No one is giving priority much hast as program guides me ...

I'm banging my head a few days and can not reach a conclusion, please help me  srs hehe

  • Like 1

Share this post


Link to post
Share on other sites

For all the comments discussing the stat priority changing, I'll get Wordup to look through it all and see if things need to be changed! Thanks everyone for your input :)

Share this post


Link to post
Share on other sites
Guest Hotzz
7 hours ago, Blainie said:

For all the comments discussing the stat priority changing, I'll get Wordup to look through it all and see if things need to be changed! Thanks everyone for your input :)

 

Thank you, I really appreciate it

Share this post


Link to post
Share on other sites

When it comes to stat weights, I've done some looking through again. There are some points where Haste does creep up (mostly relating to how deep into the artifact you are), but as a general rule I still stand by Crit > Vers ~ Haste > Mastery.

When simming these things when you add in variables such as trinkets, traits, and current gear, you will see a massive skew. With guides like this it has to accomodate all players with all sets of gear, so a general rule of thumb with those stats serve best in most content. With all things regarding stats (and especially for Havoc) simming your own gear for weights will always return the best results. There are points of gear in which I can find all 4 stats reaching the top if you push it hard enough with specific stats, so I feel altering stat recommendations based on stuff that has that variable in there players may not have, nor may they ever, would be hasty unless the trend continues.

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...