Jump to content
FORUMS
Damien

Vengeance Demon Hunter 7.3

Recommended Posts

37 minutes ago, Guest Shambala said:

Hey mates, just looted http://www.wowhead.com/item=137430&bonus=1826 (885)
Useless for VDH now, am I right? :(

Its a solid trinket , armor is very strong for stuff like mythic plus where most of the damage you will take is physical. Less useful for NH where alot of the damage is magical but hey, as a VDH you have a magic absorb every 20 secs that gives you bonus agility (assuming you have the artifact talents ofc). 

Enjoy it!

Share this post


Link to post
Share on other sites

We are currently in the process of updating our guides in preparation for the release of 7.2 - please understand that we will not be answering questions in this section about "What is better for 7.2?" prior to the patch release, since all the information will be available when the patch goes live. Please be patient and thanks for waiting!

Share this post


Link to post
Share on other sites
Guest Draiven

Any way we can get a Pawn String for the 7.2 version please and thank you?

Share this post


Link to post
Share on other sites
9 hours ago, Guest Draiven said:

Any way we can get a Pawn String for the 7.2 version please and thank you?

It's pretty difficult to give weights for a tank, just given that they will vary not only from character to character, but also will vary on every single fight, since you will receive damage and healing differently. A priority is honestly the best way to go for tanks.

Share this post


Link to post
Share on other sites
Guest Vic

I don't know if this has been mentioned already, but the Havoc chest "Achor" is actually a pretty strong armor/stam/agi stat-stick for Vengeance.  Chest/helm/leg slots come with more of those stats than other pieces of gear, and if you can replace a 900 chest with a 940, the primary stats alone make this worth considering, regardless of less-than-ideal secondaries (which at least had the courtesy to be overbudget):

ilevel 900 --> 940 = +1471 stam, +980 agi, +55 armor

I had swapped my loot spec after getting all of the Veng-specific legendary pieces I wanted, so as to work on my DPS setup.  This chest may be terrible for Havoc, but if you happen to get one, it's worth considering alongside the Leech ring + 4pc for general tanking purposes, M+, etc.  The extra dps plays well with leech to smooth out damage, 1400 stam is a good chunk of health, and while the secondaries aren't ideal, some amount of haste does serve to increase DS uptime even with your 4pc, crit is not a terrible stat for parry and leech, and mastery is already one you want some amount of.  

Share this post


Link to post
Share on other sites
On 6/5/2017 at 9:34 PM, Guest Vic said:

I had swapped my loot spec after getting all of the Veng-specific legendary pieces I wanted, so as to work on my DPS setup.  This chest may be terrible for Havoc, but if you happen to get one, it's worth considering alongside the Leech ring + 4pc for general tanking purposes, M+, etc. 

Surely it makes more sense to run the bracers if you are looking at general tanking, since you can just cheat the cooldown of your stacking sigil? This is most likely worth a great deal more than the stat budget comparison, given that stacked mobs being AoEd down will die faster from your groups damage than your own damage.

Share this post


Link to post
Share on other sites

We are currently in the process of updating our guides in preparation for the release of 7.2.5 - all questions about "What is better for 7.2.5, X or Y?" will be answered in our guide updates. Thanks for your patience while we get everything completed and good luck in the new patch!

Share this post


Link to post
Share on other sites
Guest zeek

"Due to Metamorphosis Icon Metamorphosis having received a buff, this talent is not nearly as strong as the other two talents in this tier, and will see most of its use during Necrotic week of Mythic+ dungeons. This affects Metamorphosis, Icon Fueled by Pain, and Last Resort Icon Last Resort."

I'm assuming this is talking about soul rending? 

Secondly, "Soul Rending Icon Soul Rending
 is good for dungeons when your group or your healer are not very experienced. It is also good if you are pugging, when you are with a lower level healer, or in Mythic+ dungeons against the Necrotic effect."

Since necrotic now effects leech this talents is more than useless in M+ necrotic weeks.

Share this post


Link to post
Share on other sites
On 6/14/2017 at 0:31 PM, Guest zeek said:

 

I'm assuming this is talking about soul rending? 

I believe so, yeah :)

On 6/14/2017 at 0:31 PM, Guest zeek said:

Since necrotic now effects leech this talents is more than useless in M+ necrotic weeks.

Will pass this on.

Share this post


Link to post
Share on other sites
Guest Demon hunter Havoc

How come you do not mention when to use spirit bomb in the rotation?

Share this post


Link to post
Share on other sites
Guest Oloice

Hi

How come dont you mention a spirit bomb anywhere in the rotation??? i mean... its our main thing? :D

 

+ Why dont you have pro's and con's?? like on the other classes? --- Generally it just doesnt seem like, that Vengeance is getting any love on this site :D

Share this post


Link to post
Share on other sites
On 6/28/2017 at 1:03 PM, Guest Demon hunter Havoc said:

How come you do not mention when to use spirit bomb in the rotation?

It doesn't really fit into the rotation as a normal ability. It's outlined in the guide though:

Quote

If there is more than 1 target active, you are better off using Spirit Bomb for the instant healing than  Soul Cleave. For damage, if there are 5 or more Lesser Soul Fragments, use it. Otherwise, for survival, you simply maintain the  Frailty buff.

This was under the talent section.

Share this post


Link to post
Share on other sites
On 6/29/2017 at 4:02 PM, Guest Oloice said:

How come dont you mention a spirit bomb anywhere in the rotation??? i mean... its our main thing? :D

See above, it's in the guide.

As for the pros and cons, only some classes have them. It depends on the writer and the class. Blood DK doesn't, but Frost and Unholy do. Feral Druids do, but the other 3 specs don't Vengeance is definitely not the only one that doesn't have it.

Share this post


Link to post
Share on other sites
Guest Dragonphire

It's a little confusing that the talent guide claims that Spirit Bomb is "one of the two key abilities for Vengeance Demon Hunters" but it's not in the rotation but the response here is, "oh it exists somewhere in the guide"

"If there is more than 1 target active", so why not in the multiple target rotation instead of soul cleave?

"if there are 5 or more Lesser Soul Fragments", so why not in either rotation?

If frailty is about to end, cast Spirit Bomb.

These all seem like normal things that would be included in a rotation, especially if said rotation already includes "if you have this talent" options event though it would be assumed to be the chosen talent since, again, it's "one of the two key abilities".

Share this post


Link to post
Share on other sites
Guest Banned IRL

when will you update the trinket list with new TOS trinkets?

Share this post


Link to post
Share on other sites
On 05/07/2017 at 11:36 PM, Guest Dragonphire said:

These all seem like normal things that would be included in a rotation, especially if said rotation already includes "if you have this talent" options event though it would be assumed to be the chosen talent since, again, it's "one of the two key abilities".

You're right, it should be included - we're planning an update to the guide shortly, so this will be included in it. Sorry for the delay with it, but I put in a note on it when I replied to your comment :)

Share this post


Link to post
Share on other sites
On 05/07/2017 at 11:43 PM, Guest Banned IRL said:

when will you update the trinket list with new TOS trinkets?

This should release with the new update in the near future, I believe.

Share this post


Link to post
Share on other sites
Guest Mazagan

Fel Eruption no longer works with fiery brand as it is chaos damage and  brand increases fire damage ^^ im right, right?

Share this post


Link to post
Share on other sites
13 hours ago, Guest Mazagan said:

Fel Eruption no longer works with fiery brand as it is chaos damage and  brand increases fire damage ^^ im right, right?

This is correct - asking for an update.

Share this post


Link to post
Share on other sites
On 7/2/2017 at 11:07 AM, Blainie said:

It doesn't really fit into the rotation as a normal ability. It's outlined in the guide though:

This was under the talent section.

The way this is worded, it sounds like you always use Spirit Bomb if there is more than one target. For single target only, you're using it whenever you have a 5 stack to absorb, as well as to refresh frailty (regardless of how many souls are available). Does this mean you only ever use Soul Cleave on single target with 1-4 souls? Or does is it even worth using it in that instance?

I also ask this because the new empowered artifact trait Erupting Souls may affect us using Soul Cleave more? I may have missed it in the guide, but I didn't see mention of Erupting Souls affecting anything in our rotation.

Share this post


Link to post
Share on other sites
On 7/31/2017 at 7:31 PM, tomahawknt said:

The way this is worded, it sounds like you always use Spirit Bomb if there is more than one target. For single target only, you're using it whenever you have a 5 stack to absorb, as well as to refresh frailty (regardless of how many souls are available). Does this mean you only ever use Soul Cleave on single target with 1-4 souls? Or does is it even worth using it in that instance?

I also ask this because the new empowered artifact trait Erupting Souls may affect us using Soul Cleave more? I may have missed it in the guide, but I didn't see mention of Erupting Souls affecting anything in our rotation.

I'll put a note for the writer to make it clearer in the guide as to what you should be doing and when you should use it.

Share this post


Link to post
Share on other sites

Good morning everyone

 

I was hoping that you guys can look at my character and tell me what you think? 

Regarding legendry’s I only have 3 at this stage and working on the farm for more.  

Content I am doing with it is mainly M+ dung and then 2 nights a week Raid we clear normal and progress on HC

https://worldofwarcraft.com/en-gb/character/shadowsong/sakuradp

 

I am going to go through my talents and just give reasons for my picks

Tier 1 (Level 99) Talents

Abyssal Strike provides a large mobility boost. love this ability feels so bad ass using it kiting boss or reaching adds fast it amazing for me

Tier 2 (Level 100) Talents

Currently using Fallout but think it’s wrong and should use burning Alive with my setup?

 

Tier 3 (Level 102) Talents

Using Flame Crash for M+ it helps getting Agro also adds to the bad ass effect  

 

Tier 4 (Level 104) Talents

Feed the Demon I started off with this talent and just grew use to having Demon spikes whenever I want it up for boss damage reduction. Is Fracture still so strong with Sprit Bomb Nerf?

 

Tier 5 (Level 106) Talents

Currently using Sigil of chains but I swap out with Quickened sigils every now and again

The ability to steal 1 of the most iconic DK spells is very nice

 

Tier 6 (Level 108) Talents

Picked this to not having another button on my action bar but when I switch this out getting my pain up takes so much longer spec feels allot slower without it

 

Tier 7 (Level 110) Talents

Picked Last Resort mainly for not having another button on action bar but I actually use this more than I thought I would by double soaking when needed taking double stacks I recall our kill on Avatar the other tank died and we were limited in space so I leaped into the fire boss did not destroy any platform and got back into place without dying thanks to this proc  

 

 

 

 

 

 

 

 

Share this post


Link to post
Share on other sites
Guest Círculo

Please note that critical strike also affects healing so you can get critical heals, this impacts directly on your survivability. My stat priority is Agility>Critical>others and I have a TON of damage (more than some DPS, around 350k against raid bosses, and can go up to 1M for 2-3 seconds when bursting enemies. ilvl 905.) and a TON of healing. Think that 45% critical strike increases your heal by 45%.

Share this post


Link to post
Share on other sites
On 8/7/2017 at 8:05 AM, Alucard said:

I am going to go through my talents and just give reasons for my picks

There's no point in me going through your choices, since it's all discussed on the talents page already. You have some sub-par choices, but the reasoning behind them can be found on the talents page already.

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...