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    • By Shreem
      restoration druid nerfs 8.1

      I saw on Wowhead that Restro druids are receiving a nerf to  Tranquility : Heals all allies within 40 yards for [(41%37% of Spell power) * 5] over 8 sec. Each heal heals the target for another 16 over 8 sec, stacking.
      Healing increased by 100% when not in a raid.

      I feel like its not necssary and are going to effect my healing in a bad way duh. (Nerfs normally do.) But as it is right now im far behind Mistweaver munks and every priest spec. 
      My Tranquility is my second higest if not the higest healing abillity i have (Thats what Details Tells me.) 

      And im unsure how the Autumn leaves changes is gonna effect me, wheter or not its for the better or worse.

      What do you guys think?

      This is my first post please no roast ?
      friendly 
      https://www.wowhead.com/news=287890/patch-8-1-ptr-28048-class-changes-monk-pvp-talents 
    • By Casdon
      [US] Stormreaver — Skunkworks
      Tuesdays & Thursdays: 7:00 P.M. to 11:00 P.M. (pst) || 9-1 (cst) || 10-2 (est)
       
      Progression
      10/11M Antorus
      9/9M ToS
      10/10M Nighthold
      3/3M Trial of Valor
      7/7M Emerald Nightmare
       
      Website
      skunkworksguild.com
       
      About Us
      Skunkworks is a guild for players who can not or do not want to commit to the time-intensive raid schedules of traditional "hardcore" guilds.
      However, we still maintain a high caliber player environment and make an efficient use of our raiding time.
      We raid Tuesdays and Thursdays from 7:00 - 11:00 PST, just 8 hours a week and never more.
       
      We are very protective of our guild environment and selective in recruitment. We are looking for solid players mechanically as well as intellectually.
      We all get paid to deal with idiots, why should we pay to spend our leisure time with them as well?
       
      Skunkworks has been around for multiple expansions and has historically always been at the top of the 2-night raiding guild scene.
       
      Past Raiding Achievements
       
      #US 199 Mythic KJ #US 186 Mythic Archimonde #131 US Heroic Garrosh #68 US Heroic Ra-den #77 US Heroic Lei Shen #86 US Heroic Sha of Fear #106 US Heroic Madness of Deathwing #99 US Heroic Ragnaros #147 US Sinestra #91 US Heroic The Twilight Destroyer (Halion) #71 US Heroic Fall of the Lich King #247 US Tribute to Insanity #160 US Alone in the Darkness Current Guild Needs
      Amazing Range DPS ---Exceptional Candidates always considered regardless of recruiting needs.
       
      How to Apply
      Apply with Google Forms
      https://docs.google.com/forms/d/e/1FAIpQLSeL-LW1-7rRK28Z3Nswg4xD3-jjQWrIsCh77rYOdxKwY0oPPQ/viewform.
      All applications are kept private.
      Please include at least the following.
          Prominent links to relevant armory pages ]A guild history with reasons for departure
          The reason(s) you have chosen to apply to this guild
          Warcraft Logs
          UI screenshots or fraps/Stream footage
       
      Contact Information
      Shadaka (GM)
      Real ID:Shadak#1881
       
      Aerivore (Recruitment Officers)
      Real ID:  Aerivore#1581
       
      Sovm
      Real ID: Sov#1192
    • By Huyana
      Recently downloaded Vuhdo, and I'm completely lost on how to set it up. I was wondering if anyone had any restoration druid profiles they'd be willing to share along with screenshots of how it looks? Thank you in advance!
    • By Roghalochan
      Hi all,
      I am new to healing and playing a shaman. I pretty much only ever played a rogue Wrath-Cata, and have recently come back as a Resto Shaman in Legion. I am doing my best to configure everything correctly but I think that I am missing some stuff. My logs show that I am under preforming (bottom 35% of resto shams in my ilvl range). I am looking for any sort of constructive criticism and advice that anyone may have.
      I currently sit at 45 artifact traits, 46.2k intel, 35% crit, 12% haste, and 86% mastery.
      Talents: 
      If possible I would love to not have to use CBT. If it's the best though, it's the best. 
       
      Armory link: https://worldofwarcraft.com/en-us/character/dalaran/roghalochan
      Logs: https://www.warcraftlogs.com/rankings/character/23608431/11#difficulty=5&class=Shaman&spec=Restoration&metric=hps&boss=1849(not sure if above link works)
      Mythic NH: https://www.warcraftlogs.com/reports/4zmRdkrFnvtQYwjq
      Heroic NH: https://www.warcraftlogs.com/reports/q7Ab3CFnYacQP4d8
       
      I am stressing over not being able to keep up with my guilds progression, if you see anything that I need to correct or work on please comment.
      Thanks in advance,
      Rog
    • By Rexene
      I am looking for critiques of my custom stat weights.  I want to improve it and get advice if there is a better way of calculating my numbers.  If you see basic errors with my number crunching, please let me know.
       
      Naked_Normal - 4608
      Naked_Crit - 9216
      Naked_Ticks - 6
      Naked_Extra_Tick - 0
      Naked_Tooltip_Rejuv - 26382
      Naked_Actual_Rejuv_with_4.8%_Mastery - 27648
      Naked_Actual_Rejuv_w/o_4.8%_Mastery - 26381.6 [Calculated by (Naked_Actual_Rejuv_with_4.8%_Mastery / 104.8%) = 27648 / 1.048 = 26,381.6]

      1421_Int_Trinket_Normal - 5502
      1421_Int_Trinket_Crit - 11002
      1421_Int_Trinket_Ticks - 6
      1421_Int_Trinket_Extra_Tick - 0
      I used a 1421 Int Trinket and ignored the crit procs.  We have 4.8% Mastery, which adds 4.8% to our healing even with no gear.  I divided by 1.048 to try to get to the base healing.
      Int_Weight = (6 x (1421_Int_Trinket_Normal - Naked_Normal) / 1.048) / 1421 [1421 in the amount of Intellect on the Trinket]
      Int_Weight = (6 x (5502-4608)/1.048) / 1421
      Int_Weight = 3.602

      1165_Mastery_Ring_Normal - 4685
      1165_Mastery_Ring_Crit - 9369
      1165_Mastery_Ring_Ticks - 6
      1165_Mastery_Ring_Extra_Tick - 0
      I used a 1165 Mastery and crit ring and then ignored the crit procs.
      Mastery_Weight = (6 x ((1165_Mastery_Ring_Normal - Naked_Normal) / 1.048)) / 1165 [1165 is the amount of Mastery on the Ring]
      Mastery_Weight = (6 x ((4685 - 4608) / 1.048)) / 1165
      Mastery_Weight = 0.3784

      406_Leech_Ring_Normal - 83
      406_Leech_Ring_Crit - 165
      406_Leech_Ring_Ticks - 6
      406_Leech_Ring_Extra_Tick - 0
      I used a Ring with 406 Leech, 745 Mastery and 1626 Crit.
      Leech_Weight = ((6 x 406_Leech_Ring_Normal - 745 * Mastery_Weight) / 1.048) / 406 [406 is the amount of Leech on the Ring]
      Leech_Weight = ((6 x 83 - 745 * 0.3784) / 1.048) / 406 [406 is the amount of Leech on the Ring]
      Leech_Weight = 0.5079

      945_Haste_Ring_Normal - 4608
      945_Haste_Ring_Crit - 9216
      945_Haste_Ring_Ticks - 6
      945_Haste_Ring_Extra Tick - 1
      945_Haste_Ring_Extra_Tick_Amount - 583
      I used a Ring with 945 Haste and 1626 Crit and ignored Crit procs.
      Haste_Weight = (945_Haste_Ring_Extra_Tick_Amount / 1.048) / 945 [945 is the amount of Haste on the Ring]
      Haste_Weight = (583 / 1.048) / 945
      Haste_Weight = 0.5887

      1055_Versatility_Trinket_Normal - 4710
      1055_Versatility_Trinket_Crit - 9420
      1055_Versatility_Trinket_Ticks - 6
      1055_Versatility_Trinket_Extra_Tick - 0
      I used a Trinket with 1055 Versatility and no other stats.
      Vers_Weight = (6 x ((1055_Versatility_Trinket_Normal - Naked_Normal) / 1.048)) / 1055 [1055 is the amount of Versatility on the Trinket]
      Vers_Weight = (6 x ((4710 - 4608) / 1.048)) / 1055
      Vers_Weight = 0.5535

      UI tooltip crit percentage increase for a 6518 Critical Strike with my gear before 6% bonus is 16.30%
      Crit_w_Gear - 16.3%
      Crit_Weight = 6 x (Naked_Crit - Naked_Normal) x (16.3% / 6518) [6518 is the total amount of Crit on my gear]
      Crit_Weight = 6 x (9216 - 4608) x (0.1630 / 6518)
      Crit_Weight = 0.6597

      I am going to increase my mastery weight since I primarily use HOTs and you have a 10% Mastery bonus for every HOT you have on a target.  I am going to increase my Mastery weight arbitrarily by 25% to account for this (choose your own weight as you prefer).  
      Int_Weight = 3.602
      Mastery_Weight+25% = 0.3784 * 125% = 0.4730
      Leech_Weight = 0.5079
      Haste_Weight = 0.5887
      Vers_Weight = 0.5535
      Crit_Weight = 0.6597
      Total_Weight = Int_Weight + Mastery_Weight+25% + Leech_Weight + Haste_Weight + Vers_Weight + Crit_Weight
      Total_Weight = 3.602 + 0.4730 + 0.5079 + 0.5887 + 0.5535 + 1.0690
      Total_Weight = 6.3848

      Int = Int_Weight / Total_Weight x 100% = 3.602 / 6.3848 x 100% = 56.41
      Mastery = Mastery_Weight+25%  / Total_Weight x 100% = 0.4730 / 6.3848 x 100% = 7.41
      Leech = Leech_Weight / Total_Weight x 100% = 0.5079 / 6.3848 x 100% = 7.95
      Haste = Haste_Weight / Total_Weight x 100% = 0.5887 / 6.3848 x 100% = 9.22
      Versatility = Vers_Weight / Total_Weight x 100% = 0.5535 / 6.3848 x 100% = 8.67
      Critical = Crit_Weight / Total_Weight x 100% = 0.6597 / 6.3848 x 100% = 10.33
      My weights
      Int= 56.41
      Mastery = 7.41
      Leech = 7.95
      Haste = 9.22
      Versatility = 8.67
      Critical = 10.33
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