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What are Vantus Runes in Legion?

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Have you encountered those long nights of wiping on the same boss, completely unable to meet that harsh DPS requirement? Fear not, Vantus Runes might be able to help you get that little bit of extra damage in Legion!

What is a Vantus Rune?

A Vantus Rune is a new addition to the game and is made by players that have the Inscription profession. These items will allow a player to choose a certain boss in the raid tier and gain 1000 Versatility when fighting that boss. That sounds pretty amazing doesn't it?

Each player can only use one Vantus Rune per week and it will last for the entire week, giving you the buff against that particular boss.

So why is this so important? Firstly, this could be a huge boost to guild's progression on certain bosses. While there is a certain delicacy in choosing which boss to use it on each week, your guild will gain a big boost to their number output, meaning certain bosses will become easier when they are "runed". 

Secondly, this fills the major hole that the removal of many glyphs could have caused for scribes in the game. While scribes won't need to make Vantus Runes for the first boss of an instance, there is no doubt that guilds will need them for progressing the final bosses of a raid, regardless of difficulty. 

How can I make a Vantus Rune?

Obviously, you'll need inscription to do this. There are three ranks to every Vantus Rune recipe, with them costing less materials each time. In order to obtain the recipe for the first time, you'll need to actually kill the boss you are crafting the rune for.

Once you have done so, you'll need to kill the boss again for rank 2 of the rune recipe, which will allow you to reduce the materials slightly.

For rank 3, the criteria does change depending on the rune in question. Here's a full list of where each rank 3 recipe comes from:

Name Raid Source
Cenarius EN Wardens Reputation - Revered
Dragons of Nightmare EN Inscription World Quest
Elerenthe Renferal EN Inscription World Quest
Il'gynoth, Heart of Corruption EN Inscription World Quest
Nythendra EN Inscription World Quest
Ursoc EN Inscription World Quest
Xavius EN Inscription World Quest
Chromatic Anomaly NH Fishing in Azsuna
Grand Magistrix Elisande NH Achaeology Reward from Highborne
Gul'dan NH Quest: Vantus Mastery
High Botanist Tel'arn NH Court of Farondis Reputation - Revered
Krosus NH Court of Farondis Reputation - Revered
Skorpyron NH Court of Farondis Reputation - Revered
Spellblade Aluriel NH The Wardens Reputation - Revered
Star Augur Etraeus NH The Wardens Reputation - Revered
Tichondrius NH World Boss Drop (Ana-Mouz)
Trilliax NH Court of Fardonis Reputation - Revered

The materials required for crafting each rank of the runes are as follows:

Raid Rank Roseate PigmentRoseate Pigment Sallow PigmentSallow Pigment
EN 1 15 5
EN 2 15 4
EN 3 15 3
NH 1 25 3
NH 2 20 3
NH 3 15 3

That's everything on the basics of Vantus Runes and how to make them. Make sure to keep an eye out for them ahead of those grueling nights of raid wipes!

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Just now, M4kot said:

Scribes unite.

Agreed. I finally feel more useful than making druids into an orca :D

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30 minutes ago, PrizmPaladin said:

My scribe isn't one of the toons I typically raid with. Will the techniques for these drop in LFR?

I'll confirm this and update ASAP!

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I want to make sure I'm understanding this right.  Do you craft the rune for a specific boss and it can only be used for that raid boss?  Or you craft a generic item that the user decides which boss to use it on?

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28 minutes ago, ghostdeini said:

Do you craft the rune for a specific boss and it can only be used for that raid boss? 

That's exactly that! If you craft a Vantus Rune : Cenarius, it's only for Cenarius.

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It is good to see they made the profession relevant with the removal of glyphs.  It'll be interesting to see how the market for these change as more and more progress causing the runes to be almost useless.  Though there will always be those looking to pad their dps meters and logs... 

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Do individual players use these or is it a raidwide buff? Will the raid leader just use one rune per week that covers everything? Or does every raider need to stock up on vantus runes?

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9 minutes ago, Mistmoore said:

Do individual players use these or is it a raidwide buff? Will the raid leader just use one rune per week that covers everything? Or does every raider need to stock up on vantus runes?

From what I found, it seems to be an individual buff so every raider will need to stock up vantus runes... Depending on guilds, raiders will need to stock up by themselves or guild will mass produce them.

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So if I'm understanding this correctly, the idea of the rune is to help you kill a boss that has been particularly difficult to defeat, resulting in a whole evening of wipes.  But in order to craft the rune, you have to first BEAT the boss that has been wiping your raid all night long.  Am I missing something here?

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10 hours ago, Blondietoo said:

So if I'm understanding this correctly, the idea of the rune is to help you kill a boss that has been particularly difficult to defeat, resulting in a whole evening of wipes.  But in order to craft the rune, you have to first BEAT the boss that has been wiping your raid all night long.  Am I missing something here?

I am not quite certain, but if you get the recipe after you've killed the boss on normal, it'll help your heroic/mythic progression! But someone has to confirm that.

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17 hours ago, Ariecho said:

Will you have to be an Inscriptionist to find the recipes?  I see that one of them requires fishing and my Inscriptionist doesn't fish.

I believe so, yes.

12 hours ago, Blondietoo said:

So if I'm understanding this correctly, the idea of the rune is to help you kill a boss that has been particularly difficult to defeat, resulting in a whole evening of wipes.  But in order to craft the rune, you have to first BEAT the boss that has been wiping your raid all night long.  Am I missing something here?

Yes, you have to beat the boss first to craft it. It does mean that you can simply kill it on normal to help progressing a harder difficulty though.

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One observation from me. Surely a realm first guild will just smash all the bosses and list all the runes on the AH? Not sure I'm that happy with these to be honest. I understand it's good for teams that have been stuck for weeks but I can see these being posted week 2 raiding. Also it becomes more of a juggle to decide how many players use what rune each week and trying to 'save' players rune free to progress on the next boss. 

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28 minutes ago, Peelyon said:

One observation from me. Surely a realm first guild will just smash all the bosses and list all the runes on the AH? Not sure I'm that happy with these to be honest. I understand it's good for teams that have been stuck for weeks but I can see these being posted week 2 raiding. Also it becomes more of a juggle to decide how many players use what rune each week and trying to 'save' players rune free to progress on the next boss. 

Admittedly, yeah, at the start you might see top guilds doing it. At the same time, it won't just be the realm first guild clearing normal/heroic in the first week. 

Also remember, these runes are always going to be useful. Guilds progress at different rates, so you'll always have people needing runes for the first boss on mythic, the fifth boss, the last boss, whatever. Demand will change as the expansion moves ahead.

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