Jump to content
FORUMS
Sign in to follow this  
Stan

Legion Dev Q/A Recap

Recommended Posts

8TLYX5T.jpg

Summary of the Legion Dev Q/A panel about Pet Battle Dungeons, the uncertain fate of Vol'jin, permanent Artifact transmogs and more!

Are there any plans to make professions scalable?

We're not sure exactly how this is going to happen, but we want to keep professions relevant throughout the expansion (increase of the Obliterum cap was mentioned during the Dev Retrospective).

Will you address the problem of low-population realms?

We'll be combining servers with the cross-realm technology into bigger realms.

Gnome Paladins? Gnome Druids/Shamans?

When we come up with race class combos, we broadened those a lot. But we thing about the racial identity and what affinity they have.

Difference between PvE & PvP balancing (PvE balance is prioritized over PvP)

PvP Balancing is harder, different classes against each other at full utility. We definitely look at both balances. Having separate knobs to turn gives us new arrows in our quiver when it comes to balancing.

What happened to Med'an? Wasn't he supposed to be the new Guardian?

Certain fiction exists outside the World of Warcraft, what is not something we necessarily regard cannon.

Artifacts Power - Have you ever considered pooling so you can use it for other specs, without having to level them around for a months to a place to make them viable?

If you're significantly behind, 7.1.5 will offer Artifact Knowledge for Order Resources. You will be able to rapidly catch up. If you switch over and start focusing on your other spec, you will initially gain reputation rapidly. If on the other hand you want to make a new main spec out of your offspec, this is a process that could take a month or so along the line, there will not be a big difference between the specs.

Where did the Stranglethorn Derby go? Any plans to bring it back in the future?

It had to be turned off, because of tech things. There can be one winner per realm. In the post-Legion world of sharding that isn't the 1 to 1 relationship between 1 stranglethorn / 1 realm (cross-realms). It may go live in 7.1.5 (was pushed back from a  7.1 release). It will be a region-wide event. Like first 100 players turning in.

Where is Wrathion?

For now he's wandering Azeroth and we will see him in a future content update.

Alts/Rep?

We strive to maintain a balance between having a main and alt. Trying to take away things that feel like a chore. In 7.1 we made the attunements for Suramar dungeons account-wide and we'll continue with that trend.

Are racial mounts (Undeads/Horses) getting a visual update?

It's hard to say. But we're always looking for reasons to go back and update them.

What's the Sunwell range? (RPers from Moon Guards asking)

Sunwell exists in a specific location and it will travel through in everything in the universe, so effectively there is no range.

Are there any plans to make other stuff purchasable through WoW Tokens?

You will have the option to turn in your WoW Token for certain Battle.net Balance.

Are you ever going to update old Vanilla armor sets? Why won't you increase the main backpack?

We don't know when this could happen. What's worth noting is that the Tomb of Sargeras gear will feature updated variation of the Tier 6 gear, so you'll see what's possible with the new engine. As for the bags, If we do it, we don't know what else players would ask about next. We continue to increase bag sizes. But in Legion we didn't do that, because we took so many stuff from your inventory (Toybox, etc). The true question is why do we make you carry around 140 items. (Secondary Stats?)

What's store in Artifacts in future expansions?

These were going to be confined to Legion, like the Garrions were for WoD. We're not going to be replacing them with a green item though. It would be bad not giving you a new weapon upgrade and giving you a 133th Artifact trait in the coming years.  At the end of the Legion, you will be able to unlock the Artifact appearances as permanent Transmog appearances to carry forward.

Is there a Legendary Loot option planned?

We have some cool ideas for that. We're planning to add more Legendaries and once there's 10 it can feel overwhelming to chase down a specific one.

How will we surpass Legendaries?

We know it's going to be a painful parting, but we will make it make sense when we get there.

How far in advance do you plan character arcs?

Long time. Garrosh had a destiny. Initially, we wanted it to go heroic, but it didn't turn out that way. Sometimes you have a character like Wrathion, we had no idea where we would take him.

Were class accessories (like quivers) scraped in favor of Artifacts?

We put a pause on it, to see what would happen to it while we release Artifacts.

Redishirtguy askes about Naga's allegiance?

Some Naga may work with the Legion, but that's not a certainty. Azshara is interested into the tidestone.

Do you plan to add similar content to the Withered Army Training?

Scenarios will be added in 7.2.

Are there any secrets in the game that weren't discovered yet by the community?

Nothing huge Kosumoth level, just small things.

Why did you pull up a Game of Throne kill for Ysera?

Heroes make great sacrifices in our game. While Ysera is dead, her spirit goes forward. I wouldn't hold on for her to be gone for long.

Will we be able to join multiple guilds? Will we get guild housing?

The two main obstacles are the danger of isolation (garrisons). Second the fun of the guild house is in customization, decorating the place, who gets the fun? Who makes the choices? Officers or guild leader? Is it a system benefiting the entirety of the guild? These obstacles lead us to pursue other things.

Who will succeed Vol'jin?

There's more to Vol'jin's story and in time we'll figure it out.

Future plans for pet battles?

We plan Pet Battle Dungeons.

The current talent-swapping feels like a nuisance, why do we have to take extra steps just to change our talents?

When Legion was in beta, we had a few different mechanisms to changing talents. The one thing we were looking at is that they have a meaningful choice. We wanted a little friction in the system, not to change them at will. Switching forth and back was branching and bloating the classes, removing the idea of a choice when you're good at A and a little worse at B.

Are we going to be able to play with our friends from other factions without using faction identity?

The faction identity is really central to the game.  We continue to hold this line, because it's a core identity of the game.

Khadgar's last name?

Khadgar is his last name his name is Archmage. We'll look into something.

Will engineers will able to craft underwater mounts?

No plans for it but a great idea (gnome, goblin submarines). Step 1 make a lot of underwater zones with quests and stuff, step 2: submarines.

If Undead can be priests why can't Undead be Paladins?

The way how holy light is used between these two is different. Priests use it for preservation of life. Paladins use it offensively. Maybe the question here is Undead shouldn't be able to be Holy Priests.

Will Hunters ever be able to tame unicorns in Legion (Val'sharah horses)?

Something that may come in the future, no immediate plans.

Holidays? Queueing with low level friends? 

Definitely, these Azeroth-wide celebrations should scale and not be limited to maximum level.

Open Mythic across XRealm?

This is asked a lot, but removing that last barrier of server identity would be bad for guilds as entities and the realms as a whole.

Share this post


Link to post
Share on other sites
1 hour ago, Kuarinofu said:

Sadly enough, Artifacts will stick around for some time(

Any specific thing you don't like about the Artifact system? I love the alt-friendly catch up mechanism they announced.

 

16 hours ago, KomodoDragoon said:

I got another question to add to this. What about updated worgen and goblin character models? I saw that someone else had asked about it a while back.

They are working on it.

Share this post


Link to post
Share on other sites
18 hours ago, KomodoDragoon said:

I got another question to add to this. What about updated worgen and goblin character models? I saw that someone else had asked about it a while back.

Soon. (TM)

Share this post


Link to post
Share on other sites
On 11/7/2016 at 2:07 PM, PatrickHenry said:

We plan Pet Battle Dungeons.

:o

I know so many people that would be so hyped for this.

  • Like 1

Share this post


Link to post
Share on other sites
On 11/7/2016 at 5:53 PM, Hindlehoof said:

Pandaren Druid/ Pally anyone?

Druid would be cool.

For Paladin, I saw an awesome description that compared Balance of Pandaren life to that of the complete dedication that Paladins have. It just doesn't fit together. Harmony vs. complete dedication to a crusade.

  • Like 1

Share this post


Link to post
Share on other sites
1 hour ago, Blainie said:

Harmony vs. complete dedication to a crusade.

I cant see the connection either.

Their explanation of 'holy Forsaken priest' was equally puzzling... 

Share this post


Link to post
Share on other sites
1 hour ago, PatrickHenry said:

I cant see the connection either.

Their explanation of 'holy Forsaken priest' was equally puzzling... 

Yeah, it's strange. I think we can comfortably say that some class/race combos are just happening because they needed balancing in faction vs. faction choices.

  • Like 1

Share this post


Link to post
Share on other sites

Please update druid flying form for troll ><; the new skin for bat already there and implemented... we just want the new bat skin for our troll druid...

5_2_Batz.jpg

epicdruidtroll1.jpg

Edited by eRuanga

Share this post


Link to post
Share on other sites
9 hours ago, eRuanga said:

Please update druid flying form for troll ><; the new skin for bat already there and implemented... we just want the new bat skin for our troll druid...

Just customisation for forms would be awesome - like, being able to change some things slightly, whether your actual shape, skin, whatever. Would be awesome.

  • Like 1

Share this post


Link to post
Share on other sites

the uniqueness of every race travel form esp flying form should be kept imho. later on 7.2 druid will have a  new flight form which im not sure whether will be implemented for druid in general or every race has its own look.

<3 bat as travel form, but we need new skin model :) 

Share this post


Link to post
Share on other sites
1 hour ago, eRuanga said:

the uniqueness of every race travel form esp flying form should be kept imho. later on 7.2 druid will have a  new flight form which im not sure whether will be implemented for druid in general or every race has its own look.

I agree on uniqueness, but it does need an update. Flying form to me for some looks so.. mediocre.

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...