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Balance Update: November 10

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A new Balance Update will be out today, bringing changes to Kael'thas, Valla, Samuro, Malfurion, Murky, E.T.C, Muradin and Zarya.

Developers also shared their comments behind the changes and promised a Murky talent overhaul in early 2017.

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ASSASSIN

KAEL'THAS

Divider_Heroes_Kaelthas_Cropped.png

Talents

Level 7

  • Sun King's Fury (W)
    • Increased damage bonus from 30 to 35%

VALLA

Divider_Hero_Valla_Crop.png

Talents

Level 4

  • Punishment (W)
    • Bonus damage per Hatred stack decreased from 5 to 4%

Level 7

  • Arsenal (W)
    • Cooldown reduction per Hero hit reduced from 3 to 2 seconds
Developer Comments:  Valla is sitting in a really good spot right now, but we feel like the damage output compared to ease of use is too high on her Multishot talents. The changes to Punishment and Arsenal should incentivize players into taking the higher skill-vs-reward talents on those tiers. 

SAMURO

Divider_Hero_Samuro_crop.png

Stats

  • Basic Attack Damage decreased from 93 to 88

Abilities

  • Mirror Images (Q)
    • Damage dealt reduced from 30 to 25% of Samuro’s damage
  • Illusion Master (R)
    • Damage increase reduced from 15 to 10%

Talents

Level 13

  • Shukuchi (E)
    • Teleport range decreased by 20%
Developer Comments:  While there are a lot of knobs for us to turn in order to help bring Samuro’s win rate more in line, we felt that his damage output (especially burst) was where we wanted to start first. We are happy with his survivability options and feel his fantasy should cater towards being elusive. We also realize that damage and confusion are really all he brings to a team, so we wanted to be careful with the changes. We feel that these small tweaks to his damage (and the fact that they compound on each other) will cause a reasonable drop in his win rate and will continue to closely monitor him. 

SPECIALIST

MURKY

Divider_Hero_Murky_Crop.png

Abilities

  • Slime (Q)
    • Damage increased from 82 to 86
  • Pufferfish (W)
    • Damage increased from 390 to 410
Developer Comments:  “Aaaaaughibbrgubugbugrguburgle!” Translated, that means he’s getting a 5% buff to most of his damage, but expect to see larger Talent changes in the early part of next year.

SUPPORT

MALFURION

Divider_Hero_Malfurion_Crop.png

Talents

Level 1

  • Shan'do's Clarity (Trait)
    • Cooldown reduction decreased from 10 to 8 seconds
  • Moonburn (W)
    • Bonus damage against non-heroes reduced from 100 to 75%

Level 4

  • Elune's Grace (Passive)
    • Ability range decreased from 30 to 25%
Developer Comments:  Similar to ETC, Malfurion is simply a little too powerful. We’re toning down some of his talents to keep him more in line with other supports. 

WARRIOR

E.T.C.

Divider_Hero_ETC_Crop.png

Stats

  • Maximum Base Health decreased from 2556 to 2428
  • Base Health Regen from 5.32 to 5.06

Talents

Level 1

  • Prog Rock (E)
    • Quest reward ally heal reduced from 53 to 50

Level 7

  • Echo Pedal (Passive)
    • Bonus damage to Minions and Mercenaries reduced from 100 to 75%

Level 13

  • Face Smelt (W)
    • Slow amount reduced from 60 to 50%
Developer Comments:  ETC is a little too strong at all levels of play, so we’re looking to trim down his power. He also has a few over performing talents in Prog Rock, Echo Pedal, and Face Smelt, so we’re lowering their power to make the other talents on their tiers more competitive. 

MURADIN

Divider_Hero_Muradin_Crop.png

Stats

  • Base Maximum Health increased from 2556 to 2633
  • Health Regen increased from 5.32 to 5.48

Talents

Level 4

  • Crowd Control (W)
    • Added functionality:
      • Now also refunds 5 Mana per enemy hit

Level 7

  • Skullcracker (Passive)
    • Added functionality:
      • Now also passively increases Muradin’s attack speed by 25%
  • Iron-Forged Momentum (Passive)
    • No longer decreases the cooldown of Dwarf Toss

Level 16

  • Heavy Impact (E)
    • Stun duration reduced from .75 to .5
Developer Comments:  Muradin’s pick rate in both Hero League and Pro Play continues to be extremely high. Oddly enough his win rate is actually below average in most levels of play. We realize that he brings a very versatile kit that allows him to be a great solo-Warrior for his team. Our main change to offset his Health is to remove the escape effectiveness of Iron-Forged Momentum. Next week we will also be reducing the amount of Health that Avatar provides. The rest of the changes are minimal and targeted towards talent win/pick rates.

ZARYA

Divider_Hero_Zarya_crop.png

Talents

Level 1

  • Demolitions Expert (Q)
    • Quest reward of hitting 5 Heroes increased from .375 to .5
  • Together We Are Strong (E)
    • Increased Energy per damage dealt from 10 to 9
    • Increased the maximum Energy gained from 25 to 30
  • Maximum Charge (Trait)
    • Quest completion time increased from 120 to 150 seconds

Level 4

  • Defensive Shielding (Passive)
    • Block charge duration from 12 to 6 seconds

Level 7

  • Hit Me (Trait)
    • Bonus Energy from Zarya’s Shields decreased from 20 to 15%

Level 13

  • Unstoppable Competitor (W)
    • Unstoppable duration increased from 1.5 to 2 seconds
  • Endurance Training (Passive)
    • Damage reduction decreased from 25 to 20%

Level 16

  • Plasma Shock (Q)
    • Slow duration increased from 1 to 1.5 seconds
  • Cleansing Shield (E)
    • Added functionality
      • Also decreases Cooldown of Shield Ally from 12 to 10 seconds

Level 20

  • Unyielding Defender (Active)
    • Cooldown increased from 45 to 60 seconds
    Developer Comments:  Zarya’s power level is slightly higher than what we’d like, and in general her Energy Talents are stronger than all the other options on their tiers. These changes should increase Talent diversity and deliver a slight nerf to the Hero..

    BUG FIXES

    Heroes and Talents

    • Tyrael: Fixed an issue that could cause Tyrael’s Sanctification ability to fail if Zarya cast Expulsion Zone at the same location.

    (Source)

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        General
        Experience Globes can now path through gates. Fixed issues related to root visual effects. Updated decaying and ramping Slows to scale their speed with CC reduction effects. Heroes
        Alexstrasza Base Flame Buffet [E] Fixed an issue that caused Flame Buffet's Slow to be instantly removed on targets with reduced duration on being Slowed. Azmodan Level 13 Chain of Command Fixed an issue that caused Chain of Command to not apply to Demonic Invasion's on-death explosion. Brightwing Base Phase Shift [Z] Fixed an issue with Phase Shift's Store Icon. Chen Level 10 Storm, Earth, Fire Fixed an issue that caused Storm, Earth, Fire Spirits to not contest Capture Points. Wandering Keg Fixed an issue that caused Wandering Keg to occasionally not be cast. Wandering Keg now acts like other instant Abilities and will cast as soon as possible. Cho'Gall General Fixed an issue that caused Cho'Gall to contest points while Cho is in Stasis. Dehaka Base Brushstalker [Z] Fixed an issue with Brushstalker's Store Icon. Will now clamp the minimum cast range to Dehaka's radius. E.T.C. Level 7 Pinball Wizard Bonus damage updated to be additive. Level 13 Face Smelt Fixed an issue that caused Face Smelt's Slow to be instantly removed on targets with reduced duration on being Slowed. Falstad Base Flight [Z] Fixed an issue with Flight's Store Icon. Level 10 Mighty Gust Fixed an issue that caused Mighty Gust's Slow to be instantly removed on targets with reduced duration on being Slowed. Fenix Level 1 Arsenal Synergy Fixed an issue that caused Arsenal Synergy to not grant cooldown reduction for the primary target hit by Phase Bomb. Level 4 Inhibiting Energy Fixed an issue that caused Inhibiting Energy to be instantly removed on targets with reduced duration on being Slowed. Imperius Level 20 Unrelenting Descent Fixed an issue that caused Unrelenting Descent's Heal to be delayed. Johanna Base Punish [Q] Fixed an issue that caused Punish to be instantly removed on targets with reduced duration on being Slowed. Kel'Thuzad Level 4 Phylactery of Kel'Thuzad Announcements for Phylactery of Kel'Thuzad will now use team colors. Kerrigan Level 7 Boundless Fury Fixed an issue that caused Boundless Fury to refund charges against a target already marked. Kharazim Level 4 Spirit Ally Fixed an issue that caused Spirit Ally's heal FX to be visible in Fog of War. Lúcio Base Wall Ride [Z] Fixed an issue with Wall Ride's Store Icon. Lt. Morales Level 10 Medivac Dropship Announcements for Medivac Dropship will now use team colors. Lunara Base Crippling Spores [W] Fixed an issue that caused Crippling Spores to be instantly removed on targets with reduced duration on being Slowed. Maiev Level 16 Armored Assault Fixed an issue that caused Armored Assault to not grant the full bonus to Umbral Bind's Cleave. Malthael Level 20 No One Can Stop Death Announcements for No One Can Stop Death will now use team colors. Mei Base Icing [E] Fixed an issue that caused Icing's Slow to be instantly removed on targets with reduced duration on being Slowed. Level 10 Ice Wall Fixed an issue that caused Ice Wall to not apply Stopped to D.Va's Self Destruct. Muradin Level 4 Thunder Burn Tooltip has been updated to show Thunder Burn is a multiplicative reduction. Level 13 Thunder Strike Damage increase is now additive. Probius Base Worker Rush [Z] Fixed an issue with Work Rush's Store Icon. Rehgar Base Purge [Trait] Fixed an issue that caused Purge to be instantly removed on targets with reduced duration on being Slowed. Samuro Base Critical Strike [W] Fixed an issue that caused Critical Strike FX to persist if Samuro is killed while he has maximum Critical Strike stacks. Level 13 Kawarimi Fixed an issue that caused Kawarimi to create a Mirror Image with the incorrect starting Health. Sgt. Hammer Base Thrusters [Z] Fixed an issue with Thrusters' Store Icon. Stukov Base Weighted Pustule [W] Fixed an issue that caused Weighted Pustule's increasing Slow to be instantly removed on targets with reduced duration on being Slowed. Sylvanas Level 1 Unfurling Shadows Fixed an issue that caused Unfurling Shadows to not grant quest progress for the impact damage of Shadow Dagger created by spread. The Butcher Base Hamstring [Q] Fixed an issue that caused Hamstring to be instantly removed on targets with reduced duration on being Slowed. The Lost Vikings Base Go Go Go! [Z] Fixed an issue with Go Go Go's Store Icon. Zagara Level 20 Pack Instinct Fixed an issue that caused Devouring Maw to gain more bonuses than intended from Pack Instinct. Zuljin General Fixed an issue that caused Basic Attack damage in Zul'jin's Target Info Panel to not increase while Berserker is active. Base You Want Axe? [Trait] Fixed an issue that caused You Want Axe to gain progress while at maximum Basic Attack bonus. Level 16 Wrong Place Wrong Time Fixed an issue that caused Wrong Place Wrong Time to not respect the stack cap of You Want Axe?. Return to Top
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