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Patch Notes: Nov 15

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Blizzard just released a new patch with Varian, a new brawl, balance updates and various improvements.

Varian is now live, but that's not the only addition, the Nexus Challenge is also here! Full patch notes can be read below.

Blizzard LogoBlizzard Entertainment

GENERAL

The Nexus Challenge has Begun!

  • Take on the Nexus Challenge by partying up with a friend to play Heroes of the Storm from November 15 until January 4, and you’ll be handsomely rewarded!
  • Games must be completed in Ranked, Unranked Draft, Quick Match, or Co-op vs. A.I. modes in order to count toward Nexus Challenge progress.
  • Play 15 games while partied with a friend to earn the following in-game Overwatch and Heroes of the Storm rewards:
    • Overwatch Rewards
      • Oni Genji Skin
      • Oni Genji Spray
      • Oni Genji Player Icon
    • Heroes of the Storm Rewards
      • Zarya
      • Oni Genji Portrait
  • Play 30 games while partied with a friend to receive the following additional in-game Heroes of the Storm rewards:
    • Heroes of the Storm Rewards
      • Auriel
      • Greymane
      • Kerrigan
      • Li-Ming
      • Orochi Hovercycle Mount
      • 30 Day Stimpack
  • Learn more by reading our Nexus Challenge blog post.

New Brawl: Blackheart’s Revenge

Captain Blackheart has shoved off in his ghost ship, Blackheart’s Revenge, to blow the docks to smithereens! Attack Blackheart’s ship to stop his assault and send him to a watery grave, or clear the path of enemies to defend him as he carries out his mission.

  • Blackheart’s Revenge is a new Arena Battleground that introduces attack/defend-style mechanics and asymmetric gameplay to Heroes of the Storm. Only the attacking team has a Core, and they must stop Blackheart before sails across the battleground to destroy it.
    • Shuffle Pick: Pick one of three randomly selected Heroes, and then duke it out against the enemy team to attack or defend Blackheart. 
    • Attack: The attacking team must gather cannonballs, load them into cannons that line the docks, and fire on Blackheart’s Revenge to sink the ship before it reaches their Core.
    • Defend: Kill attacking Heroes to prevent them from firing the cannons and see to it that Blackheart’s ship reaches the Core in-tact.
  • Click the Brawl Info button in the lower-left corner of the screen to learn detailed information about the currently active Brawl.

Revamped Tutorial

  • The Heroes of the Storm Tutorial has been reworked and split into two categories: Tutorial and Battleground Training.
    • The Tutorial covers the basics of how to play Heroes of the Storm, including combat, team leveling, Talents, and Mercenary Camps.
    • Battleground Training acquaints players with the importance of Battleground Objectives.
  • Players can now play through the Tutorial and Battleground Training using three different Heroes: Jaina, Muradin, and Tyrande.
    • New players will be able add one of these 3 Heroes to their Hero Collections for free!
  • Revisit the Tutorials or Challenges at any time by opening the Main Menu (ESC) and clicking the Tutorials or Challenges buttons.

NEW HERO: VARIAN

Few would have expected that the gladiator known only as Lo’Gosh was in truth the missing ruler of Stormwind, Varian Wrynn. Now the High King of the Alliance, his every action shapes the destiny of Azeroth itself.

Trait 

  • Heroic Strike
    • Every 18 seconds, Varian’s next Basic Attack deals bonus damage. Each Basic Attack reduces this cooldown by 2 seconds.

Basic Abilities

  • Lion’s Fang (Q)
    • Launch a shockwave that travels in a straight line, dealing damage and slowing enemies by 30% for 1.5 seconds.
  • Parry (W)
    • Parry all incoming Basic Attacks for 1.25 seconds, reducing their damage by 100%.
  • Charge (E)
    • Charge to the target enemy, dealing light damage and slowing them by 75% for 1 second.

Heroic Abilities

  • Taunt (R)
    • Force the target enemy Hero to attack Varian for 1.25 seconds.
    • Passive: Maximum Health increased by 50%.
    • Passive: Attack speed reduced by 25%.
  • Colossus Smash (R)
    • Smash the target enemy, dealing damage and making them Vulnerable for 3 seconds.
    • Passive: Base Attack Damage increased by 75%.
    • Passive: Maximum Health reduced by 10%.
  • Twin Blades of Fury (Passive)
    • Basic Attacks reduce Heroic Strike’s cooldown by 9 seconds, and increase Varian’s movement speed by 30% for 2 seconds.
    • Passive: Attack speed increased by 100%.
    • Passive: Base Attack Damage decreased by 25%.

ART

General

  • Alarak: The red and green icons for Alarak’s Sustaining Power and Negatively Charged Talents have been swapped.
  • Minions: Catapults have received updated minimap icons in order to better distinguish them from normal Minions.
  • Rexxar: Misha now has her own minimap icon.

Battlegrounds

  • Dragon Shire: Dragon Shire has received additional optimization improvements.

Heroes, Abilities, and Talents

  • Kharazim: Kharazim has received updated visual effects to coincide with re-worked Abilities and Talents.
  • The following Heroes, Abilities, and Talents have received updated visual effects:
    • Mercenary Lord and Promote Talents
    • Blood Elf Tyrande: Sentinel
    • Johanna: Falling Sword
    • Nova: Triple Tap will now appear team-colored.
    • Raynor: Adrenaline Rush will now better visually indicate when its Healing effects are available.
  • The following Hero Abilities have received optimization improvements:
    • Artanis: Purifier Beam
    • Kerrigan: Maelstrom
    • Malfurion: Tranquility
    • Tracer: Basic Attack

SHOP

Bundles

  • New Bundles
    • Lo’Gosh Varian Bundle – Available until November 29, 2016
  • Removed Bundles
    • Masters of Magic Bundle
    • Ultimate Masters of Magic Bundle

New Hero 

  • Varian has been added to the in-game Shop.

Mounts

  • New Mounts
    • Orochi Hovercycle – Available exclusively by completing 30 games with a friend during the Nexus Challenge, which starts the week of November 15 and lasts until January 4.
  • Returning Mounts
    • Magic Carpet
  • Removed Mounts
    • Butcher’s Beast

Skins

  • Lo’Gosh Varian
  • Master Varian

Price Reductions

  • Leoric’s prices reduced to $8.49 USD and 7,000 Gold.

SOUND

General

  • New sound effects have been added to coincide with the re-worked Tutorial experience.

Heroes, Abilities, and Talents

  • Kharazim has received updated sound effects to coincide with his re-worked Abilities and Talents. 

USER INTERFACE

General

  • AFK Detection Added to Heroes Brawl
    • AFK detection has been added to Heroes Brawl. Players who become inactive during a Brawl will be disconnected from the match.
  • New Player Daily Quests
    • Prior to reaching account level 10, players will now receive a “Play 3 vs. A.I. Games” Daily Quest instead of the “Play 3 Games” quest.

Auto Select

  • Players can now select their preferred roles when queuing as Auto-Select in Quick Match and Versus A.I. games.
  • Pick the Auto Select Hero, and then use the new row of Role buttons added to the Hero Select screen to choose one or more preferred Hero Roles.
    • Instead of choosing by role, players may also queue for Auto Select as the Heroes they’ve selected as favorites.
    • In order to queue as Auto Select in a preferred role or with favorites, the selection must total at least 5 Heroes.

MVP and Commendations

  • A number of additional Commendations have been added in order to help recognize a wider variety of in-game achievements. 

DESIGN & GAMEPLAY

Stealth

  • Abilities that reveal Stealthed/Cloaked Heroes will no longer remove the Stealth/Cloak effect, but will instead temporarily reveal the cloaked Hero.
  • The following talents now function while under the effects of Stealth granted by another player (ex: Tyrande’s Shadowstalk):
    • Nova
      • Tactical Espionage
      • Advanced Cloaking
      • Covert Ops
    • Samuro
      • Way of the Wind
      • Harsh Winds
Developer Comments:  Some revealers, like Oracle from Tassadar and now Scouting Drone, are very binary in their ability to reveal Heroes, by design. But their purpose is to provide scouting and position of the enemy, and not to negate the effects of Talents or Abilities that rely on Stealth to provide their benefit. While examining these conditional Talents, we decided that it would be more interesting to allow synergies between external sources of Stealth these Talents. We like that choices like Tyrande’s Shadowstalk or Medivh’s Invisibility become more interesting if you have allies that gain additional benefits from Stealth on your team. 

BATTLEGROUNDS

Dragon Shire

  • Dragon Knight
    • Rubble Maker (Passive) now also reduces the duration of Blinds by 50%

Garden of Terror

  • Garden Terror
    • Terror of the Garden (Passive) now also reduces the duration of Blinds by 50%

TALENTS

Scouting Drone

  • Now also reveals Stealthed/Cloaked Heroes

Seasoned Marksman

  • Basic Attack damage can now be gained past the previous cap of 40 bonus damage
  • Activated Attack Speed bonus increased from 30 to 40%

HEROES

ASSASSIN

ALARAK

Divider_Hero_Alarak_crop.png

Abilities

  • Lightning Surge (E)
    • Range increased by roughly 10%

ILLIDAN

Divider_Hero_Illidan_Crop.png

Talents

  • Level 1
    • Unending Hatred (Passive)
      • Increased Basic Attack damage bonus upon quest completion from 10 to 20
    • Battered Assault (W)
      • Added functionality:
        • Now also increases the duration of Sweeping Strike from 3 to 5 seconds
      • Increased the bonus damage gained from hitting 2+ Heroes with Sweeping Strike from 125 to 150%
  • Level 4
    • Unbound (W)
      • No longer reduces the cooldown of Sweeping Strike
      • Added Functionality:
        • Quest: After hitting 30 Heroes with Sweeping Strike, gain a second charge of Sweeping Strike
  • Level 7
    • Thirsting Blade (Trait)
      • Increases healing amount of 50 to 60%
  • Level 16
    • Marked for Death (Q)
      • Damage reduced from 225 to 180
Developer Comments:  We’re aiming to make a few of the earlier talent choices for Illidan more competitive options, and open up a greater variety of playstyles for Illidan players. By increasing the bonus of Unending Hatred, we think farming Minion waves and Hunting into fights will be enticing on certain Battlegrounds. By allowing Unbound to grant 2 charges of Sweeping Strike, we think that Talents like Battered Assault and Blades of Azzinoth will showcase an Illidan that can dance across an enemy team and do a lot of damage while doing so.

RAYNOR

Divider_Hero_Raynor_Crop.png

Abilities

  • Adrenaline Rush (E)
    • Now displays a visual effect under Raynor's feet to indicate that Adrenaline Rush is off cooldown

THRALL

Divider_Hero_Thrall_Crop.png

Abilities

  • Earthquake (R)
    • Added functionality:
      • Now deals 50 damage to Heroes with each pulse (will now trigger Frostwolf Resilience)
  • Sundering (R)
    • Stun duration reduced from 1.25 to 1 seconds
Developer Comments:  We have mentioned before that sometimes we will stubbornly hold on making balance changes to some Heroic abilities because we believe they are actually very powerful in their current form, even if they are not currently seeing much play. This has been the case with Earthquake, but Sunder has consistently been the go-to pick since Thrall’s inception. We hope this change will help shake up the pick rates of Thrall’s Heroic abilities.

ZERATUL

Divider_Hero_Zeratul_Crop.png

Stats

  • Base Maximum Health increased from 1545 to 1622
  • Base Health Regen increased from 3.22 to 3.38

Abilities

  • Singularity Spike (W)
    • Mana cost increased from 60 to 80
  • Blink (E)
    • Mana cost reduced from 75 to 50

Talents

  • Level 1
    • Vorpal Blade (Active)
      • Moved from level 4
    • New Talent: Shadow Hunter (Passive)
      • Gather Regeneration Globes to lower the Mana cost of Blink by 2.  After gathering 20 Regeneration Globes, your Basic Attacks reduce the cooldown of Blink by .75 seconds.
    • Block (Passive)
      • Removed
    • Regeneration Master (Passive)
      • Removed
    • Rapid Displacement (E)
      • Removed
    • Seasoned Marksman (Passive)
      • Removed
  • Level 4
    • New Talent: Combo Slash (Passive)
      • After using an ability, your next auto-attack within 6 seconds deals 40% more damage.
    • New Talent: Grim Task (Passive)
      • Hero Takedowns increase Ability Power by 4%, up to a total of 40%.  This bonus Ability Power is lost on death.
    • Rending Cleave (Q)
      • Moved from level 16
      • Damage is now dealt over 3 seconds from 5
      • Damage reduced from 50 to 40%
  • Level 7
    • New Talent: Slip into Shadow (E)
      • Your Blink has 2 charges and its cooldown is increased by 8 seconds.
    • New Talent: Seeker in the Dark (W)
      • Your Singularity Spike takes 50% longer to explode, and can be reactivated while it is attached to an enemy to teleport to them.  After reactivation, your Movement Speed is increased by 30% for 3 seconds.
    • Wormhole (E)
      • Moved from level 13
    • First Aid (Active)
      • Removed
    • Follow Through (Passive)
      • Removed
    • Shadow Spike (W)
      • Removed
    • Searing Attacks (Active)
      • Removed
  • Level 13
    • New Talent: Shroud of Adun (Passive)
      • You gain a shield equal to 15% of your Maximum Health over 5 seconds while under Permanent Cloak.
    • Vigorous Strike (Passive)
      • Renamed to Mending Strikes
      • Moved from level 4
      • Healing amount increased from 25 to 40%
    • Giantkiller (Passive)
      • Removed
    • Burning Rage (Passive)
      • Removed
    • Assassin’s Blade (Trait)
      • Removed
  • Level 16
    • New Talent: Sentenced to Death (W)
      • You deal 50% increased damage to enemies while they have a Singularity Spike attached to them.
    • Master Warp Blade (Trait)
      • Moved from level 4
      • Damage increased from 100 to 125%
    • Void Slash (Q)
      • New Functionality:
        • Cleave deals 40% more damage and its cooldown is reduced by 3 seconds when it hits more than 1 enemy Hero.
      • Moved from level 7
    • Double Bombs (W)
      • Removed
    • Stoneskin (Active)
      • Removed
  • Level 20
    • Protective Prison (R)
      • New functionality:
        • Enemies are slowed by 50% for 3 seconds once Void Prison Ends.
Developer Comments:  There were two main goals behind this rework: Upgrade Zeratul’s talent tree and introduce some interesting new choices, and better sell the fantasy of being a Dark Templar. As always is the goal with our Hero reworks, we didn’t want to change the way he is played, but rather amplify and improve upon it. Overall, he has felt the same to play against in our internal testing, but with a couple new tricks up his sleeve. We hope that our current Zeratul fans will find some new toys to play around with, and that new users will feel more like the mobile shadow-assassin you’d expect from a Dark Templar Hero. 
LEVEL (TIER)   ZERATUL TALENTS    
1 (1) Greater Cleave (Q) Vorpal Blade (Active) (!) Shadow Hunter (E)
4 (2) (!) Grim Task (Passive) Rending Cleave (Q) Combo Slash (Passive)
7 (3) Wormhole (E) Slip Into Shadow (E) Seeker in the Dark (W)
10 (4) Shadow Assault (R) Void Prison (R)
13 (5) Shroud of Adun (Passive) Spell Shield (Active) Mending Strikes (Passive)
16 (6) Master Warp-Blade (Passive) Void Slash (Q) Sentenced to Death (W)
20 (7) Nerazim Fury (R) Protective Prison (R) Nexus Blades (Passive) Rewind (Active)
  • (!) indicates a Questing Talent.
  • Italic text indicates a NEW Talent.
  • Bold text indicates a MOVED Talent.

MULTICLASS

VARIAN

Divider_Heroes_Leoric_Cropped.png

Abilities

  • Taunt (R)
    • Cooldown reduced from 25 to 16 seconds
  • Colossus Smash (R)
    • Damage reduced from 187 to 160

Talents

  • Level 20
    • Vigilance (R)
      • Cooldown reduction decreased from 1 to .75 seconds per Basic Attack

SPECIALIST

ABATHUR

Divider_Hero_Abathur_Crop.png

Abilities

  • Toxic Nest (W)
    • Abathur is now locked out of casting Toxic Nest for .5 seconds after exiting Symbiote

SYLVANAS

Divider_Heroes_Sylvanas_Cropped.png

Talents

  • Level 7
    • Possession (Active)
      • Can now be used on Catapult Minions

XUL

Divider_Hero_Xul_crop.png

Abilities

  • Skeletal Mages (R)
    • Is now cast using vector targeting (Click+Drag) 

SUPPORT

KHARAZIM

Divider_Heroes_Kharazim_Cropped.png

Abilities

  • Breath of Heaven (W)
    • Healing increased from 280 to 290

Talents

  • Level 1
    • Iron Fists (Trait)
      • Added Functionality:
        • Every third Basic Attack now also increases your Movement Speed by 30% for 2 seconds.
  • Level 4
    • New Talent: Spirit Ally (Active)
      • Place a Spirit Ally that heals allies in a large area around it for 2% of their maximum Health every second for 10 seconds.  Has 150 Health.  You can Radiant Dash to Spirit Allies.  45 second cooldown.
    • New Talent: Earth Ally (Active)
      • Place an Earth Ally that reduces Heroic Basic Attack damage nearby allied Heroes receive by 50%. Has 400 Health and lasts 10 seconds.  You can Radiant Dash to Earth Allies.  30 second cooldown.
    • New Talent: Air Ally (Active)
      • Place an Air Ally that grants vision of a large area around it for 40 seconds. Has 70 Health.  You can Radiant Dash to Air Allies.  20 second cooldown.  2 charges.
    • Healing Ward (Active)
      • Removed
    • Foresight (Q)
      • Removed
    • Overtake (E)
      • Removed
    • Protective Shield (Active)
      • Removed
  • Level 7
    • New Talent: Heavenly Zeal (W)
      • Increases the Movement Speed bonus of Breath of Heaven on other allies from 10 to 25%
    • Blinding Speed (Q)
      • Moved from level 16
    • Blazing Fists (E)
      • Moved from level 16
      • Cooldown reduction per Basic Attack reduced from 1 to .75 seconds.
    • Clairvoyance (Active)
      • Removed
    • Cleanse (Active)
      • Removed
  • Level 13
    • Fists of Fury
      • Deadly Reach duration bonus increased from 50 to 100%
  • Level 16
    • New Talent: Cleansing Touch (Q)
      • Radiant Dashing to an allied Hero grants them Unstoppable for 1 second
    • New Talent: Dash of Light (W)
      • Radiant Dashing to an ally increases the healing they received from Breath of Heaven by 50% for 3 seconds
    • Echo of Heaven (W)
      • Moved from level 7
      • Delay between heals increased from 2 to 3 seconds
      • Second heal amount increased from 35 to 75%
      • Now also reduces the initial heal amount of Breath of Heaven to 75%
    • Way of the Hundred Fists (Q)
      • Moved from level 7
      • Now deals a volley of 6 Basic Attacks that each deal 50% of your Basic Attack damage.
    • Circle of Life (W)
      • Removed
    • Soothing Breeze (W)
      • Removed
Developer Comments:  Kharazim’s Talents have been updated to create more compelling choices at every tier. To do this, we’ve made sure that Iron Fists / Bruiser style Kharazim is viable by increasing its damage uptime, removed a lot of the generic Talents and replaced them with Kharazim specific options like Mystic Allies, and re-arranged a lot of the tree so that you don’t have to sacrifice as much healing to pick mobility, utility or damage. 
LEVEL (TIER)   KHARAZIM TALENTS    
1 (1) Transcendence Iron Fists (!) Insight
4 (2) Spirit Ally (Active) Earth Ally (Active) Air Ally (Active)
7 (3) Blinding Speed (Q) Heavenly Zeal (W) Blazing Fists (E)
10 (4) Divine Palm (R) Seven-Sided Strike (R)
13 (5) Quicksilver (Q) Fists of Fury (E) Spell Shield (Active) Sixth Sense (Passive)
16 (6) Cleansing Touch (Q) Way of the Hundred Fists (Q) Echo of Heaven (W) Dash of Light (W)
20 (7) Peaceful Repose (R) Trasngression (R) Storm Shield (Active) Epiphany (Active)
  • (!) indicates a Questing Talent.
  • Italic text indicates a NEW Talent.
  • Bold text indicates a MOVED Talent.

WARRIOR

LEORIC

Divider_Heroes_Leoric_Cropped.png

Abilities

  • March of the Black King (R)
    • Will no longer deal damage in a 90 degree arc behind Leoric
Developer Comments:  We realize that we have a lot of Leoric players that are looking for talent changes and calling for buffs (especially to Skeletal Swing). We want you to know that we actively hear you and although this art-driven change came a bit earlier than our other changes, you spooky skeleton players should be able to rejoice in a future patch. 

BUG FIXES

General

  • Corrected a number of typos and tooltip errors across several aspects of the game.
  • Brawl: Slightly reduced the likelihood that players will receive Specialist choices during Shuffle Pick when playing an Arena Brawl.

Art

  • Alarak: The targeting reticle for Lightning Surge will now correctly match the Ability’s casting range after learning Extended Lightning.
  • Valla: Visual effects for the Movement Speed bonus gained via the Hot Pursuit Talent will no longer persist after Hatred stacks expire.

Battlegrounds

  • Blackheart's Bay: Area of effect indicators and Hero rings will now display properly on bridges.
  • Braxis Holdout/Warhead Junction: XP earned by capturing Mercenary Camps will now properly scale throughout the match.
  • Mercenaries: Siege Giants will no longer deal damage if they are killed while in the middle of their attack animations.

Heroes, Abilities, and Talents

  • Spell Shield: A cooldown timer will now properly appear when Spell Shield’s effects are triggered in the same moment that the Talent was activated.
  • Alarak: Deadly Charge no longer be cancelled and be placed on full cooldown if Alarak’s destination would place him in terrain.
  • Alarak: Fixed an issue that could prevent Counter Strike from dealing damage if Alarak was killed as the Ability’s effects were triggered.
  • Alarak: Unstoppable and Invulnerable effects will no longer prevent Alarak from pushing himself via Telekinesis.
  • Alarak: Changing Heroes of the Storm’s text language settings will no longer prevent Lightning Surge visual effects from displaying.
  • Brightwing: The game camera will no longer become stuck if Stitches uses Gorge on Brightwing while she is casting Phase Shift.
  • Chen: 50% of Shields gained by channeling Fortifying Brew will now properly persist after learning Freshest Ingredients.
  • Chen: The Buff Bar tooltip for the Freshest Ingredients Talent will now display the correct amount of Health Regeneration gained.
  • Chen: Regeneration Globes gathered by Storm, Earth, Fire Spirits now properly contribute to the Freshest Ingredient Talent’s quest progress.
  • Gall: The tooltip for Eye of Kilrogg now properly indicates the maximum number of charges it can store.
  • Illidan: Fixed an issue that could cause odd movement behavior after learning Unbound and then casting Sweeping Strike.
  • Malfurion: The Hardened Focus Talent will no longer reduce Innervate’s cooldown.
  • Malfurion: The casting range for Entangling Roots is now correctly increased by 30% after learning Elune's Grace.
  • Medivh: Fixed an issue which could allow Medivh to path into the terrain after launching a Nuke on Warhead Junction while in Raven form.
  • Nova: After learning Cover Ops, Pinning Shot will now correctly Slow the target’s Movement Speed by 60%.
  • Nova/Zeratul: Danger Pings will no longer remain visible over a Hero who enters Stealth.
  • Samuro: Way of Illusion Talent stacks now properly grant bonus attack damage to Mirror Images.
  • Samuro: Mirror Image Health bars will now reflect the number of Doubloons that Samuro is carrying on Blackheart’s Bay.
  • Tracer: Visual and Sound effects will now properly play upon completing the Untouchable Talent quest.
  • Uther: Uther’s Health bar will no longer disappear if he is revived via the Redemption Talent after being killed by Devouring Maw.
  • Zarya: Fixed an issue that could cause Graviton Surge’s effect to persist indefinitely under certain circumstances.
  • Zarya: The Gain Train Talent can no longer apply a Shield to an ally-controlled Dragon Knight or Garden Terror.

Sound

  • Voiceover: Fixed an issue that could prevent Heroes’ voiceover lines from playing properly after being clicked on.

User Interface

  • In-Game: The Talents tab on the in-game Score Screen will now properly indicate when Valla’s Puncturing Arrow Talent quest is complete.
  • Quick Cast: Abilities with global range can now be properly cast using the minimap with Quick Cast set to “On Release”.
  • Observer Mode: Beacon progress bars will now update appropriately for Observers on Braxis Holdout.

(Source)

 

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On 16.11.2016 at 0:25 AM, Quiz said:

Hopefully coming to EU tomorrow then

Yeah, it's normally a given that updates releasing on Tuesday for US will hit EU on that same Wednesday.

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      Base
      Molten Armor [E] Now hits an extra target if no Heroes are in range. Talents
      Level 1 Impaling Light REWORK: Impaling Light cooldown is reduced by 2 seconds. REWORK: Impaling Light does 180% more damage to Heroes, reduced by 20% for each additional Hero hit. REWORK: Impaling Light mana cost is reduced from 40 to 30. REWORK: When a Valorous Branded target's Stun ends, Impaling Light's cooldown is reduced by 1 second for each Valorous Brand on the target. Level 7 Blaze of Glory Blaze of Glory delay reduced from 2 seconds to 1.75 seconds. Holy Fervor Molten Armor no longer grants Holy Fervor. Level 20 Heavenly Host ADDED FUNCTIONALITY: All Shields created by Angelic Armaments no longer expire. ADDED FUNCTIONALITY: Swords fired by Heavenly Host Shields can target non-Heroes, but Heroes are prioritized. Molten Wrath NEW TALENT: Molten Armor will now hit an extra target even if enemy Heroes are in range. Lunara
      Talents
      Level 7 Splintered Spear ADDED FUNCTIONALITY: Now grants 3 stacks of Splintered Spear. A stack is consumed when an extra target is attacked. Can have a maximum of 3 stacks and all stacks can be consumed in a single attack. Level 13 Endless Spores Now also refunds 50 Mana. Level 20 For The Wildlands! NEW TALENT: Thornwood Vine now shoots out 4 additional Vines in an arc. Forest's Wrath Can now be selected with either Heroic. Malthael
      Base
      Wraith Strike [W] Range is increased from 6 to 7. Talents
      Level 4 Black Harvest Quest goal reduced from 180 seconds to 150 seconds. Level 10 Tormented Souls No longer resets the cooldown of Wraith Strike when Tormented Souls ends. Now reduces the cooldown of Wraith Strike to 2 seconds and removes its Mana cost while Tormented Souls is active. Level 20 Reaper of Souls While 2 or more enemy Heroes are in Tormented Souls' radius, its duration does not decay. Zagara
      Talents
      Level 16 Corrosive Saliva Damage reduced from 1.75% to 1.5% of maximum Health. Return to Top
      Bug Fixes
      General
      Fixed an issue with the display priority for the duration bar of Taunt effects. Map
      Battlefield of Eternity Fixed an issue where areas of the map were not covered under Fog of War. Blackheart's Bay Fixed an issue where some Heroes would not be able to path around Healing Fountains. Cursed Hollow Fixed an issue where Hogger could go through unpathable sections of the map. Warhead Junction Fixed an issue where healing fountains were not symmetrical on the map. Heroes
      Artanis Base Shield Overload [Q] Fixed an issue that caused Shield Overload to not display correctly if empowered by Shield Surge. Brightwing Level 10 Blink Heal Fixed an issue that caused Blink Heal's trailing images to be visible while Brightwing has no remaining Blink Heal charges. Chen Base Fortifying Brew [Trait D] Fixed an issue that caused Fortifying Brew being instantly destroyed not granting Attack Speed. Fortifying Brew has been added to the Buff Bar. Dehaka Base Burrow [E] Fixed an issue that caused Burrow's visuals to be displaced if Dehaka is launched shortly after Burrow ends. Jaina Base Frostbite [Trait] Ice Block's before first use attention indicator is now also removed when Jaina is killed. Johanna Level 4 Eternal Retaliation Updated Eternal Retaliation's visual effect to only be visible to Johanna. Level 10 Blessed Shield Fixed an issue with the display priority for the duration bar of Blessed Shield. Lt. Morales Level 10 Medivac Dropships Fixed an issue that caused Medivac Reinforcement's indicator beam to point to Lt. Morales' active position instead of where Reinforcements was cast. Mephisto Base Shade of Mephisto [E] Fixed an issue with the display priority for the duration bar of Shade of Mephisto. Ragnaros Level 13 Cauterize Wounds Cauterize Wounds healing is now a singular combined effect each time it heals, instead of a heal effect for each Hero hit. Fixed an issue that caused Cauterize Wounds healing amount to be determined by the damage dealt to the target furthest from the primary Empower Sulfuras target. If Cauterize Wounds is reapplied while already active, any remaining healing will apply over the refreshed duration. Samuro Base Critical Strike [W] Fixed an issue that caused Samuro's Critical Strike stacks to be visible to an enemy Samuro. Sonya Level 10 Wrath of the Berserker Fixed an issue with the display priority for the duration bar of Wrath of the Berserker. Stukov Base Healing Pathogen [Q] Fixed an issue that caused Healing Pathogen to persist for a brief period after activating Bio-Kill Switch. Sylvanas Base Black Arrows [Trait D] Fixed an issue with the display priority for the duration bar of Black Arrows. Level 10 Mind Control Fixed an issue with the display duration for the duration bar of Mind Control. Level 20 Deafening Blast Fixed an issue that caused Deafening Blast to activate off of the center of units instead of their edge. The Lost Vikings Fixed an issue that prevented Olaf from charging while Silenced. Valeera Level 16 Assassinate Damage bonus is now additive. Fixed an issue with duration extension. Return to Top
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    • By Staff
      Game Pass members can now unlock 30 Heroes in Heroes of the Storm for free. Here’s how to claim your in-game perks.
      Game Pass Ultimate and PC Game Pass members are getting a fresh batch of in-game perks this week, and Heroes of the Storm is officially part of the lineup!
      Starting now, subscribers can unlock 30 playable Heroes in Blizzard's free-to-play MOBA just by linking their Battle.net account.
       
    • By Staff
      After extensive PTR testing, Blizzard released a new balance patch and here are the official patch notes.
        
      Our next Heroes of the Storm patch is live! Read on for more information.
      NOTE: Orange text indicates a change between PTR and Live notes.
      Quick Navigation:
      General Balance Update Bug Fixes General
      Updated Homescreen and Startup Music. Updated Shop Bundles and Items. Draft First Round pick timer has been reduced from 40 seconds to 25 seconds. Hero Ban timer has been reduced from 24 seconds to 15 seconds. Hero Pick timer has been reduced from 24 seconds to 15 seconds. Return to Top
      Balance Update
      Heroes
      Auriel
      Base
      Bestow Hope [Trait] Decreased the amount of energy stored from 50% to 40% of damage to non-Heroes. Dehaka
      Base
      Dark Swarm [W] Damage reduced from 52 to 48. Talents
      Level 4 Hero Stalker Essence gain is not increased when hitting more than 2 Heroes. Essence gain now requires Dark Swarm to hit 2 Heroes. Hitting more than 3 Heroes at once no longer grants additional Essence. Lurker Strain Cooldown reduction bonus reduced from 3 seconds to 2 seconds. Level 7 Feeding Frenzy REWORK: Cooldown reduction is now a Gambit bonus, starting from 1.5 second cooldown reduction. Each death lowers this by 0.25, up to 3 times. Paralyzing Enzymes REWORK: Gambit removed. Now reduces Drag's target's healing received by 40% while Drag is active and for 2 seconds after. Level 13 Ferocious Stalker Damage bonus reduced from 60% to 50%. Level 16 Tunnelling Claws Movement speed reduced from 125% to 120%. Level 20 Contagion Now also reduces the damage of Isolation by 60%. Greymane
      Talents
      Level 1 Wolfheart Rework: Now also increases Armor granted by Worgen Form from 10 to 15. Kharazim
      Base
      Health increased from 2027 to 2080. Breath of Heaven [W] Healing increased from 285 to 295. Talents
      Level 4 Air Ally Health increased from 200 to 300. Spell Power increased from 15% to 20%. Level 10 Divine Palm Duration increased from 3 to 4 seconds. Level 13 Sixth Sense Sixth Sense now starts expiring after the Stun expires, instead of as soon as the Stun is applied. Level 20 Epiphany Cooldown increased from 60 to 70. Mana restored increased from 33% to 70%. Lúcio
      Base
      Soundwave [Q] Cooldown increased from 7 seconds to 8 seconds. Mana cost increased from 30 to 45. Talents
      Level 1 Accelerando Time to maximum increased from 4 seconds to 6 seconds. Level 4 Off the Wall REWORK: Now also refunds 15 Mana when hitting an enemy with Soundwave while Wall Ride is active. Level 7 Good Vibrations Duration of Shield increased from 7 seconds to 8.5 seconds. Level 10 High Five Cooldown increased from 20 to 25 seconds. Level 13 Heavy Casters Now also prevents Push Off from hitting multiple targets. Push Off no longer Slows the first Hero hit and instead Stuns them for 0.5 seconds. Level 16 Up the Frequency Cooldown reduction reduced from 0.4 seconds to 0.3 seconds. Up To Eleven Duration bonus from Push Off increased from 0.3 seconds to 0.5 seconds. Duration bonus from Soundwave reduced from 0.3 seconds to 0.25 seconds. REWORK: Hitting Heroes while Amp It Up is not active increases the duration of the next Amp It Up by up to 1.5 seconds. This does not limit the amount able to be gained while Amp It Up is active. Whitemane
      Talents
      Level 1 Inquisitor's Prayer After Basic Attacking an enemy Hero 3 times, Whitemane also gains a stack of Inquisitor's Prayer. Level 13 Scarlet Wrath REWORK: Now also restores .5% Mana to all Zeal targets. Return to Top
      Bug Fixes
      General
      Fixed an issue that caused some effects to not display correctly on the Target Dummy in the Sandbox and Try Mode. Fixed an issue that caused some Movement Speed bonuses to display the incorrect value in the target info panel. Brawl
      Deathwing's Cataclysm no longer starts on Cooldown in Arena Mode. Deadman's Stand Fixed an issue that caused AI to not act. Fixed an issue that caused the Map Mechanic button to not be visible. Garden Arena Fixed an issued that caused the AI to not move. Punisher Arena Fixed an issued that caused the AI to not move. Trial Grounds Fixed an issued that caused the AI to not move. Map
      Braxis Holdout Fixed an issue that caused Archangel's visual effects to register as a pingable object. Volskaya Fixed an issue that caused the Triglav Protector's Shield Emitter Shields granted to allies to increase the Pilot's Self Healing score when absorbing damage. Heroes
      Abathur Level 10 Ultimate Evolution Clones of Kharazim that have selected Insight now treat the quest as completed. Alarak Level 10 Counter-Strike Now increases Alarak's Self Healing score for damage it absorbs. Ana Base Aim Down Sights [Trait] Fixed an issue that caused Aim Down Sight's Healing Dart bonus to last after Aim Down Sights has ended. Activating Aim Down Sights will now also Dismount Ana from the Toy Train. Azmodan Base Summon Demon Warrior [W] Fixed an issue that caused Azmodan's Demon Warrior's aura damage to not behave similar to other aura damage effects. Brightwing Base Soothing Mist [Trait] Fixed an issue that caused Smoothing Mist to activate around Brightwing when in Stasis. Dehaka Fixed an issue where Basic Attack's would potentially not consume evade stacks if attacking within .25 seconds of Drag ending. Jaina Level 16 Snowstorm Fixed an issue that caused Snowstorm's bonus to not apply correctly. Kael'thas Level 7 Sunfire Enchantment Fixed an issue that caused an active Sunfire Enchantment Spell Power buff to be removed when Kael'thas is killed. Kharazim Level 10 Divine Palm Fixed an issue that caused Divine Palm's Stasis to remove Damage Over Time effects from Kharazim. Fixed an issue that caused Divine Palm to not remove negative effects that were applied alongside the triggering effect. Greymane Level 4 Insatiable Fixed an issue that caused Human Form Basic Attacks to trigger Insatiable twice. Leoric Base Drain Hope [W] Fixed an issue that caused Stasis on Leoric or Drain Hope's target to not break Drain Hope. Li Li Fixed an issue that caused Water Serpent to move at a reduced speed. Level 4 Surging Winds Fixed an issue that caused an active Surging Winds buff to be removed when Li Li is killed. Li-Ming Level 1 Power Hungry Fixed an issue that caused an active Power Hungry buff to be removed when Li-Ming is killed. Lúcio Level 7 Good Vibrations Fixed an issue that caused Good Vibrations to not gain Shields from Soundwave hitting Neutral Mercenaries. Lunara Level 10 Leaping Strike Fixed an issue that caused Leaping Strike to stall game logic. Malthael Level 1 Fear The Reaper Fixed an issue that caused Fear the Reaper's duration indicator to not be tied to the ability button. Stitches Base Hook [Q] Fixed an issue that caused Hook to not reveal their caster if the Hook is visible. Tassadar Base Shock Ray [Q] Fixed an issue that caused Shock Ray to not reveal their caster if Shock Ray is visible. The Butcher Fixed an issue that allowed The Butcher to disjoint while collecting Fresh Meat. The Lost Vikings Fixed an issue that caused Longboat to move at a reduced speed. Tychus Level 20 Focusing Diodes Now grants an additive damage bonus. Tyrael Level 13 Law and Order Fixed an issue where maximum bonus was capped at 4 allied Heroes. The cap has been increased to 15. Whitemane Level 10 Divine Reckoning Updated Divine Reckoning's mana restoration based off of damage dealt to display only one instance of floating text. Zul'jin Level 20 Forest Medicine Selecting Forest Medicine will no longer interrupt an ongoing Regeneration channel. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

    • By Staff
      Blizzard released a new Heroes of the Storm patch for testing on the PTR and here are the official patch notes.
      (Source)
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
      Quick Navigation:
      Balance Update Bug Fixes Balance Update
      Heroes
      Auriel
      Base
      Bestow Hope [Trait] Decreased the amount of energy stored from 50% to 40% of damage to non-Heroes. Dehaka
      Base
      Dark Swarm [W] Damage reduced from 52 to 48. Talents
      Level 4 Hero Stalker Essence gain is not increased when hitting more than 2 Heroes. Essence gain now requires Dark Swarm to hit 2 Heroes. Lurker Strain Cooldown reduction bonus reduced from 3 seconds to 2 seconds. Level 7 Feeding Frenzy Rework: Cooldown reduction is now a Gambit bonus, starting from 1.5 second cooldown reduction. Each death lowers this by 0.25, up to 3 times. Paralyzing Enzymes Rework: Gambit removed. Now reduces Drag's target's healing received by 40% while Drag is active and for 2 seconds after. Level 13 Ferocious Stalker Damage bonus reduced from 60% to 50%. Level 16 Tunnelling Claws Movement speed reduced from 125% to 120%. Level 20 Contagion Now also reduces the damage of Isolation by 60%. Kharazim
      Base
      Health increased from 2027 to 2080. Breath of Heaven [W] Healing increased from 285 to 295. Talents
      Level 4 Air Ally Health increased from 200 to 300. Spell Power increased from 15% to 20%. Level 10 Divine Palm Duration increased from 3 to 4 seconds. Level 13 Sixth Sense Sixth Sense now starts expiring after the Stun expires, instead of as soon as the Stun is applied. Level 20 Epiphany Cooldown increased from 60 to 70. Mana restored increased from 33% to 70%. Lúcio
      Base
      Soundwave [Q] Cooldown increased from 7 seconds to 8 seconds. Mana cost increased from 30 to 45. Talents
      Level 1 Accelerando Time to maximum increased from 4 seconds to 6 seconds. Level 10 High Five Cooldown increased from 20 to 25 seconds. Level 13 Heavy Casters Now also prevents Push Off from hitting multiple targets. Level 16 Up the Frequency Cooldown reduction reduced from 0.4 seconds to 0.3 seconds. Tyrael
      Talents
      Level 13 Law and Order Fixed an issue where maximum bonus was capped at 4 allied Heroes. The cap has been increased to 15. Whitemane
      Talents
      Level 1 Inquisitor's Prayer After Basic Attacking an enemy Hero 3 times, Whitemane also gains a stack of Inquisitor's Prayer. Level 13 Scarlet Wrath Rework: Now also restores .5% Mana to all Zeal targets. Return to Top
      Bug Fixes
      General
      Fixed an issue that caused some effects to not display correctly on the Target Dummy in the Sandbox and Try Mode. Fixed an issue that caused some Movement Speed bonuses to display the incorrect value in the target info panel. Brawl
      Deathwing's Cataclysm no longer starts on Cooldown in Arena Mode. Map
      Braxis Holdout Fixed an issue that caused Archangel's visual effects to register as a pingable object. Volskaya Fixed an issue that caused the Triglav Protector's Shield Emitter Shields granted to allies to increase the Pilot's Self Healing score when absorbing damage. Heroes
      Abathur Level 10 Ultimate Evolution Clones of Kharazim that have selected Insight now treat the quest as completed. Alarak Level 10 Counter-Strike Now increases Alarak's Self Healing score for damage it absorbs. Ana Base Aim Down Sights [Trait] Fixed an issue that caused Aim Down Sight's Healing Dart bonus to last after Aim Down Sights has ended. Activating Aim Down Sights will now also Dismount Ana from the Toy Train. Azmodan Base Summon Demon Warrior [W] Fixed an issue that caused Azmodan's Demon Warrior's aura damage to not behave similar to other aura damage effects. Brightwing Base Soothing Mist [Trait] Fixed an issue that caused Smoothing Mist to activate around Brightwing when in Stasis. Dehaka Fixed an issue where Basic Attack's would potentially not consume evade stacks if attacking within .25 seconds of Drag ending. Jaina Level 16 Snowstorm Fixed an issue that caused Snowstorm's bonus to not apply correctly. Kael'thas Level 7 Sunfire Enchantment Fixed an issue that caused an active Sunfire Enchantment Spell Power buff to be removed when Kael'thas is killed. Kharazim Level 10 Divine Palm Fixed an issue that caused Divine Palm's Stasis to remove Damage Over Time effects from Kharazim. Fixed an issue that caused Divine Palm to not remove negative effects that were applied alongside the triggering effect. Leoric Base Drain Hope [W] Fixed an issue that caused Stasis on Leoric or Drain Hope's target to not break Drain Hope. Li Li Fixed an issue that caused Water Serpent to move at a reduced speed. Level 4 Surging Winds Fixed an issue that caused an active Surging Winds buff to be removed when Li Li is killed. Li-Ming Level 1 Power Hungry Fixed an issue that caused an active Power Hungry buff to be removed when Li-Ming is killed. Lunara Level 10 Leaping Strike Fixed an issue that caused Leaping Strike to stall game logic. Malthael Level 1 Fear The Reaper Fixed an issue that caused Fear the Reaper's duration indicator to not be tied to the ability button. The Butcher Fixed an issue that allowed The Butcher to disjoint while collecting Fresh Meat. The Lost Vikings Fixed an issue that caused Longboat to move at a reduced speed. Tychus Level 20 Focusing Diodes Now grants an additive damage bonus. Whitemane Level 10 Divine Reckoning Updated Divine Reckoning's mana restoration based off of damage dealt to display only one instance of floating text. Zul'jin Level 20 Forest Medicine Selecting Forest Medicine will no longer interrupt an ongoing Regeneration channel. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

    • By Staff
      Blizzard has released a new Heroes of the Storm patch today with additional changes based on PTR feedback. Here are the official patch notes with more details.
      (Source)
      Our next Heroes of the Storm patch is live! Read on for more information.
      NOTE: Orange text indicates a change between PTR and Live notes.
      Quick Navigation:
      General Balance Update Bug Fixes General
      Updated Homescreen and Startup Music. Updated Shop Bundles and Items. NEW: Brawl Mode added! Brawls will rotate on the 1st and 15th of every month. Return to Top
      Balance Update
      Heroes
      Auriel
      Base
      Bestow Hope [Trait] Increased the amount of energy stored from 60% to 80% of damage to Heroes. Increased the amount of energy stored from 20% to 50% of damage to non-Heroes. Talents
      Level 1 Searing Light Now only deals damage to enemy Heroes. Level 7 Energized Cord Now increases Basic Attack range by 1.1. Level 10 Resurrect Delay before resurrection reduced from 5 seconds to 3 seconds. Level 16 Reservoir of Hope Quest bonus reduced from 75 to 55. Wrath of Heaven Armor reduction increased from 10 to 20. Spell Power increased from 10% to 15%. Chromie
      Talents
      Level 1 Timewalker's Pursuit Spell Power increased from 10% to 15%. Level 5 Mobius Loop Slow reduced from 60% to 40%. Level 18 Unravelling Lingering Slowing Sands no longer consume Energy. Now also increases Slowing Sands cast range by 50%. Johanna
      Base
      Shield Glare [E] Mana cost increased from 45 to 55. Talents
      Level 1 Divine Fortress Health bonus starting value increased from 20% to 25%. Zealous Glare Damage bonus reduced from 75% to 70%. Level 7 Steed Charge Duration increased from 3 to 4 seconds. Level 13 Blessed Hammer Damage reduced from 74 to 65. Level 16 Holy Renewal Cooldown reduction reduced from 1.5 seconds to 1 second. Shrinking Vacuum Damage reduction increased from 25% to 30%. Duration increased from 2 to 3 seconds. Slow increased from 25% to 30%. Tracer
      Talents
      Level 4 Is That a Health Pack?! Healing from Regen Globes increased from 10% to 15% of maximum Health. Pulse Generator Healing reduced from 18% to 12%. Level 13 Jumper Cooldown refresh reduced from 150% to 100%. Shield reduced from 6.5% to 6%. Zul'jin
      Base
      You Want Axe? [Trait] Basic Attack damage increased from 94 to 96. Now has a limit of 50 stacks. Bonus from quest completion reduced from 1 to .25. Talents
      Level 1 Recklessness Basic Attack damage bonus reduced from 15% to 10%. Level 10 Guillotine Cooldown reduced from 40 seconds to 30 seconds. Mana cost reduced from 70 to 60. Taz'dingo! Cooldown increased from 90 seconds to 100 seconds. Mana cost increased from 75 to 80. Level 16 Let the Killing Begin Kill window reduced from 1.5 seconds to 0.5 seconds. Level 20 Buzzsaw Kill window reduced from 1.5 seconds to 0.5 seconds. Return to Top
      Bug Fixes
      General
      Experience Globes can now path through gates. Fixed issues related to root visual effects. Updated decaying and ramping Slows to scale their speed with CC reduction effects. Heroes
      Alexstrasza Base Flame Buffet [E] Fixed an issue that caused Flame Buffet's Slow to be instantly removed on targets with reduced duration on being Slowed. Azmodan Level 13 Chain of Command Fixed an issue that caused Chain of Command to not apply to Demonic Invasion's on-death explosion. Brightwing Base Phase Shift [Z] Fixed an issue with Phase Shift's Store Icon. Chen Level 10 Storm, Earth, Fire Fixed an issue that caused Storm, Earth, Fire Spirits to not contest Capture Points. Wandering Keg Fixed an issue that caused Wandering Keg to occasionally not be cast. Wandering Keg now acts like other instant Abilities and will cast as soon as possible. Cho'Gall General Fixed an issue that caused Cho'Gall to contest points while Cho is in Stasis. Dehaka Base Brushstalker [Z] Fixed an issue with Brushstalker's Store Icon. Will now clamp the minimum cast range to Dehaka's radius. E.T.C. Level 7 Pinball Wizard Bonus damage updated to be additive. Level 13 Face Smelt Fixed an issue that caused Face Smelt's Slow to be instantly removed on targets with reduced duration on being Slowed. Falstad Base Flight [Z] Fixed an issue with Flight's Store Icon. Level 10 Mighty Gust Fixed an issue that caused Mighty Gust's Slow to be instantly removed on targets with reduced duration on being Slowed. Fenix Level 1 Arsenal Synergy Fixed an issue that caused Arsenal Synergy to not grant cooldown reduction for the primary target hit by Phase Bomb. Level 4 Inhibiting Energy Fixed an issue that caused Inhibiting Energy to be instantly removed on targets with reduced duration on being Slowed. Imperius Level 20 Unrelenting Descent Fixed an issue that caused Unrelenting Descent's Heal to be delayed. Johanna Base Punish [Q] Fixed an issue that caused Punish to be instantly removed on targets with reduced duration on being Slowed. Kel'Thuzad Level 4 Phylactery of Kel'Thuzad Announcements for Phylactery of Kel'Thuzad will now use team colors. Kerrigan Level 7 Boundless Fury Fixed an issue that caused Boundless Fury to refund charges against a target already marked. Kharazim Level 4 Spirit Ally Fixed an issue that caused Spirit Ally's heal FX to be visible in Fog of War. Lúcio Base Wall Ride [Z] Fixed an issue with Wall Ride's Store Icon. Lt. Morales Level 10 Medivac Dropship Announcements for Medivac Dropship will now use team colors. Lunara Base Crippling Spores [W] Fixed an issue that caused Crippling Spores to be instantly removed on targets with reduced duration on being Slowed. Maiev Level 16 Armored Assault Fixed an issue that caused Armored Assault to not grant the full bonus to Umbral Bind's Cleave. Malthael Level 20 No One Can Stop Death Announcements for No One Can Stop Death will now use team colors. Mei Base Icing [E] Fixed an issue that caused Icing's Slow to be instantly removed on targets with reduced duration on being Slowed. Level 10 Ice Wall Fixed an issue that caused Ice Wall to not apply Stopped to D.Va's Self Destruct. Muradin Level 4 Thunder Burn Tooltip has been updated to show Thunder Burn is a multiplicative reduction. Level 13 Thunder Strike Damage increase is now additive. Probius Base Worker Rush [Z] Fixed an issue with Work Rush's Store Icon. Rehgar Base Purge [Trait] Fixed an issue that caused Purge to be instantly removed on targets with reduced duration on being Slowed. Samuro Base Critical Strike [W] Fixed an issue that caused Critical Strike FX to persist if Samuro is killed while he has maximum Critical Strike stacks. Level 13 Kawarimi Fixed an issue that caused Kawarimi to create a Mirror Image with the incorrect starting Health. Sgt. Hammer Base Thrusters [Z] Fixed an issue with Thrusters' Store Icon. Stukov Base Weighted Pustule [W] Fixed an issue that caused Weighted Pustule's increasing Slow to be instantly removed on targets with reduced duration on being Slowed. Sylvanas Level 1 Unfurling Shadows Fixed an issue that caused Unfurling Shadows to not grant quest progress for the impact damage of Shadow Dagger created by spread. The Butcher Base Hamstring [Q] Fixed an issue that caused Hamstring to be instantly removed on targets with reduced duration on being Slowed. The Lost Vikings Base Go Go Go! [Z] Fixed an issue with Go Go Go's Store Icon. Zagara Level 20 Pack Instinct Fixed an issue that caused Devouring Maw to gain more bonuses than intended from Pack Instinct. Zuljin General Fixed an issue that caused Basic Attack damage in Zul'jin's Target Info Panel to not increase while Berserker is active. Base You Want Axe? [Trait] Fixed an issue that caused You Want Axe to gain progress while at maximum Basic Attack bonus. Level 16 Wrong Place Wrong Time Fixed an issue that caused Wrong Place Wrong Time to not respect the stack cap of You Want Axe?. Return to Top
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