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By Browed
Granted these are subject to change, but worth discussing.
Some fairly minor changes, however, I'm not turning down any buffs :)
The increased chance to gain runes is more significant than the Breath of Sindragosa buff, but...
In reality there is no change to rotations, and whether we go Breath instead of Oblitaration/GA is going to go back on the table.. but I doubt it's made it mandatory.
Thoughts?
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By Derisat
Hey, I've been using icy veins for as long as I've been playing hearth stone, about 1 week :p got to rank 20, made all the basic deck builds, bought played and beat both current adventures.the basic decks for each class need some card updates, especially for the current meta and standard rules. Naxx is gone, so why am I seeing naxx recommended cards? GvG is gone but I see those as well. Theres no LoE or WotOG cards. Please update the basic decks, those builds are fine but outdated, especially the card swaps at the end. Also adding noob linked guides to themes decks like zoo, face and mill would help. I had to google 3 different sites to find out zoo is a warlock deck and the link was from 2014. Thanks
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By TheWillrus
I play a Combat Rogue and noticed that on the PTR Death From Above is getting a ~25% buff to it's AOE. Now I know that Venom Rush is best at the moment due to it's raw energy regen, however I was wondering when there was a scenario where DFA becomes a dps increase?
I'm not great at theorycrafting but I hope that some people are more knowledged on the effectiveness of DFA?
I really want to use DFA.
DFA.
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By Ricket
Commentary/explanation with our best attempt (unfortunately we stopped testing early).
(Mostly) for those of you who didn't get to experience the fight during the PTR test period. Enjoy
http://www.youtube.com/watch?v=C27FBH31hUw
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By nicarlitos
I like the look of these. Almost quells my rage about unique legendary cloaks. Almost. But seriously, really good new stuff for blood.
Blood
Riposte is a new passive ability learned by Blood Death Knights at level 76. When the Death Knight dodges or parries any attack, they gain 50% of their Parry and Dodge as additional bonus to Critical Strike for 20 seconds. Dancing Rune Weapon no longer costs Runic Power. Dodge and parry back en vouge? Madness.
And now, maybe I'll even use DRW...I don't think I've used it on one boss this tier.
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