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Gold Making: Stockpiling Obliterum for Patch 7.1.5

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ObliterumObliterum prices are currently low, but expected to rise again with the release of 7.1.5. Why not make use of it?

ObliterumObliterum is now super cheap on many realms and now is not the ideal time to sell it. If you want to make gold out of it, I recommend to stockpile it and wait until Patch 7.1.5 goes live. Why?

There are many reasons why the prices of ObliterumObliterum will be rising.

  • In Patch 7.1.5, we will be able to increase a crafted item's level up to 865 (the item level cap was increased to 855 in Patch 7.1).
  • Patch 7.1.5 brings a new Artifact Knowledge catch-up that will encourage people to level up their alts.
    • This results to more demand as most players will want to quickly gear their alts and what's better than crafted items upgraded using ObliterumObliterum?

How to Get Obliterum?

Destroying most of the crafted Legion gear will yield Obliterum AshObliterum Ash. We've got some neat guides that talk about ObliterumObliterum taking various professions into account.

Tips

  • Allocate your investment (the more gold you invest, the higher your profit).
  • Check your Auction House regularly for cheap amulets that are below the price of ObliterumObliterum. Destroy them and slowly build up the amount of Obliterum you will have available with 7.1.5.
  • If you've got Alchemy, try to find a supplier or check the Auction House for cheap Yseralline SeedYseralline Seeds.

The Future of Obliterum

Blizzard mentioned during BlizzCon they want crafted gear to stay relevant throughout Legion and they achieve this by increasing the amount of times you can upgrade crafted gear using ObliterumObliterum with every patch. I suppose the same will happen in Patch 7.2. What do you think?

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Obliterum was a nice idea in concept but rather crappy in execution. If you want a full set of crafted, maxed out armor, you better have a ton of gold.

One or two pieces of armor to bump you up to a needed ilvl is OK, but saying it's competitive with other means of gearing is a bit absurd.

Mats have been absurdly high in Legion as it is.

Also for the sake of curiosity, what is considered low prices? On my realm it's 3K per and up.

Edited by ChaosDecides

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2 hours ago, ChaosDecides said:

Obliterum was a nice idea in concept but rather crappy in execution. If you want a full set of crafted, maxed out armor, you better have a ton of gold.

One or two pieces of armor to bump you up to a needed ilvl is OK, but saying it's competitive with other means of gearing is a bit absurd.

Mats have been absurdly high in Legion as it is.

Also for the sake of curiosity, what is considered low prices? On my realm it's 3K per and up.

On my realm, Oblitetum costs currently 1,800 Gold.

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15 hours ago, ChaosDecides said:

Mats have been absurdly high in Legion as it is.

The bloods vendor did help a LOT with this, though. 

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8 hours ago, Blainie said:

The bloods vendor did help a LOT with this, though. 

I think it depends on realm. Some mats are a bit cheaper but herbs like starlight rose are still insanely expensive. Inscription has been a real letdown given how much time you have to sink into it to get anything worthwhile, compared to other professions. The darkmoon faire crafted trinkets might as well have been removed for the expansion.

Maybe I'm just unlucky as far as the realm i chose to play on.

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On 12/3/2016 at 10:53 AM, ChaosDecides said:

I think it depends on realm. Some mats are a bit cheaper but herbs like starlight rose are still insanely expensive. Inscription has been a real letdown given how much time you have to sink into it to get anything worthwhile, compared to other professions. The darkmoon faire crafted trinkets might as well have been removed for the expansion.

Maybe I'm just unlucky as far as the realm i chose to play on.

Yeah, when I saw the Vantus Runes at first, I thought they'd be a big savior for Inscription. Super let down by it, tbh.

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On 12/5/2016 at 3:45 AM, Blainie said:

Yeah, when I saw the Vantus Runes at first, I thought they'd be a big savior for Inscription. Super let down by it, tbh.

It makes more sense to just have progressively better items the closer you get to max instead of having a bunch of average stuff and then best items at 800 with a huge gap inbetween them as far as leveling goes. I mean you don't even have primary stat gems until you ding 800. Could have had something at like 775 that was half of what the Saber eye gems are and used those while you leveled up to 800. It's the same with the BS stuff. You have items that are worthless once you hit level cap and then you have to spend a ton of time to unlock the demonsteel armor when you could just run dungeons and do world quests and get gear.

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On 12/9/2016 at 5:44 PM, ChaosDecides said:

It makes more sense to just have progressively better items the closer you get to max instead of having a bunch of average stuff and then best items at 800 with a huge gap inbetween them as far as leveling goes.

Yeah, it definitely could have used a slight rework. I'd love to see progressive scaling, where basically from 700-800, you make a different piece of gear depending on your current stat level. For example, just using random numbers:

  • At 740, it has 250 crit, 250 mastery. 
  • At 780, it has 350 crit, 350 mastery.
  • At 800, it gets a bigger boost and ends up as 500 crit, 500 mastery.

Would need to be refined a lot and worked on, but I think it could work.

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