Zeider 0 Report post Posted December 14, 2016 Hey guys, Trying to figure out what I can do better as sin, I've just started working on my EP uptime and moved some stats around to get 35+% crit to make my CP gain smoother. But I'm still consistently under 50% for ilvl compared to other rogues. But I'm pretty consistent #2-3 dps in my guild. Armory: http://us.battle.net/wow/en/character/thunderlord/Zeider/advanced H Ursoc: https://www.warcraftlogs.com/reports/4NcKRrnqpHwbjLYV/#type=summary&fight=2&source=10 Full H clear: https://www.warcraftlogs.com/reports/4NcKRrnqpHwbjLYV/#type=summary&boss=-2 Quote Share this post Link to post Share on other sites
L1nks 0 Report post Posted December 15, 2016 (edited) Will try to help you. 10% haste is too much.I think 3-4% will be enough.Also you need more crit ~40-45%. You have to change your opener:Potion-Garrota-Muti-Rupture-Vendetta-Muti until 6 CP-vanish-rupture-Kingsbane. Use Envenom when you have 4-6 CP. If I had a mistake,correct me pls Edited December 15, 2016 by L1nks Quote Share this post Link to post Share on other sites
Sedwin 0 Report post Posted December 15, 2016 (edited) In addition to what L1nks points out, I will try to explain the reasoning behind these suggested changes to give you more insight into the thought process. You have talented into Agonizing Poison, a fine choice for Ursoc. But that also means that you will need to apply the poison before your damage starts coming. Looking at your opener: - At this point you will be building applications of Agonizing Poison, severely reducing your dmg output. You cast Kingsbane right after coming out of stealth and then proceed to wait ~6 seconds before casting your first Envenom. Kingsbane should be followed up with an Evenom asap to ramp up its damage from as early as possible. With Kingsbane being a very strong cd using the poison spec, you essentially waste its potential in your opener, especially considering the lack of AP stacks. On that note; it takes you ~14 seconds to apply all 5 stacks of AP, which is the duration of Kingsbane- falling off just as you reach max potential. You could try to incorporate an Envenom into your opener in order to increase poison application rate. I havn't done much testing with AP opener due to lack of mastery, but you have both the mastery for it and the haste to "recover" from energy depletion after opener. A suggested opener alternative: Garrote --> Rupture --> Mutilate --> Envenom --> Vendetta --> Mutilate --> Mutilate Vanish --> Rupture --> Kingsbane --> ... Build to 5-6cp Envenom Testing just now had me going to 5 stacks of AP in around 5 seconds and a fresh Kingsbane up. This opener also makes use of pandemic refresh of Rupture, ensuring a Nightstalker empowered Rupture for the entirety of your Vendetta cd. Edited December 15, 2016 by Sedwin Quote Share this post Link to post Share on other sites