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Rexxar & Tassadar Build Guides Updated

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Valeera's patch brought a talent overhaul to both Rexxar and Tassadar. Respective Hero guides have been updated to reflect those changes.

Below is a list of changes taken from the latest patch notes.

Blizzard LogoPatch Notes (January 24)

Rexxar

Divider_Hero_Rexxar_Cropped.png

General

  • Misha
    • Movement Speed has been increased from 100% to 115% when Misha has been issued an order to attack targets or when she is by Rexxar’s side.

Abilities

  • Misha, Attack! (D) / Misha, Follow! (D)
    • Removed
  • Misha, Focus! (1)
    • Moved to the Trait button (Default Hotkey: D)
    • Self-casting Misha, Focus! now calls Misha to Rexxar.  Once she reaches Rexxar, she will go to her neutral state.

Talents

  • Level 1
    • Survivalist Training (Passive)
      • Removed
    • Grizzled Bear (Passive)
      • Moved to Level 4
      • Renamed to Grizzled Fortitude
      • Added functionality:
        • Block charge gain rate increased from 5 to 7 seconds
        • Added functionality:
          • Rexxar now gains the Block charges in addition to Misha
    • Hunter-Gatherer (Passive)
      • Moved to Level 4
      • Regeneration Globes required to complete the quest decreased from 30 to 20
      • Rexxar's Health Regeneration amount increased from 1 to 1.25 per second
      • New Functionality:
        • Upon Quest completion, Rexxar and Misha now gain 10 Armor
    • Flare (Active)
      • Cooldown increased from 20 to 30 seconds
      • Reveal duration increased from 5 seconds to 20 seconds
    • Bird of Prey (Q)
      • Bonus damage reduced from 200% to 150%
      • Now only does bonus damage to enemy Minions
  • Level 4
    • Easy Prey (Passive)
      • Moved to Level 1
    • Crippling Talons (Q)
      • Slow amount increased from 40 to 50%
    • Taking Flight (Q)
      • Added functionality:
        • If Spirit Swoop hits an enemy Hero, the cooldown is also reduced by 2 seconds
    • New Talent: Animal Husbandry (Passive)
      • Rexxar and Misha gain 2 Maximum Health every second Rexxar remains alive. These bonuses are lost on Rexxar's death.
  • Level 7
    • Blood of the Rhino (E)
      • Removed
    • Bird of Prey (Q)
      • Moved to Level 1
  • Level 13
    • Bear Necessities (W)
      • Removed
    • Barkskin (W)
      • Removed
    • Aspect of the Hawk (Q)
      • Added functionality:
        • Misha Basic Attacks now increase the duration of the Attack Speed buff by 0.5 seconds
    • New Talent: Dire Beast (W)
      • Rexxar and Misha's Basic Attacks increase the damage of the next Misha, Charge! by 40%, stacking up to 400% bonus.
  • Level 16
    • Critical Care (E)
      • Removed
Developer Comments:  Our goals for Misha Rexxar were twofold: to streamline his control scheme as much as we could and to give his talents some love. All of Misha’s controls should now be centralized on the D button, which should make it easier overall to play the hero. While this does result in a tiny loss of control (Rexxar no longer has the ability to recall Misha to his side and to keep her in a passive state), we felt that overall this functionality was not that huge of a loss for Rexxar and was worth the gain of making his controls centered around one button instead of two. We also made Misha’s Movement Speeds during her various states more consistent so that she feels better when being commanded by Rexxar, and we’ve added some talents that should help better sell the fantasy of Rexxar and Misha working together to take down their prey. We’ve had a blast playing with the new and improved Rexxar, and hope that you enjoy it as much as we have!
LEVEL (TIER)   REXXAR TALENTS    
1 (1) Easy Prey (Passive) Bird of Prey (Q) Flare (Active)  
4 (2) Hungry Bear (Passive) (!) Hunter-Gatherer (Passive) Grizzled Fortitude (Passive) Animal Husbandry (Passive)
7 (3) Aspect of the Beast (W) Crippling Talons (Q) Taking Flight (Q)  
10 (4) Bestial Wrath Unleash the Boars
13 (5) Wildfire Bear (Passive) Aspect of the Hawk (Q) Dire Beast (W)  
16 (6) Thrill of the Hunt (Passive) Primal Intimidation (Active) Feign Death (Active)  
20 (7) Spirit Bond (R) Kill Command (R) Frenzy of Kalimdor (Passive) Hardened Skin (Active)

(!) indicates a Questing Talent.

Italic text indicates a NEW Talent.

Bold text indicates a MOVED Talent.

Tassadar

Divider_Hero_Tassadar_Crop.png

Stats

  • Basic Attack
    • Damage reduced from 69 to 10
    • Attack speed increased by 400%
    • Tether range has been slightly increased
    • Added Functionality:
      • Your basic attacks are channeled and slow the target’s Movement Speed by 20%

Abilities

  • Oracle (Trait)
    • No longer costs Mana
    • Cooldown reduced from 40 to 30 seconds
    • Radius decreased by roughly 16%
  • Plasma Shield (Q)
    • Cooldown increased from 5 to 8 seconds
    • Duration increased from 5 to 8 seconds
    • Mana cost increased from 40 to 50
    • Shield amount increased from 342 to 550
    • Removed Functionality:
      • No longer gains 50% strength on allied Heroes
    • Added Functionality:
      • Now grants the target 20% Life Steal on Basic Attacks (while Shielded)
  • Psionic Storm (W)
    • Damage decreased from 55 to 44
    • Added Functionality:
      • Damage increases by 12% for each consecutive instance of damage
  • Dimensional Shift (E)
    • Cooldown increased from 20 to 30 seconds
    • Duration increased from 1.5 to 2 seconds
    • Added Functionality:
      • Now grants 25% Movement Speed for the duration
    • You can now cancel out of Dimensional Shift early by re-activating the hotkey (Default: E)
  • Archon (R)
    • Attack Damage increased from 111 to 175
    • Duration decreased from 12 to 10 seconds
    • Added Functionality:
      • Your Basic Attacks slow enemies by 40% for 1 second
    • Added Functionality:
      • Passively refreshes the cooldown of Dimensional Shift on activation
    • Removed Functionality:
      • No longer grants a generic Shield on activation
    • Added Functionality:
      • Now grants Tassadar a Plasma Shield on activation
  • Force Wall (R)
    • Range increased from 8 to 10
    • Added Functionality:
      • Passively increases the slow amount of Tassadar’s Basic Attacks from 20 to 30%

Talents

  • Level 1
    • Conjurer’s Pursuit (Passive)
      • Removed
    • Reinforce Structure (Q)
      • Removed
    • Overload (W)
      • Removed
    • Psi-Infusion (W)
      • New functionality:
        • Quest: Restores 1 Mana for every non-Structure enemy damaged by Psionic Storm
        • Quest Reward: After restoring 500 Mana, increase the area of Psionic Storm by 20%
        • Quest Reward: After restoring 1000 Mana, increase the damage of your Psionic Storm by 20%
    • New Talent: Templar’s Will (Passive)
      • Quest: Attacking enemy Heroes restores 4 Mana per second
      • Quest Reward: After slowing Heroes for 30 seconds, increase your Basic Attack range by 20%
      • Quest Reward: After slowing Heroes for 60 seconds, increase your Basic Attack range by an additional 20%
    • New Talent: Khaydarin Resonance (Passive)
      • Quest: Regeneration Globes grant an additional 50% Mana
      • Quest Reward: After collecting 20 Regeneration Globes, 50% of your Plasma Shield’s value remains after expiration
      • Quest Reward: After collecting 40 Regeneration Globes, your Plasma Shield’s no longer have a duration
  • Level 4
    • Leeching Plasma (Q)
      • Removed
    • Healing Ward (Active)
      • Removed
    • Promote (Active)
      • Removed
    • Mental Acuity (Trait)
      • Moved to Level 7
      • New functionality:
        • Quest: Each takedown lowers the cooldown of Oracle by 3 seconds, to a max of 15 seconds
        • Quest Reward: Upon reaching 15 seconds of cooldown reduction, increase the sight range of Oracle by 50%
    • New Talent: Khala's Embrace (Q)
      • Increases the Life Steal of your Plasma Shield by an additional 20%
    • New Talent: Khala’s Light(Q)
      • Upon the expiration or breaking of Plasma Shield, grant the target 25 Armor for 3 seconds
    • New Talent: Khala’s Celerity (Q)
      • Plasma Shield grants 25% Movement Speed for 5 seconds
  • Level 7
    • Khala’s Embrace (Q)
      • Removed
    • Static Charge (W)
      • Removed
    • Calldown: MULE (Active)
      • Removed
    • Deep Shift (E)
      • Moved to Tier 5
      • New functionality:
        • Dimensional Shift’s Movement Speed and duration are increased by 50%
    • New Talent: Psionic Projection (Q, W)
      • Increases the range of your Plasma Shield and Psionic Storm abilities by 40%
  • Level 13
    • Distortion Beam (Passive)
      • Removed
    • Prescience (E)
      • Removed
    • Scryer (Trait)
      • Removed
    • Shrink Ray (Active)
      • Removed
    • New Talent: Nullification (Active)
      • Activate to reduce target Hero's damage by 75% for 3 seconds
    • New Talent: Adun's Wisdom (Trait)
      • While Oracle is active, your Basic Abilities cooldown 50% faster
  • Level 16
    • Evasive Shielding (Q)
      • Removed
    • Dimensional Warp (E)
      • Removed
    • Resonation (W)
      • Moved to Level 7
      • New functionality:
        • Distortion Beam’s slow amount is increased to 40% while attacking an enemy affected by Psionic Storm
    • Second Strike (W)
      • Renamed to Psionic Echo
      • The window to cast the second Psionic Storm has been reduced from 3 to 1.5 seconds
    • New Talent: Phase Disruption (W)
      • Enemies affected by Psionic Storm have their Physical Armor reduced by 25
    • New Talent: Focused Beam (Trait)
      • While Oracle is active, your Basic Attacks deal an additional 1% of an enemy Heroes maximum Health
  • Level 20
    • Storm Shield (Active)
      • Removed
    • Rewind (Active)
      • Removed
    • Twilight Archon (R)
      • New functionality:
        • Basic Attacks while in Archon refresh the duration of Archon
    • Force Barrier (R)
      • New functionality:
        • Decreases the cooldown by 50% and increases the range by 100%
    • New Talent: Shield Battery (Active)
      • Activate to grant all nearby allies a base version Plasma Shield
    • New Talent: Prismatic Link (Passive)
      • Basic Attacks can now bounce to two nearby enemy targets for 50% damage
Developer Comments:  We absolutely love releasing reworks and this one was a long-time-coming, as Tassadar has had a bit of an identity crisis from the moment he stepped foot into the Nexus. We knew that the design direction and changes were going to need to be a bit more expansive in scope compared to most of our other reworks, but we did our best to keep him as true to his High Templar heritage as possible. Our goals were to embrace him as a true utility-based support mage. The new "Distortion Beam" Basic Attack should allow you to help peel for your allies as well as secure kills that would be otherwise unobtainable. Plasma Shield has gained baseline utility that will continue to empower Basic Attackers, while also offering more diverse talents in order to better react to enemy and ally compositions. Archon has been surgically buffed and given a passive reset for Dimensional Shift which should be great news for our old-school fans as we fully expect to see a resurgence of back-line infiltration play. Overall, we hope the changes reinvigorate our steadfast Tassadar players while integrating many new ones into the Khala. En Taro Tassadar.
LEVEL (TIER)   TASSADAR TALENTS    
1 (1) (!)Psi-Infusion (W) (!)The Templar's Will (Passive) (!)Khaydarin Resonance (Q)  
4 (2) Khala's Momentum (Q) Khala's Cradle (Q) Khala's Touch (Q)  
7 (3) Psionic Projection (Q, W) Resonation (Passive) (!)Mental Acuity (Trait)  
10 (4) Archon Force Wall
13 (5) Adun's Wisdom (Trait) Deep Shift (E) Nullification (Active)  
16 (6) Phase Disruption (W) Psionic Echo (W) Focused Beam (Trait)  
20 (7) Twilight Archon (R) Force Barrier (R) Shield Battery (Active) Prismatic Link (Passive)

(!) indicates a Questing Talent.

Italic text indicates a NEW Talent.

Bold text indicates a MOVED Talent.

 

 

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      Base
      Mana reduced from 500 to 450. Sentinel Shot [W] Mana cost increased to 55 from 50. Lunar Flare [E] NEW QUEST: Hitting a Hero with Lunar Flare increased its damage by 5%, up to 250%. After hitting 10 Heroes, increase Lunar Flare's range by 30%. After hitting 20 Heroes, Sentinel now pierces the first Hero hit. Mythic Reward: After hitting 50 45 Heroes, Tyrande's Basic Attacks occasionally trigger a Lunar Flare. Now restores 25 mana per enemy hit. Mana cost increased to 65 from 60. Starfall [R] Mana cost increased to 85 from 75. Shadowstalk [R] Mana cost increased to 85 from 75. Talents
      Level 1 Ranger No longer provides pierce. Moonlit Arrows Cooldown reduction reduced from .75 seconds to .5 seconds. Moved Talent from Level 7 to Level 1. Trueshot Aura No longer passively increases Tyrande's Attack Damage. Now also applies to Tyrande upon activation. Level 7 Elune's Gift NEW: Grants 20% Spell Power for 10 seconds after hitting an enemy with Lunar Flare. Level 20 Commander of Sentinels NEW: Sentinel now has an additional charge. Return to Top
      Bug Fixes
      Heroes
      Alarak Level 10 Deadly Charge Fixed an issue that caused Alarak's Deadly Charge to not be activated by clicking the left mouse button if it occupies the Trait slot. Ana Base Aim Down Sights [D] Can now be toggled while affected by a Silencing effect. Jaina Base Frostbolt [Q] Fixed an issue causing Jaina's Frostbolt to not have its model updated by Dreadlord Jaina or Lunar Jaina. Orphea Level 4 Allegrissimo Fixed an issue that could cause Allegrissimo's cooldown reduction to not be granted when hitting a Hero at Shadow Waltz' end. Sylvanas Base Possession [1] Fixed Possession not showing in the Quick Cast menu settings. Fixed Possession not being correctly affected by cooldown reduction affects granted by allies. Tychus Level 10 Commandeer Odin Fixed an issue that caused Tychus' Odin to not display a cooldown for its Thrusters Ability. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

    • By Elitesparkle
      Blizzard released a new PTR patch for Heroes of the Storm and here are the unofficial Patch Notes with all the datamined changes.
      Map Updates
      Volskaya Foundry
      Objective
      Triglav Protector Attack Damage reduced from 155 to 130. Attack Damage bonus against Structures increased from 50% to 100%. Attack Damage bonus when both slots are occupied increased from 35% to 50%. Spell Damage bonus when both slots are occupied reduced from 35% to 25%. Cooldown reduction when both slots are occupied reduced from 35% to 25%  Triglav Gunner Spell Damage bonus when both slots are occupied reduced from 35% to 25%. Cooldown reduction when both slots are occupied reduced from 35% to 25%. Energy Regeneration when both slots are occupied reduced from 35% to 25%. Balance Updates
      Arthas
      Base
      Army of the Dead [R1] Ghouls' Health increased from 1060 to 1200. Ghouls no longer have a duration. Ghouls now lose 60 Health every second. Ghouls duration effectively increased from 15 to 20 seconds. Azmodan
      Base
      Globe of Annihilation [Q] Damage bonus upon reaching 450 Annihilation increased from 125 to 150. Summon Demon Warrior [W] Demon Warriors damage reduced from 83 to 53. Additional functionality: Deals 100% bonus damage against Minions and Mercenaries. Demon Lieutenant [D] Demon Lieutenant damage reduced from 103 to 52. Additional functionality: Deals 100% bonus damage against Minions and Mercenaries. Deathwing
      Talents
      Level 1 Molten Blood Removed functionality: No longer grants Form Switch, which could be activated to swap Form. Jaina
      Base
      Frostbite [Trait] Rework: Ice Cold no longer gives Protected, Unstoppable, and immunity to damage over time effects for the duration. Instead, it now gives Invulnerable for the duration. Murky
      Base
      Pufferfish [W] Baseline Quest requirements increased from 100/200 to 200/400. Rework: Kill Slimed enemies or hit them with Pufferfish. Heroes and Structures award 4 bonus stacks. Bug Fixes
      Fixed an issue causing Azmodan's Summon Demon Warrior to not show the amount of charges available. Fixed an issue causing the Health decay of Azmodan's Demon Warriors to scale twice per level. Fixed an issue causing Azmodan's Wrath to still require the target to be under 75% Health in order to grant Annihilation. Fixed an issue causing the damage from Azmodan's Wrath to cap at 400 Annihilation rather than 450 Annihilation. Fixed an issue causing Azmodan's Battleborn to reduce the cooldown between charges instead of the charge cooldown. Fixed an issue causing Basic Attacks empowered by Azmodan's Bombardment to give Annihilation when hitting non-Heroes. Fixed an issue causing Basic Attacks empowered by Azmodan's Bombardment to give Annihilation while Blinded or if the target is Evading. Fixed an issue causing the tooltip for Falstad's Dishonorable Discharge in the Buff Bar to not show the Quest progress correctly. Fixed an issue causing the tooltip for Falstad's Frequent Flyer in the Buff Bar to not show the Quest progress correctly. The tooltip for Gazlowe's Overcharged Capacitors has been updated from duration to Health gain  Fixed an issue causing Jaina's Blizzard to have 0 range. Fixed an issue causing Jaina's Summon Water Elemental to have 0 range. Fixed an issue causing Jaina's Baseline Quest to show its progress on the UI while dead even after completing it. Fixed an issue causing Kerrigan's Baseline Quest to not gain stacks correctly after reaching 150 stacks. Fixed an issue causing Muradin's Thunder Clap to not show the amount of charges available. Fixed an issue causing Muradin's Thunder Clap to not be affected by cooldown reduction effects. Fixed an issue causing Muradin's Dwarf Toss to not show the amount of charges available. Fixed an issue causing Muradin's Dwarf Toss to not be affected by cooldown reduction effects. Fixed an issue causing the cooldown reduction from Muradin's Dwarf Launch to not work correctly. Fixed an issue causing the cooldown reduction from Muradin's Unstoppable Force to not work correctly. Fixed an issue causing Murky's Spawn Egg to not go on cooldown when destroyed or placed. Notification message for Murky having no Egg changed from "Murky's Egg" to "last Murky's Egg". Fixed an issue causing the tooltip for Nazeebo's Dead Rush to not show the Zombies duration correctly. Fixed an issue causing Nazeebo's Gargantuan Stomp to not be usable 20 seconds after Gargantuan was summoned. The tooltip for Zagara's Mutalisk has been updated from duration to Health decay.
    • By Elitesparkle
      Blizzard released a new PTR patch for Heroes of the Storm and here are the official Patch Notes with all the changes.
      (Source)
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
      Quick Navigation:
      General Map Updates Balance Update Known Issues & Bug Fixes General
      All Quests that can lose stacks will never cause the player to fall below milestone thresholds. Pinnacle Rewards are now named Mythic Rewards to give a more Blizzard feel. So Mythic-y! The following Summoned Units now lose health each second: Demon Lieutenants, Demon Warriors, Gargantuan, Hydralisks, Roaches, Rock-It Turrets, Rush Zombies, Scarabs, Treants, Tumors, and Water Elementals. Total Health and Duration of these Summoned Units have been adjusted to compensate for this. Structures now prioritize Summoned Units when there are no remaining minions. Summoned Units no longer take half damage from Structures. XP Globe pickup sound is now also played when killing a minion that instantly yields XP. Updated Homescreen and Startup Music. Return to Top
      Map Updates
      General Watch Towers will now reset to neutral after 45 seconds of not being occupied. Volskaya Foundry Triglav Protector bonus Damage and cooldown speed increased from 25% to 40% when 2 players are inside. Warhead Junction The burn duration is now displayed on structures affected by a Warhead. Return to Top
      Balance Update
      Heroes
      Azmodan
      Base
      Globe of Annihilation [Q] Now deals 50% damage to non-Heroes. Upon reaching 225 Annihilation, Globe of Annihilation no longer deals reduced damage to non-Heroes. Window to kill minions for Annihilation increased to 3s (from 1.5s). Summon Demon Warrior [W] Demon Warriors damage increased from 32 to 83. Now deals half damage to Heroes. Demon Warriors no longer have a duration, but lose 26 Health every second. Demon Warriors no longer have Immolation. Now has 2 charges. Talents
      Level 1 Wrath REWORK: Now provides 1 stack for every 2 Basic Attacks hit against a Structure or Hero. Level 7 Art of Chaos Extra Annihilation amount reduced from 4 to 2. Bombardment Amount of time Bombardment lasts reduced from 4 seconds to 3 seconds. Master of Destruction Amount of Annihilation granted reduced from 2 to 1. Level 13 Brutish Vanguard Now slows the attacked target by 30%. Level 16 Hell Rift Damage bonus reduced from 75% to 35%. Level 20 Inescapable Annihilation NEW: Globe of Annihilation has unlimited range. Pride Moved to baseline. Now requires 450 stacks. Deathwing
      Base
      Attack Damage decreased from 155 to 110. Form Switch [1] Active ability removed. Deathwing now switches forms solely from landing. Cataclysm [R] NEW QUEST: Damage Heroes with Molten Flame to gain 1 stack. Gain 50 stacks for killing a Hero. Mythic Reward: Upon reaching 2,000 stacks, Cataclysm now deals 2,500% damage to Structures and Minions. "I AM THE CATACLYSM". Onslaught [E] Bonus damage increased from 72 to 120. Damage increased from 38 to 60. Earth Shatter [E] Projectile speed increased by 30% Molten Flame [Q] Base Damage per Second reduced from 21 to 19. Incinerate [W] Cooldown increased from 4 seconds to 6 seconds. Energy cost increased from 20 to 30. Damage increased to 100 (from 65). Lava Burst [W] Cast time reduced from 1 second to .75 seconds. Cooldown increased from 6 seconds to 9 seconds. Energy cost increased from 15 to 25. Explosion Damage increased from 30 to 35. Explosion Damage over Time increased from 6 to 7. Slow increased from 35% to 45%. Dragonflight [Z] Cooldown delay after dealing or taking damage increased from 4 seconds to 6 seconds. Cooldown reduced from 45 seconds to 15 seconds. Talents
      Level 1 Dragon Soul Healing increased from 75%, 150% to 100%, 200%. Level 4 Heat Wave Damage over Time increased from 6 to 9. Damage over Time stacks reduced from 4 to 3. Initial damage bonus increased from 125% to 150%. Level 7 Firestorm Damage increased from 70 to 77. No longer reduces cooldown of Dragonflight. Level 13 Fire and Fury Damage bonus increased from 30% to 40%. Falstad
      Base
      Lightning Rod [W] Range reduced by .5. Time between strikes increased from .8 seconds to .9 seconds. Jaina
      Base
      Frostbite [Trait] NEW QUEST: Deal Ability Damage to Frostbitten Heroes. Upon reaching 12,000 Damage, unlock Improved Ice Block, which allows Jaina to become temporarily Invulnerable. Mythic Reward: Upon dealing 30,000 Damage, Ice Block upgrades to Ice Cold, granting Jaina Protected instead of Stasis. Talents
      Level 7 Ice Lance Cooldown reduction increased from 1.5 seconds to 2 seconds. Level 16 Numbing Blast Root duration reduced from 1 second to .75 seconds. Level 20 Wintermute Water Elemental cast range and damage bonus decreased from 50% to 40%. Kael'thas
      Talents
      Level 1 Convection Increased reward damage and health from 150/50 to 200/100. Muradin
      Base
      Storm Bolt [Q] Perfect Storm Quest removed. NEW QUEST: Basic Attack Heroes affected by Slows or Stuns. Slows provide 1 stack and Stuns provide 2 stacks. At 35 stacks, Storm Bolt pierces to hit an additional target, and Muradin's Basic Attack reduces the cooldown of Storm Bolt by 0.5 seconds. Mythic Reward: At 150 stacks, Storm Bolt's range is increased by 50% and width is increased by 100%, and now pierces all targets. Talents
      Level 1 Dwarf Block Block charges reduced from 4 to 3. Give 'em the Axe! Moved Talent from Level 7 to Level 1. Level 4 Sledgehammer No longer increases Storm Bolt's cooldown reduction. Now increases Storm Bolt damage to non-Heroes by 500%. Level 7 Perfect Storm NEW: If an enemy hit with Storm Bolt dies within 3 seconds, reset its cooldown. Level 16 Dwarf Launch Range bonus reduced from 40% to 30%. Murky
      Base
      Murky now gains a 35% Shield for 10 seconds upon reviving. Spawn Egg [D] Egg now regenerates quickly instead of having a Shield. Slime [Q] Now applies its debuff to enemy Structures. Now deals 50% damage to Structures. Pufferfish [W] Damage reduced by 20%. Detonation time reduced from 3 seconds to 2.75 seconds. NEW QUEST: Hit enemies affected by Slime with Pufferfish. Provides 1 stack per minion, 5 stacks per Hero or Structure hit. At 100 stacks, Basic Abilities now deal full damage to Structures. Mythic Reward: At 200 stacks, Murky gains 50% Health and increases in size. Talents
      Level 1 Egg Hunt Talent removed. Shell Game NEW: Murky can now place 2 eggs, but randomly revives from one of them. Increases the cooldown of placing an egg to 30 seconds and goes on cooldown if either egg dies. Level 10 March of the Murlocs Damage increased by 4%. Level 13 Egg Shell REWORK: Murky gains a Shield equal to 35% of his Health upon placing an egg or when one of his eggs dies. Fish Tank Healing reduced from 25% to 20%. Level 16 Wrath of Cod Damage over Time is dealt over 4 seconds (from 5s). Level 20 Big Tuna Kahuna Talent removed. Faster Fish NEW: Pufferfish detonates 80% faster. Making Inky Cooldown reduction reduced from 2 seconds to 1.5 seconds. Never-Ending Murlocs No longer deals reduced damage to Structures. Sylvanas
      Talents
      Level 4 Mercenary Queen Now also causes Sylvanas' Basic Attacks to instantly apply 3 stacks of Black Arrows to Mercs. Thrall
      Base
      Basic Attack damage decreased from 173 to 167. Talents
      Level 1 Crash Lightning Mythic Reward Damage bonus increased from 270 to 325. Echo of the Elements Mythic Reward now also allows Chain Lightning to bounce back to the same target. Tyrande
      Base
      Mana reduced from 500 to 450. Lunar Flare [E] NEW QUEST: Hitting a Hero with Lunar Flare increased its damage by 5%, up to 250%. After hitting 10 Heroes, increase Lunar Flare's range by 30%. After hitting 20 Heroes, Sentinel now pierces the first Hero hit. Mythic Reward: After hitting 50 Heroes, Tyrande's Basic Attacks occasionally trigger a Lunar Flare. Now restores 25 mana per enemy hit. Talents
      Level 1 Ranger No longer provides pierce. Moonlit Arrows Cooldown reduction reduced from .75 seconds to .5 seconds. Moved Talent from Level 7 to Level 1. Trueshot Aura No longer passively increases Tyrande's Attack Damage. Now also applies to Tyrande upon activation. Level 7 Elune's Gift NEW: Grants 20% Spell Power for 10 seconds after hitting an enemy with Lunar Flare. Level 20 Commander of Sentinels NEW: Sentinel now has an additional charge. Return to Top
      Known Issues & Bug Fixes
      Known Issues
      Jaina Ice Cold's tooltip is incorrect. Resetting Jaina's talents after finishing her quest causes issues. Zul'jin Resetting Zul'jin's talents does not reset cap. Bug Fixes
      Heroes
      Alarak Level 10 Deadly Charge Fixed an issue that caused Alarak's Deadly Charge to not be activated by clicking the left mouse button if it occupies the Trait slot. Ana Base Aim Down Sights [D] Can now be toggled while affected by a Silencing effect. Jaina Base Frostbolt [Q] Fixed an issue causing Jaina's Frostbolt to not have its model updated by Dreadlord Jaina or Lunar Jaina. Orphea Level 4 Allegrissimo Fixed an issue that could cause Allegrissimo's cooldown reduction to not be granted when hitting a Hero at Shadow Waltz' end. Sylvanas Base Possession [1] Fixed Possession not showing in the Quick Cast menu settings. Fixed Possession not being correctly affected by cooldown reduction affects granted by allies. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

       
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