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Starym

Second Relic Trait 7.2 Mechanic Removed

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No more double traits for relics in 7.2, as the final Oder Hall upgrade has been replaced.

 

It may be bye-bye to second relic traits, as Lore explains that the planned final Order Hall upgrade for 7.2, which was supposed to add a chance at getting that extra trait, will be replaced by a much more boring one, that can get you double the AP rewards from World Quests. He does mention the feature may just be postponed until after 7.2, but for now it seems relics are remaining single-traited, although it wouldn't be surprising to see double ones show up in some other context, like in Mythic raids or very high M+ dungeons. But we can only wait and see.

Blizzard LogoLore (source)

In the next PTR build, you’ll see that we’ve replaced the final Order Hall research (which caused relics to gain a second trait at random) with one that grants a chance for Artifact Power rewards from World Quests to be doubled.

We’re doing this for a few reasons, the largest of which being that we simply weren’t satisfied with the current state of the system. There were several rough edges, including a few which were pointed out by your feedback. While these issues could be solved, we weren’t confident we could do so in a way that meets our standards in time for 7.2, so we’d rather shelve the idea for now.

That said, we definitely feel that there’s more that can be done with relics, and are discussing some possible ideas for a future Legion update. We don’t have anything to share just yet, but it’s something we’re thinking about. Thanks again for all the feedback on this topic!

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Hmmm, if there are some bugs ore imbalance thing then it is a good call fine.  I would prefer more relics for different traits. that would be great

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I just want to see them swappable, instead of destroyed when replaced. They are a piece of gear, essentially, and should be treated as such. Really sucks that we lose them to replace with something else. Especially for classes like Druids, that off specs could greatly benefit from. Can't even count how many times I had to think, is this slight upgrade worth it, considering the major upgrade I could get in my off spec.

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1 hour ago, Sharknad0 said:

I just want to see them swappable, instead of destroyed when replaced. They are a piece of gear, essentially, and should be treated as such. Really sucks that we lose them to replace with something else. Especially for classes like Druids, that off specs could greatly benefit from. Can't even count how many times I had to think, is this slight upgrade worth it, considering the major upgrade I could get in my off spec.

Especially in those rare cases when they actually change how a trait works and then it becomes more valuable than before.

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I don't mind this. The game has already enough micromanaging as it is, let alone finding the best two traits possible for your relic. It's already a headache to find a relic with your best trait and good item level.

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The Relics getting destroyed is annoying.. I was thinking along the lines of adding an extra tab to the Altar where you upgrade your weapons. Working mostly like a collection the relics are stored there, so for every trait there is a spot available. Find a relic that's higher iLvL? It will replace the one in the collection as there is nothing to care about looks or names for the relics anyway.

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On 3/8/2017 at 1:17 AM, Zadina said:

I don't mind this. The game has already enough micromanaging as it is, let alone finding the best two traits possible for your relic. It's already a headache to find a relic with your best trait and good item level.

I get this, but I would have no problem simply being able to swap the best AOE relics for the best single target. Even a single button swap that would allow one set of three relics for ST, and another set for AOE. Then you only upgrade your ST or AOE relics as you get higher item levels for them.

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