Jump to content
FORUMS
Sign in to follow this  
Starym

Real-Money Raid/Dungeon Clear Bans

Recommended Posts

NraBOhI.jpg
 

Top guild players and more have their accounts suspended for real-money trades for raid and dungeon clears.

Update: There were permanent bans also being handed out. It's unclear what the criteria for the duration of the ban is, but it's safe to assume the intensity and amount of runs would be a factor. Also, so far it seems it's only US and Russian top guilds affected (not Exorsus, however).

___________________________________________________________________

Well, this is quite a big one. Blizzard have taken action against real-money clear sellers. While this has been a pretty common practice in WoW, with full Mythic raid clears being known to go for upwards of a thousand Euro, Blizzard hadn't taken a harsh stance on it, until now. They didn't specify what the penalties for the accounts were, but we've found out it's an 8 day suspension for anyone that participated in or advertised for these types of raid clears (we don't, however, know if they buyers of these services also got suspended - presumably not). Blizzard did make sure to point out that players in the top guilds have been affected and that they would be clamping down on this kind of behavior and another oft-mentioned top raiding staple, account sharing.

However, they also make sure to add that those same activities (the raid/dungeon/pvp clearing/boosting, not the account sharing) are completely fine, as long as you use in-game currency for the exchange and, as you'll recall, you can buy gold with real money, so... In any case, it's good to see Blizzard making clear statements on their policy and the enforcement thereof, instead of the very vague threat of maybe sometimes banning a few people. As long as the rules are clear and enforced, everyone can play and enjoy the game on the same level.

Blizzard LogoOrnyx (source)

We’ve recently taken action against a number of accounts that were actively participating in and/or advertising the sale of in-game raid or dungeon clears in exchange for real-world currency. Such behavior is a clear violation of the World of Warcraft Terms of Use.

Of the players affected, many were members of top raiding guilds. We want to be clear that everyone we’ve taken action against had illustrated full knowledge and intent to violate the Terms of Use. Going forward, in order to ensure fair play and competitive integrity, we’ll be monitoring these activities much more closely in order to make sure that the rules are being followed. This includes selling services for real money, account-sharing, and other violations.

Note that while selling assistance with obtaining items, achievements, PvP rating, or other in-game benefits for real-world currency is against the Terms of Use, selling those things in exchange for in-game gold is perfectly legitimate. Players should not feel as though participating in a “gold run” is going to result in negative action taken against their account.

If you see people advertising these services, please help us keep the game clean by reporting them. If you’re unsure, here are some common warning signs:

  • A “broker” is offering to match buyers with service-providers. Commonly, a broker will collect real-world currency from a buyer while offering gold to a guild or group that will actually provide the service.
  • Someone offering a service is unwilling to discuss terms of payment via in-game tells, and insists on using a non-Blizzard application to communicate.


Also note that Patch 7.2 includes some improvements to our reporting features to add clearer categories for reporting listings in the Premade Group Finder. We’re disappointed to see members of the raiding community participating in behaviors that clearly violate the Terms of Use, and want to be clear that such activities will not be tolerated.

Share this post


Link to post
Share on other sites

I'm pretty okay with this as It'll decrease the Group finder clutter without someone offering to sell content. While allowing boost runs for in game gold to be A-okay. I guess they just don't want people making money off of being well geared.

Share this post


Link to post
Share on other sites
10 minutes ago, Naomi said:

I'm pretty okay with this as It'll decrease the Group finder clutter without someone offering to sell content. While allowing boost runs for in game gold to be A-okay. I guess they just don't want people making money off of being well geared.

Blizzard doesn't want people to earn money off of their products in any way from within their games (Websites are fine (ad-revenue, donations etc.)) unless Blizzard provides those means themselves (Real Money Auction House).

 

This is in line with almost any game, developer and publisher.

Imagine going to a very busy fast-food restaurant with a big line, and a person stands there telling you that if you give him 1 dollar, he'll make sure you can skip the line (By means of buddies occupying lines or whatever). This way, that person is making money off of a service provided by another company. Now this isn't a 100% correct metaphor, but perhaps this shows you that it does seem fair that companies take action against this sort of thing.

 

 

 

  • Like 3

Share this post


Link to post
Share on other sites

Top guilds or not, give them all 6 month bans. Exactly how does an 8-day suspension solve the problem? After that they're back in business with maybe less advertisement (it's insane in trade chat) and what's best they only lose one week of revenue. Super logic. It's like banning botters for a week.

  • Like 3

Share this post


Link to post
Share on other sites

Too bad they're only doing this now, so said members of top guilds really don't care anymore about losing a week.

Share this post


Link to post
Share on other sites

Like a 8 day ban will stop them from keep doing it...

Especially when hundreds of Euro's are to be made per boosted player...

If you really want to make an example Blizz, give 6 month or 1 year or permanent bans...

This is just putting a plaster on a gushing wound...

  • Like 1

Share this post


Link to post
Share on other sites

My guess is the first round was 8 day bans to let people know they are beginning to take action. If the next wave isn't more serious, especially for repeat offenders, then I would say Blizzard is being too soft and this will continue with little to know change, just small breaks.

  • Like 2

Share this post


Link to post
Share on other sites
1 hour ago, Sharknad0 said:

My guess is the first round was 8 day bans to let people know they are beginning to take action. If the next wave isn't more serious, especially for repeat offenders, then I would say Blizzard is being too soft and this will continue with little to know change, just small breaks.

This is exactly why it was only 8 days. This has been happening for over a decade now with little to no response from blizzard. Back in BC when I was a top raider we sold the Amani bears, BT clears, etc... for hundreds each week. This is nothing new, and so they can't come down on it harshly without firing a warning shot.

I would expect it to ramp something extremely severe, think 8 days>1 month>6 months>years/perma. You also have to keep it light for first offense because it does extend to anyone involved. There is a chance that one or two raiders in a clear are ignorant of the real world money coming in, thinking the clear is all gold.

Share this post


Link to post
Share on other sites

It seems some players have also received permanent bans. Not sure what the criteria here is, but there have been actual account closures.

Share this post


Link to post
Share on other sites
3 hours ago, Laragon said:

This is nothing new, and so they can't come down on it harshly without firing a warning shot.

Um, why not?

You break the ToU you break the ToU, they don't need to be giving out light taps on the wrist just because it's been going for years without them doing much against it.

Edited by Ammako

Share this post


Link to post
Share on other sites
3 minutes ago, Ammako said:

Um, why not?

You break the ToU you break the ToU, they don't need to be giving out light taps on the wrist just because it's been going for years without them doing much against it.

Have you read the terms of use? This is different than even the giant "End-User License Agreement" you (and I) scroll through rapidly not reading after every patch. The actual "terms of use" are so air tight. If you just use that as a reasoning for enforcement it literally states:

"(2) create or use cheats, "mods", and/or hacks, or any other third-party software designed to modify the World of Warcraft experience;"

Boom, instant life ban for anyone that plays the game even moderately competitively, and they've even folded most of these mods into their core system over the decade.

Or would you rather use this one:

"(4) allow players who are playing characters aligned with the "Alliance" faction to chat or otherwise communicate directly with players who are playing characters aligned with the "Horde" faction, or vice versa;"

Ever chatted with your friend through a whisper or voice chat while playing a different faction? Woops, another life time ban.

My point is, they have to set a standard for enforcement before they swing a heavy hammer. They made the terms of use so incredibly broad that the could issue a ban for any user at any given time they deem worthy. Every time law comes into play, it's not just about what is on the books but also about what the precedent is.

Share this post


Link to post
Share on other sites
5 hours ago, Laragon said:

This is exactly why it was only 8 days. This has been happening for over a decade now with little to no response from blizzard. Back in BC when I was a top raider we sold the Amani bears, BT clears, etc... for hundreds each week. This is nothing new, and so they can't come down on it harshly without firing a warning shot.

I would expect it to ramp something extremely severe, think 8 days>1 month>6 months>years/perma. You also have to keep it light for first offense because it does extend to anyone involved. There is a chance that one or two raiders in a clear are ignorant of the real world money coming in, thinking the clear is all gold.

They most certainly can and should - there is absolutely no grounds to plead ignorance as to the violation, and letting people get by with saying 'well it's been going on for years', of whom you appear to be one, is a terrible precedent to set.

  • Like 1

Share this post


Link to post
Share on other sites
2 hours ago, Laragon said:

Have you read the terms of use?

Completely immaterial.  Rules are rules whether you know them to the letter or not.

  • Like 1

Share this post


Link to post
Share on other sites
2 hours ago, Laragon said:

Have you read the terms of use? This is different than even the giant "End-User License Agreement" you (and I) scroll through rapidly not reading after every patch. The actual "terms of use" are so air tight. If you just use that as a reasoning for enforcement it literally states:

"(2) create or use cheats, "mods", and/or hacks, or any other third-party software designed to modify the World of Warcraft experience;"

Boom, instant life ban for anyone that plays the game even moderately competitively, and they've even folded most of these mods into their core system over the decade.

Or would you rather use this one:

"(4) allow players who are playing characters aligned with the "Alliance" faction to chat or otherwise communicate directly with players who are playing characters aligned with the "Horde" faction, or vice versa;"

Ever chatted with your friend through a whisper or voice chat while playing a different faction? Woops, another life time ban.

My point is, they have to set a standard for enforcement before they swing a heavy hammer. They made the terms of use so incredibly broad that the could issue a ban for any user at any given time they deem worthy. Every time law comes into play, it's not just about what is on the books but also about what the precedent is.

Obviously chatting cross-faction via battle.net whispers is 100% equivalent to selling carries for real world money. Obviously.

By the way the ToU for WoW only applies to WoW. Not Battle.net, not Discord, not Vent, not anything else.

(Why are you quoting an outdated version of the ToU anyway?)

Edited by Ammako

Share this post


Link to post
Share on other sites

It's not hard to see why top-end raiders would want to make some real money doing things like this. WoW is one of the hardest popular games to monetize, especially for the amount of work that pro players put into it. 

Not to say I agree with selling runs for real money, but if Blizz wants this to stop happening, especially from notable raiders, they need to also step up the Esports scene for WoW, or find ways to support WoW streamers/content creators. 

  • Like 2

Share this post


Link to post
Share on other sites

Fellow players. That spam was also terrible. And good action on blizzard. Drives me mad. 

Get rid of the spam even in the group finder tool by using "bad boy spam blocker". 

Share this post


Link to post
Share on other sites
On 3/8/2017 at 4:36 AM, Stan said:

Top guilds or not, give them all 6 month bans. Exactly how does an 8-day suspension solve the problem? After that they're back in business with maybe less advertisement (it's insane in trade chat) and what's best they only lose one week of revenue. Super logic. It's like banning botters for a week.

They DESERVE PERMANENT BANNAGE. They KNOW they are violating TOS. They are LAUGHING in blizzard's face at an 8 day ban.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...