Jump to content
FORUMS
Damien

Shadow Impale Demon Hunter

Recommended Posts

Hi.

I was going online through this build and all the builds have included more then one Area Damage rolled primary stat., exept your build.So i'am wondering is for GR pushing (over 100) AD important or not.All the top builds has it rolled three times or more.

  • Like 1

Share this post


Link to post
Share on other sites
On 12/01/2018 at 7:53 AM, Guest Adrian said:

I’m using this build for some time, i am not sure about traveler pledge. if you have been standing still for say about 5-7 seconds your attack power will be increased by 100% and you'll have no extra Damage reduction. once you start moving your attack power will gradually decrease while your damage reduction will increase. As you keep moving the values will change until you will have attack power 0% and damage reduction 50%. The moment you stop moving the attack value will start increasing while your defense value will start decreasing. So impale, vault, impale, vault, you never have full reduction or full damage.

Don't run from pack to pack.  Engage pack and then vault to next pack.  It keeps your damage at max.  If you must move, say, to re-position yourself, keep movements to small stutter steps ONLY.  

On 12/01/2018 at 11:13 PM, MrHandsome said:

I never use Stricken on this build. I only level the Pain Enhancer to lvl 25, higher isn't needed for the build. Bane of power can be an option to replace it on torments and having seethe on.

might as well skip pain enhancer from the start and go with powerful.  There's no loss in doing it.  There is no need for seethe rune as a rule, with regards to grifts.  

If you're running rifts, swap out the dark heart rune for seethe and aquila cuirass for visage of gunes in cube.  

On 13/01/2018 at 2:36 PM, savorymilkman said:

2 things.

First, I have 56.5% CHC without my helm and cant roll both CHC and Impale %, so in this case shouldn't I just go for impale %? I mean, after 50% arent you just increasing the probability that 2 hits will be consecutively critical? (In my case that would occur once every 20 hits: 50% means once every other hit ~5% means 1 in 20 ergo every 20 hits will create 2 consecutive crits)
 

Second, how does pain enhancer really benefit this build? I just try to kill a boss, elite pack, and move on to the next. I make it my business not to waste my time hitting trash. Wouldn't stricken work better for this? (I also only have 50% area damage, this may be another reason) PE dosent really help for rift guardian melting

Your best bet on the helm is:

dex

chc

impale damage

and, it can be done.  

I don't use stricken or pain enhancer.  Powerful is a much better option, unless you are really pushing high (110+ imho).  

There are 2 valid options with this build - IAS or AD - both are equally valid imho, depending on personal preference play styles.  

note: generally speaking, you ignore trash with this build, unless you play on console like myself, and then NG is required for full damage output...ignoring trash on console means 50% PC damage...which is just not feasible as you can appreciate.  

Edited by huntress
  • Sad 1

Share this post


Link to post
Share on other sites
On 10/02/2018 at 10:57 PM, gajgl said:

Hi.

I was going online through this build and all the builds have included more then one Area Damage rolled primary stat., exept your build.So i'am wondering is for GR pushing (over 100) AD important or not.All the top builds has it rolled three times or more.

not all all.  I went 100+ in s12 with IAS (and no AD at all).  

  • Like 1

Share this post


Link to post
Share on other sites

has blizzard made any changes to this build's gear/skills?   s13, and it's as fragile AF now.  Getting constantly one shotted in low 90s.  Contrast this to my s12 impale, which had ZERO issues with survivability until the mid 100s.  I did a 99 in s12 with just 3 ancients, lgems in the 50s, 1 augment @ lvl 50 and can't come even remotely close to that now in s13, despite a similarly geared char in s13 . Very frustrating!!!!

 

edit: turns out my 4 year old niece had changed my FOK rune...

Edited by huntress

Share this post


Link to post
Share on other sites
Guest BakryuHyato

im curious why use the Strongarm bracers couldnt u use something else instead?

Share this post


Link to post
Share on other sites

And I'm wondering why this guide was working and now its not. I mean, the website. I'm newbie and I decided to try it out, feels good for me, but website is broken, white background, site destroyed... Any fix?

Share this post


Link to post
Share on other sites
39 minutes ago, royc3wicz said:

And I'm wondering why this guide was working and now its not. I mean, the website. I'm newbie and I decided to try it out, feels good for me, but website is broken, white background, site destroyed... Any fix?

Hey, what browser and what add-ons are you using?

Share this post


Link to post
Share on other sites
Uncommon Patron
On 2/28/2018 at 9:49 PM, huntress said:

has blizzard made any changes to this build's gear/skills?   s13, and it's as fragile AF now.  Getting constantly one shotted in low 90s.  Contrast this to my s12 impale, which had ZERO issues with survivability until the mid 100s.  I did a 99 in s12 with just 3 ancients, lgems in the 50s, 1 augment @ lvl 50 and can't come even remotely close to that now in s13, despite a similarly geared char in s13 . Very frustrating!!!!

 This is my first DH build.  With lvl 50s gems and 0 ancients, I was getting killed at GR 65 and T13 regularly. I looked around on the internet and found that Rhyker had posted another variant of the build with diamonds instead of emeralds.  I made the change and I also replaced COE with Unity.  Now I was able to do GR72 and T13 easily.   As I get more ancient items and get better skilled at playing, I hope to switch back the COE.  Maybe this might work for you.

Share this post


Link to post
Share on other sites

Any ideas on if this will get an update this season? Sent. built is updated but was really lacking last season.... but impale has always been tried and true everytime. Looking forward to a rework soon! :)

Share this post


Link to post
Share on other sites
Guest UnrealGamer6

For those who use Fan of Knives constantly like I do, you could also put Lord Greenstone's Fan into the Cube's weapon slot! Currently running this build and I'm easily busting through GR35's at Para 310.

Share this post


Link to post
Share on other sites
On 3/1/2018 at 7:49 PM, Guest BakryuHyato said:

im curious why use the Strongarm bracers couldnt u use something else instead?

you could use ancient parthan defenders for some DR from stunned monsters, but when pushing, more DPS is always required, hence using strongarm bracers.

Share this post


Link to post
Share on other sites
On 3/7/2018 at 8:22 AM, TimeToBurn said:

 This is my first DH build.  With lvl 50s gems and 0 ancients, I was getting killed at GR 65 and T13 regularly. I looked around on the internet and found that Rhyker had posted another variant of the build with diamonds instead of emeralds.  I made the change and I also replaced COE with Unity.  Now I was able to do GR72 and T13 easily.   As I get more ancient items and get better skilled at playing, I hope to switch back the COE.  Maybe this might work for you.

I updated my earlier post (I'm an infrequent visitor to the forums lol).  

If you're following the impale s6 build guide on icy veins, you shouldn't be dying AT ALL on T13.  NEVER.  You're doing something wrong, or you aren't following the guide correctly.  

Emeralds vs diamonds - on SC (which you're obviously playing), there's no sane reason to go with diamonds.  Dying isn't permanent.  You are far better off staying with Emeralds for the DPS boost AND the added toughness that they add (more dex = more dodge = more toughness).  

There is ZERO need to be using unity no SC.  I can easily do an 80 without lgems with no augments and only a handful of ancients and with less than perfect stat rolls too

Have you got a link to your bnet account profile or d3planner profile for your build?

Share this post


Link to post
Share on other sites
On 3/22/2018 at 6:28 PM, Dpheonix1038 said:

Any ideas on if this will get an update this season? Sent. built is updated but was really lacking last season.... but impale has always been tried and true everytime. Looking forward to a rework soon! :)

lacking?  How so?  I did a 106 last season (rank 73) with just under p1200, and a 107 just after s12 finished (p1500).  That 300 paragon made a difference on the 107 clears/attempts for me and I can reliably clear 107 now.  Top players had 3k paragon plus, 1800 more paragon points than me, equating to 5400 main stat dex points, around 30% dmg buff, or 2 grift levels.  I can't compete with the guys cheating using groups to boost paragons and lgems for solo play...it's an extreme unfair advantage and not in the spirit of solo imho.  

The build is still very nice and competes well on the LBs when compared to other classes (top DH clear on SC PS4 console for DH was very similar to Monk, Barb, but, admittedly well below cru, necro and wiz because Blizzard doesn't know how to balance this game properly).  

Share this post


Link to post
Share on other sites
Guest Mr DH

One thing came to my mind.

Why not use Dawn as a Weapon? It has way more dmg and is faster and cube the Dagger instead. 

Share this post


Link to post
Share on other sites
6 hours ago, Guest Mr DH said:

One thing came to my mind.

Why not use Dawn as a Weapon? It has way more dmg and is faster and cube the Dagger instead. 

You need a melee weapon equipped.

Share this post


Link to post
Share on other sites
Guest Mr DH

For what skill/unique legendary suffix do I need a melee weapon?
Doesnt say on Impale/FoK tooltip and I just used those skills while having a bow equipped

Share this post


Link to post
Share on other sites
54 minutes ago, Guest Mr DH said:

For what skill/unique legendary suffix do I need a melee weapon?
Doesnt say on Impale/FoK tooltip and I just used those skills while having a bow equipped

Impale 2-set gives 1200% damage when using a melee weapon. That's far more damage than you would receive from using Dawn.

Share this post


Link to post
Share on other sites
On 5/2/2018 at 11:44 PM, Blainie said:

Impale 2-set gives 1200% damage when using a melee weapon. That's far more damage than you would receive from using Dawn.

Correct.  

Also, getting dawn equipped and with the max 65% vengeance CDR is very difficult.  Cubing it gives it to you easily.  

  • Like 1

Share this post


Link to post
Share on other sites
On 05/05/2018 at 9:45 AM, huntress said:

Correct.  

Also, getting dawn equipped and with the max 65% vengeance CDR is very difficult.  Cubing it gives it to you easily.  

True - the CDR is doable while using Gogok, but then relies on max stacks also.

Share this post


Link to post
Share on other sites
On 5/7/2018 at 7:55 PM, Blainie said:

True - the CDR is doable while using Gogok, but then relies on max stacks also.

I run gogok, CDR on shoulders, diamond in helm and CDR in paragons, and don't have any issues with CDR, unless it's a long stretch of low/no density in a GR.  It's not really an issue imho.  

Cleared a 108 2 nights ago, a PB, rank 17 (PS4, SC).  A 109 is doubtful, too low paragon (just under p1400) and lgems, since I'm a solo player (108/109ish).  I can't compete against the guys levelling stuff up via group play and then doing solo runs :(  it's not a fair or level playing field.  Solo LBs *should* be solo.

Share this post


Link to post
Share on other sites
12 hours ago, huntress said:

I run gogok, CDR on shoulders, diamond in helm and CDR in paragons, and don't have any issues with CDR, unless it's a long stretch of low/no density in a GR.  It's not really an issue imho.  

I meant without max Dawn, it probably gets a bit tighter, especially on bad rifts. I'd rather have perma-Veng than have the tiny bit of damage a Dawn would provide (if 2-set didn't exist)

Share this post


Link to post
Share on other sites
11 hours ago, Delta2187 said:

Any chance someone can take a look at my build/gear and tell me why I can't get past a GR97? I think I've got good gear, the right skills and gems..but I just can't crack 100. Heck, on the GR97 I only had like 13 seconds left. Just not getting what is wrong.

https://us.diablo3.com/en/profile/Delta2187-1106/hero/98481154 

Did you meant to post this under Impale? You are currently in UE gear.

Share this post


Link to post
Share on other sites
On 5/11/2018 at 4:52 AM, Delta2187 said:

Any chance someone can take a look at my build/gear and tell me why I can't get past a GR97? I think I've got good gear, the right skills and gems..but I just can't crack 100. Heck, on the GR97 I only had like 13 seconds left. Just not getting what is wrong.

https://us.diablo3.com/en/profile/Delta2187-1106/hero/98481154 

Hey , I'm just curious, what's your highest GR this season with impale ?

Share this post


Link to post
Share on other sites
On 5/11/2018 at 10:45 AM, Blainie said:

Did you meant to post this under Impale? You are currently in UE gear.

Sorry, had switched. Impale gear on now.

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Season 34 is underway and we're here to ensure you have all the guidance you need. Let's dive in!
      Season 34 reintroduces the Light's Calling Season theme, which means players can obtain Angelic Crucibles, consumables that may be used to Sanctify any Legendary item, infusing it randomly with one of three new class-specific powers.

      Barbarian:
      Leveling and Fresh 70 Guide
      Top Tier
      Support GR Build with Raekor and HotNS Sets Boulder Toss Build with the Raekor Set Hammer of the Ancients GR Build With LoD High Tier
      Hammer of the Ancients Build with the Immortal King Set Leap/Earthquake Build with Might of the Earth Set Rend Build with Wrath of the Wastes Set Mid Tier
      Frenzy Build with the Horde of the Ninety Savages Set Seismic Slam Build with Might of the Earth Set Low Tier
      Furious Charge Build with Immortal King and Raekor Sets
      Crusader:
      Leveling and Fresh 70 Guide
      Top Tier
      Fist of the Heavens Build with Aegis of Valor Set High Tier
      Heaven's Fury Build with Aegis of Valor Set Condemn Build with Akkhan Set Blessed Shield Build with Legacy of Dreams Mid Tier
      Bombardment Build with Legacy of Dreams Set Thorns Build with Invoker Set Blessed Hammer (Hammerdin) Build with Seeker of the Light Set Thorns Bombardment Build with Akkhan, Crimson and Aughild Sets Sweep Attack Build with Roland's Set Low Tier
      Condemn Build with Legacy of Dreams Shield Bash Build with Roland's Set
      Demon Hunter:
      Leveling and Fresh 70 Guide
      Top Tier
      Support Build with Gears of Dreadlands/Marauder Sets Multishot Build with Unhallowed Essence Set Spike Traps Build with Natalya Set Impale Build with Shadow's Mantle Set High Tier
      Cluster Arrow Build with Marauder Set Mid Tier
      Rapid Fire Build with Legacy of Dreams Hungering Arrow Build with Gears of Dreadlands Set Multishot Build with Marauder Set Low Tier
      Chakram Build with Unhallowed Essence Set Grenade Build with Unhallowed Essence Sets
      Monk:
      Leveling and Fresh 70 Guide
      Top Tier
      Support Build with Inna's Mantra Set Crippling Wave Build with Raiment and Shenlong Sets Wave of Light Build with Legacy of Dreams Wave of Light Build with Sunwuko Set High Tier
      Tempest Rush Build with the Patterns of Justice Set Seven-Sided Strike Build with Uliana's Stratagem Set Mid Tier
      Tempest Rush Build with Sunwuko Set Mystic Ally Build with Inna's Mantra Set Lashing Tail Kick Build with Sunwuko Set Low Tier
      Lashing Tail Kick Build with Legacy of Dreams
      Necromancer:
      Leveling and Fresh 70 Guide
      Top Tier
      Necromancer Support Build With Pestilence Set Army of the Dead Build with Rathma Set Blood Nova Build with Legacy of Dreams Death Nova Build with Trag'Oul High Tier
      Bone Spear Build with the Masquerade Set Corpse Explosion Build with Legacy of Dreams Generator Build with Grace of Inarius Set Mid Tier
      Corpse Explosion Build with Inarius Set Poison Scythe Build with Legacy of Dreams Corpse Lance Build with Pestilence or Trag'Oul Set Corpse Lance Build with Legacy of Dreams Set Low Tier
      Skeletal Mage Singularity "Rat" Build with Legacy of Dreams Corpse Explosion Build With Trag'Oul and Jesseth Sets Thorns Skeletons Build with Legacy of Dreams
      Witch Doctor:
      Leveling and Fresh 70 Guide
      High Tier
      Soul Harvest Build with Jade Harvester Set Gargantuan Build with Helltooth Set Carnevil Poison Dart Build with Zunimassa Set Spirit Barrage Build with the Mundunugu's Regalia Set Zombie Bears Build with Helltooth Set Mid Tier
      Carnevil Dagger of Darts Build with Legacy of Dreams Firebats Build with Spirit of Arachyr Set Angry Chicken Build with Spirit of Arachyr Set Corpse Spiders Build with Spirit of Arachyr Set Low Tier
      Spirit Barrage Build with Legacy of Dreams Gargantuan Build with Zunimassa Set
      Wizard:
      Leveling and Fresh 70 Guide
      Top Tier
      Meteor Build with Legacy of Dreams Energy Twister Build with Legacy of Dreams Meteor Build with Tal Rasha Set High Tier
      Mammoth Hydra Build with Legacy of Dreams Explosive Blast Build with Firebird Set Flame Blades Build with Firebird Set Frost Hydra Build with Typhon's Veil Mid Tier
      Frozen Orb Build with DMO Set Archon Build with Vyr and Chantodo Sets Energy Twister Build with DMO Set Frozen Orb Build with Legacy of Dreams Low Tier
      Frozen Orb Build with Tal Rasha Arcane Orbit Build with DMO Set Explosive Blast Farming Build with Tal Rasha Set  
      You can get a great overview of the new season with the Season 34 compendium here!
    • By Staff
      Blizzard have moved the launch of Season 34 back a week!
      While it was supposed to start today, Blizzard cite players not wanting the new D3 and D4 season launches to overlap on the same week, and needing more time to get the season properly set up, as the previous one ended early.
      Season 34 Delay (Source)
      Hi all
      We have shifted the start for the new season of Diablo III to next week.This is due to a few items:
      We received a good amount of feedback that many didn’t want overlap with the first weekend of Diablo IV’s new season. We agree so we are building out that gap and will be more mindful of that going forward.
      This will help us properly ensure account states migrate over as we had an issue with the prior season rolling early and us having to kick things back on.
      You can find the exact times on our Season 34 blog.
    • By Staff
      Blizzard has posted an official preview of Diablo 3's upcoming Season 34 that starts on January 24!
      The ongoing Season 33 ends on January 19. Season 34 reintroduces the Light's Calling Season theme, which means players can obtain Angelic Crucibles, consumables that may be used to Sanctify any Legendary item, infusing it randomly with one of three new class-specific powers. Cosmetic rewards for the patch are as follows:
      Completing the Season 34 Guarian journey grants the Book of Cain pet and the Lost Civilization Portrait Frame.
      Haedrig's Gift will award you with the following sets in Season 34:
      Barbarian - Horde of the Ninety Savages Crusader - Aegis of Valor Demon Hunter - Gears of Dreadlands Monk - Patterns of Justice Witch Doctor - Mundunugu’s Regalia Wizard - Typhon’s Veil Necromancer - Masquerade of the Burning Carnival For more information about Season 34, check out the official blog post below.
      (Source)
      Sanctuary needs you to answer its call for aid in Season 34: Light’s Calling. Starting on January 24 at 5 p.m. PST/CET/KST, Nephalem can harness the power of the Light’s Calling theme, which first debuted with Season 27. For an in-depth look at what’s coming, take a gander below. Also, Season 33 will officially come to an end on January 19.
      Seasonal Journey
      Season Theme
      Season Cosmetic Rewards
      Season Journey Rewards
      Seasonal Conquest
      Haedrig’s Gift
      Season Theme
      Looking to turn the tide of an unremitting war between light and darkness, the Angels of the High Heavens have embedded a token of their righteousness in Sanctuary. Cunning Nephalem seeking an advantage in combat will undergo an angelic trial, crystallizing a symbol of their morality into pure, otherworldly perfection. The specific celestial force imbued within by the divine is unknown—an answer waiting to be sought on the battlefield. Go forth, Nephalem!
      Season 34 reintroduces Light’s Calling. Valiant Nephalem who recover Angelic Crucibles, a new consumable item, may use them to Sanctify any equippable Legendary item, infusing it with one of three new class-specific powers at random. We wanted to use Angelic Crucibles to lean into the expertise of each class, further exemplifying its respective prowess, but through a nuanced lens. The High Heavens are home to ethereal splendor, bursting with boundless radiance—we wanted to provide players with a taste of untainted power as doled out from Heaven itself.
      Return to Top
      Season Cosmetic Rewards
      In Season 34, awards originally available from Season 10 are returning. In addition to the Head and Shoulder slots of the exclusive Conqueror Set, you’ll be able to earn the Black Soulstone themed portraits and the scholarly Loremaster pennant first introduced in Season 10.

      However, we know it’s nice to have something new to aim for if you’ve participated in previous Seasons. We’re continuing to provide new End of Journey rewards as introduced in Season 17, with two new cosmetic ones for those who complete the entirety of the Season journey. Prove your worth alongside the Shades of the Nephalem and complete the Season 34 Guardian Journey to earn the Book of Cain pet and the Lost Civilization Portrait Frame.

      Return to Top
      Season Journey Rewards
      If you’ve been diligently slaying demons before and reached Conqueror in the Season Journey each time, you’ve surely accrued a few extra stash tabs. You’ll earn one additional tab each Season by finishing the Conqueror tier, up to a maximum of five:
      Guardian of Sanctuary: Finish a level 70 Nephalem Rift on Torment XIII difficulty within five minutes. Gem of My Life: Level three Legendary Gems to level 55. All I Do is Win: Complete two Conquests this Season. Life Goes On: Kill Maghda at level 70 in under 15 seconds on Torment XIII difficulty. Money Ain’t a Thang: Slay Greed on Torment XIII difficulty. Treasure Goblins outside of Nephalem Rifts will sometimes open portals to Greed’s domain, The Vault. Take U There: Reach Greater Rift Level 60 Solo. Greater Rift keystones can be obtained from any Nephalem Rift guardian. Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a level 50+ gem. Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item. Return to Top
      Seasonal Conquest
      Seasonal Conquests are additional goals you can complete as part of our Season Journey. To earn all the cosmetic rewards, you'll need to complete at least three of the Conquests below. The challenges available in Season 34 include:
      Sprinter and Speed Racer task you with completing Acts I through V at max level in under one hour. Want to go fast while killing things? Boss Mode and Worlds Apart are right up your alley. On A Good Day and I Can’t Stop are making a return, if leveling your Legendary Gems is more your thing. Finally, if you’re keen to prove your mastery of various Class Sets, Years of War and Dynasty will be returning along with Masters of the Universe and Masters of Sets. Best of luck! Return to Top
      Haedrig’s Gift

      Finally, the Class Sets rewarded for completing certain chapters in the Season Journey courtesy of Haedrig’s Gift have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works.
      Completing Chapters 2, 3, and 4 of the Season Journey will reward you with three of Haedrig’s Gifts. These contain a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!
      The set you receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character. In this season, Haedrig's Gift will grant all-new class sets introduced with previous Seasons.
      Here are the sets granted by Haedrig’s Gift in Season 34:
      Barbarian - Horde of the Ninety Savages Crusader - Aegis of Valor Demon Hunter - Gears of Dreadlands Monk - Patterns of Justice Witch Doctor - Mundunugu’s Regalia Wizard - Typhon’s Veil Necromancer - Masquerade of the Burning Carnival Return to Top
    • By Staff
      It seems something went very wrong with Season 33, as it it just... ended a while ago. Players took to the forums as there was no early warning, other than a server message around an hour before it all ended. PezRadar responded clarifying that this is not intended and that Blizzard are looking into what happened.
      Season End (Source)
      Heard and got some pings while I’ve been out and I have production checking on this early end. This shouldn’t have ended today so something is funky. Will provide an update once I hear back.
    • By Staff
      The Darkening of Tristram returns to Diablo 3 on January 3, 2025. Learn more about the event in the official preview!
      (Source)
      Diablo’s anniversary is right around the corner, along with the Darkening of Tristram event! Whether you’re a series veteran craving nostalgia, or a newcomer hungry for your first taste of the franchise’s past, this annual loving homage to the earliest days of Diablo is for you.
      Read on for more, including a closer look at the anniversary dungeon and its unique rewards.

      Stop the Cultists
      Your journey begins on the trail of a group of mysterious cultists causing trouble in Sanctuary. As you hunt them down in Adventure Mode, you’ll uncover clues leading to a portal into Tristram’s past, and the terrifying darkness that took hold of the town so many years ago. . . .

      Explore the Cathedral
      Follow the clues and you’ll soon find yourself in a realm of glorious RetroVision™, where an all-too-familiar cathedral looms. Explore the depths and you’ll discover familiar enemies and iconic items, all brought to life in the Diablo III engine. Meanwhile, deep beneath the catacombs, the Dark Lord himself awaits any intrepid adventurer who dares to challenge him. . . .

      Discover Precious Loot
      What is a Diablo game without shiny new loot to call your own? Completing activities in the anniversary event yields unique transmogrification effects, achievements, portraits, pets, and more.
      While some rewards are easy to find, others may have you scouring every nook or unlocking every achievement before you can get your hands on them. Can you earn them all? There’s only one way to find out!

      Your Journey Begins…
      Exclusive rewards and challenging enemies await you, but they won’t last forever! The cultists will appear on December 31 at 4 p.m. PST, and the portal opens January 3 at the same hour. Both parts of the event end January 31 at 4 p.m. PST.
      Enter the dungeon, reap your rewards, and survive the evils within—or die in the process, never to be heard from again. . . .
×
×
  • Create New...