Krazyito 521 Report post Posted September 6, 2013 All AoE healing spells are now homogenized to heal the 6 most injured players within its range. I'm not entirely sure if i welcome this change or not, but I feel it is a long time coming. All the spells were built differently and at different times making balance hard. I think like this they might be able to balance AoE healing a bit easier.. Any thoughts? Quote Share this post Link to post Share on other sites
Stoove 347 Report post Posted September 6, 2013 The main reason this was done was to stop combatlog spam. It was causing serious lag issues, especially in 25man raids. The actual spell changes weren't just to homogenize for the sake of it :) Quote Share this post Link to post Share on other sites
Nemo 27 Report post Posted September 6, 2013 My Wild Growth is suddenly feeling less special... Oh, well :) Quote Share this post Link to post Share on other sites