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Starym

Live Developer Q&A Thursday April 27th

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There's another dev Q&A coming this Thursday and it's with the head honcho himself, Ion "Watcher" Hazzikostas! 7.2 and all its features are on the table, so get your questions ready and post em on the forums or on twitter!

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Join us live on Twitch Thursday, April 27, as we sit down with Game Director Ion Hazzikostas for our next live developer Q&A. We’ll be looking back over the first few weeks of 7.2, and answering your questions about everything involved with the patch, including the Broken Shore, Legion Assaults, new and improved dungeons, and more.

Feel free to submit questions by posting in this forum thread or via Twitter using the hashtag #LegionQA.

We’re looking forward to getting the chance to dive in and answer as much as we can, so we hope to see you Thursday at 11:00 a.m. PDT!

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Fully knowing that these will not get answered in the Q&A, I'm going to be a naughty little rascal and ask some here instead;

 

 - Would you - Ion Hazzikostas personally - have preferred a few weeks extra to polish 7.2, with the thought of hotfixing (at the time) resource farming and monster item level scaling in mind?

 

 - Any chance on you further improving the generally very well received Broken Shore + Daily Assault World Quests for future content?

 

 - Can we please not have Assaults happening in the middle of the night, or at least let those extend until, say, 10 or 11 AM?

 

 - More interactivity regarding building structures on Broken Isles (Like defending them by means of WQ's or scenario's (Even if they ultimately get destroyed, it feels less "I just watched the world burn and did nothing to stop it"))

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8 hours ago, Yridaa said:

Fully knowing that these will not get answered in the Q&A, I'm going to be a naughty little rascal and ask some here instead;

 

 - Would you - Ion Hazzikostas personally - have preferred a few weeks extra to polish 7.2, with the thought of hotfixing (at the time) resource farming and monster item level scaling in mind?

 

 - Any chance on you further improving the generally very well received Broken Shore + Daily Assault World Quests for future content?

 

 - Can we please not have Assaults happening in the middle of the night, or at least let those extend until, say, 10 or 11 AM?

 

 - More interactivity regarding building structures on Broken Isles (Like defending them by means of WQ's or scenario's (Even if they ultimately get destroyed, it feels less "I just watched the world burn and did nothing to stop it"))

I can consolidate

"any plans to make the broken isle content good?" XD

Timeless isle 3.0 did not impress even then I think the patch should have been called broken shore and the actual patch when we get the raid called tomb.

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Does this stuff ever have a net positive? It just seems to remind most of the player base why they are constantly annoyed at the development team's overall incompetence?.

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11 minutes ago, ChaosDecides said:

Does this stuff ever have a net positive? It just seems to remind most of the player base why they are constantly annoyed at the development team's overall incompetence?.

Can you elaborate on why they are incompetent?

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Just now, Maruken said:

Can you elaborate on why they are incompetent?

I could make an hour video describing how poorly thought out most of their stuff is. Just look at 7.2's release.

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Nothing wrong with 7.2 so far imho, gave us new things to do for all types of players (challenges for the more hardcore, assaults and new broken shore WQs for everyone) and is a welcome breather before the release of Tomb raid.

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Pretty happy here too. No major complaints other than a few quests could have been a bit more thought out on the Broken Shore. Nothing major though. 

Although.. Graveyards. More of them. Please.

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