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Balance Update: May 10

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The balance update that went live earlier today contains a fair amount of Hero changes. Li Li was too powerful in double support compositions and the damage of both Cloud Serpent and Blinding Wind (via talents) was reduced. 

Other notable changes include nerfs to Anub'arak, tweaks for Cassia, Genji, Varian & more. Below are full patch notes of the update.

Blizzard LogoBlizzard (Source)

Assassin

Cassia

Divider_Hero_Cassia.png

Abilities

  • Ball Lightning (R)
    • Damage reduced from 200 to 180
  • Valkyrie (R)
    • Damage increased from 190 to 225

Talents

  • Level 1
    • Charged Strikes (Active)
      • Damage bonus reduced from 25 to 20%

Genji

Divider_Hero_Genji.png

Talents

  • Level 4
    • Dragon Claw (Passive)
      • Damage activation requirement reduced from 415 to 375
         
  • Level 7
    • Cyber Shield (D)
      • Spell Armor duration increased from 2 to 2.5 seconds
    • Dodge (Passive)
      • Cooldown increased from 5 to 8 seconds

Illidan

Divider_Hero_Illidan_Crop.png

Talents

  • Level 1
    • Unending Hatred (Passive)
      • Increased the amount of Basic Attack damage gained from killing Minions from .1 to .2

Nova

Divider_Hero_Nova_Crop.png

Talents

  • Level 7
    • Snipe Master (Q)
      • Stacks are no longer lost when hitting non-Heroic targets

Zul'jin

Divider_Hero_Zuljin_crop.png

Stats

  • Basic Attack damage reduced from 110 to 106

Talents

  • Level 13
    • Voodoo Shuffle (Active)
      • Cooldown reduced from 30 to 10 seconds

Multi-Class

Varian

Divider_Hero_Varian_crop.png

Stats

  • Basic Attack damage increased from 87 to 91 

Talents

  • Level 1
    • Overpower (W)
      • Reduced the damage bonus after Parrying a Basic Attack from 25 to 20%
    • High King’s Quest (Passive)
      • Increased the Basic Attack damage bonus from completing all 3 quests from 30 to 45
  • Level 4
    • Warbringer (E)
      • Added functionality:
        • Now also reduces the Mana cost of Charge by 50%
  • Level 7
    • Live by the Sword (W)
      • Increased the amount of parried Basic Attacks needed to reduce the cooldown of Parry from 2 to 4

    Specialist

    Probius

    Divider_Hero_Probius_crop.png

    Abilities

    • Pylon Overcharge (R)
      • Health bonus decreased from 50 to 30%
      • Damage decreased from 55 to 52
    • Null Gate (R)
      • Damage increased from 16 to 17

    Support

    Auriel

    Divider_Hero_Auriel_Crop.png

    Abilities

    • Bestow Hope (D)
      • Hope generation from damage dealt to non-Heroes reduced from 8 to 5%

    Li Li

    Divider_Hero_LiLi_Crop.png

    Abilities

    • Cloud Serpent (W)
      • Damage reduced from 29 to 25
    • Blinding Wind (E)
      • Cooldown increased from 8 to 9 seconds
      • Mana cost increased from 30 to 35

    Talents

    • Level 1
      • Gale Force (E)
        • Damage bonus reduced from 50 to 40%
    • Level 7

      • Lightning Serpent (W)
        • Damage reduced from 15 to 14
    Developer Comments:  While we’re happy that we’re seeing more Lili due to her recent buffs, they have gone a bit far in making the hero too powerful, particularly in double-support compositions. We’re reverting part of her Blinding Wind buff, and reducing the power of her Cloud Serpent so that she is not putting out quite as much damage in games.

    Lúcio

    Divider_Hero_Lucio.png

    Abilities

    • Healing Boost (W)
      • Heal amount reduced from 3 to 2

    Talents

    • Level 16
      • Heliotropics (Q)
        • Removed

    Uther

    Divider_Hero_Uther_Crop.png

    Talents

    • Level 1
      • Wave of Light (W)
        • Mana return reduced from 10 to 8

    Warrior

    Anub'arak

    Divider_Hero_AnubArak_Crop.png

    Abilities
    • Locust Swarm (R)
      • Damage reduced from 55 to 50

    Talents

    • Level 1
      • Nerubian Armor (Passive)
        • Cooldown increased from 8 to 12 seconds
           
    • Level 4
      • Bed of Barbs (Q)
        • Damage decreased from 23 to 21
           
    • Level 7
      • Chitinous Plating (W)
        • Cooldown reduction increased from .75 to 1 second

    Sonya

    Divider_Hero_Sonya_Crop.png

    Abilities

    • Whirlwind (E)
      • Cooldown increased from 4 to 5 seconds

    Bug Fixes

    Heroes, Abilities, and Talents

    • Abathur: Fixed an issue in which Networked Carapace provided a lower than intended Shield amount.
    • Abathur: Secondary Shields granted by Networked Carapace will no longer benefit from Sustained Carapace.
    • Azmodan: When Demonic Invasion is cast on an area of terrain that is not pathable, the Demonic Grunts will now be placed as close as possible to the casting location, rather than failing to spawn.
    • Azmodan: Issuing a Move Command during All Shall Burn’s wind-up time will no longer cancel the Ability cast.
    • Gazlowe: Fixed an issue preventing Rock It! Turrets from being self-cast or placed beneath unit and Hero models.
    • Kerrigan: Bladed Momentum will no longer grant cooldown reduction for secondary targets hit by Basic Attacks after learning Fury of the Storm.
    • Leoric: Fixed an issue in which Renewed Swing dealt more damage than intended.

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    4 hours ago, NyxZoldrent said:

    Am I dumb, or is this in the wrong section?

    Yes it is under WoW and not HotS. :-D

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        Fixed issues with Block and Basic Attacks that Ignore Armor. Map
        Cursed Hollow Fixed an issue that caused Cursed Hollow's Call for Help's Armor reduction to not be cleared by Stasis or Invulnerable. Heroes
        Anubarak Level 20 Cryptweave Fixed an issue that caused Cryptweave's duration increase to be granted while Anub'arak is dead. Artanis Level 10 Purifier Beam Fixed an issue that caused Purifier Beam to last up to an additional 0.5 seconds. Azmodan Level 10 Demonic Invasion Fixed an issue that caused Demonic Invasion grunts to attack Stealthed enemies. Cassia Level 20 Titan's Revenge Fixed an issue that caused Titan's Revenge empowered Basic Attacks to consume Block charges. Fixed an issue that caused Titan's Revenge to not apply to Charged Strikes bounce attacks. Cho'Gall General Fixed an issue that caused Cho and Gall to become separated if Cho enters a Vehicle the moment the Vehicle expires. Deathwing Level 10 Bellowing Roar Fixed an issue to allow Deathwing to cast Bellowing Roar while Dragonflight is active. Diablo Base Black Soulstone [Trait] Fixed an issue that caused Diablo's health gained from Black Soulstone to not be accurate. D.Va Base Self Destruct [E] Exploding Mech visibility has been updated from the detonation area to the expanding warning indicator area. Boosters [Q] Fixed an issue that caused Boosters to not be affected by cooldown reduction granted by Allied Heroes. Will now behave similarly to Defense Matrix and have a fresh cooldown when a new Mech is called. Fenix Level 20 Unconquered Spirit Ability will no longer be shaded as though it is disabled when off cooldown. Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Gul'dan Base Drain Life [W] Added a range indicator for Drain Life. Hanzo Level 16 Piercing Arrows Fixed an issue that caused Storm Bow to not hit targets in close proximity to the first target hit with Piercing Arrows. Johanna Level 20 Indestructible Ability will no longer be shaded as though it is disabled when off cooldown. Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Junkrat Level 7 Dirty Trickster Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Leoric Level 1 Fealty Unto Death Healing increased from 31.85 to 32. Updated the tooltip to display number instead of percentage. Li Li Base Cloud Serpent [W] Fixed an issue that caused crit floating modifiers to not apply to Cloud Serpent damage. Fixed an issue that caused Defense Matrix to not apply to any Cloud Serpent damage. Fixed an issue that caused Spell Power to not apply to Cloud Serpent healing. Level 7 The Good Stuff Fixed an issue that caused The Good Stuff's Fast Feet healing increase to be multiplicative. Level 13 Lightning Serpent Fixed an issue that caused Spell Power and other damage mods to not apply to Lightning Serpent damage. Level 16 Pick Me Up Fixed an issue that caused Pick Me Up's healing increase to be multiplicative. Lt. Morales Level 4 Trauma Trigger Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Fixed an issue that caused the cooldown displayed on the ability to show incorrectly. Maiev Level 4 Sudden Vengeance Fixed an issue that caused Sudden Vengeance to not activate Ruthless Spirit. Mal'Ganis Level 1 Winged Guard Fixed an issue that caused Winged Guard to lose Block charges to all effects that ignore Armor. Mephisto Level 16 Lightning Reaction Fixed an issue that caused Lightning Reaction to activate around Shades of Mephisto when Mephisto has not selected Mimic. Nazeebo Level 10 Gargantuan Fixed an issue that caused Gargantuan Stomp damage to not display the correct values in the tooltip. Orphea Level 16 Dead Magic Fixed an issue that caused Chaos-empowered Basic Attacks from Dead Magic to consume Block charges. Rehgar Level 7 Purification When selecting Purification, Purge will now be able to target Unstoppable enemy Heroes. Rexxar Level 10 Unleash the Boars Unleash the Boars damage updated to have Rexxar deal the damage instead of each Boar dealing its own damage. Samuro Base Image Transmission [Trait] Fixed an issue that allowed Samuro to cast Image Transmission on a destroyed Mirror Image if it was queued to happen directly after Mirror Image was cast. If Samuro activates Image Transmission or if a new Mirror Image is created, any Mirror Images that are updated will copy Blessing of the Red if it is present on Samuro instead of increasing their maximum Health as if Blessing of the Red were cast on them. Level 7 Crushing Blows Fixed an issue that caused Crushing Blows to apply to the triggering Critical Strike. Level 20 Three Blade Style Fixed an issue that caused Three Blade Style to increase Mirror Image maximum health if Samuro gained Blessing of the Red between the Images being created and the talent being selected. Fixed an issue that caused Three Blade Style to reset the duration on an active Mirror Image when selected. Sgt. Hammer General Sgt. Hammer's level 1 talent icon changes have been reverted. Stitches Level 13 Meat Hook Fixed an issue that caused the refresh duration to not match the full duration of Meat Hook. The Butcher General Talent sorting for The Butcher has been updated to be the same as other Heroes. Base Fresh Meat [Trait] Fresh Meat is now referred to as stacks instead of charges. Tyrande Level 1 Ranger Fixed an issue that caused Ranger to allow Sentinel to hit up to 3 targets. Whitemane Base Inquisition [W] Added a range indicator for Inquisition. Fixed an issue that caused Inquisition to not be cancelled if the target leaves the radius while Stealthed. Zul'jin Level 16 No Mercy! Fixed an issue that caused empowered Grievous Throw Basic Attacks from No Mercy! To not activate Medivh's Raven Familiar. Return to Top
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      • By Staff
        Find out what's new in Heroes of the Storm during Warcraft's 30th anniversary!
        Anniversary Background
        A new background is available in the game when you log in.

        All 43 Warcraft Heroes Available for Play
        All Warcraft Heroes are available for play completely free this week. If you'd like to earn some gold, this is a really good opportunity to bring them all to Level 5!

        Faction-Themed Bundles
        You can purchase faction-themed bundles in Heroes of the Storm.
        For the Alliance bundle includes Muradin and Varian, 6 skins and 3 mounts.

        For the Horde bundle contains Rehgar, Garrosh, 6 skins, and 3 mounts.

        Warcraft Remastered Battle Chest
        When you buy the recently-announced battle chest, you will receive Jaina, Thrall, Anub'arak, and Tyrande in Heroes of the Storm!
         
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