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Starym

Patch 7.2.5 PTR Dev Notes: Build 24163, May 23

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Mythic+ scaling, major Arms Warr changes, another brawl with the blues and more on this week's PTR.

Another new week on the PTR and another batch of development notes. Mythic + difficulties will scale a little more steeply as the buff to mobs health and damage will go up by 10% instead of the 8 so far. We also have some significant changes to a few classes again, with Arms Warriors getting the biggest and Marksmanship and Beast Mastery Hunters getting Honor Talent tweaks. There are also new legendaries and T20 tweaks, a new concert at the Darkmoon Faire and there's another skirmish with the blues this weekend. We also got the raid testing schedule for the weekend, featuring 4 mythic bosses and an open LFR.

Blizzard LogoLore (source)

Hi everyone! There’s a few things to call out for this PTR update:

First, we’re continuing iteration on 7.2.5 class changes, and this build has some pretty substantial changes for a couple of specs. Arms Warriors in particular have a lot of updates and revisions, and both Marksmanship and Beast Mastery Hunters have several changes to their Honor Talents.

We’re also continuing to iterate on Tier 20 set bonuses, and have added several new Legendary items in this build. Once the PTR is up (or shortly thereafter), you should be able to find the new Legendaries on Flaskataur in Dalaran if you’d like to give them a try.

We’ve turned on the Darkmoon Faire for this week as there’s a new band in town! The concert event starts every hour on the half hour. We’d like to get some testing and feedback, so please let us know what you think!

This build also has a tweak to Mythic Keystone difficulty. Specifically, the amount of health and damage that enemy creatures get from each additional difficulty level is increasing from 8% health and damage to 10% per keystone level. When we increased the overall difficulty of Mythic+ dungeons in 7.2, we didn't fully account for the increase in power that players would get from their new Artifact Traits. That hasn't been a major problem just yet, but once the Tomb of Sargeras raid opens and the maximum item level from drops increases, everyone’s going to get a LOT stronger in a hurry, which will quickly compound the issue. We're making this change to ensure that things don’t get too out of hand at the top end of the spectrum.

Lastly, we’d like to do another Skirmish with the Blues this week to gather some data on where PvP balance currently sits on the PTR to assist with PvP tuning. We’re scheduling this for Friday, May 26 from 2 PM to 4 PM Pacific time (5 PM to 7 PM Eastern). Any data we can get at this stage will be extremely helpful, so we hope you’ll join us.

Thanks again everyone, and happy testing!

Previous dev notes (May 16).

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