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Damien

Trag'Oul Corpse Lance Necromancer

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17 hours ago, Guest Laz said:

Any tips for Hardcore mode?  I would like to incorporate Final Service if possible.

Very possible!

I only play hardcore and what I like to do in this case is to remove the Endless Walk set and replace this with a Hellfire AmuletHellfire Amulet that got any of the passives in the build and simply add the Final ServiceFinal Service. Next you grab the UnityUnity combo for your follower and his "no die" item and you're solid!

Sure, you lose some of the damage but the ring adds %dmg to elites which includes bosses as well so the damage loss isn't much of a big deal given that you gain so much survivability to press on more safely in hardcore.

Oh and instead of the off-hand Lost TimeLost Time I would use Lidless WallLidless Wall since I enjoy the extra armor and get the added elemental damage as a bonus along the way! Especially since you use the passive Stand AloneStand Alone the armor provides with that much more.

Edited by Arkpit

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Guest Radakill

Played this build for half a day and had several things to say about it: 

1: The video included on this page shows the player on maps with no doors to knock down (as you may or may not have noticed, there is no skill you have that will even destroy a barrier or door) and plenty of elites close by so that he could corral them up and hit 2-3 at a time with each LOTD. Thats a very perfect world scenario. In reality, your going to have to navigate grifts that are hard to maneuver in, have many doors you cant  shoot down, and elites that are spread out on a map the size of Texas that is impossible to corral. This means you will have to spend precious LOTD CD's on 1 elite at a time, and that means your run time in many cases will not even beat the clock. 

2: As mentioned above, the build has no at wills or primary skills, or even a secondary to help you with doors or barriers. The latter you can port past, the former you cannot. This can really be a pain in the ass when your fighting clock time, which, by the way, with this build I guarantee you will be. 

3: With no pets, no primaries, no secondaries, an insanely long cd and only blood rush to help you in your mobility, I found that just running around spamming decrepify to be more then just a slight pain in the ass. You are taking fire constantly as you are not doing anything to the mob population except slowing it down, and this dosent help much with ranged mobs. And as the decrepify rune only allows a cap of 20% from the cd reduction, that means that 20 mobs you hit and your already capped. This you can do pretty quickly, so your not getting a ton if CD time erased from that area. Spamming decrep only keeps up your DR and a bit of a damage boost too, but the biggest drawback to this build is time and elite placement. 

Overall this build is EXTREMELY situational and only really works with the right maps, the elites being in the most optimal locations, and not having to deal with a bunch of doors you cant shoot down. I find it hard to believe that the author would even recommend this build or even a variation of it for speed farming grifts. IMO the mage build with trags (variation) works much better for this. 

Sorry, but I hated it, might have some uses for high level push (if you get the right grift for it), but otherwise, I give it 2 thumbs down and 2 fingers up. 

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10 hours ago, Guest Radakill said:

have many doors you cant  shoot down

You break down individual doors by using a Blood RushBlood Rush which leaves behind 1 corpse and you fire lance 1 time, so there is no problem with doors at all for this build, you have at least 1 corpse on demand at all times.

10 hours ago, Guest Radakill said:

With no pets, no primaries, no secondaries, an insanely long cd and only blood rush to help you in your mobility, I found that just running around spamming decrepify to be more then just a slight pain in the ass.

This is part of the build and you are supposed to move around to look for elites while keeping DecrepifyDecrepify up at all times not just for CD but things hurt above GR75 a lot so you're gonna need it but the build is not for everyone, it might be boring to many but it IS still top tier in terms of climbing the leaderboards, the speed variation is poop compared to any other speed build however so don't try to farm with it.

Regarding CDR you'll want to have at least 50% on your gear which becomes 70% with Decrepify and then the Blood is PowerBlood is Power will shave off another 20% which does make it better but you will always need to look around for the double elites and drag packs to pylons with Nemesis.

But again, you might not like it but there is no other build really that pushes as high up as this one since the nerf to Inarius. I can solo GR75 with Trag'Oul Bloodmages but I'm paragon 800 and got nearly every piece ancient so it requires a ton more raw stats.

 

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Guest Raptor

I will not lie, This build is incredibly stressful for me. Its very good at what it does, But the massive amount of shit i have to ignore while looking for elite mobs gives me untold amounts of anxiety xD

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Guest Raptor

So i see nobody asked this question, Why in the world are you using Reservoir for simulacrum? Its pretty uesless because i tested WITHOUT Reservoir and i literally never ran out of Essence. Is there some benefit im not understand? Because the Simulacrum doesnt copy your corpse lances, Only secondary abilities.

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Guest Belzebub

I agree Guest Raptor, so

I changed Simulacrum with Golem, and got Gloves that spam corpse every second. I find that build much easier to do stuff.

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16 hours ago, Guest Raptor said:

So i see nobody asked this question, Why in the world are you using Reservoir for simulacrum? Its pretty uesless because i tested WITHOUT Reservoir and i literally never ran out of Essence. Is there some benefit im not understand? Because the Simulacrum doesnt copy your corpse lances, Only secondary abilities.

I believe this could be a factor of GR difficulty because when you start pushing GR90+ the essence during a burst is indeed an issue so it would help your argument if you could provide with your experience in terms of what GR we are talking about.

Right now you as a necro can clear just about any build at GR85+ without too much trouble.

Edited by Arkpit

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5 hours ago, Guest ANnoyed said:

Why THE FUCK is this not all on one page?

To improve SEO. We have had a huge surge in views since its implementation. 

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7 hours ago, Guest ANnoyed said:

Why THE FUCK is this not all on one page?

Go watch the guides over at World of Warcraft which is the origin for this website and then I would instead ask, why was it ever on a single page to begin with? :)

Setting aside the extra views for the site there are positive things as well where you can simply split your reading between how to play and synergy betweel the skills and one for focus on all the gear you want to find and why.

Also the adaptations are a good one as well.

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On 2017-09-16 at 4:11 PM, Guest Question said:

Is the skill setup the same for the RGK version?

And RGK stands for?

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Guest Question
17 hours ago, Arkpit said:

And RGK stands for?

Rift Guardian Killer

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6 hours ago, Guest Question said:

Rift Guardian Killer

Not sure what you mean then because the entire point of the lance build to begin with is to be a Elite/Boss killer build?

If you mean single target for a 4man group then you could possibly swap the Blood is PowerBlood is Power passive for Gruesome FeastGruesome Feast for extra dps but it's way too small of a dps window and too long CD in between to be efficient for a group running around tbh.

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Guest Chan
On 7/13/2017 at 3:11 AM, Guest tragoo said:

I'm just running out of corpses all the time...

Agreed. Not an easy build to play. 

 

Honestly, it was fun to save up the items for it - but not fun at all playing it. Tried it for about 1 minute and said screw it, went back to something a bit simple and normal. Just not for me I guess.

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Guest Seero

Is this an edited over setup? Im confused as to why its a build talking about pestilence with a video talking about the trags set?

 

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The Trag'Oul build variant does not update gear. Simply an FYI of sorts. Thanks for all the hard work and excellent builds :) Keep up the good work!

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On 10/30/2017 at 5:42 PM, Guest Seero said:

Is this an edited over setup? Im confused as to why its a build talking about pestilence with a video talking about the trags set?

 

Very similar play style, the build was previously a Trags one and still maintains a Trags variant on the page. The video has very useful information on how to play the build, even for Pest.

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4 hours ago, Neoken said:

The Trag'Oul build variant does not update gear. Simply an FYI of sorts. Thanks for all the hard work and excellent builds :) Keep up the good work!

The buttons at the top only change the skills. There is a separate page for the Trags set, found in the sidebar of the build:

https://www.icy-veins.com/d3/corpse-lance-necromancer-trag-oul-variation

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Guest Lodfish

With the rework to using the Pestilence set, I don't know how this hasn't been renamed to "Pesti-Lance" ;)

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Guest SpicRanch

In the speed variant where the skills were reworked, it s showing both Bone Spear AND Death Nova being taken, but no land of the dead.  The description leads me to believe this is a mistake with either being usable but LotD should still be in there.  Assuming I'm correct, I'm curious as to which rune should be taken with it.  Plague lands synergies with the poison aspect, but shallow graves work with the continuous LotD function- can I get clarification?

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20 hours ago, Guest Lodfish said:

With the rework to using the Pestilence set, I don't know how this hasn't been renamed to "Pesti-Lance" ;)

Hehe, I thought of it :P

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Hello Deadset.

I was wondering, following a discussion with friends, if the benefits of a Lidless wall could surpass that of the damage roll on the phylactery since the power of said phylactery is more or less useless and the shields are rolling max Essence now.

(Sorry if it was answered earlier but I don't see it)

Edited by Remiehneppo

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Guest CBrewMoo

Question regarding the Pesti-Lance build, I've noticed some players have issues creating corpses and slow kill down when Land of the Dead is still on CD.

My question is, since we have Blood Lance on the bar with Brittle Touch, do the Corpse Lances that fire from the Pestilence 2 Piece Bonus also gain the rune Brittle Touch?

I have found in my solo progression that I was having issues amassing corpses when Land of the Dead is down, so I dropped Corpse Lance and Simulacrum(I'm sure I'll add Simul back in later progression) and adding Grim Scythe (Cursed Scythe) and Corpse Explosion (Cold Rune to go with Phalactery) to my bar instead. 

The Molting from Blood Rush is very valuable playing solo, round em all up, teleport out and Corpse Explode your molted body in the middle of the pile. Once you start getting good gear and the damage starts racking up, one corpse turns into another and so on and so forth. AND since Corpse Explosion 'Consumes a corpse' you also get the 2 Piece bonus of Pestilence to fire off. I hate targeting the corpse lance manually and felt that a corpse explosion AND a corpse lance in one click was easier and more damage IMO. If the corpse lances that trigger from the set do indeed take the Brittle Touch rune if its on the bar, I will probably switch back once I'm pushing higher rifts but wanted to share this info. Love all the builds Icy-Veins! 

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On 11/3/2017 at 11:57 AM, Remiehneppo said:

Hello Deadset.

I was wondering, following a discussion with friends, if the benefits of a Lidless wall could surpass that of the damage roll on the phylactery since the power of said phylactery is more or less useless and the shields are rolling max Essence now.

(Sorry if it was answered earlier but I don't see it)

For worse Phyls, likely, yes. As soon as it's Ancient, no, since Damage roll then becomes stronger.

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      For Curses!/Stars Align, pick any Cursed Chest event that requires killing monsters and defeat over 350 or more at Level 70 on Torment X or higher. Push your way to Greater Rift Level 75 to complete Divinity/Lionhearted. For the fiercest demon slayers, Boss Mode/Worlds Apart is a speed challenge where you’ll need to eliminate the following bosses at Level 70 and Torment X in under twenty minutes:
      The Skeleton King The Butcher Zoltun Kulle Ghom Cydaea Rakanoth Diablo Adria Queen Araneae Maghda Belial Siegebreaker Assault Beast Azmodan Izual Urzael Malthael Finally, Years of War/Dynasty will be a great test for those who enjoy mastering various Class Sets, and if that’s not enough, Masters of the Universe/Masters of Sets will challenge your tactical understanding of Set Dungeons.
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      Haedrig’s Gift
      Finally, the Class Sets rewarded for completing certain chapters in the Season Journey (courtesy of Haedrig’s Gift) have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works:
      Completing Chapters 2, 3, and 4 of the Season Journey will reward you with three of Haedrig’s Gifts. Each Gift contains a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!
      The set you receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character.
      Here are the sets granted by Haedrig’s Gift in Season 32:
      Barbarian – Immortal King’s Call Crusader – Seeker of the Light Demon Hunter – Natalya’s Vengeance Monk – Uliana’s Stratagem Necromancer – Trag’Oul’s Avatar Witch Doctor – Spirit of Arachyr Wizard – Vyr’s Amazing Arcana
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