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Hotfix Patch Notes: June 28

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Blizzard just released a new patch for the game in order to apply balance changes and bug fixes.

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Assassin 

Genji

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Talents

  • Level 4
    • Shuriken Mastery (Q)
      • Bonus damage reduced from 30 to 25
    • Dragon Claw (Active)
      • Damage required reduced from 375 to 330
      • Damage dealt increased from 180 to 190
  • Level 7
    • Dodge (Passive)
      • Cooldown increased from 8 to 12 seconds

Malthael

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Abilities

  • Tormented Souls (R)
    • Cooldown increased from 80 to 100 seconds

Talents

  • Level 4
    • Throwing Shade (E)
      • Cooldown reduction increased from 2 to 4 seconds
      • Added functionality:
        • Now also reduces the Mana cost of Death Shroud on quest completion from 50 to 25
  • Level 13
    • Ethereal Existence (Trait)
      • Armor reduced from 15 to 10 per Hero hit
      • Maximum Armor bonus increased from 45 to 50
    • Inevitable End (Active)
      • Cooldown reduced from 30 to 20 seconds
  • Level 16
    • Memento Mori (Trait)
      • Damage bonus reduced from 100% to 80%
  • Level 20
    • Reaper of Souls (R)
      • Added functionality:
        • Now passively increases the duration of Tormented Souls by 1 second
Developer Comment:  Death has arrived, and he’s definitely doing his job (somewhat too well). His winrate has climbed a lot faster (and higher) than anticipated, so the majority of these changes are nerfs. In particular, there was really powerful synergy between Trait focused Talent choices and Tormented Souls. We think that by reducing the power of each individual part, it will bring this angel down to Earth.

Thrall

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Abilities

  • Frostwolf Resilience (Trait)
    • Heal amount increased from 210 to 223

Talents

  • Level 1
    • Rolling Thunder (Q)
      • Mana return increased from 10 to 12
  • Level 4
    • Feral Resilience (W)
      • New functionality:
        • Heroes hit by Feral Spirit grant Thrall 3 charges of Frostwolf Resilience
  • Level 7
    • Spirit Shield (Passive)
      • Cooldown reduction per Frostwolf Resilience stack increased from 5 to 8 seconds
  • Level 20
    • Wind Rush (Active)
      • Cooldown increased from 70 to 80 seconds

Zeratul

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Talents

  • Level 16
    • Sentenced to Death (W)
      • Bonus damage decreased from 50% to 40%

Zul'jin

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Abilities

  • Guillotine (R)
    • Base damage increased from 210 to 350
    • Damage multiplier at extremely low health decreased from 500% to 300%

Talents

  • Level 20
    • Ensnare (Active)
      • Range increased from 7.8 to 10
      • Cooldown reduced from 60 to 45 seconds
      • Duration increased from 2 to 3 seconds

Specialist 

Medivh

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Talents

  • Level 7
    • Raven Familiar (E)
      • Ravens created by this talent will now only attack Heroic targets

Probius

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Abilities

  • Pylon Overcharge (R)
    • No longer gives Pylons bonus Health

Support 

Brightwing

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Abilities

  • Pixie Dust (E)
    • Movement Speed duration reduced from 4 to 3 seconds
    • No longer grants Block charges
    • New functionality:
      • Grants 30% Spell Armor for 3 seconds

Talents

  • Level 13
    • Shield Dust (E)
      • Added functionality:
        • Pixie Dust also grants 50% Physical Armor for the duration

Lúcio

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Abilities

  • Healing Boost (W)
    • Amp it Up Healing increased from 14.5 to 15.5

Talents

  • Level 16
    • Up the Frequency (E)
      • Cooldown per Basic Attack increased from .35 to .45 seconds
Developer Comment:  The idea here is to give back his intentional healing since we took out so much of his passive healing away. This may also hopefully help Reverse Amp/Bring it Together pick rates on their tiers as well.

Tassadar

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Abilities

  • Plasma Shield (Q)
    • Lifesteal amount reduced from 45% to 40%

Talents

  • Level 1
    • Khaydarin Resonance (Q)
      • First unlock shield value bonus increased from 15% to 20%
      • Second unlock shield bonus increased from 30% to 40%
    • Templar’s Will (Passive)
      • Damage bonus of first quest unlock reduced from 150% to 125%
  • Level 4
    • Khala’s Embrace (Q)
      • Life steal amount reduced from 90% to 75%

Uther

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Talents

  • Level 1
    • Hammer of the Lightbringer (E)
      • Cooldown reduction per Basic Attack increased from 1 to 1.5 seconds
  • Level 4
    • Pursuit of Justice (E)
      • Movement Speed increased from 20% to 25%
  • Level 7
    • Guardian of Ancient Kings (Trait)
      • Armor reduced from 75 to 50
  • Level 16
    • Benediction (Active)
      • Cooldown increased from 40 to 60 seconds
Developer Comment:  When we looked at how to nerf our Paladin, we knew that Uther was designed to be great at shutting down enemy teams with lockdown, and we want to continue with that as one of his major strengths, but Guardian of Ancient Kings negated these enemy plays too well. Statistically, it isn’t outperforming the other Talents on the tier by a significant margin unless you look at the highest levels of play, but at those levels the power of this talent could feel frustrating to play against. After these changes, we think it will be a situational pick against teams with a lot of hard disables, but may not be the best choice if the team only has 1 or 2 things that will provide the increased Armor.

Warriors 

D.Va

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Stats

  • Mech Basic Attack Damage reduced from 22.5 to 21
  • Mech Health reduced from 2060 to 2000
  • Mech Health Regeneration reduced from 4.86 to 4.17

Talents

  • Level 1
    • Hit the Nitrous (Q)
      • Damage bonus reduced from 100% to 50%

Dehaka

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Stats

  • Basic Attack damage reduced from 110 to 105

Abilities

  • Brushstalker (Z)
    • Cooldown increased from 50 to 60 seconds

Talents

  • Level 13
    • Ferocious Stalker (W)
      • New functionality:
        • Increase the damage of Dark Swarm by 40% while the Brushstalker buff is active

Bug Fixes

General

  • Fixed several issues that could cause the game client to crash.

Art

  • Malthael: Casting Last Rites multiple times on the same target will no longer cause overhead visual effects from the second cast to appear untextured. 

Heroes, Abilities, and Talents

  • Chromie: Fixed an issue that could allow two instances of Slowing Sands to exist at once.
  • Dehaka: Completing Tissue Regeneration’s Quest will no longer prevent Essence earned via Hero takedowns from Healing Dehaka.
  • Samuro: Fixed an issue causing Windwalk to last 9 seconds rather than 10.
  • Tassadar: Nullification will now correctly apply multiplicatively when the target is also affected by other damage reduction effects.
  • Tassadar: Can no longer use his Basic Attack during Dimensional Shift while in Archon form.
  • Thrall: Percent Health damage dealt by Basic Attacks after casting Feral Spirit with the Alpha Wolf Talent now correctly count as Ability Damage.
  • Thrall: The bonus Heal amount granted by Frostwolf's Grace will no longer apply to all Frostwolf Resilience procs.
  • Tyrande: The Bonus Damage amount that appears in Ranger's buff bar tooltip will now update properly. 

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Nice to see some nerfs to many of the main offenders. The Brightwing buff is great to see; Pixie Dust was normally getting used to give speed buff to avoid incoming damage rather than prevent incoming basic attacks. 

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Nice to see Blizzard caring about balance by bringing out these patches at a decent rate. Bad news first then good news: Genji nerf not nearly as big enough to make any difference, the hero is still way too broken, Thrall buff just random number tweaking, the hero is still just horrible compared to every single warrior bruiser ever made, Zeratul nerf is unnecessary BS, the hero with his very high innate skill cap has not been a problem in either QM or competitive and was in the perfect spot balance-wise. Also Blizzard still REFUSES TO NERF COCOON EVEN THOUGH ITS THE SINGLE BIGGEST SOURCE OF PROBLEMS IN THE META. Then the good news: Uther nerf finally, the hero no longer makes people who are CCd become basically invulnerable, needed nerf was delivered, Brightwing buff is actually really good and might actually bring her back in the meta with shield dust + bouncy dust build, Lucio, who was in a tough spot got nice number tweaking, Tassadar got nerfed so he no longer just breaks the video game, Malthael nerf is probably big enough to make him not an issue anymore and Probius got his better ult toned down making him way less of an issue in QM and low rank HL. Overrall torn on this patch, some well needed balancing but some unnecessary stuff too, and still Blizzard refuses to nerf Cocoon.

 

Cocoon nerf waiting room ResidentSleeper

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As a Probius main who's abused Malthael in ranked these past two weeks, I'll say:

  • Finally a Probius nerf that adresses the real issue: counterplay! Killing the Pylons will be really easy now in many circumstances. (Funnily, it's the same nerf to Overcharge as between Heart of the Swarm and Legacy of the Void: can't kill a Nexus, but can a Pylon.)
  • Malthael... well, they've identified the problem (Tormented Souls, Etheral Existence, Memento Mori), but this fine-tuning will lower his winrate by 2% at most. He's staying on top, and I'll keep having fun with him while it lasts.

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      General
      Experience Globes can now path through gates. Fixed issues related to root visual effects. Updated decaying and ramping Slows to scale their speed with CC reduction effects. Heroes
      Alexstrasza Base Flame Buffet [E] Fixed an issue that caused Flame Buffet's Slow to be instantly removed on targets with reduced duration on being Slowed. Azmodan Level 13 Chain of Command Fixed an issue that caused Chain of Command to not apply to Demonic Invasion's on-death explosion. Brightwing Base Phase Shift [Z] Fixed an issue with Phase Shift's Store Icon. Chen Level 10 Storm, Earth, Fire Fixed an issue that caused Storm, Earth, Fire Spirits to not contest Capture Points. Wandering Keg Fixed an issue that caused Wandering Keg to occasionally not be cast. Wandering Keg now acts like other instant Abilities and will cast as soon as possible. Cho'Gall General Fixed an issue that caused Cho'Gall to contest points while Cho is in Stasis. Dehaka Base Brushstalker [Z] Fixed an issue with Brushstalker's Store Icon. Will now clamp the minimum cast range to Dehaka's radius. E.T.C. Level 7 Pinball Wizard Bonus damage updated to be additive. Level 13 Face Smelt Fixed an issue that caused Face Smelt's Slow to be instantly removed on targets with reduced duration on being Slowed. Falstad Base Flight [Z] Fixed an issue with Flight's Store Icon. Level 10 Mighty Gust Fixed an issue that caused Mighty Gust's Slow to be instantly removed on targets with reduced duration on being Slowed. Fenix Level 1 Arsenal Synergy Fixed an issue that caused Arsenal Synergy to not grant cooldown reduction for the primary target hit by Phase Bomb. Level 4 Inhibiting Energy Fixed an issue that caused Inhibiting Energy to be instantly removed on targets with reduced duration on being Slowed. Imperius Level 20 Unrelenting Descent Fixed an issue that caused Unrelenting Descent's Heal to be delayed. Johanna Base Punish [Q] Fixed an issue that caused Punish to be instantly removed on targets with reduced duration on being Slowed. Kel'Thuzad Level 4 Phylactery of Kel'Thuzad Announcements for Phylactery of Kel'Thuzad will now use team colors. Kerrigan Level 7 Boundless Fury Fixed an issue that caused Boundless Fury to refund charges against a target already marked. Kharazim Level 4 Spirit Ally Fixed an issue that caused Spirit Ally's heal FX to be visible in Fog of War. Lúcio Base Wall Ride [Z] Fixed an issue with Wall Ride's Store Icon. Lt. Morales Level 10 Medivac Dropship Announcements for Medivac Dropship will now use team colors. Lunara Base Crippling Spores [W] Fixed an issue that caused Crippling Spores to be instantly removed on targets with reduced duration on being Slowed. Maiev Level 16 Armored Assault Fixed an issue that caused Armored Assault to not grant the full bonus to Umbral Bind's Cleave. Malthael Level 20 No One Can Stop Death Announcements for No One Can Stop Death will now use team colors. Mei Base Icing [E] Fixed an issue that caused Icing's Slow to be instantly removed on targets with reduced duration on being Slowed. Level 10 Ice Wall Fixed an issue that caused Ice Wall to not apply Stopped to D.Va's Self Destruct. Muradin Level 4 Thunder Burn Tooltip has been updated to show Thunder Burn is a multiplicative reduction. Level 13 Thunder Strike Damage increase is now additive. Probius Base Worker Rush [Z] Fixed an issue with Work Rush's Store Icon. Rehgar Base Purge [Trait] Fixed an issue that caused Purge to be instantly removed on targets with reduced duration on being Slowed. Samuro Base Critical Strike [W] Fixed an issue that caused Critical Strike FX to persist if Samuro is killed while he has maximum Critical Strike stacks. Level 13 Kawarimi Fixed an issue that caused Kawarimi to create a Mirror Image with the incorrect starting Health. Sgt. Hammer Base Thrusters [Z] Fixed an issue with Thrusters' Store Icon. Stukov Base Weighted Pustule [W] Fixed an issue that caused Weighted Pustule's increasing Slow to be instantly removed on targets with reduced duration on being Slowed. Sylvanas Level 1 Unfurling Shadows Fixed an issue that caused Unfurling Shadows to not grant quest progress for the impact damage of Shadow Dagger created by spread. The Butcher Base Hamstring [Q] Fixed an issue that caused Hamstring to be instantly removed on targets with reduced duration on being Slowed. The Lost Vikings Base Go Go Go! [Z] Fixed an issue with Go Go Go's Store Icon. Zagara Level 20 Pack Instinct Fixed an issue that caused Devouring Maw to gain more bonuses than intended from Pack Instinct. Zuljin General Fixed an issue that caused Basic Attack damage in Zul'jin's Target Info Panel to not increase while Berserker is active. Base You Want Axe? [Trait] Fixed an issue that caused You Want Axe to gain progress while at maximum Basic Attack bonus. Level 16 Wrong Place Wrong Time Fixed an issue that caused Wrong Place Wrong Time to not respect the stack cap of You Want Axe?. Return to Top
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    • By Staff
      A new Heroes of the Storm patch is now available for playtesting on the PTR with many Hero changes and bug fixes. Check out the official PTR notes for more details!
      We expect the patch to be available for testing for one week before it goes live.
      (Source)
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
      Quick Navigation:
      General Balance Update Bug Fixes General
      Updated Homescreen and Startup Music. NEW: Brawl Mode added! Brawls will rotate on the 1st and 15th of every month. Return to Top
      Balance Update
      Heroes
      Auriel
      Talents
      Level 1 Searing Light Now only deals damage to enemy Heroes. Level 7 Energized Cord Now increases Basic Attack range by 1.1. Level 16 Reservoir of Hope Quest bonus reduced from 75 to 55. Wrath of Heaven Armor reduction increased from 10 to 20. Spell Power increased from 10% to 15%. Chromie
      Talents
      Level 1 Timewalker's Pursuit Spell Power increased from 10% to 15%. Level 7 Mobius Loop Slow reduced from 60% to 40%. Level 20 Unravelling Lingering Slowing Sands no longer consume Energy. Now also increases Slowing Sands cast range by 50%. Johanna
      Base
      Shield Glare [E] Mana cost increased from 45 to 55. Talents
      Level 1 Divine Fortress Health bonus starting value increased from 20% to 25%. Zealous Glare Damage bonus reduced from 75% to 70%. Level 7 Steed Charge Duration increased from 3 to 4 seconds. Level 13 Blessed Hammer Damage reduced from 74 to 65. Level 16 Holy Renewal Cooldown reduction reduced from 1.5 seconds to 1 second. Shrinking Vacuum Damage reduction increased from 25% to 30%. Duration increased from 2 to 3 seconds. Slow increased from 25% to 30%. Tracer
      Talents
      Level 4 Is That a Health Pack?! Healing from Regen Globes increased from 10% to 15% of maximum Health. Pulse Generator Healing reduced from 18% to 12%. Level 13 Jumper Cooldown refresh reduced from 150% to 100%. Shield reduced from 6.5% to 6%. Zul'jin
      Base
      You Want Axe? [Trait] Basic Attack damage increased from 94 to 118. Bonus from quest completion reduced from 1 to .25. Talents
      Level 1 Recklessness Basic Attack damage bonus reduced from 15% to 10%. Level 10 Guillotine Cooldown reduced from 40 seconds to 30 seconds. Mana cost reduced from 70 to 60. Taz'dingo! Cooldown increased from 90 seconds to 100 seconds. Mana cost increased from 75 to 80. Level 16 Let the Killing Begin Kill window reduced from 1.5 seconds to 0.5 seconds. Level 20 Buzzsaw Kill window reduced from 1.5 seconds to 0.5 seconds. Return to Top
      Bug Fixes
      General
      Experience Globes can now path through gates. Fixed issues related to root visual effects. Updated decaying and ramping Slows to scale their speed with CC reduction effects. Heroes
      Alexstrasza Base Flame Buffet [E] Fixed an issue that caused Flame Buffet's Slow to be instantly removed on targets with reduced duration on being Slowed. Azmodan Level 13 Chain of Command Fixed an issue that caused Chain of Command to not apply to Demonic Invasion's on-death explosion. Brightwing Base Phase Shift [Z] Fixed an issue with Phase Shift's Store Icon. Chen Level 10 Storm, Earth, Fire Fixed an issue that caused Storm, Earth, Fire Spirits to not contest Capture Points. Cho'Gall General Fixed an issue that caused Cho'Gall to contest points while Cho is in Stasis. Dehaka Base Brushstalker [Z] Fixed an issue with Brushstalker's Store Icon. Will now clamp the minimum cast range to Dehaka's radius. E.T.C. Base Face Smelt [W] Fixed an issue that caused Face Smelt's Slow to be instantly removed on targets with reduced duration on being Slowed. Level 7 Pinball Wizard Bonus damage updated to be additive. Falstad Base Flight [Z] Fixed an issue with Flight's Store Icon. Level 10 Mighty Gust Fixed an issue that caused Mighty Gust's Slow to be instantly removed on targets with reduced duration on being Slowed. Fenix Level 1 Arsenal Synergy Fixed an issue that caused Arsenal Synergy to not grant cooldown reduction for the primary target hit by Phase Bomb. Level 4 Inhibiting Energy Fixed an issue that caused Inhibiting Energy to be instantly removed on targets with reduced duration on being Slowed. Johanna Base Punish [Q] Fixed an issue that caused Punish to be instantly removed on targets with reduced duration on being Slowed. Kharazim Level 4 Air Ally Fixed an issue that caused Air Ally's heal FX to be visible in Fog of War. Lúcio Base Wall Ride [Z] Fixed an issue with Wall Ride's Store Icon. Lunara Base Crippling Spores [W] Fixed an issue that caused Crippling Spores to be instantly removed on targets with reduced duration on being Slowed. Maiev Level 16 Armored Assault Fixed an issue that caused Armored Assault to not grant the full bonus to Umbral Bind's Cleave. Mei Base Icing [E] Fixed an issue that caused Icing's Slow to be instantly removed on targets with reduced duration on being Slowed. Level 10 Ice Wall Fixed an issue that caused Ice Wall to not apply Stopped to D.Va's Self Destruct. Muradin Level 4 Thunder Burn Tooltip has been updated to show Thunder Burn is a multiplicative reduction. Level 13 Thunder Strike Damage increase is now additive. Probius Base Worker Rush [Z] Fixed an issue with Work Rush's Store Icon. Rehgar Base Purge [Trait] Fixed an issue that caused Purge to be instantly removed on targets with reduced duration on being Slowed. Samuro Base Critical Strike [W] Fixed an issue that caused Critical Strike FX to persist if Samuro is killed while he has maximum Critical Strike stacks. Level 13 Kawarimi Fixed an issue that caused Kawarimi to create a Mirror Image with the incorrect starting Health. Sgt. Hammer Base Thrusters [Z] Fixed an issue with Thrusters' Store Icon. Stukov Base Weighted Pustule [W] Fixed an issue that caused Weighted Pustule's increasing Slow to be instantly removed on targets with reduced duration on being Slowed. Sylvanas Level 1 Unfurling Shadows Fixed an issue that caused Unfurling Shadows to not grant quest progress for the impact damage of Shadow Dagger created by spread. The Butcher Base Hamstring [Q] Fixed an issue that caused Hamstring to be instantly removed on targets with reduced duration on being Slowed. The Lost Vikings Base Go Go Go! [Z] Fixed an issue with Go Go Go's Store Icon. Zagara Level 20 Pack Instinct Fixed an issue that caused Devouring Maw to gain more bonuses than intended from Pack Instinct. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

    • By Staff
      Master every Heroes of the Storm battleground with our detailed map guides, featuring strategies for objectives and drafting!

      Heroes of the Storm features a wide range of maps, each offering unique objectives and strategies. To help players excel in every battleground, we’ve created comprehensive guides that cover drafting, objectives, and gameplay for all maps.


      Alterac Pass: Free Cavalries from Prison Camps to fight alongside your team. Battlefield of Eternity: Secure Immortals to destroy enemy structures. Blackheart’s Bay: Collect Doubloons to fire Captain Blackheart’s cannons. Braxis Holdout: Control Beacons to summon powerful Zerg waves. Cursed Hollow: Gather Tributes to curse the enemy team and gain an advantage. Dragon Shire: Control Shrines to summon the mighty Dragon Knight. Garden of Terror: Collect Seeds to unleash Garden Terrors on your enemies. Hanamura Temple: Escort Payloads to deal damage to enemy structures. Infernal Shrines: Summon Punishers by defeating Guardians at Shrines. Sky Temple: Capture Temples to rain laser blasts on enemy structures. Tomb of the Spider Queen: Turn in Gems to summon Webweavers to assist your team. Towers of Doom: Capture Altars to damage the enemy Core indirectly. Volskaya Foundry: Control Capture Points to pilot the Triglav Protector. Warhead Junction: Collect Warheads to bombard enemy structures.
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