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By aNamelessHenchman
Hi Everyone,
Returning to D3 after an absence.
Trying to figure out the best desired stat rolls for items as per the guides, have always struggled with this.
Am deciding to play DH Shadow Impale build this season 25. For example:
The Compass Rose
1. Socket
2. Critical Hit Chance
3. Critical Hit Damage
4. Area Damage or Attack Speed
So am I looking for a ring rolled with all these stats? Because most of the time it will roll with Dexterity. So wouldn't it be unlikely that I would find such a ring?
If I had one with say Dex,CHD,socket and Attack speed - should I reroll Dex into CHC? Doesn't this defeat the purpose of Ancients? (as the ancient would have possible higher Dex but not higher CHC)
What if CHD was really low and Dex was really high? What if overall damage goes down because I re-roll Dex?
I'm confused. Just trying to figure out how to decide between 2 items.
EG: I have 2 Convention of Elements
Priorities are:
1. Socket
2. Critical Hit Chance
3. Critical Hit Damage
4. Area Damage or Attack Speed
Ring A (Ancient): Ring B (non-Ancient):
+618 Dexterity +473 Dexterity
CHD : + 46% (rolled) + 49% (rolled)
CHC: + 4.5% +5.0%
Socket Socket
The game shows no difference in damage but minus in toughness and recovery on Ring B (must be secondary stats)
Which Ring is better? (should I choose?)
Thanks for any explanation of this. Especially @Deadset
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By Reicha7
So the stat priority page of the guide ranks haste much higher than strength but the consumables guide recommends the feast for strength even though the haste food offers more haste which should make it the better choice surely?
Hoping someone more aware of the theorycrafting to clear that up for me.
This mainly applies for raiding by the way but if there is a different answer for M+ I am interested to know the answer there.
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By teebling
Hey IV, I made a simple stats calculator stats calculator for wow classic in javascript.
You select a class, then enter values into the fields for Stamina, Strength, Agility, Intellect and Spirit. As you type it updates the results which show you useful information based on what stats you entered - like dodge, and crit percentages, class-specific statistics like Ranged AP for Hunters and block for Druids in bear form etc.
Hopefully people find this useful for comparing item benefits and racial starting stats, or for learning how base stats affect different classes in Classic. Did you know for example that Shamans can build Block with Str items?
I didn’t just post here to show this off - I need some help with calculating Spirit. Some users have commented that Spirit health/mana regen values are too high for various classes (for example Paladins) and was wondering if anyone here had some more information on this!
Your boy teeb
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By Nireas
I usually sim my characters to get the best possible results. I enjoy the process quite a lot and since I reached 120, I wanted to find out the best build of the spec. (Note, I didn't want to find out what to play, but rather how my own build fares in comarison.) I rarely mind a 1-2% difference. If it goes above 2%, I really mind a change. What this thread is about is mainly to bring something in the attention of those who help making the class guides, especially the talent choices. To my surprise, I was awed to find out that certain talents outperform previous "Standard" choices in the endgame, probably due to the stat squish.
The Frost go-to build (top dps) would probably be along the lines of <Icy Talons / Cold Heart - Runic Attenuation - Frozen Pulse - Gathering Storm - Breath of Sindragosa>. What I found out primarily was that after the removal of legendaries, Cold Heart severely underperforms at most given situations resulting in a major dps drop due to the low mastery. Gathering Storm also suffers from the same problem and most of the times, Frostwyrm's Fury is better overall. The biggest surprise of them all, however, was that Inexorable Assault overperforms quite a lot, and is the first reason why I made the topic. I then started simming with the above in mind and I came across a build that some would not consider on par with top dog builds around the meta, which is the use of Horn of Winter which overperforms both its other two options when using the Breath build. Talent Sim can be seen here. Another intresting thing, which I loved, was that the 2nd best build uses Obliteration as a lvl 100 talent and no other build surpassed it (Other than the first one, obviously). So, I encourage frost players out there to give their other, less common talents a try. To the class guide author(s), I believe that the two "underdog" talents will earn their spot in the class guides.
Thank you for your time reading this.
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By Rafim
So I've got these two specific items. The ACI is one of the most used trinkets on shadow priest, but compared to the Infernal, it has a low ilvl. The effect of Infernal stacks every second, and since critical strike is now the bis stat for shadow priest, which one of the trinkets would you pick? ?
Thanks in advance! ?
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