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Necromancer Leveling and Fresh 70

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Guest Ertillery

While this build adheres to the pet aspect of the class, I've found it to be somewhat boring and tedious to play. I prefer a more "lone wolf" build until some sets can be farmed. 

Bone SpikesBone Spikes Blood SpikesBlood Spikes --- Death NovaDeath Nova Tendril NovaTendril Nova

Corpse ExplosionCorpse Explosion Dead ColdDead Cold --- Bone ArmorBone Armor DislocationDislocation

SimulacrumSimulacrum Cursed FormCursed Form --- LeechLeech Cursed GroundCursed Ground

Spreading MaledictionSpreading Malediction -- Life from DeathLife from Death -- Eternal TormentEternal Torment -- Stand AloneStand Alone

This build allows you to jump into large packs, heal thru tons of damage, and makes you feel truly powerful.

The rotation goes something like LeechLeech on a group of monsters, then Bone ArmorBone Armor to stun and generate more armor. Mix Death NovaDeath Nova and Corpse ExplosionCorpse Explosion as essence/corpses are available. Use SimulacrumSimulacrum to burn through elite packs.

 

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Guest Update for bug

This should be updated to reflect the fact that Fueled by Death is broken currently

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Thank you for posting this guide. It got me off to a good start. Just a couple of comments:

- The free Rathma set gives a good bonus to Army of the Dead. This bonus is ignored in your skill set. I would suggest replacing Blood Rush with Army of the Dead. It's a huge damage boost and by the time you have Rathma you shouldn't need an escape anymore.

- The Rathma 6-piece bonus is based on the number of mages active. The choice for Singularity is, thus, not logical as it severely limits the number of mages. Instead I would opt for any rune that has a set summon cost per mage. Personally I've gone for the archers. Gift of the Dead is a good option as well. I don't like Contamination because the mages are stationary and won't walk with you.

I'm currently at P133 and have managed to get the Rathma set, the Jesseth set, Dayntee's Bindings. I've put Leoric's Crown and Iron Rose in the cube and in full fight this means my toughness is over 40 million. At Torment X that means it's very difficult to take damage at all making Blood Rush unnecessary.

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16 hours ago, Croga said:

The free Rathma set gives a good bonus to Army of the Dead. This bonus is ignored in your skill set. I would suggest replacing Blood Rush with Army of the Dead. It's a huge damage boost and by the time you have Rathma you shouldn't need an escape anymore.

The main problem with Army of the DeadArmy of the Dead is the crazy long CD even with minions reducing it, it's just way too slow and you're better off just ignoring it. The Blood RushBlood Rush isn't just a means of escape, it's also to speed things up and once you get In-geomIn-geom you need it to keep jumping away while speedrunning so you can do your rifts under 3min.

16 hours ago, Croga said:

The Rathma 6-piece bonus is based on the number of mages active. The choice for Singularity is, thus, not logical as it severely limits the number of mages.

The singularity is best choice before you get your 6piece for sure but after that it's only superior once you get the Circle of Nailuj's EvolCircle of Nailuj's Evol since it's very easy to keep 4 singularity ones up (4 being the max damage bonus for the set) all the time but before you get the ring I would also recommend you use Skeletal MageSkeletal MageGift of DeathGift of Death (if physical elemental damage is higher) or The archers (if cold higher).

16 hours ago, Croga said:

I've put Leoric's Crown and Iron Rose in the cube and in full fight this means my toughness is over 40 million. At Torment X that means it's very difficult to take damage at all making Blood Rush unnecessary.

You shouldn't be doing T10 at a paragon so low and by the time you get a full build and some better items you'll have over 100mill toughness with no problem at all. Leoric's CrownLeoric's Crown shouldn't be in the cube though since it will severely hamper your damage compared options like Tasker and TheoTasker and Theo which is a big boost to the set over all.

If you are worried about health you can use the rune that remove health cost as well but I even play Trag'oul set on hardcore which uses a lot of health so it's not a big deal compared to the added utility and mobility it provides for sticky situations or just speeding through rifts.

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Guest Kei-chan

For your consideration, Siphon Blood with the Blood Sucker rune synergizes far, far better with Life from Death and the Reaper's Wraps than Bone Spikes does. Also, the Devouring Aura rune is extremely awkward and inefficient, on top of being lazy, I don't know that I'd recommend it... ever, really.

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On 11/7/2017 at 9:12 AM, Guest nyu said:

Hello is this guide updateds for S12 ?

All our leveling guides are now updated, yes :)

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Guest D3 newbie

Thanks for the useful necromancer guide. Now I'm waiting for Inarius and Pestilence starter build. Keep up good work.

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On ‎2017‎-‎12‎-‎21 at 7:25 AM, Guest D3 newbie said:

Thanks for the useful necromancer guide. Now I'm waiting for Inarius and Pestilence starter build. Keep up good work.

If you are new to Necro I can definitly recommend the Classic "Bonestorm" build with Inarius since it is infinitly more tanky than the other more powerful alternatives that gets you oneshotted if a duckling looks in your general direction :)

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Hi guys,

it would be great to have an Inarius 4pc starter build to make it through grift 20 solo so we can be that tanky guy you talked about @Arkpit .

It would be greatly appreciated!

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6 hours ago, Julosch said:

it would be great to have an Inarius 4pc starter build to make it through grift 20

Then let's make some adjustments from the Inarius Bonestorm to get your through the early game without dying! :D
Start off by having the Bonestorm as a reference: https://www.icy-veins.com/d3/necromancer-bone-storm-build-with-inarius-set-patch-2-6-1-season-12

Now, as you ding 70 and have 4pc obviously we might be lacking important parts but thankfully one big damage boost you can do while staying in the same playstyle is start your kadala rolling for off-hand and get Leger's DisdainLeger's Disdain. I know it's not part of the build but it's your best bet to boost yourself ahead until you got a lot more items.

Now, to use this you cannot have any essence available since Leger's DisdainLeger's Disdain will NOT grant the bonus if there is no essence to refill so we have to dump everything with Skeletal MageSkeletal MageSingularitySingularity and early in the game due to the Cursed ScytheCursed Scythe I would swap it with DecrepifyDecrepify (Just be careful until you've cursed something). This alone will EASILY get you the 6pc.

As for passive, swap the Overwhelming EssenceOverwhelming Essence for Final ServiceFinal Service (I play HC so not a fan of dying!).
I would also swap Spreading MaledictionSpreading Malediction for Swift HarvestingSwift Harvesting until you get the core build done.

After the 6pc and you want to continue the route of Bonestorm, roll (With Deaths Breath in cube, NOT Kadala), 1-handed scythes for Trag'Oul's Corroded FangTrag'Oul's Corroded Fang to use as main-hand with Leger's DisdainLeger's Disdain and kadala for Dayntee's BindingDayntee's Binding and with that alone you will boost your damage and survivability by an crazy amount. After that just start following the guide as you farm stuffs :)

PLAYSTYLE: With these changes your Grim ScytheGrim Scythe (While keeping armor up) is your primary damage while using Skeletal MageSkeletal MageSingularitySingularity to keep your essence low and when you get to uniques/elites/bosses you pop Land of the DeadLand of the Dead and kill the screen with the Corpse LanceCorpse LanceBrittle TouchBrittle Touch!

Bonus damage: If you have ever come across the Nayr's Black DeathNayr's Black Death, cube it and you get 200% alone from just keeping armor up and using primary attack!

Don't swap to Reilena's ShadowhookReilena's Shadowhook and cubing the Trag'Oul's Corroded FangTrag'Oul's Corroded Fang until you have at least Bane of the TrappedBane of the Trapped at 25 and a Krysbin's SentenceKrysbin's Sentence. When you do swap however, remember to swap back the passive for more max essence (also max essence paragon).

Hope this helps!

 

Edited by Arkpit
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Guest Wikkdone

These skills for the inarius set dont work,a few of them are in the same category as other skills, therefore cannot use...

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22 hours ago, Guest Wikkdone said:

These skills for the inarius set dont work,a few of them are in the same category as other skills, therefore cannot use...

You will need to enable Elective Mode in settings. Once you've done that, you will be able to use several skills of the same category at the same time.

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Guest drekuh

How are you supposed to use the inarius starter build here? You advise to use different pants and gloves that increase corpse explosion dmg/golem cooldown but also use the tornado proc from the set. This isn't possible, even with ROG.

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On 2018-04-18 at 4:04 AM, Guest drekuh said:

How are you supposed to use the inarius starter build here? You advise to use different pants and gloves that increase corpse explosion dmg/golem cooldown but also use the tornado proc from the set. This isn't possible, even with ROG.

They are interchangable, meaning you wear one of them and cube the other, that way you keep the set bonuses with rorg.

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Guest sofie88

Hi for some reason it seems that my bone armor skill has disapeared from my skills. Does anyone know why and how to get it back

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Guest
17 hours ago, Guest sofie88 said:

Hi for some reason it seems that my bone armor skill has disapeared from my skills. Does anyone know why and how to get it back

You activated probably "elective mode" in the game options. That gives you the opportunity to choose several skills out of one skill-set. By choosing e.g. 2 skills from the offensive skill-set, there is one skill-set (e.g. defensive) that you have no skill from. (There are 6 skills and 6 skill-sets).

You can cycle through your different skill-sets (there is a small arrow left / right on top of the skills) and find in which one the bone armor is. (I don't have the Necromancer)

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Guest sofie88
8 hours ago, WedgeAntilles said:

You activated probably "elective mode" in the game options. That gives you the opportunity to choose several skills out of one skill-set. By choosing e.g. 2 skills from the offensive skill-set, there is one skill-set (e.g. defensive) that you have no skill from. (There are 6 skills and 6 skill-sets).

You can cycle through your different skill-sets (there is a small arrow left / right on top of the skills) and find in which one the bone armor is. (I don't have the Necromancer)

Elective mode was not turned on but i tried turning it on and now i got the skill so thank you

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Guest Arrohon

For the starter level 70 build, it suggests a diamond in head slots for CD reduction. Unless I got a skill wrong somehow, none of the skills except Blood Rush has a CD. And CD reduction will be hard pressed to dent that. 

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Guest Devereaux

I've started my own build that lets me easily survive torment 10 solo at this point but I would definately like some pointers if anybody thinks I can change anything. The set isn't complete but you can figure out the basis for it. I mainly focus on the Bone Storm and using Bone Nova as my main damage dealing move. https://us.diablo3.com/en/profile/Devereaux-11699/hero/109374138

 

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Guest Myticzz

I can't beleive no one commented what a great guide this is, im currently using the starter pestilence set and im farming t10 GR. Thanks for the helpful guide really appreciate your hard work

 

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Guest prisma_god

I am new in the Diablo 3, and yesterday I have created my 1st character — Necromancer. Today I have 52 lvl, and i found this leveling guide pretty close to my experiments with all skills and traits. I played on "Expert" difficulty, and I have only one question: is FrailtyFrailtyScent of BloodScent of Blood much better than Command GolemCommand GolemBone GolemBone Golem? Bone Golem provides massive AoE DPS and passively deal strong single-target hits, you have a free passive slot because its not longer required to have Spreading MaledictionSpreading Malediction, and you dont need to push another button on any fight. FrailtyFrailtyScent of BloodScent of Blood is useless on bosses, and Bone GolemBone Golem can do much more DPS in one target (or not?). So, discuss!

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This build is really kite oriented. I would have to run around and hope i didn't get put against something that would ignore my pets and go for me like mortar and other ranged focused types. It is really slow even when it works..and leveling is all about speed. I found plenty of other things that worked just messing around and trying different combinations. I am sure this is fun for some people. just wasn't for me.

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      Season Journey Rewards
      If you’ve been diligently slaying demons for the past few Seasons and reached Conqueror in the Season Journey each time, you’ve surely accrued a few extra stash tabs. You’ll earn one additional tab each Season by finishing the Conqueror tier, up to a maximum of 5:
      Guardian of Sanctuary: Finish a level 70 Nephalem Rift on Torment XIII difficulty within 5 minutes. Gem of My Life: Level three Legendary Gems to level 55. All I Do is Win: Complete 2 Conquests this Season. Warm Thoughts: Kill Izual at Level 70 in under 15 seconds on Torment XIII difficulty. Money Ain’t a Thang: Slay Greed on Torment XIII difficulty. Treasure Goblins outside of Nephalem Rifts will sometimes open portals to Greed’s domain, The Vault. Take U There: Reach Greater Rift Level 60 Solo. Greater Rift keystones can be obtained from any Nephalem Rift guardian. Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a level 50+ gem. Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item. Return to Top
      Seasonal Conquest
      Want to prepare your Conquest plan for Season 32? Here are the challenges you’ll face!
      For Curses!/Stars Align, pick any Cursed Chest event that requires killing monsters and defeat over 350 or more at Level 70 on Torment X or higher. Push your way to Greater Rift Level 75 to complete Divinity/Lionhearted. For the fiercest demon slayers, Boss Mode/Worlds Apart is a speed challenge where you’ll need to eliminate the following bosses at Level 70 and Torment X in under twenty minutes:
      The Skeleton King The Butcher Zoltun Kulle Ghom Cydaea Rakanoth Diablo Adria Queen Araneae Maghda Belial Siegebreaker Assault Beast Azmodan Izual Urzael Malthael Finally, Years of War/Dynasty will be a great test for those who enjoy mastering various Class Sets, and if that’s not enough, Masters of the Universe/Masters of Sets will challenge your tactical understanding of Set Dungeons.
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      Haedrig’s Gift
      Finally, the Class Sets rewarded for completing certain chapters in the Season Journey (courtesy of Haedrig’s Gift) have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works:
      Completing Chapters 2, 3, and 4 of the Season Journey will reward you with three of Haedrig’s Gifts. Each Gift contains a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!
      The set you receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character.
      Here are the sets granted by Haedrig’s Gift in Season 32:
      Barbarian – Immortal King’s Call Crusader – Seeker of the Light Demon Hunter – Natalya’s Vengeance Monk – Uliana’s Stratagem Necromancer – Trag’Oul’s Avatar Witch Doctor – Spirit of Arachyr Wizard – Vyr’s Amazing Arcana
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