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By Rosss
Hello Lads,
Sory to bother you, but I have small issues with summoning Golem and skeletons. For some reason yesterday during the game I press something or I did and can't summoning Golem and Skeletons anymore.
I play on PS5 console
I'll attach few pictures to give you idea what I did or I gave to do to fix the problem.
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By Daevilmonkie
Welcome Adventurers! The time has come upon us, FINALLY! The moment in Classic WoW history us diehard, loyal WoW nerds have all been waiting for. WRATH CLASSIC! Arthas Did Nothing Wrong (ADNW) has just begun recruiting (For WotLK Classic) hard-core, casual, rp, pvp, pve, raiders, anything you can think of, you are welcomed here. Although our main focus in ADNW will be progressive raiding, 10 and 25 man and pvp content, we look to have someone for just about anything. Currently we are recruiting for our CORE 10M team composed entirely of irl / internet homies. We are in need of just 1 HEALER (Highly prefer a disc priest with a shadow off spec) and another DPS. Preferably lock or Shadow priest. We are looking to fill our B 10m team entirely, so we can pool together for 25 man’s when it comes time to crush 25m. This guild was founded by a group of tight nit friends recently, who have been around since TBC. WOTLK was our turning point in WoW, and we CANNOT wait to get another crack at this and MAKE IT RIGHT. Come join the adventure of a chill environment full of helpful hands and knowledge. Feel free to reach out to me Via Discord: Daevilmonkiexp#9239 OR Bnet: Daevilmonkie#1280 just let me know you are interested in the guild and we can have a convo! ARTHAS DID NOTHING WRONG!
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By Cutthraot
I recently returned after a semi-long abscence/break and remembered I enjoyed the Necromancer Pestilence set with Corpse Lance, but couldn't quite remember the build, so I hit up the Necromancer Corpse Lance Build with Pestilence or Trag'Oul's set.
In the Skills and Runes section, it's mentioned that alongside Land of the Dead, one would also pick Simulacrum (3rd and 4th paragraph of "2. Skills and Runes"), yet the skill shows nowhere in the build's actual skills and between the stated skills to be picked, there's no room for it. Similarly confusing was the mention of picking the "Stand Alone" passive as it would "take full advantage of the lack of permanent minions on its side, and enjoys the full 100% armor bonus." - yet the build includes "Command Skeletons".
Am I missing something crucial or has the guide been reworked at some time and this was overlooked?
Thanks for any clarification!
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By JengaKid
This is the first time I've ever experienced the engineering battle res item, Disposable Spectrophasic Reanimator, backfire. Not only that, it also critted, essentially one shotting me. I've been using the engg bres item for more than a year now (since 8.3), so I was quite shocked to find out that I got extremely unlucky the first time it did backfire!
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By Leto
Set myself a challenge to create a T16 viable funbuild with some rarely used legendary gems and here it is 💝
Of course Mirinae, Teardrop of the Starweaver and Gem of Efficacious Toxin can be easily switched for things like Bane of the Stricken or Bane of the Powerful to make build viable for even higher Rifts, but that wasn't really the point 🦄
I like not having to cycle through too many buttons so that's why I picked two aura runes.
I personally don't have the seasonal 4th cube unlocked, but I think the best option would be to add Reilena's Shadowhook for an added damage buff.
In terms of Paragon Points, I'd just max movement speed and essence increase and then put everything in intelligence, since the build is very sturdy and you shouldn't struggle with survival once you hit 15 stacks of Bone Armor at all. Like with every Grace of Inarius build though, you need to be careful when when you're low on stacks, but keeping them at 15 at all times shouldn't be a problem.
Since it uses both the Inarius and Aughild sets with Ring of Royal Grandeur, the set items used can be swapped to personal preference as long as both are active.
Items:
Head: Aughild's Peak
Chest: Inarius's Conviction
Shoulders: Inarius's Martyrdom
Bracers: Aughild's Ultimatum
Gloves: Inarius's Will
Belt: Dayntee's Binding
Pants: Inarius's Reticence
Boots: Inarius's Perseverance
Amulet: Wisdom of Kalan
Ring1: Krysbin's Sentence
Ring2: Lornelle's Sunstone
Weapon: Jesseth Skullscythe
Off Hand: Jesseth Skullshield
Active Skills:
Grim ScytheCursed Scythe
Command SkeletonsFreezing Grasp
Command GolemBone Golem
Bone ArmorDislocation
FrailtyAura of Frailty
DevourDevouring Aura
Passive Skills:
Fueled by Death
Spreading Malediction
Commander of the Risen Dead
Rigor Mortis
Legendary Gems:
Mirinae, Teardrop of the Starweaver
Gem of Efficacious Toxin
Red Soul Shard
Bane of the Trapped
Kanai's Cube
Trag'Oul's Corroded Fang
Aquila Cuirass
Ring of Royal Grandeur
Reilena's Shadowhook
The general principle is to soften enemies up with Inarius, Gem of Efficacious Toxin and a barrage of debilitating effects to make the damage output from Mirinae, Teardrop of the Starweaver and Red Soul Shard actually significant.
Questions, experiences, suggestions and love letters are always welcome!
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