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By aNamelessHenchman
Hi Everyone,
Returning to D3 after an absence.
Trying to figure out the best desired stat rolls for items as per the guides, have always struggled with this.
Am deciding to play DH Shadow Impale build this season 25. For example:
The Compass Rose
1. Socket
2. Critical Hit Chance
3. Critical Hit Damage
4. Area Damage or Attack Speed
So am I looking for a ring rolled with all these stats? Because most of the time it will roll with Dexterity. So wouldn't it be unlikely that I would find such a ring?
If I had one with say Dex,CHD,socket and Attack speed - should I reroll Dex into CHC? Doesn't this defeat the purpose of Ancients? (as the ancient would have possible higher Dex but not higher CHC)
What if CHD was really low and Dex was really high? What if overall damage goes down because I re-roll Dex?
I'm confused. Just trying to figure out how to decide between 2 items.
EG: I have 2 Convention of Elements
Priorities are:
1. Socket
2. Critical Hit Chance
3. Critical Hit Damage
4. Area Damage or Attack Speed
Ring A (Ancient): Ring B (non-Ancient):
+618 Dexterity +473 Dexterity
CHD : + 46% (rolled) + 49% (rolled)
CHC: + 4.5% +5.0%
Socket Socket
The game shows no difference in damage but minus in toughness and recovery on Ring B (must be secondary stats)
Which Ring is better? (should I choose?)
Thanks for any explanation of this. Especially @Deadset
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By Ehiztari
Enter Eclipse Apply or maintain your Moonfire, Sunfire, and Stellar Flare (if talented) Keep Celestial Alignment / Incarnation: Chosen of Elune (if talented) on cooldown Cast Convoke the Spirits when you have less than 50 Astral Power. Try to pair with your other cooldowns but do not lose a use. Spend your Astral Power on Starsurge or Starfall on multi-target. Do not lose uses of Warrior of Elune, Force of Nature, or Fury of Elune (if talented). Cast the Eclipse-appropriate filler. Item 3 says to cast Celestial Alignment as a higher priority than (presumably that means before you cast) Convoke the Spirits.
The subsection on Convoke the Spirits Optimization says "Generally, you will play around your Convoke and not your Celestial Alignment, as you almost never want to cast Celestial Alignment without Convoke up as well."
I'm not quite understanding how I'm supposed to prioritize Celestial Alignment in my rotation but not generally cast Celestial Alignment without Convoke up.
Unless Convoke is a special sort of channel, if you actually managed to cast Celestial Alignment during Convoke, wouldn't it interrupt the channeling of Convoke?
If I am supposed to cast Convoke and then cast Celestial Alignment as it's channeling, shouldn't the rotation guide have those reversed?
I'm sorry to be a noodge about accuracy here, but either I'm badly misunderstanding what looks like fairly simple instructions or the two elements of the instructions are inconsistent with one another.
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By Reicha7
So the stat priority page of the guide ranks haste much higher than strength but the consumables guide recommends the feast for strength even though the haste food offers more haste which should make it the better choice surely?
Hoping someone more aware of the theorycrafting to clear that up for me.
This mainly applies for raiding by the way but if there is a different answer for M+ I am interested to know the answer there.
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By teebling
Hey IV, I made a simple stats calculator stats calculator for wow classic in javascript.
You select a class, then enter values into the fields for Stamina, Strength, Agility, Intellect and Spirit. As you type it updates the results which show you useful information based on what stats you entered - like dodge, and crit percentages, class-specific statistics like Ranged AP for Hunters and block for Druids in bear form etc.
Hopefully people find this useful for comparing item benefits and racial starting stats, or for learning how base stats affect different classes in Classic. Did you know for example that Shamans can build Block with Str items?
I didn’t just post here to show this off - I need some help with calculating Spirit. Some users have commented that Spirit health/mana regen values are too high for various classes (for example Paladins) and was wondering if anyone here had some more information on this!
Your boy teeb
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By Purplespirk
I am new to mmos and I was playing an Arcane Mage but my fiance said frost mages are better so I am trying to learn how to play it and I have watched videos and gone over the icy viens information but it is still very confusing for me. I know this sounds bad but can anyone like dumb it down or like comment simpler instructions right now i am going off this attachment i made based of some advice and off of icy viens and i am only doing 4152 dps total so I am not sure if this is low or not but I am already level 120 right now
https://gyazo.com/4130f71f1790c7b25a8dd3d23cb4f388
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