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Garrosh Live Patch Notes - August 8, 2017

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Garrosh is live and we have the patch notes to go with him, featuring a few new changes since the PTR, as well as the new ranked map rotation, new bundles and skins, bug fixes and hero balancing for Ragnaros, The Butcher, Probius, Auriel, D.Va and Sonya plus the usual bugfixes etc.

If you've read up on the PTR patch notes most of this will be familiar, but the new changes feature Hanamura being removed from everything except Custom Matches and Dragon Shire's Dragon Knight receiving a fair number of tweaks.

Blizzard LogoAugust 8 (source)

NOTE: Orange text indicates changes between the PTR and Live patch notes.


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General

Team Compositions

  • Quick Match
    • Quick Match will now prefer not to make mirror matches, the same hero on both teams, when other options are available.
  • Versus A.I.
    • Removed Mirror Matches: Players will no longer face duplicate enemy A.I. Heroes in this game mode.


New Hero: Garrosh

As the new warchief of the Horde, Garrosh is a proud and vicious warrior who rules with an iron fist. His hatred for the Alliance burns like wildfire, and he will stop at nothing to destroy them. By his axe, the orcs will reclaim their rightful glory.

 

 

Trait

  • Armor Up
    • Garrosh gains 1 Armor for every 2% of maximum Health missing.

Basic Abilities

  • Groundbreaker (Q)
    • Deal damage to enemies in an area. Heroes hit on the outer edge are pulled toward Garrosh.
  • Bloodthirst (W)
    • Deal damage to an enemy and Heal for 10% of Garrosh’s missing Health. Healing is increased by 100% against Heroes.
  • Wrecking Ball (E)
    • Throw a nearby enemy Hero, Minion, or Mercenary to the target location, dealing damage enemies near the impact and slowing them by 30% for 2.5 seconds.

Heroic Abilities

  • Warlord's Challenge (R)
    • Silence nearby Heroes and force them to attack Garrosh for 1.5 seconds.
  • Decimate (R)
    • Deal damage to nearby enemies and Slow them by 30% for 1.5 seconds. Deals 100% more damage to Heroes, and each Hero hit reduces the cooldown by 1 second.
    • Stores up to 3 charges.

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Art

Artanis

  • Daelaam Artanis' Twin Blades activation effect is now green to match the color of his warp blades.

Return to Top


User Interface

General

  • Armor Indicators:
    • Armor buff and debuff indicators have been added next to Hero healthbars.
  • Cursor Cooldown Notifications:
    • An option to display ability cooldown indicators near your mouse cursor has been added.
      • This feature can be enabled or disabled in the options menu
  • MVP Banners:
    • The MVP player’s Banner will now show in the initial MVP screen.
  • In-Game Chat Improvements:
    • The in-game chat box can now be moved by clicking and dragging the directional arrow indicator seen when the chat box is open.
      • Double clicking the directional arrow indicator when the chat box is open will reset the position of the chat box.
    • In-game chat history can now be accessed using the ‘Page Up’ and ‘Page Down’ hotkeys.
    • A timestamp option has been added to display in-game times before chat messages.
    • Hero names will now display as Hero icons to the left of messages in chat.

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Battlegrounds

General

  • Hanamura has been temporarily removed from all game modes except Custom Games in order to undergo changes. Click here to learn more.

Map Rotation Update

  • The Ranked Map Rotation has been updated to include the following:
    • Braxis Holdout
    • Battlefield of Eternity
    • Sky Temple
    • Cursed Hollow
    • Blackheart's Bay
    • Towers of Doom
    • Warhead Junction
    • Dragon Shire
    • Garden of Terror

Cursed Hollow

  • Audio and visual indicators have been added to alert players when there are 10 and 5 seconds remaining on the Raven Lord’s Curse.

Dragon Shire

  • Dragon Knight *
    • General
      • Now deals double damage to minions
      • Base Health increased from 8000 to 9300
      • Starting duration increased from 50 to 55 seconds
      • Adjusted weapon swing to feel more responsive
    • Flame Breath (Q)
      • Base initial damage increased from 70 to 85
      • Damage over time effect now happens in half the previous time (total damage has not been changed)
    • Savage Charge (W)
      • No longer has a .25 second damage delay after punting the target
      • Base damage increased from 300 to 450

*These changes have been live since the Stukov patch but were missing from patch notes.


Heroes

Assassin Specialist Support Warrior
Ragnaros Probius Auriel D.Va
The Butcher     Sonya

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Assassin

Ragnaros

Divider_Hero_Ragnaros_crop.png

Abilities

  • Living Meteor (W)
    • Damage reduced from 72 to 68
  • Blast Wave (E)
    • Cooldown reduced from 10 to 9 seconds

Talents

  • Level 1
    • Shifting Meteor (W)
      • Additional Functionality:
        • Each time an enemy is hit by Living Meteor, they take an additional 3% damage from subsequent hits by the same Meteor
    • Engulfing Flame (E)
      • Adjusted functionality:
        • No longer grants cooldown reduction on Blast Wave
        • Now also increases the damage of Blast Wave by 75%
  • Level 7
    • Superheated (E)
      • Removed
    • New Talent: Blistering Attacks (Passive)
      • Every 10 seconds, your next Basic Attack deals 60% bonus damage. Enemies hit by your Basic Abilities reduces this cooldown by 1 second
    • Molten Power (W)
      • Damage bonus increased from 15 to 20% per enemy Hero hit
  • Level 20
    • Lava Surge (R)
      • Cooldown reduction increased from 10 to 30 seconds

    The Butcher

    Divider_Hero_Butcher_crop.png

    Stats

    • Basic Attack damage lowered from 140 to 130

    Abilities

    • Fresh Meat (Trait)
      • Meat required to complete his quest increased from 125 to 200
      • Damage bonus per Meat stack decreased from 1 to .5
      • Meat dropped by enemy Heroes increased from 5 to 25
      • Bonus damage on quest completion increased from 100 to 125
      • Once the quest is completed, enemy Heroes continue to drop Meat, giving The Butcher 5 permanent Basic Attack damage per Meat collected

    Talents

    • Level 1
      • Abattoir (Trait)
        • Removed

    Return to Top


    Specialist

    Probius

    Divider_Hero_Probius_crop.png

    Abilities

    • Worker Rush (Z)
      • Worker Rush can no longer be activated while the Worker Rush buff is still active. This will prevent players from accidentally placing the ability on cooldown when leaving the Hall of Storms.

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    Support

    Auriel

    Divider_Hero_Auriel_Crop.png

    • Auriel’s resource bar will now glow when at maximum Hope.

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    Warrior

    D.Va

    Divider_Hero_DVa.png

    Talents

    • Level 4
      • Diverting Power (W)
        • Instead of preventing D.Va from moving during Defense Matrix, this talent now adds an additional 50% slow.

    Sonya

    Divider_Hero_Sonya.png

    Abilities

    • Whirlwind (E)
      • The time required after activation before the ability can be canceled has been increased from .5 to 1 seconds. This should help prevent accidental cancellations.

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    Collection

    New Bundles – The following new Bundles and Skin Packs are available for a limited time!

    • Garrrosh Heroic Bundle
    • Mad Axe Garrosh Skin Pack
    • StarCrossed Bundle
    • Warcraft Armory Bundle

    New Skins

    • Garrosh
      • Shattered Hand Garrosh
      • Blackrock Garrosh
      • Deadly Garrosh
      • Glorious Garrosh
      • Mad Axe Garrosh
      • Biohazard Mad Axe Garrosh
      • Frozen Mad Axe Garrosh
      • Horde Axe Garrosh
      • Mutant Mad Axe Garrosh
    • Anub'arak
      • Anub'alisk
      • Enraged Anub'alisk
      • Kaldir Anub'alisk
      • Omega Anub'alisk
      • Venomous Anub'alisk
    • Li-Ming
      • Templar Li-Ming
      • Dark Templar Li-Ming
      • First Ascendant Li-Ming
      • Onyx Templar Li-Ming
      • Void Templar Li-Ming
    • E.T.C.
      • L800 E.T.C.
      • Angelic L800 E.T.C.
      • Horde L800 E.T.C.
      • Jungle L800 E.T.C.
      • Shock L800 E.T.C.
      • Spectre L800 E.T.C.
    • Abathur
      • Feral Swarm Abathur
    • Alarak
      • Amethyst Highlord Alarak
    • Dehaka
      • Savage Pack Leader Dehaka
    • D.Va
      • Devil Dogs Goliath D.Va
      • Spectre Goliath D.Va
    • Probius
      • Sargas Probius Prime
      • Solarite Probius Prime
    • Rehgar
      • Saronite Ironclaw Rehgar
    • Samuro
      • Warsong Hellblade Samuro
    • The Butcher
      • Grendel Butcherlisk
    • Valeera
      • Crimson Demon Hunter Valeera
      • Ivory Demon Hunter Valeera
    • Varian
      • Deadly Lo'Gosh Varian
    • Zul’jin
      • Arcane Emberlord Zul'jin

    New Mounts

    • Road Boar
      • Road Boar
      • Biohazard Road Boar
      • Frozen Road Boar
      • Horde Road Boar
      • Mutant Road Boar

    Return to Top


    Bug Fixes

    General

    • Fixed a number of typo and tooltip errors across several aspects of the game.

    Battlegrounds

    • Mercenaries: Heroes will no longer be pushed when allied Mercenaries path into them.
    • Minions: Catapults that are destroyed while their projectiles are mid-air will no longer deal half-damage.
    • Heroes Brawl: Fixed an issue that could cause increased loading times when entering Heroes.
    • Try Mode: The Reset Talents button now properly removes bonus damage earned by completing Medivh’s Arcane Charge Questing Talent. 
    • Try Mode: The Reset Talents button now properly removes the range and cooldown bonuses granted by Genji’s Agile Dismount Talent.
    • Braxis Holdout: Fixed a rare issue that could cause large units to get stuck on the corners of Structures. 
    • Warhead Junction: AI players will no longer become stuck in the southwest hand corner of the Battleground when retreating down the bottom lane. 

    Heroes, Abilities, and Talents

    • Alarak: Marking The Lost Vikings with Rite of Rak'Shir during their Longboat Raid Ability and then killing the Longboat will now correctly grant bonus Sadism and Rite of Rak’shir cooldown reduction.
    • Alarak & Artanis: Fixed an issue causing Deadly Charge to go on a full cooldown if Alarak is hit by Phase Prism while channeling.
    • Arthas: After Arthas completing the Frost Presence Questing Talent the Shattered Armor Talent will now correctly apply Armor Reduction to Heroes who have been rooted by Howling Blast. 
    • Cassia: Blinding Light will no longer reveal Stealthed enemy Heroes.
    • Chen: Medivh’s Ley Line Seal can no longer cause Chen and his Storm, Earth, Fire Spirits to exist simultaneously. 
    • D.Va: Now properly contests Objective Capture Points while exiting her Mech.
    • D.Va: Now properly contests and pushes Hanamura Payloads while exiting her Mech.
    • D.Va: D.Va’s Basic Attacks are now halted during her Taunt and Dance animations.
    • D.Va: The Call Mech status bar that appears under D.Va’s party frame portrait no longer persists after she dies and respawns in Mech Mode. 
    • Kharazim: Seven-Sided Strike will no longer target D.Va's Mech during Self-Destruct. 
    • Genji: X-Strike can now be properly self-cast. 
    • Greymane: Can now correctly cast Go For the Throat a second time after using the Ability to kill D.Va’s Mech. 
    • Lt. Morales: Entering a Medivac as it is destroyed will no longer cause the Medivac UI to persist on-screen. 
    • Probius: Pylons that are affected by a time stop, such as Zeratul’s Void Prison, will no longer cause Warp Rift’s cooldown to be paused for the duration of the effect.
    • Ragnaros: Lava Wave now correctly contributes to Ragnaros’ Siege Damage. 
    • Rexxar: Fixed an issue that could cause Misha to become briefly unresponsive after respawning if she was killed while Rexxar was affected by time stop effect. 
    • Samuro: Selecting Mirror Images via control groups will no longer cancel their active movement commands. 
    • Sonya: The Ancient Spear model will no longer visually persist when cast on an allied Gate prior to game start. 
    • Stasis: Fixed an issue in which cooldowns for self-stasis effects, like Chromie’s Time Out, would not begin counting down until the Hero respawned if that Hero was killed immediately after the self-stasis effect concluded.
    • Stealth: Fixed an issue that could cancel the Stealth effect provided by Valeera’s Vanish and Tyrande’s Shadowstalk when cast at a specific moment during those Heroes’ Basic Attacks.
    • Sylvanas: Can cast Possession on units spawned by Bosses on Warhead Junction.
    • Thrall: Fixed an issue allowing Sundering to be seen and heard through fog of war.
    • The Butcher: Fixed an issue preventing Ruthless Onslaught from activating when targeting an enemy that moves into fog of war. 
    • Tracer: Ricochet will no longer cause Tracer’s Basic Attacks to bounce to Stealthed Heroes. 
    • Tychus: Fixed an issue preventing Drakken Laser Drill from displaying a range indicator. 
    • Tyrael & The Butcher: Fixed an issue that allowed Sanctification to go off despite Tyrael being stunned by Ruthless Onslaught. 
    • Valla: Fixed an issue that prevented the Death Dealer talent from refreshing the cooldown of Vault after killing a structure. 
    • Valeera: Fixed an issue that caused Valeera to break Stealth if Sinister Strike was cast immediately before attempting to Vanish. 
    • Zul’jin: Fixed an issue preventing Zul’jin from self-casting Guillotine. 

    Sound

    • Stukov: Fixed an issue causing Massive Shove sound effects to play for too long if the target was pushed an exceptionally long distance.
    • Genji: Fixed an issue preventing the Shingan talent from playing quest tracking sounds if a target was hit with all 3 Shurikens. 
    • Hero VO: Fixed an issue that occasionally caused Heroes to play a previously selected Heroes’ voice line when locking in during draft mode. 

    User Interface

    • Quests: Fixed an issue causing Daily Quests to appear delayed upon initial login.
    • Heroes Brawls: Fixed an issue that could cause players to become stuck on ‘Waiting for Game Results’ after finishing a Heroes Brawl.

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    35 minutes ago, Starym said:

    Hanamura has been temporarily removed from all game modes except Custom Games in order to undergo changes. Click here to learn more.

    NOTHING ELSE MATTERS!! Finally it can get the full adjustment they need. The mechanic idea is clever, the deployment is not.

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    On 8/9/2017 at 8:00 AM, SteveFrost said:

    This seems like a hotfix patch-really small, lul (when skins added are more than the actual changes feelsbadman)

    Maybe we'll get a massive patch when they add Kel'Thuzad :P

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        Level 10 Wrath of the Angiris Rework: Damage reduced from 375 to 210. Rework: Now deals 20% additional damage for each Valorous Brand marker on the target when landing. Rework: Valorous Brand markers placed by Imperius will no longer be removed when launching the target into the air. These can still expire while in the air. Li Li
        Talents
        Level 1 Free Drinks Can now reduce the cooldown multiple times per cast (Example: Combined with Two For One). Level 20 Shake It Off Armor now persists for 2 seconds after Stun, Silence, or Root expires. Medivh
        Talents
        Level 20 Glyph of Poly Bomb Rework: Target an area to apply Poly Bomb to all enemy Heroes in the area. Poly Bomb activates a second time 1 second after. Murky
        Talents
        Level 13 Egg Shell The Shield now regains an amount equal to 35% of Murky's current Health when Murky places a new Egg. Varian
        Talents
        Level 20 Demoralizing Shout Cooldown is now reduced by 2.5% whenever an enemy Hero affected by Demoralizing Shout deals damage to a Hero. Return to Top
        Bug Fixes
        General
        Fixed issues with Block and Basic Attacks that Ignore Armor. Map
        Cursed Hollow Fixed an issue that caused Cursed Hollow's Call for Help's Armor reduction to not be cleared by Stasis or Invulnerable. Heroes
        Anubarak Level 20 Cryptweave Fixed an issue that caused Cryptweave's duration increase to be granted while Anub'arak is dead. Artanis Level 10 Purifier Beam Fixed an issue that caused Purifier Beam to last up to an additional 0.5 seconds. Azmodan Level 10 Demonic Invasion Fixed an issue that caused Demonic Invasion grunts to attack Stealthed enemies. Cassia Level 20 Titan's Revenge Fixed an issue that caused Titan's Revenge empowered Basic Attacks to consume Block charges. Fixed an issue that caused Titan's Revenge to not apply to Charged Strikes bounce attacks. Cho'Gall General Fixed an issue that caused Cho and Gall to become separated if Cho enters a Vehicle the moment the Vehicle expires. Deathwing Level 10 Bellowing Roar Fixed an issue to allow Deathwing to cast Bellowing Roar while Dragonflight is active. Diablo Base Black Soulstone [Trait] Fixed an issue that caused Diablo's health gained from Black Soulstone to not be accurate. Gul'dan Base Drain Life [W] Added a range indicator for Drain Life. Hanzo Level 16 Piercing Arrows Fixed an issue that caused Storm Bow to hit targets in close proximity to the first target hit with Piercing Arrows. Leoric Level 1 Fealty Unto Death Fixed an issue that Fealty Unto Death's heal. Li Li Base Cloud Serpent [W] Fixed an issue that caused crit floating modifiers to not apply to Cloud Serpent damage. Fixed an issue that caused Defense Matrix to not apply to any Cloud Serpent damage. Fixed an issue that caused Spell Power to not apply to Cloud Serpent healing. Level 7 The Good Stuff Fixed an issue that caused The Good Stuff's Fast Feet healing increase to be multiplicative. Level 13 Lightning Serpent Fixed an issue that caused Spell Power and other damage mods to not apply to Lightning Serpent damage. Level 16 Pick Me Up Fixed an issue that caused Pick Me Up's healing increase to be multiplicative. Maiev Level 4 Sudden Vengeance Fixed an issue that caused Sudden Vengeance to not activate Ruthless Spirit. Mal'Ganis Level 1 Winged Guard Fixed an issue that caused Winged Guard to lose Block charges to all effects that ignore Armor. Nazeebo Level 10 Gargantuan Fixed an issue that caused Gargantuan Stomp damage to not display the correct values in the tooltip. Orphea Level 16 Dead Magic Fixed an issue that caused Chaos-empowered Basic Attacks from Dead Magic to consume Block charges. Rehgar Level 7 Purification When selecting Purification, Purge will now be able to target Unstoppable enemy Heroes. Rexxar Level 10 Unleash the Boars Unleash the Boars damage updated to have Rexxar deal the damage instead of each Boar dealing its own damage. Samuro Base Image Transmission [Trait] Fixed an issue that allowed Samuro to cast Image Transmission on a destroyed Mirror Image if it was queued to happen directly after Mirror Image was cast. If Samuro activates Image Transmission or if a new Mirror Image is created, any Mirror Images that are updated will copy Blessing of the Red if it is present on Samuro instead of increasing their maximum Health as if Blessing of the Red were cast on them. Level 7 Crushing Blows Fixed an issue that caused Crushing Blows to apply to the triggering Critical Strike. Level 20 Three Blade Style Fixed an issue that caused Three Blade Style to increase Mirror Image maximum health if Samuro gained Blessing of the Red between the Images being created and the talent being selected. Fixed an issue that caused Three Blade Style to reset the duration on an active Mirror Image when selected. Sgt. Hammer General Sgt. Hammer's level 1 talent icon changes have been reverted. Stitches Level 13 Meat Hook Fixed an issue that caused the refresh duration to not match the full duration of Meat Hook. The Butcher General Talent sorting for the Butcher has been updated to be the same as other Heroes. Base Fresh Meat [Trait] Fresh Meat is not referred to as stacks instead of charges. Tyrande Level 1 Ranger Fixed an issue that caused Ranger to allow Sentinel to hit up to 3 targets. Whitemane Base Inquisition [W] Added a range indicator for Inquisition. Fixed an issue that caused Inquisition to not be cancelled if the target leaves the radius while Stealthed. Zul'jin Level 16 No Mercy! Fixed an issue that caused empowered Grievous Throw Basic Attacks from No Mercy! To not activate Medivh's Raven Familiar. Return to Top
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      • By Staff
        Blizzard released a new patch for Heroes of the Storm with additional balance changes and updated shop bundles and items! Here are the official patch notes!
        (Source)
        Our next Heroes of the Storm patch is live! Read on for more information.
        NOTE: Orange text indicates a change between PTR and Live notes.
        Quick Navigation:
        General Balance Update Bug Fixes General
        Updated Homescreen and Startup Music. Updated Shop Bundles and Items. Return to Top
        Balance Updates
        ARAM
        Same Hero Mode Same Hero mode now enables Health & Mana regeneration at base, reduced from 8% per second to 3.2% per second. Same Hero mode now enables the Hearthstone ability without the burst heal after completion. Reduced the chance of encountering Same Hero Mode from 2% to .5%. Sgt. Hammer has been added to Same Hero mode. The following Heroes have been removed from Same Hero Mode: Alarak, Artanis, Butcher, Cassia, Falstad, Genji, Greymane, Gul'dan, Hogger, Illidan, Imperius, Junkrat, Kael'thas, Kel'Thuzad, Kerrigan, Li-Ming, Lunara, Maiev, Mephisto, Orphea, Raynor, Thrall, Tracer, Tychus, Whitemane, Zarya, Zeratul, Zul'jin. Heroes
        Blaze
        Base
        Basic Attack damage increased from 55 to 60. Flame Stream [Q] No longer able to deal additional damage to Structures. Talents
        Level 1 Adrenaline Stimpack Passive attack speed bonus reduced from 25% to 20%. Level 4 Incinerator Gauntlets Bonus damage reduced from 50% to 40%. Level 7 Nanomachine Coating Attack Speed reduction reduced from 50% to 35%. Duration increased from 3 seconds to 4 seconds. Suppressive Fire Reduced Spell Power reduction from 25% to 20% and from 50% to 40%. Level 10 Bunker Drop Cooldown increased from 70 to 80. Flamethrower damage reduced from 170 to 150. Mana cost increased from 70 to 80. Level 13 Collision Course Damage reduced from 275 to 260. Cassia
        Base
        Basic Attack damage increased from 122 to 125. Talents
        Level 1 Impale Bonus Damage increased from 50% to 70%. Thunderstroke Bonus Damage increased from 15 to 20. Level 20 Infinite Lightning Cooldown reduction reduced from 5 seconds to 4 seconds. Chen
        Talents
        Level 1 Eye of the Tiger Bonus Damage increased from 40% to 50%. Leech amount increased from 40% to 60%. Level 4 Accumulating Flame Bonus Damage increased from 20% to 30%. Level 7 Gift of the Ox Bonus duration increased from 1.5 seconds to 2 seconds. Level 13 A Touch of Honey Slow bonus increased from 20% to 30%. Ring of Fire Damage increased from 55 to 60. Duration increased from 5 seconds to 6 seconds. Level 20 Untapped Potential Bonus Armor duration increased from 3 seconds to 5 seconds. Hanzo
        Talents
        Level 16 Giant Slayer Damage reduced from 2% of maximum Health to 1.6% of maximum Health. Mephisto
        Talents
        Level 4 Spite Bonus duration reduced from 150% to 100%. Level 16 Lightning Reaction Damage reduced from 138 to 120. Thrall
        Base
        Health increased from 1896 to 1946. Health Regeneration increased from 3.9492 to 4.0546. Frostwolf Resilience [Trait] Healing increased from 223 to 240. Chain Lightning [Q] Bounce damage increased from 81 to 85. Damage increased from 162 to 170. Feral Spirit [W] Cooldown reduced from 12 seconds to 10 seconds. Talents
        Level 13 Spirit Shield Increased Spell Armor from 50 to 70. Valla
        Base
        Hatred [Trait] Duration reduced from 6 seconds to 5 seconds. Talents
        Level 10 Strafe Damage per bolt increased from 60 to 70. Mana cost reduced from 80 to 60. Level 16 Manticore Reduced bonus damage from 5% of maximum Health to 4% of maximum Health. Punishment Reduced the Mana cost of Multishot by 20. Return to Top
        Bug Fixes
        Heroes
        Abathur Level 20 Hivemind Fixed an issue that caused Hivemind to grant more Shielding than intended when combined with Networked Carapace. Alarak Base Sadism [Trait] Fixed an issue that caused Sadism's bonus to not apply to Lightning Surge's healing when the primary target is not a Hero. Butcher Level 1 Invigoration Fixed an issue that caused Invigoration to not activate if Hamstring killed its only Hero target. Cassia Level 13 War Matron Added floating text for the amount of damage prevented by War Matron. Cho'Gall Level 1 Keep Moving! Now also modifies Cho's run animation while Shove's movement speed bonus is active. Level 20 The Will of Gall Fixed an issue that caused The Will of Gall to not increase Gall's damage. Chromie Level 10 Temporal Loop No longer ignores vision limitations when queued. Diablo Base Fixed an issue that prevented Diablo's attacks from consuming charges of Dodge and Upstage. Shadow Charge [Q] Fixed an issue that caused Shadow Charge to attach the target to Diablo if another Diablo is affecting them with Overpower. Overpower [E] Fixed an issue that caused Overpower to activate Stukov's Superstrain twice. E.T.C. Level 1 Prog Rock Fixed an issue that could prevent allies from being affected by Prog Rock's area heal. Garrosh Base Into the Fray [1] No longer displays the duration of its Unstoppable. Bloodthirst [W] No longer ignores vision limitations when queued. Level 1 Body Check No longer ignores vision limitations when queued. Guldan Base Drain Life [W] No longer ignores vision limitations when queued. Imperius Base Celestial Charge [Q] Fixed an issue that caused Celestial Charge to activate Stukov's Superstrain twice. Junkrat Level 10 RIP-Tire Fixed an issue that caused RIP-Tire to not display correctly when cast. Kel'Thuzad Base Death and Decay [Q] Fixed an issue that caused Death and Decay's cast effect to be visible in Fog of War and animate while Kel'Thuzad is Stopped. Level 10 Frost Blast No longer ignores vision limitations when queued. Kharazim Level 4 Earth Ally Updated Earth Ally to have the remaining Physical Armor duration match the remaining duration of Earth Ally. Level 20 Peaceful Repose Fixed an issue that caused Peaceful Repose to activate even when Divine Palm heals the target. Li Li Level 1 Free Drinks Floating text updated to show as a crit. Medivh Base Portal [E] Fixed an issue that allowed Medivh to instantly mount after using a Portal to leave the Hall of Storms. Fixed an issue that caused Medivh's Portal to not feature a channel bar or apply visual effects while being channeled. Portal teleportation now happens instantly after completing the channel instead of briefly after completing the channel. Using Medivh's Portal no longer clears the command queue. Level 4 Raven Familiar Damage is now dealt by the Portal user instead of Medivh. Nazeebo Level 10 Ravenous Spirit Fixed an issue that caused Ravenous Spirit to be cancelled if another Nazeebo cancelled their Ravenous Spirit. Probius Level 16 Quantum Entanglement Fixed an issue that caused Quantum Entanglement to not apply if the Warp Rift is detonated as soon as it activates. Raynor Base Inspire [W] Added a duration indicator to the Abilities button. Level 10 Raynor's Raider Fixed an issue that caused Raynor's Raider Banshee to receive healing when activating the Tunnel on Towers of Doom and the Sewer Waygate on Warhead Junction. Fixed an issue that caused Raynor's Banshee to not be launched by Stitches Hook. Level 20 Execute Orders Fixed an issue that caused Execute Orders Yamato Cannon to fire at targets outside its radius. Rehgar Base Lightning Shield [W] Fixed an issue that caused Rehgar to not be healed by the damage dealt by Lightning Shield when he gains spell leech. Ghost Wolf [Z] Fixed an issue that caused Rehgar's Ghost Wolf Lunge visuals to be visible in Fog of War. Level 4 Electric Charge Fixed an issue that caused Electric Charge to increase the bearer's Self Healing score. Updated to heal the bearer for its amount as a singular combined effect. Rexxar Fixed an issue that caused Misha to receive healing when activating the Tunnel on Towers of Doom and the Sewer Waygate on Warhead Junction. Fixed an issue that prevented Rexxar's melee attacks from consuming charges of Dodge and Upstage. Stukov Level 16 Superstrain Fixed an issue that caused Superstrain to not display FX when activating. Tassadar Level 7 Arc Discharge Fixed an issue that caused Arc Discharge cooldown to not progress while resonance beam is fully charged. Fixed an issue that caused Arc Discharge to trigger during cooldown. Fixed an issue that caused Arc Discharge to not activate correctly. Tracer Level 4 Is That a Health Pack?! Fixed an issue that caused Is That a Health Pack?! to increase Tracer's Healing Score when activating. Tyrael Level 13 Law and Order Fixed an issue that caused Law and Order's damage bonus to not be applied. Return to Top
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      • By Staff
        A new Heroes of the Storm patch is now available for testing on the PTR and here are the development notes for the update!
        (Source)
        Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
        Quick Navigation:
        General Hero Updates Balance Update Bug Fixes General
        Updated Homescreen and Startup Music. Return to Top
        Hero Updates
        Chromie
        Talents
        Level 10 Temporal Loop No longer ignores vision limitations when queued. Garrosh
        Base
        Bloodthirst [W] No longer ignores vision limitations when queued. Talents
        Level 1 Body Check No longer ignores vision limitations when queued. Guldan
        Base
        Drain Life [W] No longer ignores vision limitations when queued. Kel'Thuzad
        Talents
        Level 10 Frost Blast No longer ignores vision limitations when queued. Return to Top
        Balance Updates
        ARAM
        Same Hero mode now enables Health & Mana regeneration at base, reduced from 8% per second to 3.2% per second. Same Hero mode now enables the Hearthstone ability without the burst heal after completion. Heroes
        Blaze
        Base
        Basic Attack damage increased from 55 to 60. Flame Stream [Q] No longer able to deal additional damage to Structures. Talents
        Level 1 Adrenaline Stimpack Passive attack speed bonus reduced from 25% to 20%. Level 4 Incinerator Gauntlets Bonus damage reduced from 50% to 40%. Level 7 Nanomachine Coating Attack Speed reduction reduced from 50% to 35%. Duration increased from 3 seconds to 4 seconds. Suppressive Fire Reduced Spell Power reduction from 25% to 20% and from 50% to 40%. Level 10 Bunker Drop Cooldown increased from 70 to 80. Flamethrower damage reduced from 170 to 150. Mana cost increased from 70 to 80. Level 13 Collision Course Damage reduced from 275 to 260. Cassia
        Base
        Basic Attack damage increased from 122 to 125. Talents
        Level 1 Impale Bonus Damage increased from 50% to 70%. Thunderstroke Bonus Damage increased from 15 to 20. Level 20 Infinite Lightning Cooldown reduction reduced from 5 seconds to 4 seconds. Chen
        Talents
        Level 1 Eye of the Tiger Bonus Damage increased from 40% to 50%. Leech amount increased from 40% to 60%. Level 4 Accumulating Flame Bonus Damage increased from 20% to 30%. Level 7 Gift of the Ox Bonus duration increased from 1.5 seconds to 2 seconds. Level 13 A Touch of Honey Slow bonus increased from 20% to 30%. Ring of Fire Damage increased from 55 to 60. Duration increased from 5 seconds to 6 seconds. Level 20 Untapped Potential Bonus Armor duration increased from 3 seconds to 5 seconds. Hanzo
        Talents
        Level 16 Giant Slayer Damage reduced from 2% of maximum Health to 1.6% of maximum Health. Mephisto
        Talents
        Level 4 Spite Bonus duration reduced from 150% to 100%. Level 16 Lightning Reaction Damage reduced from 138 to 120. Thrall
        Base
        Health increased from 1896 to 1946. Health Regeneration increased from 3.9492 to 4.0546. Frostwolf Resilience [Trait] Healing increased from 223 to 240. Chain Lightning [Q] Bounce damage increased from 81 to 85. Damage increased from 162 to 170. Feral Spirit [W] Cooldown reduced from 12 seconds to 10 seconds. Talents
        Level 13 Spirit Shield Increased Spell Armor from 50 to 70. Valla
        Base
        Hatred [Trait] Duration reduced from 6 seconds to 5 seconds. Talents
        Level 10 Strafe Damage per bolt increased from 60 to 70. Mana cost reduced from 80 to 60. Level 16 Manticore Reduced bonus damage from 5% of maximum Health to 4% of maximum Health. Punishment Reduced the Mana cost of Multishot by 20. Return to Top
        Bug Fixes
        Heroes
        Alarak Base Sadism [Trait] Fixed an issue that caused Sadism's bonus to not apply to Lightning Surge's healing when the primary target is not a Hero. Cassia Level 13 War Matron Added floating text for the amount of damage prevented by War Matron. Cho'Gall Level 1 Keep Moving! Now also modifies Cho's run animation while Shove's movement speed bonus is active. Diablo Base Overpower [E] Fixed an issue that caused Overpower to activate Stukov's Superstrain twice. E.T.C. Level 1 Prog Rock Fixed an issue that could prevent allies from being affected by Prog Rock's area heal. Garrosh Base Into the Fray [1] No longer displays the duration of its Unstoppable. Imperius Base Celestial Charge [Q] Fixed an issue that caused Celestial Charge to activate Stukov's Superstrain twice. Junkrat Level 10 RIP-Tire Fixed an issue that caused RIP-Tire to not display correctly when cast. Kharazim Level 4 Earth Ally Updated Earth Ally to have the remaining Physical Armor duration match the remaining duration of Earth Ally. Li Li Level 1 Free Drinks Floating text updated to show as a crit. Medivh Base Portal [E] Fixed an issue that allowed Medivh to instantly mount after using a Portal to leave the Hall of Storms. Fixed an issue that caused Medivh's Portal to not feature a channel bar or apply visual effects while being channeled. Portal teleportation now happens instantly after completing the channel instead of briefly after completing the channel. Using Medivh's Portal no longer clears the command queue. Level 4 Raven Familiar Damage is now dealt by the Portal user instead of Medivh. Nazeebo Level 10 Ravenous Spirit Fixed an issue that caused Ravenous Spirit to be cancelled if another Nazeebo cancelled their Ravenous Spirit. Probius Level 16 Quantum Entanglement Fixed an issue that caused Quantum Entanglement to not apply if the Warp Rift is detonated as soon as it activates. Raynor Level 10 Raynor's Raider Fixed an issue that caused Raynor's Raider Banshee to receive healing when activating the Tunnel on Towers of Doom and the Sewer Waygate on Warhead Junction. Level 20 Execute Orders Fixed an issue that caused Execute Orders Yamato Cannon to fire at targets outside its radius. Rehgar Base Lightning Shield [W] Fixed an issue that caused Rehgar to not be healed by the damage dealt by Lightning Shield when he gains spell leech. Level 4 Electric Charge Fixed an issue that caused Electric Charge to increase the bearer's Self Healing score. Updated to heal the bearer for its amount as a singular combined effect. Rexxar Fixed an issue that caused Misha to receive healing when activating the Tunnel on Towers of Doom and the Sewer Waygate on Warhead Junction. Stukov Level 16 Superstrain Fixed an issue that caused Superstrain to not display FX when activating. Tracer Level 4 Is That a Health Pack?! Fixed an issue that caused Is That a Health Pack?! to increase Tracer's Healing Score when activating. Return to Top
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