Jump to content
FORUMS
Sign in to follow this  
penance

Prot Warrior Stat Building. ?s

Recommended Posts

I have been doing a Str/mastery build mainly on my warrior, and I've been getting weird responses why i do that on my guild and server. I talked with another much higher geared warrior today, which he stacked all parry and dodge. He told me the reason he did that was for higher reposte procs, which makes sense however i dont like the RNG of extra crits for a prot warrior. I enjoy a less RNG with my blocks since they have a higher chance to crit block then a lower crit. He also told me that most prot warriors now dont do a mastery build anymore. 

 

I really enjoy my current build. I know what Str does as well. the 3 in 1 combo. Higher pure attack power ( higher threat), more parry ( higher avoidance) and more powerful shield barrier ( more absorbs). When i checked on AMR the difference in parry from a parry and mastery to a str and mastery gem is only a fraction of a percent. I'm willing to give up a fraction of a percent for the Str/mastery gem. Below is my armory and would apprciate any input or suggestions for my gemming. ( ignore the rings gem, im going to replace it soon anyways and dont want to regem twice) 

 

http://us.battle.net/wow/en/character/stormrage/Zeronesis/advanced

Share this post


Link to post
Share on other sites

Parry from Strength isn't taken into account when riposte procs. 

 

And pretty much all the prot warriors out there will tell you that the Parry/Dodge build is smoother than the mastery build.

 

The reason behind that is that the rage income of the build is really high compared to the mastery build, so you can afford to cast a lot more Sblk and SBar than you could using the mastery build.

 

Also, if I recall correectly (an actual prot warrior feel free to correct me on that) the Str from gems doesn't directly increase Sbar's absorb. Only the bonus 10% you get from Battle Shout actually increases your SBar.

 

On top of that, gearing parry/dodge will give you much higher riposte uptime, and therefore a much higher crit chance, which results in more ultimatum, and ultimately, in higher damage and threat than the mastery build.

 

There's a thread discussing prot warrior gearing on this forums here: https://www.icy-veins.com/forums/topic/3002-54-protection-gearing-suggestions/ that might explain it better than I can do it.

 

Estarriol is also maintaining a guide here on IV with still more info: https://www.icy-veins.com/forums/topic/2048-protection-tattered-banners-and-bloody-flags/

Share this post


Link to post
Share on other sites

I'm on my phone right now so its not going to be long. the extra str does actually increase your shield barrier.it scales up with attack power. like how it works with vengeance. I even watched it increase when I replaced a parry gem with the str gem. when I get the gold I could try it out and see for my self.

Share this post


Link to post
Share on other sites

Even if it does (which I'm pretty sure I read somewhere it doesn't but I could be wrong) Parry/Dodge is going to do much more both for your survivability, threat and damage.

Share this post


Link to post
Share on other sites

with this 2nd opinion I'm going to try that build. I'm pretty sturdy already with the mastery build. I'm just so accustomed to it already and I'll need to double check the shield barrier str thing as well when I get home. if your right then I'll definitely do the build you suggested, if it does increase then I'll be less inclined to change my str/mastery gems.

Share this post


Link to post
Share on other sites

I looked it up on AMR. i would lose just under 28% mastery, and 1500 AP. just for a 3% gain in parry and a 5.4% gain in dodge. for the avoidance build. My brain cant justify that... 

Share this post


Link to post
Share on other sites

It doesn't seem like you'd gain much parry because the strength you use currently gives parry. However, Riposte doesn't benefit from that Parry, it only gets benefit from actual Parry rating, of which you'd gain close to 4k (+5.5k dodge) by going avoidance. Yes, you'll have less crit blocks, but you'll still be able to mitigate a lot of damage with SBlk, and the bigger rage income you'll have from the build will let you cast way more SBars than you could before.

 

Doing these changes, riposte would give you a bit above 7k more crit than what it already does, which is about as much mastery rating you'd be losing by switching builds. You'll also gain ~9.5k combined parry/dodge for a loss of ~7.5k mastery rating.

Share this post


Link to post
Share on other sites

Ragebarr is correct about SBar not scaling with strength, you only get 10% of it because of the 10% attack power buff. The SBar formula specifically excludes the rest of the attack power you get from strength.

The rest of his comments about Riposte, rage gen, etc are also spot on. Prioritizing Parry/Dodge is better in almost any situation now.

Edited by Dots

Share this post


Link to post
Share on other sites

Sbar scales with how much stam you have first, then it scales with AP once AP becomes AP>Stam. its a bit weird, yes i was wrong just thought i should put that formula out there. 

 

Well I'm going to redo gemming and reforges now. I hope it works out like you guys say. it was fun having almost constant crit blocks with a bunch of adds with the trinket usage. 

Share this post


Link to post
Share on other sites

The calculation of SBar is max((AP-APfromSTR)*1.8, stam*2.5) meaning that it will choose to calculate based on whichever is higher. Before Riposte came into the game, that infintesimal amount of AP from strength was useful. Nowadays, the rage generation you get from hard parry/dodge is incredible. It gives you enough to be able to layer your SBlks and SBars, giving you really smooth, even coverage. It really interesting to play around with and definitely benefits from a wholly different build than a mastery-centered set would. Don't just judge it mased on having peices with avoidance gems and mastery main stats. Go full, hard avoidance if you can. The difference is shocking and very fun.

Share this post


Link to post
Share on other sites

Okay, so I should go for Parry/Dodge over mastery. Is there a certain gear level I should go for? I'm filling in for my guild with my tank while we try to find a real tank (I'm a Warlock at heart) so I'm only at i530 about.

 

If I were to go parry/dodge now would spike damage be pretty bad after Nazgrim for instance? Dark Shamans already feels kinda iffy with all the tank damage going around.

 

http://us.battle.net/wow/en/character/shadowsong/Asakura/simple for reference if you want.

Share this post


Link to post
Share on other sites

For fights with a lot of magic Damage (à la Dark Shaman) Parry/Dodge will be less spikier than mastery, so if you're spiky there it's most likely because of your low ilvl giving you lower stam and a non optimal use of SBlk and SBar.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Tomseno
      Raid/Class Spots Are Open To Any Applicant If The Player Is The Right Fit
      A guild formed with an ambition for progression and a love for M+ we decided to make the move from Silvermoon Alliance and form a guild to take our focus to the next level, Cutting Edge in 10.1 being the next step.
      We believe in building a guild by recruit players of a similar goal and mentality whether it be for raiding or for push score in Mythic plus. We value loyalty, honesty and a positive attitude towards setbacks. Communication skills are an absolute must.
      Raid Schedule
      Wednesday 20:30-23:00 Sunday 20:30-23:00
      Current Progression
      9/9HC 5/9M
      What are we looking for recruitment wise?
      We're currently open to recruiting DPS classes listed above, as we aim to solidify a stable 25-player roster. We're looking to provide competition to existing members and choose the best 25 players to proceed with for next tier.
      Contact Information:
      Discord; tomsen and lora1506
      Think you'd be a good fit?
      If you believe that you are a player that is looking to achieve the same goals as us then why not contact us and see if we can achieve our goals together!
    • By Velovictus
      Heyas all! Here's a short music video paying homage to all the protection warriors out there Much Love!
       
       
    • By Velovictus
      Heyas all! Just a short video paying homage to all the Protection Paladins out there, Much Love!
       
       
    • By mspector
      OK. I have built a L70 Necro. By way of introduction, I played D, D2 and D3/LOD for about 10 years. Then my wife introduced me to WoW, which I've been playing for the last 5 years. However, I didn't enjoy anything about Shadowlands so came back to D3.
      I'm looking for a couple of things:
      One, I have always played solo but find at this level I need a playmate. So if anyone out there is interested, drop me a line (Spoiler: I am an old guy but I love the game); Two, I want to discuss ideas about the Necromancer build, I don't understand how some of the skills work. I currently have (1) Army of the Dead, (2) Bone Spear, (3) Corpse Lance, (4) Command Skeletons, (L) Grim Scythe and (R) Siphon blood. It's a powerful semi-melee/ranged attack. It's worked well but I'm into Greater Rifts now and while I can complete them I don't get thru fast enough for the big rewards. So I would like someone to suggest if and how I can improve the build to address this (and why this will work better -- that isn't a challenge, I just need to expand my education.
    • By Tsukoyomi
      I am going the corpselance support build for Necromancer and the build has me taking Corpselance with Brittle and the pestilence set on top of that, if I were to take off the ability Corpselance and change it to another ability say for example Bone Spikes with Frost spikes, would the damage decrease an amount that it would not be worth it?
×
×
  • Create New...