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Alexstrasza PTR Patch Notes: Nov 6

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Alexstrasza is now live on PTR. The patch brings further AI improvements, updates to the Ranked Play map rotation and the aforementioned Li Li rework.

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General

Dragons of the Nexus Event Quest 

A host of new portrait rewards are ready to swoop into your collection as our Dragons of the Nexus event takes flight! The event kicks off Tuesday, November 14, and lasts until December 12, so be sure to login and complete the quests below to start claiming your rewards.

  • Login Reward
    • Quest: Log in to Heroes of the Storm during the Dragons of the Nexus event.
      • Reward: Stained Glass Alexstrasza and Hanzo Portrait
  • 3 Part Quest Chain
    • Play Heroes of the Storm in Versus AI, Quick Match, Ranked, or Unranked to advance quest progress. Only one part will be active at any time, and each quest must be completed in order.
    • Part 1: Play 5 games
      • Reward: Dragonqueen Alexstrasza Portrait
    • Part 2: Play 5 games
      • Reward: Dragonstrike Portrait
    • Part 3: Achieve 90 takedowns in winning games
      • Reward: Stained Glass Alexstrasza and Hanzo Portrait
  • PTR Note: While elements of this event may be visible on the Public Test Realm, any progress or rewards earned during PTR testing will not transfer to the live version of the game when this patch is officially released next week.

New Hero: Alexstrasza

Alexstrasza, the queen of dragons, was empowered by the titans to be the guardian of all life on Azeroth. She has aided mortals time and again, even at great personal cost. Now, she soars across the Nexus, protecting life wherever she finds it.

Trait 

  • Dragonqueen
    • After 1.25 seconds, transform into a dragon and gain 500 Health. While Dragonqueen is active, Alexstrasza's Basic Abilities are empowered, her Basic Attacks deal 143 damage and heal allied Heroes for 43 in an arc in front of her, and the duration of incoming Slows, Roots, Blinds, and Stuns is reduced by 50%. Lasts 15 seconds.

Basic Abilities

  • Gift of Life (Q)
    • Sacrifice 15% of Alexstrasza's current Health, healing an ally for 150% of that amount.
    • Dragonqueen: Breath of Life cooldown greatly reduced and does not cost Health.
  • Abundance (W)
    • Plant a seed of healing that blooms after 3 seconds, healing nearby allied Heroes for 20% of their maximum Health.
    • Dragonqueen: Preservation heal area and amount greatly increased.
  • Flame Buffet (E)
    • Launch a fireball, Burning enemies hit for 75 damage over 5.5 seconds.Hitting enemies that are already Burning deals 125 bonus damage upon impact, Slows them by 40% decaying over 2 seconds, and refunds the Mana cost.
    • Dragonqueen: Wing Buffet damage and Knockback enemies in an arc.

Heroic Abilities

  • Life-Binder (R)
    • Bind Alexstrasa's life force with an allied Hero. After 2 seconds, the Hero with a lower percentage of Health is set to the same Health percentage as the other Hero..
  • Cleansing Flame (R)
    • After 1.25 seconds, take to the sky and drop fireballs at the position of your mouse cursor every 1.2 seconds for 6 seconds. Each fireball restores 300 Health to nearby allied Heroes, and deals 150 damage to nearby enemies.2 seconds after dropping all fireballs, Alexstrasza lands at the position of your mouse cursor.

AI

General

  • Made improvements to Battleground strategies used by Elite AI Heroes.
  • Several additional Heroes have received tactical AI improvements, including:
    • Greymane
    • Johanna
    • Ragnaros
    • Rehgar
    • Rexxar
    • Valeera
    • Zarya

Art

Heroes, Abilities, and Talents

  • Li Li has received updated visual effects to coincide with Talent changes.
  • Sgt. Hammer's Basic Attacks during Siege Mode now better convey area of effect damage.

Battlegrounds

  • Haunted Mines
    • Issuing a move order between levels will now have the player automatically use the entrance or exit that is the closest distance to their issued order
    • Summoned Golem
      • Attack speed is no longer reduced by Fort and Keep attacks
      • Will no longer interrupts its attack mid-swing to cast Slam or Roots
      • No longer stops to crush player created walls, but will now pass through them effortlessly
  • Bloodlust Brawl
    • All Minions, Mercs, and the Dragon Knight now have permanent Bloodlust.

Developer Comment: When looking at this Brawl, we really love the Bloodlust buff. By powering up the Players and the Dragon Knight so much, the poor Minions really struggled to provide much value during the Brawl. In order to bring them up to speed with their Mercenary buddies, we’ve decided that all Minions could use permanent Bloodlust as well.

Ranked Battleground Rotation Update

  • Added to Rotation
    • Battlefield of Eternity
    • Infernal Shrines
  • Removed from Rotation
    • Haunted Mines
    • Garden of Terror
  • The full Ranked Battleground Rotation is now as follows:
    • Battlefield of Eternity
    • Braxis Holdout
    • Cursed Hollow
    • Dragon Shire
    • Infernal Shrines
    • Sky Temple
    • Tomb of the Spider Queen
    • Towers of Doom
    • Volskaya Foundry

User Interface

In-Game UI

  • Capture Points
    • Volskaya Foundry objective UI will now display “Contested” text when members of both teams are actively fighting over a capture point.
  • Core
    • Notifications that indicate when the allied Core is under attack have been made more apparent.
  • Talent Tier Advantage Callouts
    • In-game chat messages will now automatically appear for all players when a team reaches levels 10 and 20 in order to more clearly indicate when one team has a Heroic Ability or Storm Talent tier advantage over the other.
    • A follow-up message will appear when the second team reaches levels 10 and 20 to indicate that Heroic Abilities or Storm Talents are now available to both teams.

 

Heroes

Support

Li Li

Divider_Hero_LiLi_Crop.png

Abilities

  • Fast Feet (Trait)
    • Added Functionality:
      • Basic Ability Cooldowns recharge 50% faster while Fast Feet is active. 
  • Healing Brew (Q)
    • Cooldown increased from 3 to 4 seconds
    • Range reduced from 7 to 6
    • Mana Cost reduced from 30 to 25
  • Cloud Serpent (W)
    • Mana Cost increased from 30 to 40
    • Cooldown increased from 10 to 12 seconds.
    • Attack Speed reduced from .75 to 1 attacks per second
    • Damage increased from 25 to 27 
    • Added Functionality:
      • Each time a Cloud Serpent attacks, the hero it is attached to is healed for a small amount.
  • Blinding Wind (E)
    • Cooldown increased from 9 to 12 seconds
    • Duration reduced from 2 to 1.5 seconds
    • Mana Cost decreased from 35 to 30
  • Jug of 1,000 Cups (R)
    • Cooldown reduced from 70 seconds to 20 seconds
    • Jug of 1,000 Cups can now be cancelled early
    • Added Functionality:
      • Each time an ally is healed by Jug of 1,000 Cups, its cooldown is increased by 2 seconds, to a maximum of 50 additional seconds.

Talents

  • Level 1
    • Conjurer’s Pursuit (Passive)
      • Removed
    • Pro Toss (Q)
      • Removed
    • Timeless Creature (W)
      • Removed
    • Gale Force (E)
      • Moved to Level 13
      • New Functionality
        • Increases the duration of Blinding Wind from 2 to 3 seconds. Lili’s Basic Attacks against Blinded Heroes deal 50% more damage.
    • (New Talent) Free Drinks (Q)
      • If Healing Brew heals a target under 50% health, its Cooldown is reduced by 1 second and its mana cost is refunded.
    • (New Talent) Wind Serpent (W)
      • Cloud Serpent’s Cooldown is reduced by 3 seconds each time you hit a Hero with Blinding Wind.
    • (New Talent) Eager Adventurer (Trait)
      • Increases the duration of Fast Feet by 50% and Mana Regeneration is increased by 150% while Fast Feet is active. 
  • Level 4
    • Healing Ward (Active)
      • Removed
    • Mending Serpent (W)
      • Removed
    • Mass Vortex (E)
      • Moved to Level 13
      • New functionality:
        • Blinding Wind hits an additional target. If all targets hit are Heroes, they take 75% increased damage from Blinding Wind.
    • Lingering Blind (E)
      • Removed 
  • Level 7
    • Pitch Perfect (Q)
      • Removed
    • The Good Stuff (Q)
      • New functionality:
        • Healing Brew heals for an additional amount over 3 seconds. While Fast Feet is active, this amount is increased by 100%.
    • Lightning Serpent (W)
      • New functionality:
        • Cloud Serpent attacks bounce to 2 nearby Heroes for 50% damage.
    • Cleanse (Active)
      • Removed
    • (New Talent) Let's Go!
      • Activate to heal allied Hero for a small amount and make them unstoppable for 1 second. 40 second cooldown. The cooldown of this ability is affected by Fast Feet. 
  • Level 13
    • Elusive Feet (Trait)
      • Removed
    • Hindering Winds (E)
      • Moved to Level 4
      • Slow amount increased to 30%.
    • Surging Winds (E)
      • New functionality:
        • If at least two targets of Blinding Wind are Heroes, gain 10 Spellpower for 10 seconds and reduce the cooldown of Blinding Wind by 3 seconds. 
    • Shrink Ray (Active)
      • Removed 
  • Level 16
    • Shake It Off (Trait)
      • Moved to Level 20
      • New functionality:
        • While Fast Feet is active, gain 8 Armor per second, to a maximum of 30 armor.
    • Safety Sprint (Active)
      • Moved to Level 4
      • New functionality:
        • Activate to gain Fast Feet and increase its movement speed bonus to 30% for 2 seconds. 30 second cooldown.
    • Serpent Sidekick (W)
      • Moved to Level 4
      • New functionality:
        • Each time a Cloud Serpent attacks a Hero, its duration is increased by .5 seconds.
    • (New Talent) Pick Me Up (Q)
      • Healing Brew heals for 33% more if the target is under 50% life.
    • (New Talent) Blessings of Yu'lon (W)
      • Cloud Serpent attacks heal its bearer for an additional 1.5% of their maximum life. 
  • Level 20
    • Kung Fu Hustle (Trait)
      • Removed
    • Storm Shield (Active)
      • Removed
    • (New Talent) Mistweaver (Active)
      • Activate to heal all nearby Allies. 30 second cooldown. The cooldown of this ability is reduced by 1 second each time you or your cloud serpent attacks.
LEVEL (TIER) LI LI TALENTS
1 (1) Free Drinks (Q) Wind Serpent (W) Eager Adventurer (Trait)  
4 (2) Serpent Sidekick (W) Hindering Winds (E) Safety Sprint (Trait)  
7 (3) The Good Stuff (Q) Lightning Serpent (W) Let's Go! (Active)  
10 (4) Jug of 1,000 Cups Water Dragon
13 (5) Gale Force (E) Surging Winds (E) Mass Vortex (E)  
16 (6) Two for One (Q) Pick Me Up (Q) Blessings of Yu'lon (W)  
20 (7) Jug of 1,000,000 Cups (R) Double Dragon (R) Mistweaver (Active) Shake It Off (Trait)
  • (!) indicates a Questing Talent.
  • Italic text indicates a NEW Talent.
  • Underlined text indicates a MOVED Talent.
 

Collection

Hero Price Reduction

  • Li-Ming’s prices have been reduced to 7,000 Gold and 625 Gems.

New Bundles – The following new Bundles and Skin Packs are available for a limited time!

  • Alexstrasza Heroic Bundle
  • Heroes of Luxoria Bundle
  • Superheroes of the Storm Bundle
  • Team Spirit Bundle

New Announcers

  • Alarak
  • Alexstrasza

New Skins

  • Alexstrasza
    • Ascendant Alexstrasza
    • Jade Alexstrasza
    • Saronite Alexstrasza
    • Snowfall Alexstrasza
    • Dark Queen Alexstrasza
      • Divine Queen Alexstrasza
      • Ice Queen Alexstrasza
      • Iridescent Queen Alexstrasza
      • Molten Queen Alexstrasza
    • Dragon Aspect Alexstrasza
      • Death Aspect Alexstrasza
      • Kaldorei Aspect Alexstrasza
      • Timeless Aspect Alexstrasza
      • Wild Aspect Alexstrasza
  • Azmodan
    • Three-peat Azmodunk
  • Cho’gall
    • Fel Warlord Cho'gall
    • Highmaul Cho'gall
  • Chromie
    • Elegant Dream Genie Chromie
    • Verdant Dream Genie Chromie
    • Violet Fel Queen Chromie
  • Greymane
    • Blackwald Hunter Greymane
  • Kael'thas
    • Spectre Cyberhawk Kael’thas
  • Kharazim
    • Sanguine Tiger Kharazim
    • Wildstone Tiger Kharazim
  • Medivh
    • Arcane Medivh
    • Emerald Knight Owl Medivh
  • Samuro
    • Midnight Monkey King Samuro
  • Varian 
    • Obsidian Lionheart Varian

Bug Fixes

General

  • Fixed a number of typo and tooltip errors across several aspects of the game.

AI

  • Ana: AI Ana will no longer attempt to Heal allied Garden Terrors, Dragon Knights, or Triglav Protectors.
  • Haunted Mines: Fixed an issue in which AI Heroes would “B-Step” after the neutral Grave Golem was killed, rather than completing their Hearthstone casts.
  • Melee Lane Units: Melee Minions, Mercenaries, and Braxis Holdout’s melee Zerg units will no longer ignore an enemy Ragnaros in Molten Core form.

Art

  • Malthael: Movement Speed bonus visual effects will now correctly appear if Malthael learns On a Pale Horse while mounted.
  • Mounts: Visual effects that appear around the Golden Nexus Charger will now correctly animate while using Low graphic settings.
  • Varian: Will once again leap toward his Colossus Smash target.

Battlegrounds

  • Cursed Hollow: Sgt. Hammer’s Spider Mines will now correctly attack enemy Structures affected by the Raven Lord’s Curse.
  • Dragon Shire: Removed two targeting indicators for Dehaka’s Brushstalker that appeared in locations where no Brush was present.
  • Try Mode: Kel’Thuzad’s Master of the Cold Dark Trait Quest will now correctly apply its cooldown reduction bonus after using the Complete Quests button.

Heroes, Abilities, and Talents

  • Abathur: Casting Ultimate Evolution on Jaina will no longer cause Abathur’s Calldown: MULE Talent icon to permanently switch to the icon for Improved Ice Block.
  • Abathur: Attempting to cast Toxic Next in an area that is already densely populated by existing Nests will no longer consume a charge without placing a new Toxic Nest.
  • Alarak: Learning Counter-Strike or Deadly Charge at level 20 will now correctly append that Ability’s description to the Sadism Trait tooltip.
  • Azmodan: All Shall Burn’s tooltip has been updated to clarify that its bonus Structure damage is a flat amount, rather than percentage-based.
  • Ana: A targeting indicator will now correctly appear when using Healing Dart charges granted by Active Reload.
  • Chromie: Fixed an issue in which certain Abilities, like Artanis’ Blade Dash, could prevent Temporal Loop from returning the target to its original location.
  • Brightwing: Arcane Flare’s targeting indicator will no longer visually persist on the terrain if cast outside the Gate during the pre-game countdown.
  • Garrosh: Stukov’s Weighted Pustule will no longer be removed from targets hit by Wrecking Ball or Into the Fray.
  • Gazlowe: Fixed an issue preventing Deth Lazor from being cast with less than 60 Mana after learning Hyperfocus Coils
  • Johanna: Blessed Hammer can no longer be activated during Falling Sword.
  • Junkrat: Fixed an issue in which certain Abilities, like Genji’s Dragonblade and Stitches’ Hook, could hit Junkrat during Rocket Ride just before he makes impact.
  • Kel’Thuzad: Glacial Spike will now correctly deal bonus damage granted by Ability Power gains.
  • Kel’Thuzad: The Hungering Cold Talent will now correctly deal its bonus damage to non-Heroic enemies rooted by Frost Nova.
  • Lt. Morales: Fixed an issue in which Lt. Morales could become immune to certain Stasis effects like Void Prison and Devouring Maw until death.
  • Lt. Morales: Casting Reinforcements in the allied Hall of Storms will no longer permanently remove Heroes inside the Medivac within from the Battleground’s playable area.
  • Lúcio: Learning Can’t Stop, Won’t Stop and then walking over Junkrat’s Steel Trap will no longer cause that trap to visually persist on Lúcio’s model.
  • Stukov: Nazeebo will now correctly be pushed if he is hit by Massive Shove while channeling Ravenous Spirit.
  • Tassadar: The Prismatic Link Talent will no longer cause Tassadar’s Basic Attack to chain to Kharazim during Seven-Sided Strike.
  • Tassadar: The Templar’s Will Talent’s second reward will no longer increase Basic Attack range in Archon form.
  • Uther: After learning Divine Protection, Devotion Armor will now stack correctly when Healing an allied Hero using Flash of Light during Eternal Vanguard.
  • Uther: Will no longer be teleported back to the allied Hall of Storms if Redemption’s cooldown completes while in Eternal Vanguard form.
  • Valla: Manticore will no longer deal its bonus damage to Valla’s Basic Attack target while Valla is Blind or the target is Evading.
  • Zagara: Nydus Network can no longer prevent Heroes from walking out of their Hall of Storms. 

User Interface

  • Death Recap: The Ability icon and description for Gazlowe’s Rock-It! Turret will now correctly appear on the Death Recap screen.
  • Hotkeys: The Move command’s Quick Cast hotkey is no longer customizable.

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ALARAK ANNOUNCER. FINALLY!

All I need now is The Lost Vikings announcer and I'll be truly complete.

The Li Li rework is also fantastic. I love it.

Quote

Surging Winds (E)

New functionality:

If at least two targets of Blinding Wind are Heroes, gain 10 Spellpower for 10 seconds and reduce the cooldown of Blinding Wind by 3 seconds.

Is it 10 or 10%?

Edited by Valhalen

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29 minutes ago, Maxkitty said:

Saving my shards now. :)

I've also been waiting for this and TLV... goooood. Soon I will have all that I desire.

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They got John de Lancie back to record new lines but didn't get him for Blizzcon or have a video of him at the HotS recording studio?! D: 

Lili gets to keep Cleanse, yay! 

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I thought they r going to buff Lili not destroying her with nerfing her abilities!

only thing they added to her is fast feet trait and talents which is useless since Lili usually stands out of combat and throws tea cups and serpent or blinding wind and I think nobody likes to risk and go inside battle area and let enemy damages him/her to have faster coldown recharging while Lili is a low health hero and even a simple stun can be dangerous for her

 

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48 minutes ago, Plergoth said:

They got John de Lancie back to record new lines but didn't get him for Blizzcon or have a video of him at the HotS recording studio?! D: 

Lili gets to keep Cleanse, yay! 

John probably has more epic things to do with his time unfortunately. Like winning ?.

But I feel you man.

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9 minutes ago, MZLICH said:

I thought they r going to buff Lili not destroying her with nerfing her abilities!

only thing they added to her is fast feet trait and talents which is useless since Lili usually stands out of combat and throws tea cups and serpent or blinding wind and I think nobody likes to risk and go inside battle area and let enemy damages him/her to have faster coldown recharging while Lili is a low health hero and even a simple stun can be dangerous for her

 

Except for the removal of Kung Fu HustleKung Fu Hustle (which is now a nerfed baseline to her Fast FeetFast Feet), Elusive FeetElusive Feet, and changes on Shake It OffShake It Off, everything else is pretty much buff (although I'll miss Pro TossPro Toss as well). Mending SerpentMending Serpent being baseline now makes Cloud SerpentCloud Serpent actually useful; and Blessing of Yu'lon will finally make Li Li effective at healing Warriors.

Getting rid of generic talents such as Conjurer's PursuitConjurer's PursuitHealing WardHealing WardShrink RayShrink Ray and Storm ShieldStorm Shield is something Blizzard has been wanting to do for a long time, to make each Hero have more unique talent options, which is great.

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2 hours ago, Stan said:

Hotkeys: The Move command’s Quick Cast hotkey is no longer customizable.

WHY.

Edited by HenrySteinway
i get it, they added separate binds for all variations

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3 hours ago, Plergoth said:

They got John de Lancie back to record new lines but didn't get him for Blizzcon or have a video of him at the HotS recording studio?! D: 

Lili gets to keep Cleanse, yay! 

Gotta love when they add new flavor to the tried and true cleanse!

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Why are they doing event quests which have no real rewards? after the launch of heroes 2.0 they usually awarded some loot chest in events, what the hell shall I do with all these useless banners, portraits etc we get showered with?

Edited by Caldyrvan
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14 hours ago, Valhalen said:

Except for the removal of Kung Fu HustleKung Fu Hustle (which is now a nerfed baseline to her Fast FeetFast Feet), Elusive FeetElusive Feet, and changes on Shake It OffShake It Off, everything else is pretty much buff (although I'll miss Pro TossPro Toss as well). Mending SerpentMending Serpent being baseline now makes Cloud SerpentCloud Serpent actually useful; and Blessing of Yu'lon will finally make Li Li effective at healing Warriors.

Getting rid of generic talents such as Conjurer's PursuitConjurer's PursuitHealing WardHealing WardShrink RayShrink Ray and Storm ShieldStorm Shield is something Blizzard has been wanting to do for a long time, to make each Hero have more unique talent options, which is great.

Well only thing i see is you're saying that blizzard is nerfing Lili with removing many talents and I just see they are adding more stuffs about her E and trait which isn't important as her main ability(Q) and her healing ..well only good thing they have added is blessing of Yu'lon which isn't big change as you see it's mostly for warriors and oh its lv16  talent not lv1or4or7 and can't be used on whole game and you can just use it on last 5-10m and well idk how these want to help her:

Healing Brew (Q)Cooldown increased from 3 to 4 seconds

Range reduced from 7 to 6

Cloud Serpent (W)Mana Cost increased from 30 to 40

Cooldown increased from 10 to 12 seconds.

Attack Speed reduced from .75 to 1 attacks per second

Blinding Wind (E)Cooldown increased from 9 to 12 seconds

Duration reduced from 2 to 1.5 seconds

And most of new talents which all are about fast feet stuffs and blinding wind duration or damage

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7 hours ago, MZLICH said:

Well only thing i see is you're saying that blizzard is nerfing Lili with removing many talents and I just see they are adding more stuffs about her E and trait which isn't important as her main ability(Q) and her healing ..well only good thing they have added is blessing of Yu'lon which isn't big change as you see it's mostly for warriors and oh its lv16  talent not lv1or4or7 and can't be used on whole game and you can just use it on last 5-10m and well idk how these want to help her:

Healing Brew (Q)Cooldown increased from 3 to 4 seconds

Range reduced from 7 to 6

Cloud Serpent (W)Mana Cost increased from 30 to 40

Cooldown increased from 10 to 12 seconds.

Attack Speed reduced from .75 to 1 attacks per second

Blinding Wind (E)Cooldown increased from 9 to 12 seconds

Duration reduced from 2 to 1.5 seconds

And most of new talents which all are about fast feet stuffs and blinding wind duration or damage

None of these generic talents were picked at all in the competitive setting, with the exception of Storm ShieldStorm Shield and sometimes Shrink RayShrink Ray. I'm glad they got rid of them to make more suited talents to fit the Hero's fantasy aspect (I'm still waiting for them to make equivalent versions of Ice BlockIce Block for Malfurion, Brightwing and Nazeebo that is tailored visually to fit the characters).

Li Li now has very interesting Healing BrewHealing Brew talents now, like "Free Drinks" at level 1, which has nice synergy with "Pick Me Up" at level 16. I mean, Blizzard had to at least increase a bit the mana cost of her abilities since Li Li had little to no mana issues.

Regarding the other talents, it's great to give Li Li more flexibility (that she already had) as a Support; she can be a great suplementary healer that focus on damage if the team already has a strong main healer. Li Li is one of the few Supports that can effectively trade against other Heroes. So giving her more talents to increase her damage is not bad.

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On 11/7/2017 at 10:25 AM, Valhalen said:

(I'm still waiting for them to make equivalent versions of Ice BlockIce Block for Malfurion, Brightwing and Nazeebo that is tailored visually to fit the characters).

Nazeebo hiding in a jumble of frogs, spiders and zombies. I'm down.

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16 hours ago, Blainie said:

Nazeebo hiding in a jumble of frogs, spiders and zombies. I'm down.

YES! That is pretty much what I had in mind. Then he could have his own effect, like poisoning nearby enemies when activating it, or something.

Malfurion's could be something like Barkskin, where he's encased by tree branches or something that reduce his damage taken after "Ice Block" is over.

Finally, Brightwing's could be something like coating her in a Arcane energy and healing her for a small amount.

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31 minutes ago, Valhalen said:

YES! That is pretty much what I had in mind. Then he could have his own effect, like poisoning nearby enemies when activating it, or something.

Malfurion's could be something like Barkskin, where he's encased by tree branches or something that reduce his damage taken after "Ice Block" is over.

Finally, Brightwing's could be something like coating her in a Arcane energy and healing her for a small amount.

It wouldn't be too difficult to implement - maybe we'll actually see this as they de-generalise talents. I'd still be the most excited by far for Nazeebo. Maybe he could still be attackable in it, but takes no damage. If you attack him in his Ice Block, he applies a stack of voodoo touch.

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1 hour ago, Blainie said:

It wouldn't be too difficult to implement - maybe we'll actually see this as they de-generalise talents. I'd still be the most excited by far for Nazeebo. Maybe he could still be attackable in it, but takes no damage. If you attack him in his Ice Block, he applies a stack of voodoo touch.

It shouldn't, and it would be great since they're trying to get rid of those generic talents.

They could also work around Malfurion's Scouting DroneScouting Drone, because why in the fuck would a Druid, one with the nature, be able to summon a tiny robot? Maybe he could instead summon a Wisp (akin to Lunara's), or even something more visual like a Rexxar's FlareFlare and Rehgar's FarsightFarsight. Or just remove the ability altogether since Druids don't have that in WoW.

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On 11/6/2017 at 7:28 PM, Caldyrvan said:

Why are they doing event quests which have no real rewards? after the launch of heroes 2.0 they usually awarded some loot chest in events, what the hell shall I do with all these useless banners, portraits etc we get showered with?

I agree, total waste of time.  At least these quest ones are not intrusive in the game.  I got so sick of that opening boxes thing a month ago, that went on WAY too long.

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    • By Staff
      Blizzard has updated the PTR patch notes from November 14 with additional Hero changes.  
      (Source)
      NOTE: New changes are highlighted in Orange text.
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
      Quick Navigation:
      Map Update Hero Updates Balance Update Bug Fixes Map Update
      Volskaya
      The Triglav Protector will now gain 25% increased energy regeneration and the Pilot and Gunner Abilities will both recharge 25% faster while both slots are occupied. Return to Top
      Hero Updates
      Chen
      Talents
      Level 10 Wandering Keg Wandering Keg updated to be a targeted forced Quick cast instead of a Self cast. Samuro
      General
      Order of buffs in the Buff bar has been updated to match the order in which talents are gained. Samuro can no longer target a Mirror Image that is affected by launch effects (Example: Phase Prism). Samuro will no longer mirror Hearthstone and Mount commands on his Mirror Images if the command is sent while selecting a Mirror Image and not Samuro. Tooltips have been updated to reduce confusion. Base
      Image Transmission [Trait] Advancing Strikes will now copy Samuro's state for the following: creating a new Mirror Image, Image Transmission, Deflection, Press the Attack. Wind Walk [E] Wind Walk will no longer cancel move and attack commands in the command queue when activated. Critical Strike [W] Activating Critical Strike while Samuro's Basic Attack is being swung will now apply to that attack, rather than the next attack, and will carry the attack reset over to the next Basic Attack. Samuro can now see his Critical Strike progress below his Healthplate. Samuro can now see the remaining duration of Critical Strike's activation around the ability button. Critical Strike will now copy Samuro's state for the following: creating a new Mirror Image, Image Transmission, Deflection, Press the Attack. Talents
      Level 1 Way of Illusion Way of Illusion quest progress is now correctly mirrored between different Mirror Images and Samuro. Level 7 Burning Blade Burning Blade is now an additive modifier for both Samuro and his Mirror Images instead of just his Mirror Images. Level 13 Kawarimi Kawarimi Mirror Images will now clear their command queue of Hearthstone commands when created. Level 16 Harsh Winds Harsh Winds is now an additive modifier. Balance Update
      Heroes
      Arthas
      Talents
      Level 13 Frost Strike Rework: If Death Coil hits a target Slowed by Frost Strike, they will be Silenced for 1 second. Rework: No Longer reduces the cooldown of Frostmourne Hungers. Level 16 Frostmourne Feeds Rework: The cooldown for Frostmourne Hungers now starts as soon as the first empowerment is used. Rework: The second Frostmourne Hungers empowerment now only applies after hitting a Hero and lasts for 4 seconds. D.Va
      Base
      Max Health increased from 2100 to 2150. Defense Matrix [W] Damage reduction increased from -50% to -60%. Talents
      Level 1 Liquid Cooling Bonus duration increased from 35% to 50%. Level 7 Get On The Point! Movement Speed increase duration increased from 2 seconds to 3 seconds. Timer reduced from 3 seconds to 2 seconds. Level 10 Bunny Hop Damage increased from 70 to 78. Proc bonus damage reduced from 100% to 80%. Micro Missiles Cooldown between charges reduced from 5 to 3 seconds. Cooldown per charge reduced from 20 to 19 seconds. Level 13 Target Locked Armor reduction and Slow are now refreshed in duration if the enemy Hero already has the debuffs. Reduced the amount of time that enemy Heroes need to be in the Defense Matrix from 1 second to 0.75 seconds. Level 16 Diverting Power Healing reduced from 35 to 31. Emergency Shielding Duration increased from 4 to 8 seconds. Shield increased from 280 to 290. Greymane
      Talents
      Level 16 Lord Of His Pack New: Replaces Executioner. Basic Attacks against Slowed, Rooted or Stunned enemy Heroes deal 25% additional damage for 3 seconds, increased to 50% while in Worgen Form. Imperius
      Talents
      Level 10 Wrath of the Angiris Rework: Damage reduced from 375 to 250. Rework: Now deals 20% additional damage for each Valorous Brand marker on the target when landing. Rework: Valorous Brand markers placed by Imperius will no longer be removed when launching the target into the air. These can still expire while in the air. Li Li
      Talents
      Level 1 Free Drinks Can now reduce the cooldown multiple times per cast (Example: Combined with Two For One). Level 20 Shake It Off Armor now persists for 2 seconds after Stun, Silence, or Root expires. Medivh
      Talents
      Level 20 Glyph of Poly Bomb Rework: Target an area to apply Poly Bomb to all enemy Heroes in the area. Poly Bomb activates a second time 1 second after. Murky
      Talents
      Level 13 Egg Shell The Shield now regains an amount equal to 35% of Murky's current Health when Murky places a new Egg. Varian
      Talents
      Level 20 Demoralizing Shout Cooldown of Demoralizing Shout and Parry are reduced by 2.5% whenever an enemy Hero affected by Demoralizing Shout deals damage to a Hero. Return to Top
      Bug Fixes
      General
      Fixed issues with Block and Basic Attacks that Ignore Armor. Map
      Cursed Hollow Fixed an issue that caused Cursed Hollow's Call for Help's Armor reduction to not be cleared by Stasis or Invulnerable. Heroes
      Anubarak Level 20 Cryptweave Fixed an issue that caused Cryptweave's duration increase to be granted while Anub'arak is dead. Artanis Level 10 Purifier Beam Fixed an issue that caused Purifier Beam to last up to an additional 0.5 seconds. Azmodan Level 10 Demonic Invasion Fixed an issue that caused Demonic Invasion grunts to attack Stealthed enemies. Cassia Level 20 Titan's Revenge Fixed an issue that caused Titan's Revenge empowered Basic Attacks to consume Block charges. Fixed an issue that caused Titan's Revenge to not apply to Charged Strikes bounce attacks. Cho'Gall General Fixed an issue that caused Cho and Gall to become separated if Cho enters a Vehicle the moment the Vehicle expires. Deathwing Level 10 Bellowing Roar Fixed an issue to allow Deathwing to cast Bellowing Roar while Dragonflight is active. Diablo Base Black Soulstone [Trait] Fixed an issue that caused Diablo's health gained from Black Soulstone to not be accurate. D.Va Base Self Destruct [E] Exploding Mech visibility has been updated from the detonation area to the expanding warning indicator area. Boosters [Q] Fixed an issue that caused Boosters to not be affected by cooldown reduction granted by Allied Heroes. Will now behave similarly to Defense Matrix and have a fresh cooldown when a new Mech is called. Fenix Level 20 Unconquered Spirit Ability will no longer be shaded as though it is disabled when off cooldown. Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Gul'dan Base Drain Life [W] Added a range indicator for Drain Life. Hanzo Level 16 Piercing Arrows Fixed an issue that caused Storm Bow to not hit targets in close proximity to the first target hit with Piercing Arrows. Johanna Level 20 Indestructible Ability will no longer be shaded as though it is disabled when off cooldown. Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Junkrat Level 7 Dirty Trickster Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Leoric Level 1 Fealty Unto Death Healing increased from 31.85 to 32. Updated the tooltip to display number instead of percentage. Li Li Base Cloud Serpent [W] Fixed an issue that caused crit floating modifiers to not apply to Cloud Serpent damage. Fixed an issue that caused Defense Matrix to not apply to any Cloud Serpent damage. Fixed an issue that caused Spell Power to not apply to Cloud Serpent healing. Level 7 The Good Stuff Fixed an issue that caused The Good Stuff's Fast Feet healing increase to be multiplicative. Level 13 Lightning Serpent Fixed an issue that caused Spell Power and other damage mods to not apply to Lightning Serpent damage. Level 16 Pick Me Up Fixed an issue that caused Pick Me Up's healing increase to be multiplicative. Lt. Morales Level 4 Trauma Trigger Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Fixed an issue that caused the cooldown displayed on the ability to show incorrectly. Maiev Level 4 Sudden Vengeance Fixed an issue that caused Sudden Vengeance to not activate Ruthless Spirit. Mal'Ganis Level 1 Winged Guard Fixed an issue that caused Winged Guard to lose Block charges to all effects that ignore Armor. Mephisto Level 16 Lightning Reaction Fixed an issue that caused Lightning Reaction to activate around Shades of Mephisto when Mephisto has not selected Mimic. Nazeebo Level 10 Gargantuan Fixed an issue that caused Gargantuan Stomp damage to not display the correct values in the tooltip. Orphea Level 16 Dead Magic Fixed an issue that caused Chaos-empowered Basic Attacks from Dead Magic to consume Block charges. Rehgar Level 7 Purification When selecting Purification, Purge will now be able to target Unstoppable enemy Heroes. Rexxar Level 10 Unleash the Boars Unleash the Boars damage updated to have Rexxar deal the damage instead of each Boar dealing its own damage. Samuro Base Image Transmission [Trait] Fixed an issue that allowed Samuro to cast Image Transmission on a destroyed Mirror Image if it was queued to happen directly after Mirror Image was cast. If Samuro activates Image Transmission or if a new Mirror Image is created, any Mirror Images that are updated will copy Blessing of the Red if it is present on Samuro instead of increasing their maximum Health as if Blessing of the Red were cast on them. Level 7 Crushing Blows Fixed an issue that caused Crushing Blows to apply to the triggering Critical Strike. Level 20 Three Blade Style Fixed an issue that caused Three Blade Style to increase Mirror Image maximum health if Samuro gained Blessing of the Red between the Images being created and the talent being selected. Fixed an issue that caused Three Blade Style to reset the duration on an active Mirror Image when selected. Sgt. Hammer General Sgt. Hammer's level 1 talent icon changes have been reverted. Stitches Level 13 Meat Hook Fixed an issue that caused the refresh duration to not match the full duration of Meat Hook. The Butcher General Talent sorting for The Butcher has been updated to be the same as other Heroes. Base Fresh Meat [Trait] Fresh Meat is now referred to as stacks instead of charges. Tyrande Level 1 Ranger Fixed an issue that caused Ranger to allow Sentinel to hit up to 3 targets. Whitemane Base Inquisition [W] Added a range indicator for Inquisition. Fixed an issue that caused Inquisition to not be cancelled if the target leaves the radius while Stealthed. Zul'jin Level 16 No Mercy! Fixed an issue that caused empowered Grievous Throw Basic Attacks from No Mercy! To not activate Medivh's Raven Familiar. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

    • By Staff
      Find out what's new in Heroes of the Storm during Warcraft's 30th anniversary!
      Anniversary Background
      A new background is available in the game when you log in.

      All 43 Warcraft Heroes Available for Play
      All Warcraft Heroes are available for play completely free this week. If you'd like to earn some gold, this is a really good opportunity to bring them all to Level 5!

      Faction-Themed Bundles
      You can purchase faction-themed bundles in Heroes of the Storm.
      For the Alliance bundle includes Muradin and Varian, 6 skins and 3 mounts.

      For the Horde bundle contains Rehgar, Garrosh, 6 skins, and 3 mounts.

      Warcraft Remastered Battle Chest
      When you buy the recently-announced battle chest, you will receive Jaina, Thrall, Anub'arak, and Tyrande in Heroes of the Storm!
       
    • By Staff
      The next Heroes of the Storm patch is now available for playtesting for one week and here are the official patch notes!
      (Source)
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
      Quick Navigation:
      Map Update Hero Updates Balance Update Bug Fixes Map Update
      Volskaya
      The Pilot and Gunner Abilities will both recharge 25% faster while both slots are occupied. The Protector will now gain 25% increased energy regeneration. Return to Top
      Hero Updates
      Chen
      Talents
      Level 10 Wandering Keg Wandering Keg updated to feature quick-cast targeting. Samuro
      General
      Order of buffs in the Buff bar has been updated to match the order in which talents are gained. Samuro can no longer target a Mirror Image that is affected by launch effects (Example: Phase Prism). Samuro will no longer mirror Hearthstone and Mount commands on his Mirror Images if the command is sent while selecting a Mirror Image and not Samuro. Tooltips have been updated to reduce confusion. Base
      Wind Walk [E] Wind Walk will no longer cancel move and attack commands in the command queue when activated. Critical Strike [W] Activating Critical Strike while Samuro's Basic Attack is being swung will now apply to that attack, rather than the next attack, and will carry the attack reset over to the next Basic Attack. Samuro can now see his Critical Strike progress below his Healthplate. Samuro can now see the remaining duration of Critical Strike's activation around the ability button. Talents
      Level 1 Way of Illusion Way of Illusion quest progress is now correctly mirrored between different Mirror Images and Samuro. Level 7 Burning Blade Burning Blade is now an additive modifier for both Samuro and his Mirror Images instead of just his Mirror Images. Level 13 Kawarimi Kawarimi Mirror Images will now clear their command queue of Hearthstone commands when created. Level 16 Harsh Winds Harsh Winds is now an additive modifier. Balance Update
      Heroes
      Arthas
      Talents
      Level 13 Frost Strike Rework: Frostmourne Hungers now Silences the enemy for .25 seconds. Level 16 Frostmourne Feeds Now also reduces the cooldown of Frostmourne Hungers by 2 seconds. Greymane
      Talents
      Level 16 Lord Of His Pack New: Replaces Executioner. Basic Attacks against Slowed, Rooted or Stunned enemy Heroes deal 25% additional damage for 3 seconds, increased to 50% while in Worgen Form. Imperius
      Talents
      Level 10 Wrath of the Angiris Rework: Damage reduced from 375 to 210. Rework: Now deals 20% additional damage for each Valorous Brand marker on the target when landing. Rework: Valorous Brand markers placed by Imperius will no longer be removed when launching the target into the air. These can still expire while in the air. Li Li
      Talents
      Level 1 Free Drinks Can now reduce the cooldown multiple times per cast (Example: Combined with Two For One). Level 20 Shake It Off Armor now persists for 2 seconds after Stun, Silence, or Root expires. Medivh
      Talents
      Level 20 Glyph of Poly Bomb Rework: Target an area to apply Poly Bomb to all enemy Heroes in the area. Poly Bomb activates a second time 1 second after. Murky
      Talents
      Level 13 Egg Shell The Shield now regains an amount equal to 35% of Murky's current Health when Murky places a new Egg. Varian
      Talents
      Level 20 Demoralizing Shout Cooldown is now reduced by 2.5% whenever an enemy Hero affected by Demoralizing Shout deals damage to a Hero. Return to Top
      Bug Fixes
      General
      Fixed issues with Block and Basic Attacks that Ignore Armor. Map
      Cursed Hollow Fixed an issue that caused Cursed Hollow's Call for Help's Armor reduction to not be cleared by Stasis or Invulnerable. Heroes
      Anubarak Level 20 Cryptweave Fixed an issue that caused Cryptweave's duration increase to be granted while Anub'arak is dead. Artanis Level 10 Purifier Beam Fixed an issue that caused Purifier Beam to last up to an additional 0.5 seconds. Azmodan Level 10 Demonic Invasion Fixed an issue that caused Demonic Invasion grunts to attack Stealthed enemies. Cassia Level 20 Titan's Revenge Fixed an issue that caused Titan's Revenge empowered Basic Attacks to consume Block charges. Fixed an issue that caused Titan's Revenge to not apply to Charged Strikes bounce attacks. Cho'Gall General Fixed an issue that caused Cho and Gall to become separated if Cho enters a Vehicle the moment the Vehicle expires. Deathwing Level 10 Bellowing Roar Fixed an issue to allow Deathwing to cast Bellowing Roar while Dragonflight is active. Diablo Base Black Soulstone [Trait] Fixed an issue that caused Diablo's health gained from Black Soulstone to not be accurate. Gul'dan Base Drain Life [W] Added a range indicator for Drain Life. Hanzo Level 16 Piercing Arrows Fixed an issue that caused Storm Bow to hit targets in close proximity to the first target hit with Piercing Arrows. Leoric Level 1 Fealty Unto Death Fixed an issue that Fealty Unto Death's heal. Li Li Base Cloud Serpent [W] Fixed an issue that caused crit floating modifiers to not apply to Cloud Serpent damage. Fixed an issue that caused Defense Matrix to not apply to any Cloud Serpent damage. Fixed an issue that caused Spell Power to not apply to Cloud Serpent healing. Level 7 The Good Stuff Fixed an issue that caused The Good Stuff's Fast Feet healing increase to be multiplicative. Level 13 Lightning Serpent Fixed an issue that caused Spell Power and other damage mods to not apply to Lightning Serpent damage. Level 16 Pick Me Up Fixed an issue that caused Pick Me Up's healing increase to be multiplicative. Maiev Level 4 Sudden Vengeance Fixed an issue that caused Sudden Vengeance to not activate Ruthless Spirit. Mal'Ganis Level 1 Winged Guard Fixed an issue that caused Winged Guard to lose Block charges to all effects that ignore Armor. Nazeebo Level 10 Gargantuan Fixed an issue that caused Gargantuan Stomp damage to not display the correct values in the tooltip. Orphea Level 16 Dead Magic Fixed an issue that caused Chaos-empowered Basic Attacks from Dead Magic to consume Block charges. Rehgar Level 7 Purification When selecting Purification, Purge will now be able to target Unstoppable enemy Heroes. Rexxar Level 10 Unleash the Boars Unleash the Boars damage updated to have Rexxar deal the damage instead of each Boar dealing its own damage. Samuro Base Image Transmission [Trait] Fixed an issue that allowed Samuro to cast Image Transmission on a destroyed Mirror Image if it was queued to happen directly after Mirror Image was cast. If Samuro activates Image Transmission or if a new Mirror Image is created, any Mirror Images that are updated will copy Blessing of the Red if it is present on Samuro instead of increasing their maximum Health as if Blessing of the Red were cast on them. Level 7 Crushing Blows Fixed an issue that caused Crushing Blows to apply to the triggering Critical Strike. Level 20 Three Blade Style Fixed an issue that caused Three Blade Style to increase Mirror Image maximum health if Samuro gained Blessing of the Red between the Images being created and the talent being selected. Fixed an issue that caused Three Blade Style to reset the duration on an active Mirror Image when selected. Sgt. Hammer General Sgt. Hammer's level 1 talent icon changes have been reverted. Stitches Level 13 Meat Hook Fixed an issue that caused the refresh duration to not match the full duration of Meat Hook. The Butcher General Talent sorting for the Butcher has been updated to be the same as other Heroes. Base Fresh Meat [Trait] Fresh Meat is not referred to as stacks instead of charges. Tyrande Level 1 Ranger Fixed an issue that caused Ranger to allow Sentinel to hit up to 3 targets. Whitemane Base Inquisition [W] Added a range indicator for Inquisition. Fixed an issue that caused Inquisition to not be cancelled if the target leaves the radius while Stealthed. Zul'jin Level 16 No Mercy! Fixed an issue that caused empowered Grievous Throw Basic Attacks from No Mercy! To not activate Medivh's Raven Familiar. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

    • By Staff
      Blizzard released a new patch for Heroes of the Storm with additional balance changes and updated shop bundles and items! Here are the official patch notes!
      (Source)
      Our next Heroes of the Storm patch is live! Read on for more information.
      NOTE: Orange text indicates a change between PTR and Live notes.
      Quick Navigation:
      General Balance Update Bug Fixes General
      Updated Homescreen and Startup Music. Updated Shop Bundles and Items. Return to Top
      Balance Updates
      ARAM
      Same Hero Mode Same Hero mode now enables Health & Mana regeneration at base, reduced from 8% per second to 3.2% per second. Same Hero mode now enables the Hearthstone ability without the burst heal after completion. Reduced the chance of encountering Same Hero Mode from 2% to .5%. Sgt. Hammer has been added to Same Hero mode. The following Heroes have been removed from Same Hero Mode: Alarak, Artanis, Butcher, Cassia, Falstad, Genji, Greymane, Gul'dan, Hogger, Illidan, Imperius, Junkrat, Kael'thas, Kel'Thuzad, Kerrigan, Li-Ming, Lunara, Maiev, Mephisto, Orphea, Raynor, Thrall, Tracer, Tychus, Whitemane, Zarya, Zeratul, Zul'jin. Heroes
      Blaze
      Base
      Basic Attack damage increased from 55 to 60. Flame Stream [Q] No longer able to deal additional damage to Structures. Talents
      Level 1 Adrenaline Stimpack Passive attack speed bonus reduced from 25% to 20%. Level 4 Incinerator Gauntlets Bonus damage reduced from 50% to 40%. Level 7 Nanomachine Coating Attack Speed reduction reduced from 50% to 35%. Duration increased from 3 seconds to 4 seconds. Suppressive Fire Reduced Spell Power reduction from 25% to 20% and from 50% to 40%. Level 10 Bunker Drop Cooldown increased from 70 to 80. Flamethrower damage reduced from 170 to 150. Mana cost increased from 70 to 80. Level 13 Collision Course Damage reduced from 275 to 260. Cassia
      Base
      Basic Attack damage increased from 122 to 125. Talents
      Level 1 Impale Bonus Damage increased from 50% to 70%. Thunderstroke Bonus Damage increased from 15 to 20. Level 20 Infinite Lightning Cooldown reduction reduced from 5 seconds to 4 seconds. Chen
      Talents
      Level 1 Eye of the Tiger Bonus Damage increased from 40% to 50%. Leech amount increased from 40% to 60%. Level 4 Accumulating Flame Bonus Damage increased from 20% to 30%. Level 7 Gift of the Ox Bonus duration increased from 1.5 seconds to 2 seconds. Level 13 A Touch of Honey Slow bonus increased from 20% to 30%. Ring of Fire Damage increased from 55 to 60. Duration increased from 5 seconds to 6 seconds. Level 20 Untapped Potential Bonus Armor duration increased from 3 seconds to 5 seconds. Hanzo
      Talents
      Level 16 Giant Slayer Damage reduced from 2% of maximum Health to 1.6% of maximum Health. Mephisto
      Talents
      Level 4 Spite Bonus duration reduced from 150% to 100%. Level 16 Lightning Reaction Damage reduced from 138 to 120. Thrall
      Base
      Health increased from 1896 to 1946. Health Regeneration increased from 3.9492 to 4.0546. Frostwolf Resilience [Trait] Healing increased from 223 to 240. Chain Lightning [Q] Bounce damage increased from 81 to 85. Damage increased from 162 to 170. Feral Spirit [W] Cooldown reduced from 12 seconds to 10 seconds. Talents
      Level 13 Spirit Shield Increased Spell Armor from 50 to 70. Valla
      Base
      Hatred [Trait] Duration reduced from 6 seconds to 5 seconds. Talents
      Level 10 Strafe Damage per bolt increased from 60 to 70. Mana cost reduced from 80 to 60. Level 16 Manticore Reduced bonus damage from 5% of maximum Health to 4% of maximum Health. Punishment Reduced the Mana cost of Multishot by 20. Return to Top
      Bug Fixes
      Heroes
      Abathur Level 20 Hivemind Fixed an issue that caused Hivemind to grant more Shielding than intended when combined with Networked Carapace. Alarak Base Sadism [Trait] Fixed an issue that caused Sadism's bonus to not apply to Lightning Surge's healing when the primary target is not a Hero. Butcher Level 1 Invigoration Fixed an issue that caused Invigoration to not activate if Hamstring killed its only Hero target. Cassia Level 13 War Matron Added floating text for the amount of damage prevented by War Matron. Cho'Gall Level 1 Keep Moving! Now also modifies Cho's run animation while Shove's movement speed bonus is active. Level 20 The Will of Gall Fixed an issue that caused The Will of Gall to not increase Gall's damage. Chromie Level 10 Temporal Loop No longer ignores vision limitations when queued. Diablo Base Fixed an issue that prevented Diablo's attacks from consuming charges of Dodge and Upstage. Shadow Charge [Q] Fixed an issue that caused Shadow Charge to attach the target to Diablo if another Diablo is affecting them with Overpower. Overpower [E] Fixed an issue that caused Overpower to activate Stukov's Superstrain twice. E.T.C. Level 1 Prog Rock Fixed an issue that could prevent allies from being affected by Prog Rock's area heal. Garrosh Base Into the Fray [1] No longer displays the duration of its Unstoppable. Bloodthirst [W] No longer ignores vision limitations when queued. Level 1 Body Check No longer ignores vision limitations when queued. Guldan Base Drain Life [W] No longer ignores vision limitations when queued. Imperius Base Celestial Charge [Q] Fixed an issue that caused Celestial Charge to activate Stukov's Superstrain twice. Junkrat Level 10 RIP-Tire Fixed an issue that caused RIP-Tire to not display correctly when cast. Kel'Thuzad Base Death and Decay [Q] Fixed an issue that caused Death and Decay's cast effect to be visible in Fog of War and animate while Kel'Thuzad is Stopped. Level 10 Frost Blast No longer ignores vision limitations when queued. Kharazim Level 4 Earth Ally Updated Earth Ally to have the remaining Physical Armor duration match the remaining duration of Earth Ally. Level 20 Peaceful Repose Fixed an issue that caused Peaceful Repose to activate even when Divine Palm heals the target. Li Li Level 1 Free Drinks Floating text updated to show as a crit. Medivh Base Portal [E] Fixed an issue that allowed Medivh to instantly mount after using a Portal to leave the Hall of Storms. Fixed an issue that caused Medivh's Portal to not feature a channel bar or apply visual effects while being channeled. Portal teleportation now happens instantly after completing the channel instead of briefly after completing the channel. Using Medivh's Portal no longer clears the command queue. Level 4 Raven Familiar Damage is now dealt by the Portal user instead of Medivh. Nazeebo Level 10 Ravenous Spirit Fixed an issue that caused Ravenous Spirit to be cancelled if another Nazeebo cancelled their Ravenous Spirit. Probius Level 16 Quantum Entanglement Fixed an issue that caused Quantum Entanglement to not apply if the Warp Rift is detonated as soon as it activates. Raynor Base Inspire [W] Added a duration indicator to the Abilities button. Level 10 Raynor's Raider Fixed an issue that caused Raynor's Raider Banshee to receive healing when activating the Tunnel on Towers of Doom and the Sewer Waygate on Warhead Junction. Fixed an issue that caused Raynor's Banshee to not be launched by Stitches Hook. Level 20 Execute Orders Fixed an issue that caused Execute Orders Yamato Cannon to fire at targets outside its radius. Rehgar Base Lightning Shield [W] Fixed an issue that caused Rehgar to not be healed by the damage dealt by Lightning Shield when he gains spell leech. Ghost Wolf [Z] Fixed an issue that caused Rehgar's Ghost Wolf Lunge visuals to be visible in Fog of War. Level 4 Electric Charge Fixed an issue that caused Electric Charge to increase the bearer's Self Healing score. Updated to heal the bearer for its amount as a singular combined effect. Rexxar Fixed an issue that caused Misha to receive healing when activating the Tunnel on Towers of Doom and the Sewer Waygate on Warhead Junction. Fixed an issue that prevented Rexxar's melee attacks from consuming charges of Dodge and Upstage. Stukov Level 16 Superstrain Fixed an issue that caused Superstrain to not display FX when activating. Tassadar Level 7 Arc Discharge Fixed an issue that caused Arc Discharge cooldown to not progress while resonance beam is fully charged. Fixed an issue that caused Arc Discharge to trigger during cooldown. Fixed an issue that caused Arc Discharge to not activate correctly. Tracer Level 4 Is That a Health Pack?! Fixed an issue that caused Is That a Health Pack?! to increase Tracer's Healing Score when activating. Tyrael Level 13 Law and Order Fixed an issue that caused Law and Order's damage bonus to not be applied. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

    • By Staff
      A new Heroes of the Storm patch is now available for testing on the PTR and here are the development notes for the update!
      (Source)
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
      Quick Navigation:
      General Hero Updates Balance Update Bug Fixes General
      Updated Homescreen and Startup Music. Return to Top
      Hero Updates
      Chromie
      Talents
      Level 10 Temporal Loop No longer ignores vision limitations when queued. Garrosh
      Base
      Bloodthirst [W] No longer ignores vision limitations when queued. Talents
      Level 1 Body Check No longer ignores vision limitations when queued. Guldan
      Base
      Drain Life [W] No longer ignores vision limitations when queued. Kel'Thuzad
      Talents
      Level 10 Frost Blast No longer ignores vision limitations when queued. Return to Top
      Balance Updates
      ARAM
      Same Hero mode now enables Health & Mana regeneration at base, reduced from 8% per second to 3.2% per second. Same Hero mode now enables the Hearthstone ability without the burst heal after completion. Heroes
      Blaze
      Base
      Basic Attack damage increased from 55 to 60. Flame Stream [Q] No longer able to deal additional damage to Structures. Talents
      Level 1 Adrenaline Stimpack Passive attack speed bonus reduced from 25% to 20%. Level 4 Incinerator Gauntlets Bonus damage reduced from 50% to 40%. Level 7 Nanomachine Coating Attack Speed reduction reduced from 50% to 35%. Duration increased from 3 seconds to 4 seconds. Suppressive Fire Reduced Spell Power reduction from 25% to 20% and from 50% to 40%. Level 10 Bunker Drop Cooldown increased from 70 to 80. Flamethrower damage reduced from 170 to 150. Mana cost increased from 70 to 80. Level 13 Collision Course Damage reduced from 275 to 260. Cassia
      Base
      Basic Attack damage increased from 122 to 125. Talents
      Level 1 Impale Bonus Damage increased from 50% to 70%. Thunderstroke Bonus Damage increased from 15 to 20. Level 20 Infinite Lightning Cooldown reduction reduced from 5 seconds to 4 seconds. Chen
      Talents
      Level 1 Eye of the Tiger Bonus Damage increased from 40% to 50%. Leech amount increased from 40% to 60%. Level 4 Accumulating Flame Bonus Damage increased from 20% to 30%. Level 7 Gift of the Ox Bonus duration increased from 1.5 seconds to 2 seconds. Level 13 A Touch of Honey Slow bonus increased from 20% to 30%. Ring of Fire Damage increased from 55 to 60. Duration increased from 5 seconds to 6 seconds. Level 20 Untapped Potential Bonus Armor duration increased from 3 seconds to 5 seconds. Hanzo
      Talents
      Level 16 Giant Slayer Damage reduced from 2% of maximum Health to 1.6% of maximum Health. Mephisto
      Talents
      Level 4 Spite Bonus duration reduced from 150% to 100%. Level 16 Lightning Reaction Damage reduced from 138 to 120. Thrall
      Base
      Health increased from 1896 to 1946. Health Regeneration increased from 3.9492 to 4.0546. Frostwolf Resilience [Trait] Healing increased from 223 to 240. Chain Lightning [Q] Bounce damage increased from 81 to 85. Damage increased from 162 to 170. Feral Spirit [W] Cooldown reduced from 12 seconds to 10 seconds. Talents
      Level 13 Spirit Shield Increased Spell Armor from 50 to 70. Valla
      Base
      Hatred [Trait] Duration reduced from 6 seconds to 5 seconds. Talents
      Level 10 Strafe Damage per bolt increased from 60 to 70. Mana cost reduced from 80 to 60. Level 16 Manticore Reduced bonus damage from 5% of maximum Health to 4% of maximum Health. Punishment Reduced the Mana cost of Multishot by 20. Return to Top
      Bug Fixes
      Heroes
      Alarak Base Sadism [Trait] Fixed an issue that caused Sadism's bonus to not apply to Lightning Surge's healing when the primary target is not a Hero. Cassia Level 13 War Matron Added floating text for the amount of damage prevented by War Matron. Cho'Gall Level 1 Keep Moving! Now also modifies Cho's run animation while Shove's movement speed bonus is active. Diablo Base Overpower [E] Fixed an issue that caused Overpower to activate Stukov's Superstrain twice. E.T.C. Level 1 Prog Rock Fixed an issue that could prevent allies from being affected by Prog Rock's area heal. Garrosh Base Into the Fray [1] No longer displays the duration of its Unstoppable. Imperius Base Celestial Charge [Q] Fixed an issue that caused Celestial Charge to activate Stukov's Superstrain twice. Junkrat Level 10 RIP-Tire Fixed an issue that caused RIP-Tire to not display correctly when cast. Kharazim Level 4 Earth Ally Updated Earth Ally to have the remaining Physical Armor duration match the remaining duration of Earth Ally. Li Li Level 1 Free Drinks Floating text updated to show as a crit. Medivh Base Portal [E] Fixed an issue that allowed Medivh to instantly mount after using a Portal to leave the Hall of Storms. Fixed an issue that caused Medivh's Portal to not feature a channel bar or apply visual effects while being channeled. Portal teleportation now happens instantly after completing the channel instead of briefly after completing the channel. Using Medivh's Portal no longer clears the command queue. Level 4 Raven Familiar Damage is now dealt by the Portal user instead of Medivh. Nazeebo Level 10 Ravenous Spirit Fixed an issue that caused Ravenous Spirit to be cancelled if another Nazeebo cancelled their Ravenous Spirit. Probius Level 16 Quantum Entanglement Fixed an issue that caused Quantum Entanglement to not apply if the Warp Rift is detonated as soon as it activates. Raynor Level 10 Raynor's Raider Fixed an issue that caused Raynor's Raider Banshee to receive healing when activating the Tunnel on Towers of Doom and the Sewer Waygate on Warhead Junction. Level 20 Execute Orders Fixed an issue that caused Execute Orders Yamato Cannon to fire at targets outside its radius. Rehgar Base Lightning Shield [W] Fixed an issue that caused Rehgar to not be healed by the damage dealt by Lightning Shield when he gains spell leech. Level 4 Electric Charge Fixed an issue that caused Electric Charge to increase the bearer's Self Healing score. Updated to heal the bearer for its amount as a singular combined effect. Rexxar Fixed an issue that caused Misha to receive healing when activating the Tunnel on Towers of Doom and the Sewer Waygate on Warhead Junction. Stukov Level 16 Superstrain Fixed an issue that caused Superstrain to not display FX when activating. Tracer Level 4 Is That a Health Pack?! Fixed an issue that caused Is That a Health Pack?! to increase Tracer's Healing Score when activating. Return to Top
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