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Natalya / Marauder Sentry Demon Hunter

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Hey, I have only been playing d3 for maybe a year. I play mostly demon hunter with impale variants. I am really curios. Why is it Evasive fire(focus) seems the consistent standard. I know it is really good for say UE but I am surprised there are non that better combo with attack speed to make hatred generation faster. Thus fair with the builds I've played, like FOK and Cluster arrow builds I feel like there must be one that generates more. I do see the point with FOK for the armor I am most surprised in the lack of diversity on this front. For the most part other than mobility and your super make everything better spell I thought each class set tends to lend it'self to it's own abilities. Sorry if there is something I am clearly missing. I loved d2 for so many years hyped to go much deeper into d3. (currently playing level 80ish greater rifts with firends.) ?

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On 6/25/2018 at 3:06 AM, Guest grokman said:

What is the benefit of using No Rune on companion?

The lack of selected rune is due to the 2-piece bonus from the Embodiment of the Marauder set as far as I know.

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Guest RumbleFish

Can anyone link a video of this build being played in a greater rift? I tried this build and just got wrecked/did no dmg but I'm bad at video games so yeah. 

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Guest Stoiv
On 6/24/2018 at 6:06 PM, Guest grokman said:

What is the benefit of using No Rune on companion?

One of the pieces of gear gives you all the runes.

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Guest Bahnzo
On 7/2/2018 at 9:17 PM, Guest RumbleFish said:

Can anyone link a video of this build being played in a greater rift? I tried this build and just got wrecked/did no dmg but I'm bad at video games so yeah. 

I'd like to see this also. Too many videos are simply explaining the gear/skills, I'd really like to see more explaining how the build is played and some tips. 

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Guest who is me
On 6/27/2018 at 8:33 AM, SwordOfFi said:

Hey, I have only been playing d3 for maybe a year. I play mostly demon hunter with impale variants. I am really curios. Why is it Evasive fire(focus) seems the consistent standard. I know it is really good for say UE but I am surprised there are non that better combo with attack speed to make hatred generation faster. Thus fair with the builds I've played, like FOK and Cluster arrow builds I feel like there must be one that generates more. I do see the point with FOK for the armor I am most surprised in the lack of diversity on this front. For the most part other than mobility and your super make everything better spell I thought each class set tends to lend it'self to it's own abilities. Sorry if there is something I am clearly missing. I loved d2 for so many years hyped to go much deeper into d3. (currently playing level 80ish greater rifts with firends.) ?

I think it's used as much as it is because evasive fire gives you the fastest hatred generation while also giving you constant damage reduction with the wraps of clarity granted you do it within the time frame

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On 3/5/2018 at 11:55 AM, Guest Stealthrider said:

This is far and away the worst build I've ever tried using. How the hell is this top tier?

With nearly full, well-rolled ancients I couldn't even come close to finishing a 90 rift. I died so many times I lost count. Couldn't kill trash, couldn't skip the trash to find elites without getting slaughtered. I didn't even make it to the damn guardian, gave up after nearly half an hour of banging my head against the wall.

Is there some mysterious secret to making this work or is it an early April Fools prank? For the life of me I can't fathom how anyone could see this as being better than the alternatives. So am I just doing it wrong or what? What exactly is the playstyle supposed to be, 'cause god knows I can't figure it out.

Not sure how you are playing or w hat your rolls are on items but that is simply untrue. I recently switched from running an m6 to a n6 m4 and because I had struggled killing bosses on T13 plus barely progressing past Gr80. Once I set up this build...I was a f,!*ing tank! This is by far the best build I’ve ever ran. I’m doing such high numbers of damage, yet I’m not fragile like my m6 (resistance to poison,arcane etc have tripled since the switch.) I can easily do GR 90s solo and even did a Gr 100 with a crusader. My question is re: AS rolls in general on this build. My AS is too high (it should prob be at a 3:2 ratio with RCR i.e., 40%RCR:27%AS?) bc its draining my hatred quickly. Also curious about use of BOS on GRs 90+ due to difficulty w/ taking out the RG, any thoughts? Also has anyone tried Cloak of Garwolf vs frostburn in their cube? I currently have 29% CA, 128% sentry, 38% cold dmg rolls on my gear. Also I use prep dH(punishment) w/ Reap Wraps, instead of a generator w WoC (for farming I switch to prep focused mind which works well for me) any thoughts on that would be appreciated. Plus any input re: what % totals to aim for w/ AS,RCR,AD and should dex be augmented onto every piece of gear? Any feedback would be greatly appreciated. As of now I’m only 516 on DH leaderboard, but hey I’ll take, being that it’s only been 1 wk that I’ve been using this build. Thanks again for any input you can give me. ?

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Hey, I understand the animation speed is WAY better on EF than pretty much anything else quite well now. I am currently around 95s in duo rifts and having some trouble. I found going fire instead of cold is doing better for me as I am not a solo build. I know the norm is cluster arrow yet I've been having better damage via Zei's and simply not needing to be as tanky with Loaded for bear(as consistent max range is further), am I missing a lot of long term potential by choosing this above both cluster arrow and the cold variant?* (also opted for shield instead of slow from turrets because my duo has CC covered). I do understand experimenting will find some of these answers but It is not clear, plus there could be thing that start off worse but end up better right?

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Guest Hello
On 8/5/2018 at 6:06 PM, SwordOfFi said:

Hey, I understand the animation speed is WAY better on EF than pretty much anything else quite well now. I am currently around 95s in duo rifts and having some trouble. I found going fire instead of cold is doing better for me as I am not a solo build. I know the norm is cluster arrow yet I've been having better damage via Zei's and simply not needing to be as tanky with Loaded for bear(as consistent max range is further), am I missing a lot of long term potential by choosing this above both cluster arrow and the cold variant?* (also opted for shield instead of slow from turrets because my duo has CC covered). I do understand experimenting will find some of these answers but It is not clear, plus there could be thing that start off worse but end up better right?

Loaded for Bear should do better in higher density GRs, while Maelstrom is better against lots of Elites. I'm not sure which is better overall though.

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Guest Seeker

Is it bad to choose a ruin for Companion? I like to hear the wolves howl when I hit the key, so I know it has been hit. With No Rune chosen, I don't hear the wolves.

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On 8/16/2018 at 1:14 PM, Guest Seeker said:

Is it bad to choose a ruin for Companion? I like to hear the wolves howl when I hit the key, so I know it has been hit. With No Rune chosen, I don't hear the wolves.

Not at all, I am confidant it only changes audio(and maybe visual but I don't think it does) queues. Does nothing to the damage or affect of the ability! ?

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Guest Imnewbiee

I'm using this build right now but I can't never get anything higher thang 40b damage while my friend is doing 400-500b, is this normal?

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Guest Tehkilla
On 10/18/2018 at 6:48 AM, Guest Imnewbiee said:

I'm using this build right now but I can't never get anything higher thang 40b damage while my friend is doing 400-500b, is this normal?

Well, i have the build full and i`m doing 80-120b per crit with loaded bear instead of the cold one,with cold i get easily 150-250b, so you probably have something wrong, also for your friend, his itens and paragon must be way superior than yours

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Guest denato

This build goes stronger on fire dmg. TOP DH S15 atm play it on fire, so maybe add it as viable change (CA*loaded for bear, and on equip +fire dmg)

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Guest Too Sneaky

I'm confused because to use 6N and 4M, you would need 10 slots, but when i look at which of each set to put where, It's showing 1 short of each to get the 6 set and 4 set bonuses.. what am i missing?

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10 hours ago, Guest Too Sneaky said:

I'm confused because to use 6N and 4M, you would need 10 slots, but when i look at which of each set to put where, It's showing 1 short of each to get the 6 set and 4 set bonuses.. what am i missing?

The build has a Ring of Royal GrandeurRing of Royal Grandeur cubed.

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Guest Doodlecrazy

I wonder what the best jewelery to cube in season 16, considering to season bonus is permanent ring of grandeur.

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Guest guest
10 hours ago, Guest Doodlecrazy said:

I wonder what the best jewelery to cube in season 16, considering to season bonus is permanent ring of grandeur.

Of course CoE and dump hatred when cold/fire procs (depending on your build variant). If you play hc unity with unity on merc might be better choice.

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Guest Heldurich

Are there any drawbacks to using Bane of the stricken instead of Enforcer? I feel I could do damage faster and better by myself honestly. Pets attack slowly imo.

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Guest Heldurich
3 hours ago, Guest Heldurich said:

Are there any drawbacks to using Bane of the stricken instead of Enforcer? I feel I could do damage faster and better by myself honestly. Pets attack slowly imo.

Never mind. Didn't realize the turrets counts as "pets".

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