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Lunar Festival 2018 (Feb 6 - Mar 5)

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Lunar Festival is coming to the Nexus on February 6. Check out new cosmetic items that can be found in Lunar Festival Loot Chests or forged with Shards during the event.

Lunar Festival 2018

  • Maiev will go live on February 6 together with Lunar Festival. The event ends March 5.
  • New lunar goodies are available; the price of returning items from past Lunar Festivals has been decreased.
  • Standard Loot Chests will be replaced with Lunar Festival Loot Chests until March 5.
    • Lunar Festival Loot Chests contain lunar goodies for the duration of the event.

Below is an overview of the event!

Blizzard LogoBlizzard (Source)

New Hero: Maiev

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Maiev, The Warden, is an elusive and deadly new Assassin Hero who will stop at nothing to chase down and lock away any who would stand against her in the Nexus. Maiev is preparing to join Heroes of the Storm with next week’s patch. She’s bringing along a number of new skins, as well as a new Heroic Bundle, which is available until February 19 and includes all five of her Epic launch skins. Be sure to stop by Maiev's Hero Page to learn about her abilities and playstyle.

Epic Maiev Skins

Rare Maiev Skins

Maiev Heroic Bundle

Hero Skins
Maiev Hellwarden Maiev
  Bonewarden Maiev
  Dreadwarden Maiev
  Hordewarden Maiev
  Plaguewarden Maiev

Lunar Festival 2018!

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In the Nexus, Lunar Festival marks a time to reflect on lessons learned from battles won and lost, and cherish the fun you’ve had queuing up with friends or family. It’s also a great time to plan out your conquests for the new year and pick up some sweet new loot!

Join us in celebrating Lunar Festival 2018 from the week of Tuesday, February 6, until Monday, March 5! During the event, you’ll unlock new lunar goodies by completing a four-part quest chain, race against the clock—and other players—to complete the free-for-all Lunar Festival Brawl, and earn ornate Lunar Festival Loot Chests just by playing Heroes of the Storm.

Head to our Lunar Festival 2018 mini-site for more event details, and be sure to take a look at all of the new skins, mounts, bundles, emojis, sprays, and portraits we’ve shared below.

New Lunar Skins

Many Heroes are joining in the revelry and donning their finest fineries during this year’s Lunar Festival event, including Kael’thas, Sylvanas, Cassia, and Zul’jin. Additionally, items from past years, such as Lunar Illidan, Jaina, Li-Ming, and others have returned to the Nexus! We’ve added new variations for some of these skins to the game, as well as a ton of new mounts, emojis, portraits, and sprays.

You can add these event items to your collection by forging them with shards, or opening them in limited-time Lunar Festival 2018 Loot Chests. New items will remain at their initial shard prices for the duration of the event, while returning items from past Lunar Festivals have been adjusted down. You won’t be able to pick up the bundles or forge event items after March 5, so be sure to snag some new loot before it's gone!

Legendary Skin

Epic Skins

Rare Skins

New Lunar Mounts

Lunar Skyrocket Lunar Guardian
Lunar Skyrocket* Lunar Guardian
Golden Lunar Skyrocket** Jade Lunar Guardian
  Marble Lunar Guardian
* Unlock the Lunar Skyrocket Mount by completing the Lunar Festival 2018 event quest!
** The Golden Lunar Skyrocket can be purchased using gold during the 2018 Lunar Festival event.

New Lunar Bundles

We've added two limited-time bundles to Heroes of the Storm for those of you who'd like to pick up a variety of Lunar Festival items for a discount. The Lunar Festival 2018 Bundle contains some of the newest skins and mounts, while the Lunar Festival Classic Bundle features items from previous events. Both bundles can be purchased using gems for the duration of the event.

Lunar Festival 2018 Bundle

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Heroes Skins Mounts
Kael'thas Lunar Kael'thas Lunar Guardian
Sylvanas Heavenly Lunar Kael'thas Jade Lunar Guardian
  Jade Lunar Kael'thas Marble Lunar Guardian
  Lunar Sylvanas  
  Jade Lunar Sylvanas  
  Soaring Lunar Sylvanas  

Lunar Festival 2018 Classic Bundle

Heroes Skins Mounts
Chen Lunar Chen Azure Lunar Dragon
Illidan Dragon Lunar Illidan Eclipse Lunar Tiger
Jaina Jade Lunar Jaina  
Li Li Sweet Lunar Li Li  
Li-Ming Imperial Lunar Li-Ming  

New Emojis

Maiev

Lunar Guardian

Lunar Kael'thas

Lunar Sylvanas

Lunar Genji

Lunar Illidan

Lunar Li Li

Lunar Phrases

Elements Emojis

New Sprays

New Portraits

We hope you manage to lock down the a few games with Maiev and kick off the new year by joining the Lunar Festival celebration!

We’ll see you in the Nexus.

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I really like the Cassia skin. But why does ingame Kael have to be so much uglier than his really amazing artwork?? I am really looking forward to some Mario... Storm... Kart :-)

Edited by Caeren
  • Like 1

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2 hours ago, Valhalen said:

The Zul'jin skin is SICK.

*You walk through the streets at night, knowing you are being followed. You hear the skitter of footsteps. They come from every direction and no direction at all.  A masked troll appears from the dark... "Zul'jin neva lose..."*

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13 hours ago, PrivateJoker said:

Finally a new skin for Zuljin! It's actually pretty sick looking too.

I know, right? I've been waiting for a new Zul'jin skin for ages! 

As a Zul'jin main, I'm really happy

Edited by Kuraii

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Scrolling down to the comments to make a regard about Zul'Jin's new skin being awesome, but it seems that was unnecessary. 

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On 30/01/2018 at 12:21 PM, Fliits said:

Scrolling down to the comments to make a regard about Zul'Jin's new skin being awesome, but it seems that was unnecessary. 

You can never speak about that skin too much.

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1 hour ago, Blainie said:

You can never speak about that skin too much.

But being repetitive in complementing it could be seen as mocking it.

  • Haha 1

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1 hour ago, Fliits said:

But being repetitive in complementing it could be seen as mocking it.

Not at all. That skin is truly majestic. I've been wanting a new skin for Zul'jin for a very long time, and this one exceeded my expectations.

You do know that skins actually give passive buffs, right? Ever since I got the Archangel Diablo and Death Knight Sonya skins I've been playing 50% better with those characters.

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1 hour ago, Valhalen said:

Not at all. That skin is truly majestic. I've been wanting a new skin for Zul'jin for a very long time, and this one exceeded my expectations.

You do know that skins actually give passive buffs, right? Ever since I got the Archangel Diablo and Death Knight Sonya skins I've been playing 50% better with those characters.

Only 50%? You must be using discount skins. My performance has doubled, at least. I'm basically Grand Master since I started using skins.

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19 minutes ago, Blainie said:

Only 50%? You must be using discount skins. My performance has doubled, at least. I'm basically Grand Master since I started using skins.

I meant to write "at least 50%", but I forgot. Hahaha.

I hope Blizzard expands the Loadout Capacity in the future, because we got too many cool skins and only 3 Loadouts. =(

Edited by Valhalen

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2 hours ago, Valhalen said:

I meant to write "at least 50%", but I forgot. Hahaha.

I hope Blizzard expands the Loadout Capacity in the future, because we got too many cool skins and only 3 Loadouts. =(

I'd love to be able to select certain skins and then have a random selection pop up. There are multiple skins I love for Li-Ming, for example, and would love to have a random one picked from those I like.

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19 hours ago, Valhalen said:

Not at all. That skin is truly majestic. I've been wanting a new skin for Zul'jin for a very long time, and this one exceeded my expectations.

You do know that skins actually give passive buffs, right? Ever since I got the Archangel Diablo and Death Knight Sonya skins I've been playing 50% better with those characters.

Skins universally make you tryhard, tryhard makes you play better, playing better brings more wins. SCIENCE!

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31 minutes ago, SteveFrost said:

Skins universally make you tryhard, tryhard makes you play better, playing better brings more wins. SCIENCE!

This is why my Skin/Mount combo must always be completely and utterly on point. Not matching = Not acceptable.

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2 hours ago, SteveFrost said:

Skins universally make you tryhard, tryhard makes you play better, playing better brings more wins. SCIENCE!

For some reason I found this video fitting with your statement. Hahaha.

Edited by Valhalen

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23 hours ago, PrivateJoker said:

This is why my Skin/Mount combo must always be completely and utterly on point. Not matching = Not acceptable.

Death (Malthael) riding a rainbow-p00ping unicorn ECKSDEE

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1 hour ago, SteveFrost said:

Death (Malthael) riding a rainbow-p00ping unicorn ECKSDEE

That's one of those things where it's so mismatched, that it loops around past being awful, to being good again.

  • Like 1

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8 hours ago, SteveFrost said:

Death (Malthael) riding a rainbow-p00ping unicorn ECKSDEE

Blaze riding the Special Snowflake mount. How does that thing doesn't melt?

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6 hours ago, Valhalen said:

Blaze riding the Special Snowflake mount. How does that thing doesn't melt?

I don't think Blaze actually...burns. Like, he has flammable gas or liquid stored there and when someone needs a light, he helps out, teehee. The one who's more like "FLAME ON!" is Ragnaros- who makes a legit question for that. Maybe the mount is protected by magic somehow? I guess it belongs in the same category of questions as how the surfboard mount can move with Jaina/Arthas/Kel'thuzad on it-why does the water not freeze? And how can Illidan be blinded, he's already blind ECKS DEE

Edited by SteveFrost

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The cosmetics are neat, but I'm really disappointed with the "event" part of it; oh look a play roughly 20 matches and a eh brawl! I miss last year's thing.. it was so fun doing a phsodo scavenger hunt! But.. rip..

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Fixed an issue that caused empowered Grievous Throw Basic Attacks from No Mercy! To not activate Medivh's Raven Familiar. Return to Top
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    • By Staff
      Blizzard has updated the PTR patch notes from November 14 with additional Hero changes.  
      (Source)
      NOTE: New changes are highlighted in Orange text.
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
      Quick Navigation:
      Map Update Hero Updates Balance Update Bug Fixes Map Update
      Volskaya
      The Triglav Protector will now gain 25% increased energy regeneration and the Pilot and Gunner Abilities will both recharge 25% faster while both slots are occupied. Return to Top
      Hero Updates
      Chen
      Talents
      Level 10 Wandering Keg Wandering Keg updated to be a targeted forced Quick cast instead of a Self cast. Samuro
      General
      Order of buffs in the Buff bar has been updated to match the order in which talents are gained. Samuro can no longer target a Mirror Image that is affected by launch effects (Example: Phase Prism). Samuro will no longer mirror Hearthstone and Mount commands on his Mirror Images if the command is sent while selecting a Mirror Image and not Samuro. Tooltips have been updated to reduce confusion. Base
      Image Transmission [Trait] Advancing Strikes will now copy Samuro's state for the following: creating a new Mirror Image, Image Transmission, Deflection, Press the Attack. Wind Walk [E] Wind Walk will no longer cancel move and attack commands in the command queue when activated. Critical Strike [W] Activating Critical Strike while Samuro's Basic Attack is being swung will now apply to that attack, rather than the next attack, and will carry the attack reset over to the next Basic Attack. Samuro can now see his Critical Strike progress below his Healthplate. Samuro can now see the remaining duration of Critical Strike's activation around the ability button. Critical Strike will now copy Samuro's state for the following: creating a new Mirror Image, Image Transmission, Deflection, Press the Attack. Talents
      Level 1 Way of Illusion Way of Illusion quest progress is now correctly mirrored between different Mirror Images and Samuro. Level 7 Burning Blade Burning Blade is now an additive modifier for both Samuro and his Mirror Images instead of just his Mirror Images. Level 13 Kawarimi Kawarimi Mirror Images will now clear their command queue of Hearthstone commands when created. Level 16 Harsh Winds Harsh Winds is now an additive modifier. Balance Update
      Heroes
      Arthas
      Talents
      Level 13 Frost Strike Rework: If Death Coil hits a target Slowed by Frost Strike, they will be Silenced for 1 second. Rework: No Longer reduces the cooldown of Frostmourne Hungers. Level 16 Frostmourne Feeds Rework: The cooldown for Frostmourne Hungers now starts as soon as the first empowerment is used. Rework: The second Frostmourne Hungers empowerment now only applies after hitting a Hero and lasts for 4 seconds. D.Va
      Base
      Max Health increased from 2100 to 2150. Defense Matrix [W] Damage reduction increased from -50% to -60%. Talents
      Level 1 Liquid Cooling Bonus duration increased from 35% to 50%. Level 7 Get On The Point! Movement Speed increase duration increased from 2 seconds to 3 seconds. Timer reduced from 3 seconds to 2 seconds. Level 10 Bunny Hop Damage increased from 70 to 78. Proc bonus damage reduced from 100% to 80%. Micro Missiles Cooldown between charges reduced from 5 to 3 seconds. Cooldown per charge reduced from 20 to 19 seconds. Level 13 Target Locked Armor reduction and Slow are now refreshed in duration if the enemy Hero already has the debuffs. Reduced the amount of time that enemy Heroes need to be in the Defense Matrix from 1 second to 0.75 seconds. Level 16 Diverting Power Healing reduced from 35 to 31. Emergency Shielding Duration increased from 4 to 8 seconds. Shield increased from 280 to 290. Greymane
      Talents
      Level 16 Lord Of His Pack New: Replaces Executioner. Basic Attacks against Slowed, Rooted or Stunned enemy Heroes deal 25% additional damage for 3 seconds, increased to 50% while in Worgen Form. Imperius
      Talents
      Level 10 Wrath of the Angiris Rework: Damage reduced from 375 to 250. Rework: Now deals 20% additional damage for each Valorous Brand marker on the target when landing. Rework: Valorous Brand markers placed by Imperius will no longer be removed when launching the target into the air. These can still expire while in the air. Li Li
      Talents
      Level 1 Free Drinks Can now reduce the cooldown multiple times per cast (Example: Combined with Two For One). Level 20 Shake It Off Armor now persists for 2 seconds after Stun, Silence, or Root expires. Medivh
      Talents
      Level 20 Glyph of Poly Bomb Rework: Target an area to apply Poly Bomb to all enemy Heroes in the area. Poly Bomb activates a second time 1 second after. Murky
      Talents
      Level 13 Egg Shell The Shield now regains an amount equal to 35% of Murky's current Health when Murky places a new Egg. Varian
      Talents
      Level 20 Demoralizing Shout Cooldown of Demoralizing Shout and Parry are reduced by 2.5% whenever an enemy Hero affected by Demoralizing Shout deals damage to a Hero. Return to Top
      Bug Fixes
      General
      Fixed issues with Block and Basic Attacks that Ignore Armor. Map
      Cursed Hollow Fixed an issue that caused Cursed Hollow's Call for Help's Armor reduction to not be cleared by Stasis or Invulnerable. Heroes
      Anubarak Level 20 Cryptweave Fixed an issue that caused Cryptweave's duration increase to be granted while Anub'arak is dead. Artanis Level 10 Purifier Beam Fixed an issue that caused Purifier Beam to last up to an additional 0.5 seconds. Azmodan Level 10 Demonic Invasion Fixed an issue that caused Demonic Invasion grunts to attack Stealthed enemies. Cassia Level 20 Titan's Revenge Fixed an issue that caused Titan's Revenge empowered Basic Attacks to consume Block charges. Fixed an issue that caused Titan's Revenge to not apply to Charged Strikes bounce attacks. Cho'Gall General Fixed an issue that caused Cho and Gall to become separated if Cho enters a Vehicle the moment the Vehicle expires. Deathwing Level 10 Bellowing Roar Fixed an issue to allow Deathwing to cast Bellowing Roar while Dragonflight is active. Diablo Base Black Soulstone [Trait] Fixed an issue that caused Diablo's health gained from Black Soulstone to not be accurate. D.Va Base Self Destruct [E] Exploding Mech visibility has been updated from the detonation area to the expanding warning indicator area. Boosters [Q] Fixed an issue that caused Boosters to not be affected by cooldown reduction granted by Allied Heroes. Will now behave similarly to Defense Matrix and have a fresh cooldown when a new Mech is called. Fenix Level 20 Unconquered Spirit Ability will no longer be shaded as though it is disabled when off cooldown. Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Gul'dan Base Drain Life [W] Added a range indicator for Drain Life. Hanzo Level 16 Piercing Arrows Fixed an issue that caused Storm Bow to not hit targets in close proximity to the first target hit with Piercing Arrows. Johanna Level 20 Indestructible Ability will no longer be shaded as though it is disabled when off cooldown. Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Junkrat Level 7 Dirty Trickster Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Leoric Level 1 Fealty Unto Death Healing increased from 31.85 to 32. Updated the tooltip to display number instead of percentage. Li Li Base Cloud Serpent [W] Fixed an issue that caused crit floating modifiers to not apply to Cloud Serpent damage. Fixed an issue that caused Defense Matrix to not apply to any Cloud Serpent damage. Fixed an issue that caused Spell Power to not apply to Cloud Serpent healing. Level 7 The Good Stuff Fixed an issue that caused The Good Stuff's Fast Feet healing increase to be multiplicative. Level 13 Lightning Serpent Fixed an issue that caused Spell Power and other damage mods to not apply to Lightning Serpent damage. Level 16 Pick Me Up Fixed an issue that caused Pick Me Up's healing increase to be multiplicative. Lt. Morales Level 4 Trauma Trigger Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Fixed an issue that caused the cooldown displayed on the ability to show incorrectly. Maiev Level 4 Sudden Vengeance Fixed an issue that caused Sudden Vengeance to not activate Ruthless Spirit. Mal'Ganis Level 1 Winged Guard Fixed an issue that caused Winged Guard to lose Block charges to all effects that ignore Armor. Mephisto Level 16 Lightning Reaction Fixed an issue that caused Lightning Reaction to activate around Shades of Mephisto when Mephisto has not selected Mimic. Nazeebo Level 10 Gargantuan Fixed an issue that caused Gargantuan Stomp damage to not display the correct values in the tooltip. Orphea Level 16 Dead Magic Fixed an issue that caused Chaos-empowered Basic Attacks from Dead Magic to consume Block charges. Rehgar Level 7 Purification When selecting Purification, Purge will now be able to target Unstoppable enemy Heroes. Rexxar Level 10 Unleash the Boars Unleash the Boars damage updated to have Rexxar deal the damage instead of each Boar dealing its own damage. Samuro Base Image Transmission [Trait] Fixed an issue that allowed Samuro to cast Image Transmission on a destroyed Mirror Image if it was queued to happen directly after Mirror Image was cast. If Samuro activates Image Transmission or if a new Mirror Image is created, any Mirror Images that are updated will copy Blessing of the Red if it is present on Samuro instead of increasing their maximum Health as if Blessing of the Red were cast on them. Level 7 Crushing Blows Fixed an issue that caused Crushing Blows to apply to the triggering Critical Strike. Level 20 Three Blade Style Fixed an issue that caused Three Blade Style to increase Mirror Image maximum health if Samuro gained Blessing of the Red between the Images being created and the talent being selected. Fixed an issue that caused Three Blade Style to reset the duration on an active Mirror Image when selected. Sgt. Hammer General Sgt. Hammer's level 1 talent icon changes have been reverted. Stitches Level 13 Meat Hook Fixed an issue that caused the refresh duration to not match the full duration of Meat Hook. The Butcher General Talent sorting for The Butcher has been updated to be the same as other Heroes. Base Fresh Meat [Trait] Fresh Meat is now referred to as stacks instead of charges. Tyrande Level 1 Ranger Fixed an issue that caused Ranger to allow Sentinel to hit up to 3 targets. Whitemane Base Inquisition [W] Added a range indicator for Inquisition. Fixed an issue that caused Inquisition to not be cancelled if the target leaves the radius while Stealthed. Zul'jin Level 16 No Mercy! Fixed an issue that caused empowered Grievous Throw Basic Attacks from No Mercy! To not activate Medivh's Raven Familiar. Return to Top
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    • By Staff
      Find out what's new in Heroes of the Storm during Warcraft's 30th anniversary!
      Anniversary Background
      A new background is available in the game when you log in.

      All 43 Warcraft Heroes Available for Play
      All Warcraft Heroes are available for play completely free this week. If you'd like to earn some gold, this is a really good opportunity to bring them all to Level 5!

      Faction-Themed Bundles
      You can purchase faction-themed bundles in Heroes of the Storm.
      For the Alliance bundle includes Muradin and Varian, 6 skins and 3 mounts.

      For the Horde bundle contains Rehgar, Garrosh, 6 skins, and 3 mounts.

      Warcraft Remastered Battle Chest
      When you buy the recently-announced battle chest, you will receive Jaina, Thrall, Anub'arak, and Tyrande in Heroes of the Storm!
       
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