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Maiev Patch Notes: Feb 6

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Maiev is now live. The latest content patch brought some last-minute changes to Genji, Greymane, Hanzo and Malthael. You can now start earning Lunar Festival 2018 Loot Chests to win new skins and various Cosmetics!

Voice Chat won't be enabled until a later date. Have fun and don't forget to check out our Maiev Build Guide!

Blizzard LogoBlizzard (Source)

Our most recent Heroes of the Storm patch featuring Maiev, Voice Chat, and balance updates is now available for play.

NOTE: Orange text indicates a difference between the PTR and Live patch notes.

Lunar Festival 2018

Join us in celebrating Lunar Festival this year by completing matches in Versus A.I., Quick Match, Unranked, or Ranked modes, and you’ll pick up some sweet new loot! The event kicks off during the week of Tuesday, February 6, and concludes on Monday, March 5, so be sure to complete the quests below before Lunar Festival comes to an end.

Quests and Rewards

  • Part 1: Play 2 Games
    • Reward: Cute Lunar Skyrocket Spray
  • Part 2: Play 5 Games
    • Reward: Lunar Warcrest Banner
  • Part 3: Play 8 Games
    • Reward: Cute Lunar Guardian Portrait
  • Part 4: Win 5 Games
    • Reward: Lunar Skyrocket Mount
You can also stop by the Lunar Festival 2018 mini-site to learn more about the event and find out how you can earn ornate Lunar Festival 2018 Loot Chests just by playing Heroes of the Storm!

New Hero: Maiev

Maiev Shadowsong stood watch over the imprisoned Betrayer for ten thousand years, and hunted him relentlessly after he was released. Some say she’s determined; others say she’s obsessed. Either way, she will stop at nothing to ensure the security of her world.

Trait

  • Vault of the Wardens (D)
    • Leap into the air, becoming immune to all hostile effects for 0.75 seconds.
    • Passive: Maiev has 15 Armor.

Basic Abilities

  • Fan of Knives (Q)
    • Deal 180 damage to enemies in a crescent area.
    • Hitting at least 2 enemy Heroes with Fan of Knives reduces its cooldown to 0.5 seconds, and refunds the Mana cost.
  • Umbral Bind (W)
    • Maiev’s next Basic Attack cleaves and applies a tether to enemy Heroes hit for 2.5 seconds. If a tethered Hero moves too far from Maiev, they are pulled toward her, dealing 110 damage and breaking the tether.
  • Spirit of Vengeance (E)
    • Send a shadow of Maiev outward that will return to its cast location, dealing 100 damage to enemies along both paths. Deals 100% more damage to enemy Heroes.
    • Reactivate to Blink to the shadow’s location.

Heroic Abilities

  • Containment Disc (R)
    • Throw a glaive in the target direction. If an enemy Hero is hit, Containment Disk can be reactivated to remove their vision and Time Stop them for 4 seconds.
    • Containment Disc automatically activates 6 seconds after hitting a Hero.
  • Warden's Cage (R)
    • Summon 8 Warden Avatars as a cage around Maiev. After 1.5 seconds, enemy Heroes that come in contact with an Avatar re knocked to the center of the cage, and that Avatar is consumed. Warden Avatars last 7 seconds.

User Interface

Voice Chat

  • NOTE: While available in the PTR, Voice Chat will not be enabled on the live servers until a later date
  • Voice chat for Parties and Teams has been introduced to Heroes of the Storm.
    • By default, players will automatically join Party voice chat.
    • Team voice chat is opt-in, but can be toggled to auto-join in the Voice Chat settings. There is a team voice reminder dialog at the beginning of matches that is enabled by default, but can be disabled.
    • If Team voice auto-join is enabled and you are already in party voice, a confirmation dialog will appear that defaults to Join.
  • Voice settings can be adjusted in the Voice Chat tab of the Options menu.
    • A voice chat widget is also available in the top left of most screens. This widget lets you quickly change channels or join/leave voice channels.
      • This can be found in the Tab screen while in a match.
    • Microphone and speaker icons can be clicked on to mute/unmute.

Target Info Panel

  • Target Info Panels have been introduced to allow players to investigate a unit's gameplay stats in real time.
    • The Target Info Panel will display in the top left of the screen after selecting a friendly or enemy target with left-click.
      • The Target Info Panel can be repositioned by clicking and dragging to your desired location.
        • Double-clicking the info panel will reset it to the default position.
    • The Target Info Panel will display the following information:
      • Health & Health Regen
      • Mana & Mana Regen
      • Basic Attack Damage
      • Attacks per Second
      • Attack Range
      • Spell Power Modifier
      • Movement Speed
      • Physical & Spell Armor

Battleground Objective Counters

  • All Battlegrounds with turn-in mechanics (Blackheart’s Bay, Tomb of the Spider Queen, Booty Coffers Heroes Brawl) will now show a visual indicator when a team’s gathered objective count is high enough to complete a turn-in.

Art

General

  • Pings: Ping icons that appear overhead have received updated visual effects.

Heroes, Abilities, and Talents

  • Abathur: A crown icon will now appear above Heroes’ Minimap portraits when they are affected by Abathur’s Symbiote.
  • Ana: An overlay will now display for Heroes affected by Nano Boost.
  • Archangel Diablo: Apocalypse visual effects that appear on the terrain have been updated to make them more obvious to players on both teams.
  • Falstad: Hinterland Blast visual effects now more closely match the edges of its area of effect.
  • Junkrat: Frag Launcher’s targeting reticle has received updated art.
  • Leoric: Entomb’s targeting reticle has received updated art to better reflect the Ability’s shape.
  • Li-Ming: Magic Missiles have received updated visual effects to make them more apparent.
  • Lt. Morales: An overlay will now display for Heroes affected by Stim Drone.
  • Tychus: Minigun visual effects have been updated to make the Ability more apparent while it is active.
  • Tychus: Overkill’s retargeting icon has received updated art.
  • The following heroes have received updated visual effects to coincide with Talent changes:
    • Greymane
    • Malthael

Battlegrounds

Ranked Battleground Rotation

  • The Battleground rotation for Ranked Play is unchanged, and remains as follows:
    • Battlefield of Eternity
    • Braxis Holdout
    • Cursed Hollow
    • Dragon Shire
    • Infernal Shrines
    • Sky Temple
    • Tomb of the Spider Queen
    • Towers of Doom
    • Volskaya Foundry

Volskaya Foundry

  • Mercenary Pickups
    • Healing Pulse now acts as a totem, healing all Heroes in the area after being placed.
    • Turrets can now be placed instantly.
  • Triglav Protector
    • The Protector will gain 10 Armor and 25% increased damage if both the Pilot and Gunner seats are occupied
    • Base Health has been increased from 9500 to 10450
    • Health Scaling has been increased by 10%
    • Pilot: Rocket Fist (W)
      • Duration of structure debuff effect has been increased from 2 to 4 seconds
    • Gunner: Gatling Cannon (W)
      • Gatling Cannon will now fire immediately, instead of after a short delay
      • Gatling Cannon rounds will now travel 50% faster

Heroes

Assassin

Genji

Divider_Hero_Genji.png

Abilities

  • Dragonblade (R)
    • Damage reduced from 240 to 220

Talents

  • Level 20
    • The Dragon Becomes Me (R)
      • Bonus duration decreased from .75 second to .5 seconds per Hero hit

Greymane

3N30E9ZS7S2D1452704274681.png

Abilities

  • Gilnean Cocktail (Q)
    • Mana cost reduced from 70 to 55
    • Explosion area increased by ~15%
    • Initial damage reduced from 59 to 55
    • Spread damage reduced from 236 to 220
  • Razor Swipe (Q)
    • Damage reduced from 135 to 126

Talents

  • Level 1
    • Perfect Aim (Q)
      • Mana refund for hitting a Hero reduced from 50 to 35
  • Level 4
    • Draught Overflow (Q)
      • Removed
  • Level 7
    • Wizened Duelist (Passive)
      • New functionality:
        • Every 6 Attacks against an enemy Hero increases Greymane’s Basic Attack damage by 1%, up to 30%. Gain triple benefit from attacking in Worgen form. Half of these bonuses are lost on death.
Developer Comment: We made these changes in an effort to increase Greymane’s build diversity. Gilnean Cocktail felt a little lackluster without its associated Talents, so made parts of them baseline. While you can still enhance Gilnean Cocktail through talents, we wanted it to feel like a valuable part of your kit if you choose a more Basic Attack-oriented build. We've also redesigned Wizened Duelist to be less of a feast or famine Quest by shifting its requirements to something that a Greymane in a losing game can still accomplish. This also has the added benefit of being a reward that can be accomplished regardless of the lethality of a game (since the average number of deaths can vary greatly between different levels of play).

Hanzo

Divider_Hero_Hanzo_crop.png

Talents

  • Level 7
    • Never Outmatched (W)
      • Cooldown reduction reduced from 4 to 2.5 seconds per Basic Attack
    • Sharpened Arrowheads (Passive)
      • Armor reduction reduced from 4 to 2
        • Maximum stacks increased from 5 to 10, so that the maximum negative Armor remains 20
      • Armor reduction duration reduced from 4 to 3 seconds

Malthael

CRSGGDIJYFVW1493916778193.png

Stats

  • Basic Attacks now cleave in a radius of 3.25 in an arc in front of Malthael
  • Damage reduced from 117 to 82 

Abilities

  • Soul Rip (Q)
    • Healing reduced from 44 to 36 per enemy hit
  • Death’s Shroud (E)
    • Width increased from 2.25 to 3
  • Reaper's Mark (Trait)
    • Damage reduced from 2% to 1.75% of an enemy's maximum Health
  • Tormented Souls (R)
    • No longer applies Armor to Malthael
  • Last Rites (R)
    • Cooldown reduced from 75 to 65 seconds
    • Malthael can now also gain Quest credit if the enemy Hero dies within 1.5 seconds of Last Rites damage
    • Range increased from 4 to 5

Talents

  • Level 4
    • Die Alone (Q)
      • This now once again applies bonus damage if only 1 Hero is marked, even if multiple other non-Heroes are also marked
    • Throwing Shade (E)
      • Reduced the hits needed to complete the quest from 20 to 15
    • Black Harvest (Trait)
      • Quest completion requirement increased from 150 to 180 seconds
  • Level 7
    • Massacre (W)
      • Moved from Level 16 to Level 7
    • Touch of Death (Active)
      • Cooldown reduced from 30 to 25 seconds
  • Level 13
    • Soul Siphon (Q)
      • Reduced the healing from 4% to 3.75% versus Heroes
    • Ethereal Existence (Trait)
      • Maximum Physical Armor reduced from 40 to 30
  • Level 16
    • Mortality (W)
      • Moved from Level 7 to Level 16
      • Damage increased from 4 to 6% of an enemy Hero's maximum Health
  • Level 20
    • Reaper of Souls (R)
      • Bonus duration increased from 1 to 2 seconds.
      • Hero Takedowns will now reset the duration instead of increasing it by 4 seconds
    Developer Comment: Malthael, while powerful, has relied heavily on Tormented Souls to apply his Reaper's Mark during team fights. By making his Basic Attacks cleave and increasing the usability of Death's Shroud, we're providing more ways to him to apply his Mark to multiple enemies. Not only does this increase his survivability and damage without relying solely on Tormented Souls, it also gives him more options to use Wraith Strike. We've also sought to increase the usability of Last Rites to make it a more enticing Heroic option. Lastly, the ability to apply Reaper's Mark reliably makes it much more powerful, so we've adjusted the tuning of its damage and associated Talents.

    Maiev

    Divider_Hero_Maiev.png

    • Abilities
      • Vault of the Wardens (D)
        • Passive Armor bonus reduced from 15 to 10

    Support

    Lt. Morales

    Divider_Hero_LtMorales_cropped.png

    Abilities

    • Safeguard (W)
      • Can no longer be cast on non-Heroic targets

    Warrior

    Tyrael

    MUSK7R1KG1O11417483335506.png

    Talents

    • Level 1
      • Salvation (W)
        • Healing on shield destruction increased from 125 to 140
      • Ardent Restoration (Passive)
        • Healing increased from 12.5 to 13.75 per stack over 5 seconds
    • Level 4
      • Stalwart Armor (Q)
        • Armor reduced from 25 to 20

    Collection

    Head over to the latest In-Development blog to catch a preview of all the new cosmetic items coming to the Nexus with this patch.

    New Bundles

    • Maiev Heroic Bundle – Available until February 19, 2018
    • Lunar Festival 2018 Bundle – Available until March 5, 2018
    • Lunar Festival Classic Bundle – Available until March 5, 2018

    New Announcer

    • Maiev

    New Skins

    • Maiev
      • Darnassian Maiev
      • Dusk Maiev
      • Hellwarden Maiev
        • Bonewarden Maiev
        • Dreadwarden Maiev
        • Hordewarden Maiev
        • Plaguewarden Maiev
    • Kael’thas
      • Lunar Kael’thas
      • Jade Lunar Kael’thas
      • Heavenly Lunar Kael’thas
    • Sylvanas
      • Lunar Sylvanas
      • Jade Lunar Sylvanas
      • Soaring Lunar Sylvanas
    • Cassia
      • Lunar Cassia
      • Azure Lunar Cassia
      • Honored Lunar Cassia
      • Jade Lunar Cassia
      • Midnight Lunar Cassia
    • Zul’jin
      • Lunar Zul’jin
      • Ancestral Lunar Zul’jin
      • Cruel Lunar Zul’jin
      • Jade Lunar Zul’jin
      • Ornamented Lunar Zul’jin
    • Arthas
      • Royal Mystic Kingdoms Arthas
    • Azmodan
      • Lunar Azmodan
    • Genji
      • Lunar Genji
    • Illidan
      • Dragon Lunar Illidan
    • Jaina
      • Jade Lunar Jaina
    • Li-Ming
      • Blossom Lunar Li-Ming
      • Heavenly Lunar Li-Ming
      • Imperial Lunar Li-Ming

    New Mounts

    • Lunar Skyrocket – Unlocked by completing the Lunar Festival 2018 event quest.
      • Golden Lunar Skyrocket – Purchasable using Gold
    • Lunar Guardian
      • Jade Lunar Guardian
      • Marble Lunar Guardian

    Bug Fixes

    General

    • Fixed a number of typo and tooltip errors across several aspects of the game.

    Art

    • Jaina: Corrected some minor clipping affecting Arcanist Jaina’s clothing.
    • Samuro: Shadows will no longer appear to flicker behind Monkey King Samuro on the post-match score screen. 

    Battlegrounds

    • Battlefield of Eternity: Fixed a visual issue that could cause the outlines generated by Natural Agility to dip below the terrain in certain locations.
    • Braxis Holdout: Fixed an issue in which A.I. Heroes would pace near an enemy Gate rather than attack the Core.
    • Garden of Terror: Fixed an issue in which Structures affected by Overgrowth could stop attacking indefinitely under specific circumstances.
    • Blackheart’s Revenge Brawl: Damage will no longer interrupt channeling while Heroes are attempting to use teleportation portals.
    • Escape from Braxis Brawl: Bosses can no longer push unpathable terrain created by Tyrael’s Holy Ground Talent.
    • Try Mode: The effects of Ana’s Aim Down the Sights Talent are now correctly removed after using the Reset Talents Button.
    • Try Mode: Sgt. Hammer’s bonus attack range, granted by the Graduating Range Talent, is now correctly removed after using the Reset Talents Button.
    • Volskaya Foundry: Fixed an issue that allowed Junkrat to permanently displace and leash Fortification Camps.

    Heroes, Abilities, and Talents

    • Ana: Shrike Doses after the first will now correctly deal bonus damage when Ana is affected by increased Spell Power.
    • Auriel: Basic Attack damage dealt by Auriel’s Bestow Hope target will no longer generate less than the intended amount of Energy.
    • D.Va: A.I. Heroes will now attempt to flee the area surrounding D.Va’s Mech during Self-Destruct.
    • Junkrat: Will no longer become separated from his rocket when issuing movement commands during Rocket Ride.
    • Li Li: Blinding Wind will now correctly deal damage to neutral Mercenaries.
    • Li-Ming: The Astral Presence icon is no longer missing its mouseover tooltip.
    • Lunara: Leaping Strike can no longer be cast while Rooted.
    • Rehgar: Fixed an issue preventing the Hunger of the Wolf Talent from applying bonus damage to Ghost Wolf attacks at level 16.
    • Tassadar: The Psionic Echo Talent’s timer bar will now correctly appear next to the Archon timer when both are active at once.
    • Valeera: The Cheap Shot tooltip appended to Blade Flurry after breaking Stealth now correctly states it will Blind the target.
    • Zeratul: Blink will now correctly break invisibility.

    Sound

    • Valeera: Thistle Tea activation is no longer audible to nearby enemies while Valeera is in Stealth.
    • Settings: Hero voice reactions are no longer audible when the Voices setting is disabled.

    User Interface

    • Hotkeys: Basic Hotkeys can now be assigned to mouse buttons.
    • Loading Screen: Removed an outdated loading screen tooltip relating to Tower Ammunition.

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    Not sure if I get decrease in duration for Sharpened ArrowheadsSharpened Arrowheads, why would you pick it now? It's almost impossible to keep stacks up IMHO.

    Edited by SleepySheepy

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    As a QM scrub, I can't wait for team chat. The Jaina main tanks can finally tell me I didn't follow up for her when she dives.  It's a new age.

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      On 2/6/2018 at 4:32 PM, Stan said:

    Safeguard (W)

    • Can no longer be cast on non-Heroic targets

     

    Expand  

    Hmm. Does this mean, for example, that you can no longer W an Azmodan summon in lane? Stuff like this was handy for keeping Morales alive during oh crap moments. 

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        Here are the official PTR patch notes posted by Blizzard on April 21.
        (Source)
        Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
        Quick Navigation:
        General Storm League Balance Update Bug Fixes General
        Anduin has replaced Malfurion as the Ally hero in Try Me Mode. Numerous game strings have been updated to reflect current gameplay. Updated Homescreen and Startup Music. Return to Top
        Storm League
        Rank Decay will now only apply to players in Master and Grand Master Leagues. Reduced maximum party size for Master and Grand Master players to 2. Return to Top
        Balance Update
        Heroes
        Ana
        Base
        Biotic Grenade [W] ADDED FUNCTIONALITY: If Biotic Grenade does not hit any enemies, its cooldown is reduced by 3 seconds. ADDED FUNCTIONALITY: If Biotic Grenade only hits Ana, its cooldown is reduced by 2 seconds. Talents
        Level 1 Vampiric Rounds Shrike now gives a 15% passive healing bonus. Level 20 Deadeye ADDED FUNCTIONALITY: Eye of Horus can now be toggled On and Off. ADDED FUNCTIONALITY: Eye of Horus cooldown is now 0.5 seconds. ADDED FUNCTIONALITY: Eye of Horus rounds are regained once every 10 seconds. Bonuses acquired from Deadeye now lasts 7 seconds. Azmodan
        Talents
        Level 16 Trample ADDED FUNCTIONALITY: Now reduces Heroic cooldown by 25% if Trample hits a Hero. Genji
        Talents
        Level 1 Pathfinder ADDED FUNCTIONALITY: Heroic Ability now heals Genji for up to 30% of the damage dealt to enemy Heroes. Healing amount is increased based on how low Genji's Health is. Level 10 X-Strike Cooldown increased from 60 seconds to 75 seconds. Detonation damage increased from 275 to 290. Slash damage increased from 135 to 145. Level 13 Shingan Now does 40% less damage to Structures. Level 20 Living Weapon Cooldown reduction increased from 10 seconds to 12.5 seconds. Imperius
        Base
        Molten Armor [E] Now hits an extra target if no Heroes are in range. Talents
        Level 1 Impaling Light REWORK: Impaling Light cooldown is reduced by 2 seconds. REWORK: Impaling Light does 180% more damage to Heroes, reduced by 20% for each additional Hero hit. REWORK: Impaling Light mana cost is reduced from 40 to 30. REWORK: When a Valorous Branded target's Stun ends, Impaling Light's cooldown is reduced by 1 second for each Valorous Brand on the target. Level 7 Blaze of Glory Blaze of Glory delay reduced from 2 seconds to 1.75 seconds. Holy Fervor Molten Armor no longer grants Holy Fervor. Level 20 Heavenly Host ADDED FUNCTIONALITY: All Shields created by Angelic Armaments no longer expire. ADDED FUNCTIONALITY: Swords fired by Heavenly Host Shields can target non-Heroes, but Heroes are prioritized. Molten Wrath NEW TALENT: Molten Armor will now hit an extra target even if enemy Heroes are in range. Lunara
        Talents
        Level 7 Splintered Spear ADDED FUNCTIONALITY: Now grants 3 stacks of Splintered Spear. A stack is consumed when an extra target is attacked. Can have a maximum of 3 stacks and all stacks can be consumed in a single attack. Level 13 Endless Spores Now also refunds 50 Mana. Level 20 For The Wildlands! NEW TALENT: Thornwood Vine now shoots out 4 additional Vines in an arc. Forest's Wrath Can now be selected with either Heroic. Malthael
        Base
        Wraith Strike [W] Range is increased from 6 to 7. Talents
        Level 4 Black Harvest Quest goal reduced from 180 seconds to 150 seconds. Level 10 Tormented Souls No longer resets the cooldown of Wraith Strike when Tormented Souls ends. Now reduces the cooldown of Wraith Strike to 2 seconds and removes its Mana cost while Tormented Souls is active. Level 20 Reaper of Souls While 2 or more enemy Heroes are in Tormented Souls' radius, its duration does not decay. Zagara
        Talents
        Level 16 Corrosive Saliva Damage reduced from 1.75% to 1.5% of maximum Health. Return to Top
        Bug Fixes
        General
        Fixed an issue with the display priority for the duration bar of Taunt effects. Map
        Battlefield of Eternity Fixed an issue where areas of the map were not covered under Fog of War. Blackheart's Bay Fixed an issue where some Heroes would not be able to path around Healing Fountains. Cursed Hollow Fixed an issue where Hogger could go through unpathable sections of the map. Warhead Junction Fixed an issue where healing fountains were not symmetrical on the map. Heroes
        Artanis Base Shield Overload [Q] Fixed an issue that caused Shield Overload to not display correctly if empowered by Shield Surge. Brightwing Level 10 Blink Heal Fixed an issue that caused Blink Heal's trailing images to be visible while Brightwing has no remaining Blink Heal charges. Chen Base Fortifying Brew [Trait D] Fixed an issue that caused Fortifying Brew being instantly destroyed not granting Attack Speed. Fortifying Brew has been added to the Buff Bar. Dehaka Base Burrow [E] Fixed an issue that caused Burrow's visuals to be displaced if Dehaka is launched shortly after Burrow ends. Jaina Base Frostbite [Trait] Ice Block's before first use attention indicator is now also removed when Jaina is killed. Johanna Level 4 Eternal Retaliation Updated Eternal Retaliation's visual effect to only be visible to Johanna. Level 10 Blessed Shield Fixed an issue with the display priority for the duration bar of Blessed Shield. Lt. Morales Level 10 Medivac Dropships Fixed an issue that caused Medivac Reinforcement's indicator beam to point to Lt. Morales' active position instead of where Reinforcements was cast. Mephisto Base Shade of Mephisto [E] Fixed an issue with the display priority for the duration bar of Shade of Mephisto. Ragnaros Level 13 Cauterize Wounds Cauterize Wounds healing is now a singular combined effect each time it heals, instead of a heal effect for each Hero hit. Fixed an issue that caused Cauterize Wounds healing amount to be determined by the damage dealt to the target furthest from the primary Empower Sulfuras target. If Cauterize Wounds is reapplied while already active, any remaining healing will apply over the refreshed duration. Samuro Base Critical Strike [W] Fixed an issue that caused Samuro's Critical Strike stacks to be visible to an enemy Samuro. Sonya Level 10 Wrath of the Berserker Fixed an issue with the display priority for the duration bar of Wrath of the Berserker. Stukov Base Healing Pathogen [Q] Fixed an issue that caused Healing Pathogen to persist for a brief period after activating Bio-Kill Switch. Sylvanas Base Black Arrows [Trait D] Fixed an issue with the display priority for the duration bar of Black Arrows. Level 10 Mind Control Fixed an issue with the display duration for the duration bar of Mind Control. Level 20 Deafening Blast Fixed an issue that caused Deafening Blast to activate off of the center of units instead of their edge. The Lost Vikings Fixed an issue that prevented Olaf from charging while Silenced. Valeera Level 16 Assassinate Damage bonus is now additive. Fixed an issue with duration extension. Return to Top
        Click here to discuss this post with other players in the official Heroes of the Storm forums.

      • By Staff
        Game Pass members can now unlock 30 Heroes in Heroes of the Storm for free. Here’s how to claim your in-game perks.
        Game Pass Ultimate and PC Game Pass members are getting a fresh batch of in-game perks this week, and Heroes of the Storm is officially part of the lineup!
        Starting now, subscribers can unlock 30 playable Heroes in Blizzard's free-to-play MOBA just by linking their Battle.net account.
         
      • By Staff
        After extensive PTR testing, Blizzard released a new balance patch and here are the official patch notes.
          
        Our next Heroes of the Storm patch is live! Read on for more information.
        NOTE: Orange text indicates a change between PTR and Live notes.
        Quick Navigation:
        General Balance Update Bug Fixes General
        Updated Homescreen and Startup Music. Updated Shop Bundles and Items. Draft First Round pick timer has been reduced from 40 seconds to 25 seconds. Hero Ban timer has been reduced from 24 seconds to 15 seconds. Hero Pick timer has been reduced from 24 seconds to 15 seconds. Return to Top
        Balance Update
        Heroes
        Auriel
        Base
        Bestow Hope [Trait] Decreased the amount of energy stored from 50% to 40% of damage to non-Heroes. Dehaka
        Base
        Dark Swarm [W] Damage reduced from 52 to 48. Talents
        Level 4 Hero Stalker Essence gain is not increased when hitting more than 2 Heroes. Essence gain now requires Dark Swarm to hit 2 Heroes. Hitting more than 3 Heroes at once no longer grants additional Essence. Lurker Strain Cooldown reduction bonus reduced from 3 seconds to 2 seconds. Level 7 Feeding Frenzy REWORK: Cooldown reduction is now a Gambit bonus, starting from 1.5 second cooldown reduction. Each death lowers this by 0.25, up to 3 times. Paralyzing Enzymes REWORK: Gambit removed. Now reduces Drag's target's healing received by 40% while Drag is active and for 2 seconds after. Level 13 Ferocious Stalker Damage bonus reduced from 60% to 50%. Level 16 Tunnelling Claws Movement speed reduced from 125% to 120%. Level 20 Contagion Now also reduces the damage of Isolation by 60%. Greymane
        Talents
        Level 1 Wolfheart Rework: Now also increases Armor granted by Worgen Form from 10 to 15. Kharazim
        Base
        Health increased from 2027 to 2080. Breath of Heaven [W] Healing increased from 285 to 295. Talents
        Level 4 Air Ally Health increased from 200 to 300. Spell Power increased from 15% to 20%. Level 10 Divine Palm Duration increased from 3 to 4 seconds. Level 13 Sixth Sense Sixth Sense now starts expiring after the Stun expires, instead of as soon as the Stun is applied. Level 20 Epiphany Cooldown increased from 60 to 70. Mana restored increased from 33% to 70%. Lúcio
        Base
        Soundwave [Q] Cooldown increased from 7 seconds to 8 seconds. Mana cost increased from 30 to 45. Talents
        Level 1 Accelerando Time to maximum increased from 4 seconds to 6 seconds. Level 4 Off the Wall REWORK: Now also refunds 15 Mana when hitting an enemy with Soundwave while Wall Ride is active. Level 7 Good Vibrations Duration of Shield increased from 7 seconds to 8.5 seconds. Level 10 High Five Cooldown increased from 20 to 25 seconds. Level 13 Heavy Casters Now also prevents Push Off from hitting multiple targets. Push Off no longer Slows the first Hero hit and instead Stuns them for 0.5 seconds. Level 16 Up the Frequency Cooldown reduction reduced from 0.4 seconds to 0.3 seconds. Up To Eleven Duration bonus from Push Off increased from 0.3 seconds to 0.5 seconds. Duration bonus from Soundwave reduced from 0.3 seconds to 0.25 seconds. REWORK: Hitting Heroes while Amp It Up is not active increases the duration of the next Amp It Up by up to 1.5 seconds. This does not limit the amount able to be gained while Amp It Up is active. Whitemane
        Talents
        Level 1 Inquisitor's Prayer After Basic Attacking an enemy Hero 3 times, Whitemane also gains a stack of Inquisitor's Prayer. Level 13 Scarlet Wrath REWORK: Now also restores .5% Mana to all Zeal targets. Return to Top
        Bug Fixes
        General
        Fixed an issue that caused some effects to not display correctly on the Target Dummy in the Sandbox and Try Mode. Fixed an issue that caused some Movement Speed bonuses to display the incorrect value in the target info panel. Brawl
        Deathwing's Cataclysm no longer starts on Cooldown in Arena Mode. Deadman's Stand Fixed an issue that caused AI to not act. Fixed an issue that caused the Map Mechanic button to not be visible. Garden Arena Fixed an issued that caused the AI to not move. Punisher Arena Fixed an issued that caused the AI to not move. Trial Grounds Fixed an issued that caused the AI to not move. Map
        Braxis Holdout Fixed an issue that caused Archangel's visual effects to register as a pingable object. Volskaya Fixed an issue that caused the Triglav Protector's Shield Emitter Shields granted to allies to increase the Pilot's Self Healing score when absorbing damage. Heroes
        Abathur Level 10 Ultimate Evolution Clones of Kharazim that have selected Insight now treat the quest as completed. Alarak Level 10 Counter-Strike Now increases Alarak's Self Healing score for damage it absorbs. Ana Base Aim Down Sights [Trait] Fixed an issue that caused Aim Down Sight's Healing Dart bonus to last after Aim Down Sights has ended. Activating Aim Down Sights will now also Dismount Ana from the Toy Train. Azmodan Base Summon Demon Warrior [W] Fixed an issue that caused Azmodan's Demon Warrior's aura damage to not behave similar to other aura damage effects. Brightwing Base Soothing Mist [Trait] Fixed an issue that caused Smoothing Mist to activate around Brightwing when in Stasis. Dehaka Fixed an issue where Basic Attack's would potentially not consume evade stacks if attacking within .25 seconds of Drag ending. Jaina Level 16 Snowstorm Fixed an issue that caused Snowstorm's bonus to not apply correctly. Kael'thas Level 7 Sunfire Enchantment Fixed an issue that caused an active Sunfire Enchantment Spell Power buff to be removed when Kael'thas is killed. Kharazim Level 10 Divine Palm Fixed an issue that caused Divine Palm's Stasis to remove Damage Over Time effects from Kharazim. Fixed an issue that caused Divine Palm to not remove negative effects that were applied alongside the triggering effect. Greymane Level 4 Insatiable Fixed an issue that caused Human Form Basic Attacks to trigger Insatiable twice. Leoric Base Drain Hope [W] Fixed an issue that caused Stasis on Leoric or Drain Hope's target to not break Drain Hope. Li Li Fixed an issue that caused Water Serpent to move at a reduced speed. Level 4 Surging Winds Fixed an issue that caused an active Surging Winds buff to be removed when Li Li is killed. Li-Ming Level 1 Power Hungry Fixed an issue that caused an active Power Hungry buff to be removed when Li-Ming is killed. Lúcio Level 7 Good Vibrations Fixed an issue that caused Good Vibrations to not gain Shields from Soundwave hitting Neutral Mercenaries. Lunara Level 10 Leaping Strike Fixed an issue that caused Leaping Strike to stall game logic. Malthael Level 1 Fear The Reaper Fixed an issue that caused Fear the Reaper's duration indicator to not be tied to the ability button. Stitches Base Hook [Q] Fixed an issue that caused Hook to not reveal their caster if the Hook is visible. Tassadar Base Shock Ray [Q] Fixed an issue that caused Shock Ray to not reveal their caster if Shock Ray is visible. The Butcher Fixed an issue that allowed The Butcher to disjoint while collecting Fresh Meat. The Lost Vikings Fixed an issue that caused Longboat to move at a reduced speed. Tychus Level 20 Focusing Diodes Now grants an additive damage bonus. Tyrael Level 13 Law and Order Fixed an issue where maximum bonus was capped at 4 allied Heroes. The cap has been increased to 15. Whitemane Level 10 Divine Reckoning Updated Divine Reckoning's mana restoration based off of damage dealt to display only one instance of floating text. Zul'jin Level 20 Forest Medicine Selecting Forest Medicine will no longer interrupt an ongoing Regeneration channel. Return to Top
        Click here to discuss this post with other players in the official Heroes of the Storm forums.

      • By Staff
        Blizzard released a new Heroes of the Storm patch for testing on the PTR and here are the official patch notes.
        (Source)
        Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
        Quick Navigation:
        Balance Update Bug Fixes Balance Update
        Heroes
        Auriel
        Base
        Bestow Hope [Trait] Decreased the amount of energy stored from 50% to 40% of damage to non-Heroes. Dehaka
        Base
        Dark Swarm [W] Damage reduced from 52 to 48. Talents
        Level 4 Hero Stalker Essence gain is not increased when hitting more than 2 Heroes. Essence gain now requires Dark Swarm to hit 2 Heroes. Lurker Strain Cooldown reduction bonus reduced from 3 seconds to 2 seconds. Level 7 Feeding Frenzy Rework: Cooldown reduction is now a Gambit bonus, starting from 1.5 second cooldown reduction. Each death lowers this by 0.25, up to 3 times. Paralyzing Enzymes Rework: Gambit removed. Now reduces Drag's target's healing received by 40% while Drag is active and for 2 seconds after. Level 13 Ferocious Stalker Damage bonus reduced from 60% to 50%. Level 16 Tunnelling Claws Movement speed reduced from 125% to 120%. Level 20 Contagion Now also reduces the damage of Isolation by 60%. Kharazim
        Base
        Health increased from 2027 to 2080. Breath of Heaven [W] Healing increased from 285 to 295. Talents
        Level 4 Air Ally Health increased from 200 to 300. Spell Power increased from 15% to 20%. Level 10 Divine Palm Duration increased from 3 to 4 seconds. Level 13 Sixth Sense Sixth Sense now starts expiring after the Stun expires, instead of as soon as the Stun is applied. Level 20 Epiphany Cooldown increased from 60 to 70. Mana restored increased from 33% to 70%. Lúcio
        Base
        Soundwave [Q] Cooldown increased from 7 seconds to 8 seconds. Mana cost increased from 30 to 45. Talents
        Level 1 Accelerando Time to maximum increased from 4 seconds to 6 seconds. Level 10 High Five Cooldown increased from 20 to 25 seconds. Level 13 Heavy Casters Now also prevents Push Off from hitting multiple targets. Level 16 Up the Frequency Cooldown reduction reduced from 0.4 seconds to 0.3 seconds. Tyrael
        Talents
        Level 13 Law and Order Fixed an issue where maximum bonus was capped at 4 allied Heroes. The cap has been increased to 15. Whitemane
        Talents
        Level 1 Inquisitor's Prayer After Basic Attacking an enemy Hero 3 times, Whitemane also gains a stack of Inquisitor's Prayer. Level 13 Scarlet Wrath Rework: Now also restores .5% Mana to all Zeal targets. Return to Top
        Bug Fixes
        General
        Fixed an issue that caused some effects to not display correctly on the Target Dummy in the Sandbox and Try Mode. Fixed an issue that caused some Movement Speed bonuses to display the incorrect value in the target info panel. Brawl
        Deathwing's Cataclysm no longer starts on Cooldown in Arena Mode. Map
        Braxis Holdout Fixed an issue that caused Archangel's visual effects to register as a pingable object. Volskaya Fixed an issue that caused the Triglav Protector's Shield Emitter Shields granted to allies to increase the Pilot's Self Healing score when absorbing damage. Heroes
        Abathur Level 10 Ultimate Evolution Clones of Kharazim that have selected Insight now treat the quest as completed. Alarak Level 10 Counter-Strike Now increases Alarak's Self Healing score for damage it absorbs. Ana Base Aim Down Sights [Trait] Fixed an issue that caused Aim Down Sight's Healing Dart bonus to last after Aim Down Sights has ended. Activating Aim Down Sights will now also Dismount Ana from the Toy Train. Azmodan Base Summon Demon Warrior [W] Fixed an issue that caused Azmodan's Demon Warrior's aura damage to not behave similar to other aura damage effects. Brightwing Base Soothing Mist [Trait] Fixed an issue that caused Smoothing Mist to activate around Brightwing when in Stasis. Dehaka Fixed an issue where Basic Attack's would potentially not consume evade stacks if attacking within .25 seconds of Drag ending. Jaina Level 16 Snowstorm Fixed an issue that caused Snowstorm's bonus to not apply correctly. Kael'thas Level 7 Sunfire Enchantment Fixed an issue that caused an active Sunfire Enchantment Spell Power buff to be removed when Kael'thas is killed. Kharazim Level 10 Divine Palm Fixed an issue that caused Divine Palm's Stasis to remove Damage Over Time effects from Kharazim. Fixed an issue that caused Divine Palm to not remove negative effects that were applied alongside the triggering effect. Leoric Base Drain Hope [W] Fixed an issue that caused Stasis on Leoric or Drain Hope's target to not break Drain Hope. Li Li Fixed an issue that caused Water Serpent to move at a reduced speed. Level 4 Surging Winds Fixed an issue that caused an active Surging Winds buff to be removed when Li Li is killed. Li-Ming Level 1 Power Hungry Fixed an issue that caused an active Power Hungry buff to be removed when Li-Ming is killed. Lunara Level 10 Leaping Strike Fixed an issue that caused Leaping Strike to stall game logic. Malthael Level 1 Fear The Reaper Fixed an issue that caused Fear the Reaper's duration indicator to not be tied to the ability button. The Butcher Fixed an issue that allowed The Butcher to disjoint while collecting Fresh Meat. The Lost Vikings Fixed an issue that caused Longboat to move at a reduced speed. Tychus Level 20 Focusing Diodes Now grants an additive damage bonus. Whitemane Level 10 Divine Reckoning Updated Divine Reckoning's mana restoration based off of damage dealt to display only one instance of floating text. Zul'jin Level 20 Forest Medicine Selecting Forest Medicine will no longer interrupt an ongoing Regeneration channel. Return to Top
        Click here to discuss this post with other players in the official Heroes of the Storm forums.

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