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Mistweaving, the Advanced Guide

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In addition to what else has been said, you could have an ilvl under 500 but an upgraded 536 staff which will heavily favor fistweaving. We haven't even seen your armory. As far as LFR goes, I was sometimes healing for 30-40k in MSV LFR with an ilvl of less than 460 and a green staff (relying on the item level of my tank pieces to qualify for the raid). That was 100% mistweaving - blanketing the raid with ReM on cooldown, Expel Harm and Chi Wave on cooldown, casting Soothing Mist and spending chi on Uplift. Bog standard MW stuff. If you know the fights and know your class you can perform well with any healer class with terrible gear. In a real 10-man raid, however, not having gear becomes incredibly obvious and the low throughput will cause you to be a hamper on the raid.

 

There's also the issue of weapon type. My Mistweaver currently is wearing a one-hander. MW gets a passive that buffs auto-attack damage with a one-hand weapon, but it doesn't apply to special attacks based on weapon damage like Jab, Tiger Palm, Blackout Kick. So even when fistweaving might be the right thing to do, my weapon puts fistweaving at a heavy disadvantage. You need a nice big staff to make fistweaving an equally good option.

I had this doubt today. I changed my weapon (staff) to a one hand and offhand (All three ilvl 528) and did some sparring in the dummy. My damage was almost the same. At higher ilvls will this change a lot? And them, should I go for staff everytime I do fistweaving and one hand+off hand while mistweaving a lot? Or the difference will be small, most of the time? Thank you.

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Tarazet, on 01 Nov 2013 - 06:41 AM, said:snapback.png

In addition to what else has been said, you could have an ilvl under 500 but an upgraded 536 staff which will heavily favor fistweaving. We haven't even seen your armory. As far as LFR goes, I was sometimes healing for 30-40k in MSV LFR with an ilvl of less than 460 and a green staff (relying on the item level of my tank pieces to qualify for the raid). That was 100% mistweaving - blanketing the raid with ReM on cooldown, Expel Harm and Chi Wave on cooldown, casting Soothing Mist and spending chi on Uplift. Bog standard MW stuff. If you know the fights and know your class you can perform well with any healer class with terrible gear. In a real 10-man raid, however, not having gear becomes incredibly obvious and the low throughput will cause you to be a hamper on the raid.

 

There's also the issue of weapon type. My Mistweaver currently is wearing a one-hander. MW gets a passive that buffs auto-attack damage with a one-hand weapon, but it doesn't apply to special attacks based on weapon damage like Jab, Tiger Palm, Blackout Kick. So even when fistweaving might be the right thing to do, my weapon puts fistweaving at a heavy disadvantage. You need a nice big staff to make fistweaving an equally good option.

I had this doubt today. I changed my weapon (staff) to a one hand and offhand (All three ilvl 528) and did some sparring in the dummy. My damage was almost the same. At higher ilvls will this change a lot? And them, should I go for staff everytime I do fistweaving and one hand+off hand while mistweaving a lot? Or the difference will be small, most of the time? Thank you.

 

From what i gather the 1H buff we get makes our white damage higher than with a 2H. This means if you are mainly auto attack eminence healing then 1H yeilds more. The 2H(staff) will give your instant cast damage spells higher dps.

 

Reglitch did some simcrafting and IMO shows not enough of a difference to warrant getting hung up on the 1H vs 2H thing.

 

http://bestmonk.eu/simc/old/1h_singletarget.html

 

http://bestmonk.eu/simc/old/2h_singletarget.html

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Well I am fairly new to Mistweavers, however I have primarily done it Mistweaving, and I seem to do fine without fistweaving.

 

I run normal SoO, not in Heroics yet, but I just can't see where Fistweaving would be viable with all the movement involved in most of the fights in Normal or Heroic Mode.

 

That being said I can see certain places I want to try Fist Weaving on now though, like the Packs of Trash that come before Galakras, I think DPS gain plus healing would be beneficial but I would go back to Mistweaving when Galakras drops.

 

Another fight I think Fistweaving may be good is Spoils. with all the Adds coming out. 

 

I personally would probably only be brave enough to try it on AoE packs as it seems like a more mana friendly rotation, and there would be no way in hell I would ever take the mana tea glyph, mana tea too valuable in mistweaver healing to cap it at 2

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Well with mana tea, you can spend 1 global to drink 2 stacks without the glyph just as you can with it.  The only difference? You can drink 2 stacks while jumping? or moving? Meh, there's enough fights in SoO that allow you to stand there for at least 1 global

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The difference is that you don't stop auto-attacking. So yes, it is very good for fistweaving. For mistweaving, it turns Mana Tea into something you use occasionally like a DK's Blood Tap, only it uses a GCD. If you prefer it that way, there's really no problem unless other glyphs would be more useful.

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The glyph of mana tea limits your regen capabilities and means you will be capping ur mana tea at 20 and then the cd limits you from using it before recapping again. This means wasted mana tea stacks and therefore wasted potential healing.

 

Mana tea glyph is a bad idea. i also doubt that the loss of auto attack eminence for those few seconds spent chugging is going to be worth losing so much potential mana.

Edited by Brewmonksta

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