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DirectX9 Support Ending This Summer

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Heroes of the Storm will no longer run for players using the 32-bit game client or DirectX9 in the coming months.

Blizzard will no longer support DirectX9 and the 32-bit version of the Heroes of the Storm client starting July 2018. The vast majority of players are now running the 64-bit version of the game & DirectX11 or higher.

Blizzard LogoBlizzard (Source)

In the coming months, we’re planning to end support for DirectX9 and the 32-bit version of the Heroes of the Storm client. DirectX has had several major releases since DX9, and the vast majority of players in the Heroes community are now running the 64-bit version of the game, along with DirectX11 or higher.

Once support ends, Heroes of the Storm will no longer run for players who are attempting to use the 32-bit game client or DirectX9. Please also note that while the 64-bit Heroes client might still be playable on some machines using DirectX10, this may not be the case for all configurations, which is why we recommend that all our players upgrade to at least DirectX11.

We apologize for any inconvenience this may cause. If you‘re not already using the 64-bit Heroes of the Storm client and DX11 or higher, we encourage you to consider making the switch prior to July of this year, which is when we aim to go live with the planned changes.

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35 minutes ago, XeaKon said:

Seems like Blizzard is trying to force us to buy the latest stuff. Greedy companies!

So you are complaining that you cant use a technology thats almost 20 years old? Come on now...

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10 hours ago, XeaKon said:

Seems like Blizzard is trying to force us to buy the latest stuff. Greedy companies!

I tell you the whole story:

After Fenix update people with win32(including me) got a problem.. an unexpected game crash which closes the game every single match!!!it was about something like core:out of memory error something I don't remember what exactly it was..many people came to froum and asked about fixing the issue..so they said we are aware of the problem now and we are trying to fix it..about 7days later and people still ask and they said we still have no new updates to fix this..now it seems they failed in fixing problem after 1 week and seems they don't care about small group of people using win32 so what's the easiest way?yes stop supporting 32bit version..I just said this because I had same problem and I made many topics on *EU tech and support* froum..so after being disrespected by the team,I just stopped playing hots because I like my damn win7 x86 and I'm comfort with it and I'm not going to change it..instead,Im downloading lol and Dota to see which one is better and I will start playing them..(they still support win XP, woah!)

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Ehr... how do you still have 32 bits and Win7 now?

My computers didn't last long enough to still run on Win 7, and I had them for 4-5 years before crucial components gave out (though my last PC is still in use with a new HDD, it just wasn't good enough for streaming anymore). Even then, Windows 7 came out at least a decade ago, so... yeah...

I am inclined to agree with WuStyle, though I do see where you are coming from.

Edited by Aasgier

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56 minutes ago, MZLICH said:

I tell you the whole story:

After Fenix update people with win32(including me) got a problem.. an unexpected game crash which closes the game every single match!!!it was about something like core:out of memory error something I don't remember what exactly it was..many people came to froum and asked about fixing the issue..so they said we are aware of the problem now and we are trying to fix it..about 7days later and people still ask and they said we still have no new updates to fix this..now it seems they failed in fixing problem after 1 week and seems they don't care about small group of people using win32 so what's the easiest way?yes stop supporting 32bit version..I just said this because I had same problem and I made many topics on *EU tech and support* froum..so after being disrespected by the team,I just stopped playing hots because I like my damn win7 x86 and I'm comfort with it and I'm not going to change it..instead,Im downloading lol and Dota to see which one is better and I will start playing them..(they still support win XP, woah!)

If the latest update is causing memory issues with win32 then in fairness, Blizz's options are a bit limited. To fix the issues they'd probably need to roll back on the feature/collection of features which are causing the memory leak/balloon (don't know the exact error so guessing here) which could potentially restrict the functionality of what they want the game/client to do. Running into the future, they'll want to do even more and having to dance around the memory issues may not be realistic for them in their plans.

In fairness; since most of the playbase is using tech that don't have this issue and since the issue in only occurring on tech that is reasonably old, it's not unreasonable for them to advise upgrading. Otherwise they'd be diverting resources to fix an issue that could potentially take them a long time, take them away from the plans they have in place and away from other bugs affecting everyone. Also remember that this game is free to play.

On the side, lol is pretty good, so I hope you enjoy it ^^

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1 hour ago, MurkyFelix said:

If the latest update is causing memory issues with win32 then in fairness, Blizz's options are a bit limited. To fix the issues they'd probably need to roll back on the feature/collection of features which are causing the memory leak/balloon (don't know the exact error so guessing here) which could potentially restrict the functionality of what they want the game/client to do. Running into the future, they'll want to do even more and having to dance around the memory issues may not be realistic for them in their plans.

In fairness; since most of the playbase is using tech that don't have this issue and since the issue in only occurring on tech that is reasonably old, it's not unreasonable for them to advise upgrading. Otherwise they'd be diverting resources to fix an issue that could potentially take them a long time, take them away from the plans they have in place and away from other bugs affecting everyone. Also remember that this game is free to play.

On the side, lol is pretty good, so I hope you enjoy it ^^

And what about people who can't afford an upgrade? I know my 10-year-old dinosaur of a laptop needs retiring, but that's like a good couple grand at least and I'm barely living tiny paycheck to tiny paycheck. HotS is one of my only solaces (especially since I couldn't afford WoW anymore) and it's been essentially gone since the Fenix patch with no hope in sight.

 

Edited by SenatorBinks27

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20 minutes ago, SenatorBinks27 said:

And what about people who can't afford an upgrade? I know my 10-year-old dinosaur of a laptop needs retiring, but that's like a good couple grand at least and I'm barely living tiny paycheck to tiny paycheck. HotS is one of my only solaces (especially since I couldn't afford WoW anymore) and it's been essentially gone since the Fenix patch with no hope in sight.

I think that, unfortunately, this boils down to the discussion surrounding pleasing the majority. Of course, this decision will hurt some people, but they are very much the minority. If keeping something that helps the minority hinders progress in the future for the majority, Blizz will always look to please the majority. I'm sure they looked at alternatives, but I doubt it makes any business sense for them to try maintain two versions unless there was a much, much larger section of people requiring it. 

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4 hours ago, WuStyle said:

So you are complaining that you cant use a technology thats almost 20 years old? Come on now...

 

3 hours ago, MurkyFelix said:

If the latest update is causing memory issues with win32 then in fairness, Blizz's options are a bit limited. To fix the issues they'd probably need to roll back on the feature/collection of features which are causing the memory leak/balloon (don't know the exact error so guessing here) which could potentially restrict the functionality of what they want the game/client to do. Running into the future, they'll want to do even more and having to dance around the memory issues may not be realistic for them in their plans.

 on tech that is reasonably old, it's not unreasonable for them to advise upgrading.

Inb4, Blizz still using SC2 engine for HotS, causing lags, FPS drops and reconnect never happening-talk about setting the good example lul (no bashing anyone, just sayin')

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12 hours ago, SteveFrost said:

 

Inb4, Blizz still using SC2 engine for HotS, causing lags, FPS drops and reconnect never happening-talk about setting the good example lul (no bashing anyone, just sayin')

No.this issue just happened after Fenix update,I was using highest quality,without any lags and fps (if I got lags it was about my crap network)or something else..and reconnecting already is same problem among all players...as I said I think they could fix it but they didn't care about small group of people like me..so they just made this decision..why they did this while all of our systems just passed the improvement on system requirements which occurred on HOTS2.0? they also stopped supporting win xp and Vista months ago which means hots still doesn't need this new system req.

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On 4.4.2018 at 10:33 AM, MZLICH said:

I tell you the whole story:

After Fenix update people with win32(including me) got a problem.. an unexpected game crash which closes the game every single match!!!it was about something like core:out of memory error something I don't remember what exactly it was..many people came to froum and asked about fixing the issue..so they said we are aware of the problem now and we are trying to fix it..about 7days later and people still ask and they said we still have no new updates to fix this..now it seems they failed in fixing problem after 1 week and seems they don't care about small group of people using win32 so what's the easiest way?yes stop supporting 32bit version..I just said this because I had same problem and I made many topics on *EU tech and support* froum..so after being disrespected by the team,I just stopped playing hots because I like my damn win7 x86 and I'm comfort with it and I'm not going to change it..instead,Im downloading lol and Dota to see which one is better and I will start playing them..(they still support win XP, woah!)

I got to throw my story in. I used to play on WinXP 32bit for a long time until last year. My PC got blue screens and the game was crashing every match. I made forum posts and asked for help. Nothing really helped. At that time I had enough and got a new PC (not used, but not the newest technology) for just 480€ with Windows7 64bit pre installed. I just wanted to get rid of all gaming struggles I had, but I was surprised that I could run HotS even on Ultra now. I could even start trying Overwatch and many other games of this decade.
In the end I am glad I made that effort instead of being stuck at Minecraft, Skyrim and other old 32bit games. 

The world of PC is desired to evolve in hardware and software and actively played games should evolve as well. It rather sucks that I cannot play my old favourite games from 1998 to 2005 anymore because they cannot handle any technology that was released after. Only the Blizzard titles from that time are up to date. In the end you always just get the best performance results by getting a new system. It doesn't even require the newest high end 5000$ CPUs to get a really good performance. 500 bucks every five years suits me well as a poor college student. You sometimes have to fix your end of the problem if you want reliable results.

In the end it is your choice if you want to play the games you love or you just play what the limits of your system allow you. I chose not to be limited in my gaming choice. Not just for HotS, but for any game that I couldnt play properly or play at all.

Edited by Alkasar

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12 hours ago, Alkasar said:

I got to throw my story in. I used to play on WinXP 32bit for a long time until last year. My PC got blue screens and the game was crashing every match. I made forum posts and asked for help. Nothing really helped. At that time I had enough and got a new PC (not used, but not the newest technology) for just 480€ with Windows7 64bit pre installed. I just wanted to get rid of all gaming struggles I had, but I was surprised that I could run HotS even on Ultra now. I could even start trying Overwatch and many other games of this decade.
In the end I am glad I made that effort instead of being stuck at Minecraft, Skyrim and other old 32bit games. 

The world of PC is desired to evolve in hardware and software and actively played games should evolve as well. It rather sucks that I cannot play my old favourite games from 1998 to 2005 anymore because they cannot handle any technology that was released after. Only the Blizzard titles from that time are up to date. In the end you always just get the best performance results by getting a new system. It doesn't even require the newest high end 5000$ CPUs to get a really good performance. 500 bucks every five years suits me well as a poor college student. You sometimes have to fix your end of the problem if you want reliable results.

In the end it is your choice if you want to play the games you love or you just play what the limits of your system allow you. I chose not to be limited in my gaming choice. Not just for HotS, but for any game that I couldnt play properly or play at all.

I wished I could choose between choices but ugh,for somebody who lives in a poor middle east country and  it's not really easy to get new one..my income is about 360$per month and I just can spend the day with it and keep remained extra I get for net bills,and yeah that's reason I just play hots and hs,I liked ow more but I had not enough to pay..so let's be honet,I'm just mad because I can't play the game anymore(u know after 3 years its hard abit)..well,I think I had to start with lol because it still need low system requirements in order not to be sad right now...

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Uncommon Patron

Blizzard just decided that there are few enough win32 users to warrant a termination of the support. However this isn't unrelated to the agreements between software devs and harware developing comanies. It doesn't "hinder" the majority.

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42 minutes ago, MZLICH said:

I wished I could choose between choices but ugh,for somebody who lives in a poor middle east country and  it's not really easy to get new one..my income is about 360$per month and I just can spend the day with it and keep remained extra I get for net bills,and yeah that's reason I just play hots and hs,I liked ow more but I had not enough to pay..so let's be honet,I'm just mad because I can't play the game anymore(u know after 3 years its hard abit)..well,I think I had to start with lol because it still need low system requirements in order not to be sad right now...

Alright. Then I feel your pain :( I hope you find the fun within DotA2 or LoL. I quit LoL quickly because I played too much classic MOBAs in Warcraft3 already. But if you haven't played one yet, you may enjoy it. Just ignore the toxic players and find your learning pace.

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D.Va Base Self Destruct [E] Exploding Mech visibility has been updated from the detonation area to the expanding warning indicator area. Boosters [Q] Fixed an issue that caused Boosters to not be affected by cooldown reduction granted by Allied Heroes. Will now behave similarly to Defense Matrix and have a fresh cooldown when a new Mech is called. Level 16 Emergency Shielding Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Fenix Level 20 Unconquered Spirit Ability will no longer be shaded as though it is disabled when off cooldown. Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Gul'dan Base Drain Life [W] Added a range indicator for Drain Life. Hanzo Level 16 Piercing Arrows Fixed an issue that caused Storm Bow to not hit targets in close proximity to the first target hit with Piercing Arrows. Johanna Level 20 Indestructible Ability will no longer be shaded as though it is disabled when off cooldown. Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Junkrat Level 7 Dirty Trickster Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Leoric Level 1 Fealty Unto Death Healing increased from 31.85 to 32. Updated the tooltip to display number instead of percentage. Li Li Base Cloud Serpent [W] Fixed an issue that caused crit floating modifiers to not apply to Cloud Serpent damage. Fixed an issue that caused Defense Matrix to not apply to any Cloud Serpent damage. Fixed an issue that caused Spell Power to not apply to Cloud Serpent healing. Healing Brew [Q] Fixed an issue that caused Healing Brew to be disjointed if the target Teleports. Level 7 The Good Stuff Fixed an issue that caused The Good Stuff's Fast Feet healing increase to be multiplicative. Level 10 Jug of 1,000 Cups Fixed an issue that caused Jug of 1,000 Cups to instantly heal the target if the target Teleports while the jug is on its way to them. Level 13 Lightning Serpent Fixed an issue that caused Spell Power and other damage mods to not apply to Lightning Serpent damage. Level 16 Pick Me Up Fixed an issue that caused Pick Me Up's healing increase to be multiplicative. Lt. Morales Level 4 Trauma Trigger Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Fixed an issue that caused the cooldown displayed on the ability to show incorrectly. Maiev Level 4 Sudden Vengeance Fixed an issue that caused Sudden Vengeance to not activate Ruthless Spirit. Mal'Ganis Level 1 Winged Guard Fixed an issue that caused Winged Guard to lose Block charges to all effects that ignore Armor. Mephisto Level 16 Lightning Reaction Fixed an issue that caused Lightning Reaction to activate around Shades of Mephisto when Mephisto has not selected Mimic. Nazeebo Base Voodoo Ritual [Trait] Fixed an issue that caused Voodoo Ritual and Vile Infection to display the incorrect total damage value in their tooltips. Fixed an issue that caused Voodoo Ritual to not grant stack progress if the target is killed by the last tick of Voodoo Ritual after completing Vile Infection. Level 10 Gargantuan Fixed an issue that caused Gargantuan Stomp damage to not display the correct values in the tooltip. Orphea Level 16 Dead Magic Fixed an issue that caused Chaos-empowered Basic Attacks from Dead Magic to consume Block charges. Rehgar Level 7 Purification When selecting Purification, Purge will now be able to target Unstoppable enemy Heroes. Rexxar Level 10 Unleash the Boars Unleash the Boars damage updated to have Rexxar deal the damage instead of each Boar dealing its own damage. Samuro Base Image Transmission [Trait] Fixed an issue that allowed Samuro to cast Image Transmission on a destroyed Mirror Image if it was queued to happen directly after Mirror Image was cast. If Samuro activates Image Transmission or if a new Mirror Image is created, any Mirror Images that are updated will copy Blessing of the Red if it is present on Samuro instead of increasing their maximum Health as if Blessing of the Red were cast on them. Level 7 Crushing Blows Fixed an issue that caused Crushing Blows to apply to the triggering Critical Strike. Level 20 Three Blade Style Fixed an issue that caused Three Blade Style to increase Mirror Image maximum health if Samuro gained Blessing of the Red between the Images being created and the talent being selected. Fixed an issue that caused Three Blade Style to reset the duration on an active Mirror Image when selected. Sgt. Hammer General Sgt. Hammer's level 1 talent icon changes have been reverted. Stitches Level 13 Meat Hook Fixed an issue that caused the refresh duration to not match the full duration of Meat Hook. Tassadar Level 7 Arc Discharge Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Fixed an issue that caused Arc Discharge to become disjointed when Tassadar stops attacking. The Butcher General Talent sorting for The Butcher has been updated to be the same as other Heroes. Base Fresh Meat [Trait] Fresh Meat is now referred to as stacks instead of charges. Thrall Level 13 Spirit Shield Fixed an issue with Spirit Shield's cooldown reduction from Frostwolf Resilience. Tyrande Level 1 Ranger Fixed an issue that caused Ranger to allow Sentinel to hit up to 3 targets. Level 4 Everlasting Light Added an indicator on targets that will receive additional healing from Light of Elune. Whitemane Base Inquisition [W] Added a range indicator for Inquisition. Fixed an issue that caused Inquisition to not be cancelled if the target leaves the radius while Stealthed. Zul'jin Level 16 No Mercy! Fixed an issue that caused empowered Grievous Throw Basic Attacks from No Mercy! To not activate Medivh's Raven Familiar. Return to Top
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    • By Staff
      Blizzard has updated the PTR patch notes from November 14 with additional Hero changes.  
      (Source)
      NOTE: New changes are highlighted in Orange text.
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
      Quick Navigation:
      Map Update Hero Updates Balance Update Bug Fixes Map Update
      Volskaya
      The Triglav Protector will now gain 25% increased energy regeneration and the Pilot and Gunner Abilities will both recharge 25% faster while both slots are occupied. Return to Top
      Hero Updates
      Chen
      Talents
      Level 10 Wandering Keg Wandering Keg updated to be a targeted forced Quick cast instead of a Self cast. Samuro
      General
      Order of buffs in the Buff bar has been updated to match the order in which talents are gained. Samuro can no longer target a Mirror Image that is affected by launch effects (Example: Phase Prism). Samuro will no longer mirror Hearthstone and Mount commands on his Mirror Images if the command is sent while selecting a Mirror Image and not Samuro. Tooltips have been updated to reduce confusion. Base
      Image Transmission [Trait] Advancing Strikes will now copy Samuro's state for the following: creating a new Mirror Image, Image Transmission, Deflection, Press the Attack. Wind Walk [E] Wind Walk will no longer cancel move and attack commands in the command queue when activated. Critical Strike [W] Activating Critical Strike while Samuro's Basic Attack is being swung will now apply to that attack, rather than the next attack, and will carry the attack reset over to the next Basic Attack. Samuro can now see his Critical Strike progress below his Healthplate. Samuro can now see the remaining duration of Critical Strike's activation around the ability button. Critical Strike will now copy Samuro's state for the following: creating a new Mirror Image, Image Transmission, Deflection, Press the Attack. Talents
      Level 1 Way of Illusion Way of Illusion quest progress is now correctly mirrored between different Mirror Images and Samuro. Level 7 Burning Blade Burning Blade is now an additive modifier for both Samuro and his Mirror Images instead of just his Mirror Images. Level 13 Kawarimi Kawarimi Mirror Images will now clear their command queue of Hearthstone commands when created. Level 16 Harsh Winds Harsh Winds is now an additive modifier. Balance Update
      Heroes
      Arthas
      Talents
      Level 13 Frost Strike Rework: If Death Coil hits a target Slowed by Frost Strike, they will be Silenced for 1 second. Rework: No Longer reduces the cooldown of Frostmourne Hungers. Level 16 Frostmourne Feeds Rework: The cooldown for Frostmourne Hungers now starts as soon as the first empowerment is used. Rework: The second Frostmourne Hungers empowerment now only applies after hitting a Hero and lasts for 4 seconds. D.Va
      Base
      Max Health increased from 2100 to 2150. Defense Matrix [W] Damage reduction increased from -50% to -60%. Talents
      Level 1 Liquid Cooling Bonus duration increased from 35% to 50%. Level 7 Get On The Point! Movement Speed increase duration increased from 2 seconds to 3 seconds. Timer reduced from 3 seconds to 2 seconds. Level 10 Bunny Hop Damage increased from 70 to 78. Proc bonus damage reduced from 100% to 80%. Micro Missiles Cooldown between charges reduced from 5 to 3 seconds. Cooldown per charge reduced from 20 to 19 seconds. Level 13 Target Locked Armor reduction and Slow are now refreshed in duration if the enemy Hero already has the debuffs. Reduced the amount of time that enemy Heroes need to be in the Defense Matrix from 1 second to 0.75 seconds. Level 16 Diverting Power Healing reduced from 35 to 31. Emergency Shielding Duration increased from 4 to 8 seconds. Shield increased from 280 to 290. Greymane
      Talents
      Level 16 Lord Of His Pack New: Replaces Executioner. Basic Attacks against Slowed, Rooted or Stunned enemy Heroes deal 25% additional damage for 3 seconds, increased to 50% while in Worgen Form. Imperius
      Talents
      Level 10 Wrath of the Angiris Rework: Damage reduced from 375 to 250. Rework: Now deals 20% additional damage for each Valorous Brand marker on the target when landing. Rework: Valorous Brand markers placed by Imperius will no longer be removed when launching the target into the air. These can still expire while in the air. Li Li
      Talents
      Level 1 Free Drinks Can now reduce the cooldown multiple times per cast (Example: Combined with Two For One). Level 20 Shake It Off Armor now persists for 2 seconds after Stun, Silence, or Root expires. Medivh
      Talents
      Level 20 Glyph of Poly Bomb Rework: Target an area to apply Poly Bomb to all enemy Heroes in the area. Poly Bomb activates a second time 1 second after. Murky
      Talents
      Level 13 Egg Shell The Shield now regains an amount equal to 35% of Murky's current Health when Murky places a new Egg. Varian
      Talents
      Level 20 Demoralizing Shout Cooldown of Demoralizing Shout and Parry are reduced by 2.5% whenever an enemy Hero affected by Demoralizing Shout deals damage to a Hero. Return to Top
      Bug Fixes
      General
      Fixed issues with Block and Basic Attacks that Ignore Armor. Map
      Cursed Hollow Fixed an issue that caused Cursed Hollow's Call for Help's Armor reduction to not be cleared by Stasis or Invulnerable. Heroes
      Anubarak Level 20 Cryptweave Fixed an issue that caused Cryptweave's duration increase to be granted while Anub'arak is dead. Artanis Level 10 Purifier Beam Fixed an issue that caused Purifier Beam to last up to an additional 0.5 seconds. Azmodan Level 10 Demonic Invasion Fixed an issue that caused Demonic Invasion grunts to attack Stealthed enemies. Cassia Level 20 Titan's Revenge Fixed an issue that caused Titan's Revenge empowered Basic Attacks to consume Block charges. Fixed an issue that caused Titan's Revenge to not apply to Charged Strikes bounce attacks. Cho'Gall General Fixed an issue that caused Cho and Gall to become separated if Cho enters a Vehicle the moment the Vehicle expires. Deathwing Level 10 Bellowing Roar Fixed an issue to allow Deathwing to cast Bellowing Roar while Dragonflight is active. Diablo Base Black Soulstone [Trait] Fixed an issue that caused Diablo's health gained from Black Soulstone to not be accurate. D.Va Base Self Destruct [E] Exploding Mech visibility has been updated from the detonation area to the expanding warning indicator area. Boosters [Q] Fixed an issue that caused Boosters to not be affected by cooldown reduction granted by Allied Heroes. Will now behave similarly to Defense Matrix and have a fresh cooldown when a new Mech is called. Fenix Level 20 Unconquered Spirit Ability will no longer be shaded as though it is disabled when off cooldown. Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Gul'dan Base Drain Life [W] Added a range indicator for Drain Life. Hanzo Level 16 Piercing Arrows Fixed an issue that caused Storm Bow to not hit targets in close proximity to the first target hit with Piercing Arrows. Johanna Level 20 Indestructible Ability will no longer be shaded as though it is disabled when off cooldown. Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Junkrat Level 7 Dirty Trickster Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Leoric Level 1 Fealty Unto Death Healing increased from 31.85 to 32. Updated the tooltip to display number instead of percentage. Li Li Base Cloud Serpent [W] Fixed an issue that caused crit floating modifiers to not apply to Cloud Serpent damage. Fixed an issue that caused Defense Matrix to not apply to any Cloud Serpent damage. Fixed an issue that caused Spell Power to not apply to Cloud Serpent healing. Level 7 The Good Stuff Fixed an issue that caused The Good Stuff's Fast Feet healing increase to be multiplicative. Level 13 Lightning Serpent Fixed an issue that caused Spell Power and other damage mods to not apply to Lightning Serpent damage. Level 16 Pick Me Up Fixed an issue that caused Pick Me Up's healing increase to be multiplicative. Lt. Morales Level 4 Trauma Trigger Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Fixed an issue that caused the cooldown displayed on the ability to show incorrectly. Maiev Level 4 Sudden Vengeance Fixed an issue that caused Sudden Vengeance to not activate Ruthless Spirit. Mal'Ganis Level 1 Winged Guard Fixed an issue that caused Winged Guard to lose Block charges to all effects that ignore Armor. Mephisto Level 16 Lightning Reaction Fixed an issue that caused Lightning Reaction to activate around Shades of Mephisto when Mephisto has not selected Mimic. Nazeebo Level 10 Gargantuan Fixed an issue that caused Gargantuan Stomp damage to not display the correct values in the tooltip. Orphea Level 16 Dead Magic Fixed an issue that caused Chaos-empowered Basic Attacks from Dead Magic to consume Block charges. Rehgar Level 7 Purification When selecting Purification, Purge will now be able to target Unstoppable enemy Heroes. Rexxar Level 10 Unleash the Boars Unleash the Boars damage updated to have Rexxar deal the damage instead of each Boar dealing its own damage. Samuro Base Image Transmission [Trait] Fixed an issue that allowed Samuro to cast Image Transmission on a destroyed Mirror Image if it was queued to happen directly after Mirror Image was cast. If Samuro activates Image Transmission or if a new Mirror Image is created, any Mirror Images that are updated will copy Blessing of the Red if it is present on Samuro instead of increasing their maximum Health as if Blessing of the Red were cast on them. Level 7 Crushing Blows Fixed an issue that caused Crushing Blows to apply to the triggering Critical Strike. Level 20 Three Blade Style Fixed an issue that caused Three Blade Style to increase Mirror Image maximum health if Samuro gained Blessing of the Red between the Images being created and the talent being selected. Fixed an issue that caused Three Blade Style to reset the duration on an active Mirror Image when selected. Sgt. Hammer General Sgt. Hammer's level 1 talent icon changes have been reverted. Stitches Level 13 Meat Hook Fixed an issue that caused the refresh duration to not match the full duration of Meat Hook. The Butcher General Talent sorting for The Butcher has been updated to be the same as other Heroes. Base Fresh Meat [Trait] Fresh Meat is now referred to as stacks instead of charges. Tyrande Level 1 Ranger Fixed an issue that caused Ranger to allow Sentinel to hit up to 3 targets. Whitemane Base Inquisition [W] Added a range indicator for Inquisition. Fixed an issue that caused Inquisition to not be cancelled if the target leaves the radius while Stealthed. Zul'jin Level 16 No Mercy! Fixed an issue that caused empowered Grievous Throw Basic Attacks from No Mercy! To not activate Medivh's Raven Familiar. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

    • By Staff
      Find out what's new in Heroes of the Storm during Warcraft's 30th anniversary!
      Anniversary Background
      A new background is available in the game when you log in.

      All 43 Warcraft Heroes Available for Play
      All Warcraft Heroes are available for play completely free this week. If you'd like to earn some gold, this is a really good opportunity to bring them all to Level 5!

      Faction-Themed Bundles
      You can purchase faction-themed bundles in Heroes of the Storm.
      For the Alliance bundle includes Muradin and Varian, 6 skins and 3 mounts.

      For the Horde bundle contains Rehgar, Garrosh, 6 skins, and 3 mounts.

      Warcraft Remastered Battle Chest
      When you buy the recently-announced battle chest, you will receive Jaina, Thrall, Anub'arak, and Tyrande in Heroes of the Storm!
       
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