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By Staff
Hearthstone is taking a bold step into the StarCraft universe with "Heroes of StarCraft: The Great Dark Beyond," a 49-card mini-set launching in January 2025.
Featuring iconic factions like Zerg, Protoss, and Terran, complete with legendary leaders Sarah Kerrigan, Artanis, Jim Raynor, this set blends StarCraft nostalgia with Hearthstone's gameplay.
Additionally, Arena Mode is getting a massive overhaul, introducing shorter Normal Arena runs and a high-stakes Underground Arena with a game matching "re-draft on loss" mechanic, giving you the option to re-draft cards, edit your deck, and keep your run alive, after you lose.
The year ahead promises 3 expansions, including the Emerald Dream's battle between Old Gods and Druids, a return to Un'Goro Crater, and a Chromie-led journey through alternate realities.
(Source)
Hearthstone: Heroes of StarCraft – The Great Dark Beyond Mini-Set
Early next year, Hearthstone is going beyond Warcraft and into... Heroes of StarCraft! This special Mini-Set will have a whopping 49 new cards across three themed factions, which show what the StarCraft universe would look like in the Hearthstone Tavern. Each faction is made up of cards that can be used across multiple classes, including an iconic Hero card.
Zerg
Death Knight, Demon Hunter, Hunter, and Warlock have joined the Zerg! Led by the formidable Sarah Kerrigan, they will have aggressive cards that win the game by swarming the board.
Protoss
Druid, Mage, Priest, and Rogue fight for the Protoss Empire. Led by the High Templar Artanis, they will have powerful, high-cost cards that are made cheaper throughout the game.
Terran
Paladin, Shaman, and Warrior make up the Terran forces, led by the one and only Jim Raynor. They will command Battlecruisers—a special take on the Starship mechanic from The Great Dark Beyond.
The Mini-Set will feature a slew of StarCraft units which are sure to invoke nostalgia, as well as the Terran-armored Murloc, Grunty, and new, thematic music. You can chart a course for the Heroes of StarCraft Mini-Set, launching in January 2025! More announcements, details, and card reveals are coming closer to launch.
Major Arena Updates
Then, for the first time in 10 years, Arena Mode is getting a major overhaul. With that update, there will be two kinds of Arena to choose from. Normal Arena will be shorter form, allowing you to complete your runs more quickly. Competitive Arena players will be able to play in the higher-stakes Underground Arena, with longer runs and a new feature: Re-Draft on Loss. Re-Draft on Loss means that, after you lose, you’ll have the option to re-draft cards, edit your deck, and keep your run alive.
Ratings will also be added to both Normal and Underground Arena. Normal, skill-based matchmaking will be used for Normal Arena. Underground Arena throws caution to the wind and lets you face off against opponents of all skill levels.
This major Arena revamp is coming in the first half of next year. Look out for more details about this update closer to when it goes live.
A Preview of the Year Ahead: The Year of the Raptor!
On top of those updates, Hearthstone has an exciting year of expansions ahead, with much-requested themes, locations, and familiar faces across Azeroth.
In the first expansion of the year, enter the Emerald Dream and join the battle between the Old Gods and the Druids of the Emerald Dream for the fate of the World Tree. Things will heat up even more when the Druids of the Flame light up the Mini-Set (releasing earlier than normal this year, during the 32.2 Patch).
The second expansion of the year will be Hearthstone’s first-ever sequel: the return to Un’Goro Crater! Join Elise on a hunt for a mythical, lost Tortollan city. When you find it, join the Tortollans in a festival to celebrate the mighty dinosaurs of the crater in the 33.4 Mini-Set.
In the third expansion of the year, travel with Chromie through alternate realities to recruit Legendary Warcraft heroes like you’ve never seen them before. Leading to the 34.4 Mini-Set: an epic showdown against Murozond at the end of time!
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By Whitedagger
Im playing rogue assa in cata classic and after read some guide I don't understand some things about stats.
I know as a rogue assa I have to priories hit rating until the spell hit cap of 17% (1332 if I remember) but i dont understand how to manage other stats like mastery and haste/crit or expertise.
Did I have to put full mastery ? and reforge all the crit chance, expertise and reforge haste at least ? Or did I have to balance mastery and haste ?
Can someone help me to understand in wich ordre and priority I have to manage stats as Assa Rogue in wow cata classic ?
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By Madshot789
Children - Zul'jin - Horde - 3 nights/week (9 hours) - Hardcore
Vault of the Incarnates - M 8/8 (Cutting Edge)
Sepulcher of the First Ones - M 11/11 (Cutting Edge)
Apply here!
Raid Schedule:
Tuesday - 8:00 PM EST - 11:00 PM EST
Wednesday - 8:00 PM EST - 11:00 PM EST
Thursday - 8:00 PM EST - 11:00 PM EST
We add a Monday raid to the first week of each raid tier.
Holidays will be rescheduled.
Current Recruitment Needs:
High Priority:
• Enhancement Shaman
• DPS Death Knight
Medium Priority:
• Rogue
Low Priority:
• Healers
All classes will be considered even if not listed in this post.
Server Information:
Zul'jin
Chicago Datacenter
Eastern Realm Time
Contacts:
Battle.net: Madness (Madness#12309) / Discord: Madness (Madness#5716)
About Us:
Children is a guild founded at the start of Shadowlands, we accomplished CE in all three raid tiers during the expansion, also obtaining CE in Vault. We are looking to continue this pattern for the rest of Dragonflight, and are looking to pick up new members to join us. We look forward to hearing from you.
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