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Heroes of the Storm Patch Notes: May 22

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The latest Heroes of the Storm patch includes Diablo/Lunara Hero reworks and Nexomania. Check out the full patch notes!

Blizzard LogoBlizzard (Source)

Nexomania has begun, bringing new quests and rewards, as well as many new skins and mounts to Heroes of the Storm! Read on for details, as well as more info about gameplay updates for Lunara and Diablo.

NOTE: Orange text indicates a difference between the PTR and Live patch notes.

Nexomania!

Learn even more about Nexomania by visiting the official Heroes website!

La Parca Lunara and La Pantera Sonya are looking to recruit new tag-team partners for Nexomania, a contest where Heroes battle it out to become the Champions of the Nexus! Choose your partner, train up, and conquer the competition to claim the spoils of victory before Monday, June 11. Each of the four-part quest chains below grant different rewards based on who you side with, and the quests must be completed in order. Choose your partner wisely, because once you’ve picked Lunara or Sonya, your decision cannot be undone!
 
La Parca Lunara Quest Chain and Rewards 
  • Train Up, La Parca Style: Play 3 Games.
    • Reward: Máscara de la Parca Portrait.
  • Show Match, La Parca Style: Achieve 70 Takedowns in winning games.
    • Reward: The Underworld Grip Spray.
  • Climb the Ladder, La Parca Style: Win 6 games.
    • Reward: Ojos de la Parca Animated Spray.
  • Cage Match, La Parca Style: Achieve 100 Takedowns in winning games.
    • Rewards: El Guapo Announcer and La Parca Lunara Portrait.
La Pantera Sonya Quest Chain and Rewards
  • Train Up, La Pantera Style: Play 3 Games.
    • Reward: Máscara de la Pantera Portrait.
  • Show Match, La Pantera Style: Achieve 70 Takedowns in winning games.
    • Reward: The Panther Forearm Spray.
  • Climb the Ladder, La Pantera Style: Win 6 games.
    • Reward: Furia de la Pantera Animated Spray.
  • Cage Match, La Pantera Style: Achieve 100 Takedowns in winning games.
    • Rewards: El Guapo Announcer and La Pantera Sonya Portrait.

Nexomania Loot Chests

Starting the week of May 22, Loot Chests earned through progression (except Hero-specific Chests), Heroes Brawl, or by spending Gems will be Nexomania Loot Chests. These Loot Chests guarantee at least one item from the Nexomania or Sun’s Out, Guns Out events. Step into the ring and start leveling-up to pin down some loot before the competition concludes on June 11!

Please Note: Loot Chests earned prior to the start of this event will not become Nexomania Loot Chests.

Art

Heroes, Abilities, and Talents
  • Diablo: Diablo and Archangel Diablo’s Abilities have received updated visual effects to coincide with Ability and Talent changes.
  • Garrosh: Garrosh’s Abilities have received updated visual effects.
  • Malfurion: A new leaf icon and timer will now appear above Regrowth targets’ nameplates to indicate remaining Heal duration.
    • The icon and timer will change color based on Regrowth’s remaining Heal duration: from green to yellow at 10 seconds remaining, and then to red during the last 5 seconds.

User Inteface

MVP Screen
  • Players can no longer vote for themselves on the end of match awards screen.
    • This should help encourage players to spread the love by commending others for their epic plays!
  • The number of votes required to achieve epic and legendary commendations on the end of match awards screen have each been reduced by one vote.
    • This has been done to account for the removal of self-voting. Previously, a self-vote could often make the difference for a player who was one vote shy of reaching epic or legendary status.
Loot Chests
  • The Loot Chest carousel on the Loot screen now automatically switches to a Loot Chest type the player already owns, rather than always defaulting to Rare Loot Chests.

Design

General
  • Holding right-click and dragging the cursor to move is no longer interrupted when entering targeting mode prior to casting an Ability.
Movement Speed Visual Effects
  • Visual effects for Movement Speed bonuses and Slows will now only display on units whose Movement Speeds are being increased or decreased by more than 5%.
    • Previously, a Hero could display these visual effects even if their Movement Speed hadn’t been significantly altered. This could occur as a result of multiple stacking Movement Speed bonuses and Slows, or due to a stacking Quest Talent.

Battlegrounds

Custom Games
  • Hanamura has been temporarily removed from Custom Games.
Developer Comment: Development on Hanamura is still going smoothly. Unfortunately, it seems all of the noisy construction has irritated the Mega Enforcer who has captured several of our designers and artists. We need to take bring this Battleground offline while we negotiate for their safe release.
Mercenaries
  • Infernal Shrines
    • The Khazra at the southernmost Mercenary Camp on Infernal Shrines now move into lane once they are captured, rather than path around the lane to attack opposing structures directly.

Heroes

Assassin

Lunara

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Catch additional details in our recent Lunara and Diablo Gameplay Updates Blog.

Abilities
  • Nature’s Toxin (Trait)
    • Damage reduced from 34 to 30.
  • Wisp (E)
    • Mana cost removed.
    • Wisp Movement Speed increased by 100%.
    • Vision radius reduced from 7 to 6.
    • Additional functionality:
      • When a Wisp is in a bush for 2 seconds, its vision radius is increased by 75%.
Talents
  • Level 1
    • New Talent: Sentinel Wisp (E)
      • When a Wisp is in a bush for 5 seconds, its vision radius is increased by 200% and reveals the surrounding area.
    • Photosynthesis
      • Removed.
    • Cruel Spores (Q)
      • Removed.
    • New Talent: Hippity Hop (Z)
      • After not Basic Attacking or taking damage for 5 seconds, increase the Movement Speed bonus of Dryad’s Swiftness by 10%.
  • Level 4
    • Timelost Wisp (E)
      • Removed.
    • Skybound Wisp (E)
      • Removed.
    • Dividing Wisp (E)
      • Removed.
    • Blossom Swell (Q)
      • Moved from Level 1.
      • Additional functionality:
        • Now also increases Noxious Blossom’s range by 25%.
    • Siphoning Toxin (Trait)
      • Moved from Level 7
      • Heal amount reduced from 18 to 9 Health per second.
      • Additional functionality:
        • When an enemy Hero has 3 stacks of Nature’s Toxin, this Healing increases to 28 per second.
    • Nature’s Culling (Trait)
      • Moved from Level 7.
  • Level 7
    • Choking Pollen (Q)
      • Moved from Level 16.
      • Bonus damage reduced from 125% to 50%.
      • Additional functionality:
        • This damage bonus increases by an additional 50% against enemies who have 3 stacks of Nature’s Toxin.
  • Level 13
    • Pestering Blossom
      • Removed.
    • New Talent: Endless Spores (W)
      • Casting Crippling Spores while at least 2 enemy Heroes are afflicted with Nature’s Toxin reduces its cooldown by 3 seconds.
    • Let Them Wither (W)
      • Moved from Level 16
      • Adjusted functionality:
        • No longer increases Crippling Spores’ Slow amount. Instead, increases Crippling Spores’ Slow duration by 1 second and causes it to no longer decay.
    • Giant Killer
      • Removed.
    • Abolish Magic (Active)
      • Moved from Level 20.
  • Level 16
    • New Talent: Accelerated Contamination (Q)
      • While at least 2 enemy Heroes are afflicted with Nature's Toxin, Noxious Blossom's cooldown recharges 100% faster.
    • Invigorating Spores (W)
      • Attack Speed bonus reduced from 50% to 30%.
      • Additional functionality:
        • Basic Attacks against enemy Heroes with 3 stacks of Nature’s Toxin deal damage equal to 1.5% of their maximum Health.
    • Unfair Advantage (Trait)
      • Moved from Level 13.
      • Bonus damage increased from 50% to 60%.
      • Now also deals this bonus damage to Rooted and Stunned Heroes.
  • Level 20
    • Forest’s Wrath (R)
      • No longer increases Thornwood Vine’s speed.
      • Additional functionality:
        • Thornwood Vine now applies 2 stacks of Nature’s Toxin.
    • Boundless Stride (R)
      • Additional functionality:
        • Now also decreases the Leaping Strike’s cooldown by 5 seconds.
    • New Talent: Intensifying Toxin (Trait)
      • Nature’s Toxin deals 40% more damage to enemies afflicted with 3 stacks.
LEVEL (TIER) LUNARA TALENTS
1 (1) Sentinel Wisp (E) Natural Perspective (Trait) Hippity Hop (Z)
4 (2) Blossom Swell (Q) Siphoning Toxin (Trait) Nature’s Culling (Trait)
7 (3) Splintered Spear (Q) Choking Pollen (Q) Wild Vigor (W)
10 (4) Thornwood Vine (R) Leaping Strike (R)
13 (5) Endless Spores (W) Let Them Wither (W) Greater Spell Shield (Passive) Abolish Magic (Active)
16 (6) Accelerated Contamination (Q) Star Wood Spear (W) Invigorating Spores (W) Unfair Advantage (Passive)
20 (7) Forest’s Wrath (R) Boundless Stride (R) Intensifying Toxin (Trait) Galloping Gait (Z)
  • (!) indicates a Questing Talent.
  • Italic text indicates a NEW Talent.
  • Underlined text indicates a MOVED Talent.
Developer Comment: Our goals for Lunara’s rework are twofold: first, we want to add some gameplay to Wisp and consolidate its related talents into something more interesting. We also want to give Lunara more potential playstyles, which we’re doing by adding some new powerful talents into her tree. Because we added so much more power into her talents, we had to reduce her baseline power by a marginal amount to compensate. We’ve had a blast with Lunara in our internal playtests, and we’re excited to release her new and improved version into the wild!

Warrior

Diablo

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Catch additional details in our recent Lunara and Diablo Gameplay Updates Blog.

Abilities
  • Shadow Charge (Q)
    • Range increased from 7 to 8.5.
    • Mana cost increased from 60 to 70.
    • Damage reduced from 75 to 40.
    • Terrain collision damage reduced from 150 to 120.
    • No longer grants Armor.
    • Now also increases Movement Speed by 15% for 2 seconds.
  • Fire Stomp (W)
    • Now unleashes fire waves in a large cone in the chosen direction, rather than a 360° area around Diablo.
    • Number of fire waves reduced from 8 to 5.
    • Multiple fire waves can now hit the same target.
    • Cooldown increased from 6 to 8 seconds.
    • Mana cost reduced from 40 to 30.
    • Outgoing fire wave damage reduced from 54 to 12.
    • Returning fire wave damage reduced from 81 to 36.
      • Damage dealt by returning fire waves now counts as critical damage.
    • Now Heals Diablo for 125% of the damage dealt to Heroes.
  • Overpower (E)
    • Mana cost reduced from 60 to 40.
  • Lightning Breath (R)
    • Range increased from 10.5 to 12.
    • Each tick of Lightning Breath damage now also Slows enemies hit by 5% for 2 seconds, up to a maximum of 50%.
Talents
  • Level 1
    • New Talent: Feast on Fear (Passive)
      • Stunning an enemy Hero with Shadow Charge or Overpower Heals Diablo for 15% of his maximum Health over 4 seconds.
    • Soul Shield (Active)
      • Moved from Level 7.
      • New functionality:
        • Activate to gain Spell Armor equal to 25 plus 50% of Diablo's current Souls for 4 seconds. 60 second cooldown.
        • Every time Diablo damages an enemy Hero, reduce this cooldown by 1 second.
    • Bulwark (Q)
      • Removed.
  • Level 4
    • New Talent: Sacrificial Soul (Q)
      • Stunning an enemy Hero with Shadow Charge grants 5 Souls and 15 Armor for 4 seconds. While at 100 Souls, increase this Armor to 30.
    • New Talent: Souls to the Flame (W)
      • Fire Stomp grants 1 Soul every 3 times it damages an enemy Hero and Heals for an additional 1.25% of its damage dealt per Soul.
    • Life Leech (Passive)
      • Moved from Level 1.
      • New functionality:
        • Diablo gains 1 Soul and Heals for 1.5% of his maximum Health for every Basic Attack against an enemy Hero. While at 100 Souls, increase this Healing to 3% of his maximum Health.
    • From the Shadows (Q)
      • Removed.
    • Speed Demon (Passive)
      • Removed.
    • Demonic Strength (E)
      • Removed.
  • Level 7
    • New Talent: Eternal Flames (W)
      • When Diablo Stuns an enemy Hero with Overpower or Shadow Charge, Fire Stomp’s cooldown is reset.
    • Malevolence (Passive)
      • Using Basic Abilities causes Diablo’s next Basic Attack within 6 seconds to deal an additional 100 Spell Damage. Stores up to 2 charges.
    • Soul Feast (Trait)
      • Removed.
    • Diabolical Momentum (Passive)
      • Basic Attacks now also reduce Fire Stomp’s cooldown.
      • Cooldown reduction granted per Basic Attack decreased from 1.5 to 0.75 seconds.
  • Level 13
    • Devastating Charge (Q)
      • Adjusted functionality:
        • Now increases Shadow Charge’s terrain collision damage by 100%, rather than a percentage of the target’s maximum Health.
        • Quest: Each time an enemy Hero takes terrain collision damage, increase this bonus by 15%, to a maximum of 75%.
    • New Talent: Cruelty (Passive)
      • Stunning an enemy Hero with Shadow Charge or Overpower increases Diablo's Attack Speed by 50% for 5 seconds, up to 100%.
    • Hellfire (W)
      • New functionality:
        • Each enemy Hero hit by Fire Stomp grants 2% Spell Power for 10 seconds, up to 30%.
    • Fire Devil (W)
      • Removed.
  • Level 16
    • Debilitating Flames (W)
      • New functionality:
        • Enemy Heroes hit by Fire Stomp are Slowed by 5% for 4 seconds, up to 50%. Heroes Slowed 25% or more by Debilitating Flames deal 50% less damage.
    • New Talent: Overpowering Nightmare (E)
      • Gain 2 additional charges of Overpower, with a 2 second cooldown between uses.
    • Fearful Presence (Active)
      • Removed.
  • Level 20
    • Dying Breath (R)
      • Now reduces Apocalypse’s cooldown by 20 seconds per enemy Hero hit (to a minimum total cooldown of 5 seconds), rather than reducing its cooldown by a static amount.
    • Hellstorm (R)
      • No longer increases Lightning Breath’s range.
      • Bonus duration increased from 50% to 200%.
    • Lord of Terror (Active)
      • Now also grants 5 Souls per enemy Hero hit.
LEVEL (TIER) DIABLO TALENTS
1 (1) Feast on Fear (Passive) Devil’s Due (Trait) Soul Shield (Trait)
4 (2) Sacrificial Soul (Q) Souls to the Flame (W) Life Leech (Passive)
7 (3) Eternal Flames (W) Malevolence (Passive) Diabolical Momentum (Passive)
10 (4) Apocalypse (R) Lightning Breath (R)
13 (5) Devastating Charge (Q) Cruelty (Passive) Hellfire (W)
16 (6) Domination (E) Debilitating Flames (W) Overpowering Nightmare (E)
20 (7) Dying Breath (R) Hellstorm (R) Lord of Terror (Active) Hellgate (Active)
  • (!) indicates a Questing Talent.
  • Italic text indicates a NEW Talent.
  • Underlined text indicates a MOVED Talent.
Developer Comment: Diablo's update aims to give the Lord of Terror more control over his kit and add fun new gameplay without compromising his core identity in the Nexus. We're putting the power in the hands of Diablo players by allowing them to target their Fire Stomps and allowing multiple fire waves to hit the same Hero to help execute the perfect combo. We're adding self-healing to Fire Stomp so that Diablo has a way to maintain his health beyond relying on a Support to heal him. Shadow Charge now grants increased Movement Speed to reduce situations where enemies are just beyond Overpower’s reach after charging in. Diablo’s level 4 Talents all allow him to collect souls in new ways, so he can still get the most out of his Trait during low takedown games. There is also a spiderweb of fun synergies and interactions between the Talents in his tree, so we're excited to see what creative combinations players will latch onto.

Collection

New Bundles
  • Sun’s Out, Guns Out event items have returned for the duration of the Nexomania event! Add them to your collection by opening Nexomania Loot Chests or purchasing the Sun’s Out 2017 Bundle.
  • The following new bundles are available for a limited time!
    • Hell’s Screamers Bundle
    • Match of the Century Bundle
    • Sun’s Out 2017 Bundle
New Announcer
  • El Guapo

New Skins

  • Diablo
    • El Chamuco Diablo
    • Underworld Chamuco Diablo
    • Hell’s Screamer Diablo
  • E.T.C.
    • El Mariachi E.T.C.
    • Underworld Mariachi E.T.C.
    • Festival Mariachi E.T.C.
  • Garrosh
    • El Jefe Garrosh
    • El Fuego Garrosh
    • Underworld Jefe Garrosh
  • Kharazim
    • Dropkick Kharazim
    • Champion Dropkick Kharazim
    • Dropdead Kharazim
  • Lunara
    • La Parca Lunara
    • La Catrina Lunara
    • Los Muertos Lunara
  • Sonya
    • La Pantera Sonya
    • La Pantera Dorada Sonya
    • Underworld Pantera Sonya

New Mounts

  • Luchihuahua
    • Hell's Screamer Luchihuahua
    • Underworld Luchihuahua
  • Pigñata
    • Hell's Screamer Pigñata
    • Lucha Pigñata

Bug Fixes

General
  • Fixed a number of typo and tooltip errors across several aspects of the game.
A.I.
  • General: After casting Hearthstone, A.I. Heroes will now wait in the Hall of Storms to restore most of their Health and Mana before leaving.
  • D.Va: Fixed an issue that prevented A.I. D.Va from casting Boosters.
  • Deckard: Learning Bottomless Flask no longer causes Allied A.I. Heroes to remain near a Healing Potion’s location indefinitely.
  • Sgt. Hammer: A.I. Sgt. Hammer will no longer become stuck in a Vent behind the opposing bottom-lane Fort on Battlefield of Eternity.
  • The Butcher: Fixed an issue in which A.I. Butcher would repeatedly cast and then cancel Ruthless Onslaught.
  • The Butcher: Fixed an issue that prevented A.I. Butcher from casting Butcher’s Brand.

Heroes, Abilities, and Talents

  • Artanis: The Target Purified Talent no longer causes Purifier Beam to acquire Invulnerable targets after its initial target dies.
  • Chromie: Time Traps revealed by Abilities like Tassadar’s Oracle can now be correctly auto-acquired as Basic Attack targets.
  • Fenix: The Talent tooltips for Singularity Charge and Mobile Offense now correctly append to the Ability tooltip for Weapon Mode: Phase Bomb.
  • Garrosh: Casting Into the Fray on Abathur now correctly interrupts Symbiote Channeling.
  • Genji: A damage over time preview now correctly appears in Genji’s Health bar when affected by Lunara’s Nature’s Toxin.
  • Johanna: Can no longer escape Zagara’s Devouring Maw early if Iron Skin expires while inside the Maw.
  • Junkrat: Can now move himself while he is Unstoppable by detonating a nearby Concussion Mine.
  • Malfurion: Reduced Healing applied by Strangling Vines now correctly lasts for its full 3 second duration, even if Entangling Roots expires or its Root effect is removed.
  • Medivh: Dying while attempting to redirect Ley Line Seal after learning Medivh Cheats! no longer causes its targeting indicator to visually persist on the terrain.
  • Nova: Fixed an issue that could cause Holo Decoys to stop attacking nearby targets.
  • Nova: Fixed an issue in which Holo Decoys would not Basic Attack enemy Heroes if Nova did not have enough Mana to cast any of her Abilities.
  • Nova: Armor reductions granted by Anti-Armor Shells and Crippling Shot now stack correctly when applied to the same target.
  • Sonya: Battle Rage no longer grants bonus damage versus Monsters.
  • Tassadar: Plasma Shield Healing done after completing the Khaydarin Resonance quest is now correctly tracked on the in-game stats screen (TAB).
  • Tassadar: The Talent tooltip for Khala’s Light now correctly states that only Heroes will gain Armor when Plasma Shield expires or breaks. This was only a tooltip correction; functionality has not been changed.
  • Thrall: Invulnerable Heroes who are within bounce range after casting Chain Lightning on a nearby target will no longer grant Crash Lightning quest progress.
  • The Lost Vikings: Casting Spin to Win! no longer causes offscreen Vikings to play false “under attack” voice lines.
  • Zul’jin: Using Guillotine with the Buzzsaw Talent to kill Nova’s Holo Decoys or Samuro’s Mirror Images no longer grants Healing.

Sound

  • Lt. Morales: Replaced incorrect voice processing for voice lines used by the base Lt. Morales and First Lt. Morales skins.
  • Volskaya Foundry: Achieving victory will now correctly cause Overwatch-themed music to play.

User Interface

  • Loadouts: The Hero’s name at the top of the Loadout pane will now update correctly when switching among Heroes during Hero Select.
  • Collection: Fenix now correctly appears when using the terms “Protoss” and “Dragoon” to filter the Hero roster.

 

Head to the official Heroes of the Storm forums to discuss this post with other players.

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I was so hoping we'd get a Leoric wrestling skin with this guy as an inspiration: 

 

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1 hour ago, lChronosl said:

We didn't get that "new" shark mount. Otherwise, very cool skins and mounts.

Hmmmmm, but it is still on the official news/information page.

Ah well, still looking forward :D

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3 hours ago, Stan said:

New Talent: Hippity Hop (Z)

  • After not Basic Attacking or taking damage for 5 seconds, increase the Movement Speed bonus of Dryad’s Swiftness by 10%.

 

hippity hoppity get off my property

  • Like 3
  • Haha 1

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5 hours ago, Valhalen said:

RIP Diablo Assassin. :(

Wombo combo Shadow Charge everything to death had to end someday. No one likes front lining against something that strips half their hp away in one stun lock. 

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Really excited for Lunara (don't play Diablo and don't plan to) tho I fear the dot damage increase path will become the dominant (and only) one.

Edited by SteveFrost

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54 minutes ago, SteveFrost said:

Really excited for Lunara (don't play Diablo and don't plan to) tho I fear the dot damage increase path will become the dominant (and only) one.

Played against Lunara yesterday and boy, SHE HURTS a lot now. Almost as much as Nazeebo with the Plague of ToadsPlague of Toads build.

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15 hours ago, Valhalen said:

Played against Lunara yesterday and boy, SHE HURTS a lot now. Almost as much as Nazeebo with the Plague of ToadsPlague of Toads build.

When I first read the talents description, I had a feeling that Unfair AdvantageUnfair Advantage + Intensifying Toxin would be a nightmarish combination. The horrors... Haven't been able to test it yet, games are ending prior to level 20 (in one it was so close but Core went down :c )

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Uncommon Patron

I will have to look closer at the talents but it seems she got a dmg nerf. To people who rarely met Lunara may seem like she has dmg but look at this patch: she has lower attack speed, has requirements etc.

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      A new Heroes of the Storm patch is now available for playtesting on the PTR with many Hero changes and bug fixes. Check out the official PTR notes for more details!
      We expect the patch to be available for testing for one week before it goes live.
      (Source)
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
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      General
      Experience Globes can now path through gates. Fixed issues related to root visual effects. Updated decaying and ramping Slows to scale their speed with CC reduction effects. Heroes
      Alexstrasza Base Flame Buffet [E] Fixed an issue that caused Flame Buffet's Slow to be instantly removed on targets with reduced duration on being Slowed. Azmodan Level 13 Chain of Command Fixed an issue that caused Chain of Command to not apply to Demonic Invasion's on-death explosion. Brightwing Base Phase Shift [Z] Fixed an issue with Phase Shift's Store Icon. Chen Level 10 Storm, Earth, Fire Fixed an issue that caused Storm, Earth, Fire Spirits to not contest Capture Points. Cho'Gall General Fixed an issue that caused Cho'Gall to contest points while Cho is in Stasis. Dehaka Base Brushstalker [Z] Fixed an issue with Brushstalker's Store Icon. Will now clamp the minimum cast range to Dehaka's radius. E.T.C. Base Face Smelt [W] Fixed an issue that caused Face Smelt's Slow to be instantly removed on targets with reduced duration on being Slowed. Level 7 Pinball Wizard Bonus damage updated to be additive. Falstad Base Flight [Z] Fixed an issue with Flight's Store Icon. Level 10 Mighty Gust Fixed an issue that caused Mighty Gust's Slow to be instantly removed on targets with reduced duration on being Slowed. Fenix Level 1 Arsenal Synergy Fixed an issue that caused Arsenal Synergy to not grant cooldown reduction for the primary target hit by Phase Bomb. Level 4 Inhibiting Energy Fixed an issue that caused Inhibiting Energy to be instantly removed on targets with reduced duration on being Slowed. Johanna Base Punish [Q] Fixed an issue that caused Punish to be instantly removed on targets with reduced duration on being Slowed. Kharazim Level 4 Air Ally Fixed an issue that caused Air Ally's heal FX to be visible in Fog of War. Lúcio Base Wall Ride [Z] Fixed an issue with Wall Ride's Store Icon. Lunara Base Crippling Spores [W] Fixed an issue that caused Crippling Spores to be instantly removed on targets with reduced duration on being Slowed. Maiev Level 16 Armored Assault Fixed an issue that caused Armored Assault to not grant the full bonus to Umbral Bind's Cleave. Mei Base Icing [E] Fixed an issue that caused Icing's Slow to be instantly removed on targets with reduced duration on being Slowed. Level 10 Ice Wall Fixed an issue that caused Ice Wall to not apply Stopped to D.Va's Self Destruct. Muradin Level 4 Thunder Burn Tooltip has been updated to show Thunder Burn is a multiplicative reduction. Level 13 Thunder Strike Damage increase is now additive. Probius Base Worker Rush [Z] Fixed an issue with Work Rush's Store Icon. Rehgar Base Purge [Trait] Fixed an issue that caused Purge to be instantly removed on targets with reduced duration on being Slowed. Samuro Base Critical Strike [W] Fixed an issue that caused Critical Strike FX to persist if Samuro is killed while he has maximum Critical Strike stacks. Level 13 Kawarimi Fixed an issue that caused Kawarimi to create a Mirror Image with the incorrect starting Health. Sgt. Hammer Base Thrusters [Z] Fixed an issue with Thrusters' Store Icon. Stukov Base Weighted Pustule [W] Fixed an issue that caused Weighted Pustule's increasing Slow to be instantly removed on targets with reduced duration on being Slowed. Sylvanas Level 1 Unfurling Shadows Fixed an issue that caused Unfurling Shadows to not grant quest progress for the impact damage of Shadow Dagger created by spread. The Butcher Base Hamstring [Q] Fixed an issue that caused Hamstring to be instantly removed on targets with reduced duration on being Slowed. The Lost Vikings Base Go Go Go! [Z] Fixed an issue with Go Go Go's Store Icon. Zagara Level 20 Pack Instinct Fixed an issue that caused Devouring Maw to gain more bonuses than intended from Pack Instinct. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

    • By Staff
      Master every Heroes of the Storm battleground with our detailed map guides, featuring strategies for objectives and drafting!

      Heroes of the Storm features a wide range of maps, each offering unique objectives and strategies. To help players excel in every battleground, we’ve created comprehensive guides that cover drafting, objectives, and gameplay for all maps.


      Alterac Pass: Free Cavalries from Prison Camps to fight alongside your team. Battlefield of Eternity: Secure Immortals to destroy enemy structures. Blackheart’s Bay: Collect Doubloons to fire Captain Blackheart’s cannons. Braxis Holdout: Control Beacons to summon powerful Zerg waves. Cursed Hollow: Gather Tributes to curse the enemy team and gain an advantage. Dragon Shire: Control Shrines to summon the mighty Dragon Knight. Garden of Terror: Collect Seeds to unleash Garden Terrors on your enemies. Hanamura Temple: Escort Payloads to deal damage to enemy structures. Infernal Shrines: Summon Punishers by defeating Guardians at Shrines. Sky Temple: Capture Temples to rain laser blasts on enemy structures. Tomb of the Spider Queen: Turn in Gems to summon Webweavers to assist your team. Towers of Doom: Capture Altars to damage the enemy Core indirectly. Volskaya Foundry: Control Capture Points to pilot the Triglav Protector. Warhead Junction: Collect Warheads to bombard enemy structures.
    • By Staff
      Blizzard today released a new Heroes of the Storm patch and here are the official patch notes!
      (Source)
      Our next Heroes of the Storm patch is live! Read on for more information.
      NOTE: Orange text indicates a change between PTR and Live notes.
      Quick Navigation:
      General Map Update Hero Updates Balance Update Bug Fixes General
      Updated Homescreen and Startup Music. Updated Shop Bundles and Items. Return to Top
      Map Update
      Snow Brawl has been added to Custom Games. Volskaya
      The Triglav Protector will now gain 25% increased energy regeneration and the Pilot and Gunner Abilities will both recharge 25% faster while both slots are occupied. Return to Top
      Hero Updates
      Chen
      Talents
      Level 10 Wandering Keg Wandering Keg updated to be a targeted forced Quick cast instead of a Self cast. Samuro
      General
      Order of buffs in the Buff bar has been updated to match the order in which talents are gained. Samuro can no longer target a Mirror Image that is affected by launch effects (Example: Phase Prism). Samuro will no longer mirror Hearthstone and Mount commands on his Mirror Images if the command is sent while selecting a Mirror Image and not Samuro. Tooltips have been updated to reduce confusion. Base
      Image Transmission [Trait] Advancing Strikes will now copy Samuro's state for the following: creating a new Mirror Image, Image Transmission, Deflection, Press the Attack. Wind Walk [E] Wind Walk will no longer cancel move and attack commands in the command queue when activated. Critical Strike [W] Activating Critical Strike while Samuro's Basic Attack is being swung will now apply to that attack, rather than the next attack, and will carry the attack reset over to the next Basic Attack. Samuro can now see his Critical Strike progress below his Healthplate. Samuro can now see the remaining duration of Critical Strike's activation around the ability button. Critical Strike will now copy Samuro's state for the following: creating a new Mirror Image, Image Transmission, Deflection, Press the Attack. Talents
      Level 1 Way of Illusion Way of Illusion quest progress is now correctly mirrored between different Mirror Images and Samuro. Level 7 Burning Blade Burning Blade is now an additive modifier for both Samuro and his Mirror Images instead of just his Mirror Images. Level 13 Kawarimi Kawarimi Mirror Images will now clear their command queue of Hearthstone commands when created. Level 16 Harsh Winds Harsh Winds is now an additive modifier. Balance Update
      Heroes
      Arthas
      Talents
      Level 13 Frost Strike Rework: If Death Coil hits a target Slowed by Frost Strike, they will be Silenced for 1 second. Rework: No Longer reduces the cooldown of Frostmourne Hungers. Level 16 Frostmourne Feeds Rework: The cooldown for Frostmourne Hungers now starts as soon as the first empowerment is used. Rework: The second Frostmourne Hungers empowerment now only applies after hitting a Hero and lasts for 4 seconds. D.Va
      Base
      Max Health increased from 2100 to 2150. Defense Matrix [W] Damage reduction increased from -50% to -60%. Talents
      Level 1 Liquid Cooling Bonus duration increased from 35% to 50%. Level 7 Get On The Point! Movement Speed increase duration increased from 2 seconds to 3 seconds. Timer reduced from 3 seconds to 2 seconds. Level 10 Bunny Hop Damage increased from 70 to 78. Proc bonus damage reduced from 100% to 80%. Micro Missiles Cooldown between charges reduced from 5 to 3 seconds. Cooldown per charge reduced from 20 to 19 seconds. Level 13 Target Locked Armor reduction and Slow are now refreshed in duration if the enemy Hero already has the debuffs. Reduced the amount of time that enemy Heroes need to be in the Defense Matrix from 1 second to 0.75 seconds. Level 16 Diverting Power Healing reduced from 35 to 31. Emergency Shielding Duration increased from 4 to 8 seconds. Shield increased from 280 to 290. Greymane
      Talents
      Level 16 Lord Of His Pack New: Replaces Executioner. Basic Attacks against Slowed, Rooted or Stunned enemy Heroes deal 25% additional damage for 3 seconds, increased to 50% while in Worgen Form. Imperius
      Talents
      Level 10 Wrath of the Angiris Rework: Damage reduced from 375 to 250. Rework: Now deals 20% additional damage for each Valorous Brand marker on the target when landing. Rework: Valorous Brand markers placed by Imperius will no longer be removed when launching the target into the air. These can still expire while in the air. Li Li
      Talents
      Level 1 Free Drinks Can now reduce the cooldown multiple times per cast (Example: Combined with Two For One). Level 20 Shake It Off Armor now persists for 2 seconds after Stun, Silence, or Root expires. Medivh
      Talents
      Level 20 Glyph of Poly Bomb Rework: Target an area to apply Poly Bomb to all enemy Heroes in the area. Poly Bomb activates a second time 1 second after. Murky
      Talents
      Level 13 Egg Shell The Shield now regains an amount equal to 35% of Murky's current Health when Murky places a new Egg. Varian
      Talents
      Level 20 Demoralizing Shout Cooldown of Demoralizing Shout and Parry are reduced by 2.5% whenever an enemy Hero affected by Demoralizing Shout deals damage to a Hero. Return to Top
      Bug Fixes
      General
      Fixed issues with Block and Basic Attacks that Ignore Armor. Map
      Cursed Hollow Fixed an issue that caused Cursed Hollow's Call for Help's Armor reduction to not be cleared by Stasis or Invulnerable. Heroes
      Anubarak Level 20 Cryptweave Fixed an issue that caused Cryptweave's duration increase to be granted while Anub'arak is dead. Artanis Level 10 Purifier Beam Fixed an issue that caused Purifier Beam to last up to an additional 0.5 seconds. Azmodan Level 10 Demonic Invasion Fixed an issue that caused Demonic Invasion grunts to attack Stealthed enemies. Cassia Level 20 Titan's Revenge Fixed an issue that caused Titan's Revenge empowered Basic Attacks to consume Block charges. Fixed an issue that caused Titan's Revenge to not apply to Charged Strikes bounce attacks. Cho'Gall General Fixed an issue that caused Cho and Gall to become separated if Cho enters a Vehicle the moment the Vehicle expires. Deathwing Level 10 Bellowing Roar Fixed an issue to allow Deathwing to cast Bellowing Roar while Dragonflight is active. Diablo Base Black Soulstone [Trait] Fixed an issue that caused Diablo's health gained from Black Soulstone to not be accurate. D.Va Base Self Destruct [E] Exploding Mech visibility has been updated from the detonation area to the expanding warning indicator area. Boosters [Q] Fixed an issue that caused Boosters to not be affected by cooldown reduction granted by Allied Heroes. Will now behave similarly to Defense Matrix and have a fresh cooldown when a new Mech is called. Level 16 Emergency Shielding Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Fenix Level 20 Unconquered Spirit Ability will no longer be shaded as though it is disabled when off cooldown. Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Gul'dan Base Drain Life [W] Added a range indicator for Drain Life. Hanzo Level 16 Piercing Arrows Fixed an issue that caused Storm Bow to not hit targets in close proximity to the first target hit with Piercing Arrows. Johanna Level 20 Indestructible Ability will no longer be shaded as though it is disabled when off cooldown. Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Junkrat Level 7 Dirty Trickster Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Leoric Level 1 Fealty Unto Death Healing increased from 31.85 to 32. Updated the tooltip to display number instead of percentage. Li Li Base Cloud Serpent [W] Fixed an issue that caused crit floating modifiers to not apply to Cloud Serpent damage. Fixed an issue that caused Defense Matrix to not apply to any Cloud Serpent damage. Fixed an issue that caused Spell Power to not apply to Cloud Serpent healing. Healing Brew [Q] Fixed an issue that caused Healing Brew to be disjointed if the target Teleports. Level 7 The Good Stuff Fixed an issue that caused The Good Stuff's Fast Feet healing increase to be multiplicative. Level 10 Jug of 1,000 Cups Fixed an issue that caused Jug of 1,000 Cups to instantly heal the target if the target Teleports while the jug is on its way to them. Level 13 Lightning Serpent Fixed an issue that caused Spell Power and other damage mods to not apply to Lightning Serpent damage. Level 16 Pick Me Up Fixed an issue that caused Pick Me Up's healing increase to be multiplicative. Lt. Morales Level 4 Trauma Trigger Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Fixed an issue that caused the cooldown displayed on the ability to show incorrectly. Maiev Level 4 Sudden Vengeance Fixed an issue that caused Sudden Vengeance to not activate Ruthless Spirit. Mal'Ganis Level 1 Winged Guard Fixed an issue that caused Winged Guard to lose Block charges to all effects that ignore Armor. Mephisto Level 16 Lightning Reaction Fixed an issue that caused Lightning Reaction to activate around Shades of Mephisto when Mephisto has not selected Mimic. Nazeebo Base Voodoo Ritual [Trait] Fixed an issue that caused Voodoo Ritual and Vile Infection to display the incorrect total damage value in their tooltips. Fixed an issue that caused Voodoo Ritual to not grant stack progress if the target is killed by the last tick of Voodoo Ritual after completing Vile Infection. Level 10 Gargantuan Fixed an issue that caused Gargantuan Stomp damage to not display the correct values in the tooltip. Orphea Level 16 Dead Magic Fixed an issue that caused Chaos-empowered Basic Attacks from Dead Magic to consume Block charges. Rehgar Level 7 Purification When selecting Purification, Purge will now be able to target Unstoppable enemy Heroes. Rexxar Level 10 Unleash the Boars Unleash the Boars damage updated to have Rexxar deal the damage instead of each Boar dealing its own damage. Samuro Base Image Transmission [Trait] Fixed an issue that allowed Samuro to cast Image Transmission on a destroyed Mirror Image if it was queued to happen directly after Mirror Image was cast. If Samuro activates Image Transmission or if a new Mirror Image is created, any Mirror Images that are updated will copy Blessing of the Red if it is present on Samuro instead of increasing their maximum Health as if Blessing of the Red were cast on them. Level 7 Crushing Blows Fixed an issue that caused Crushing Blows to apply to the triggering Critical Strike. Level 20 Three Blade Style Fixed an issue that caused Three Blade Style to increase Mirror Image maximum health if Samuro gained Blessing of the Red between the Images being created and the talent being selected. Fixed an issue that caused Three Blade Style to reset the duration on an active Mirror Image when selected. Sgt. Hammer General Sgt. Hammer's level 1 talent icon changes have been reverted. Stitches Level 13 Meat Hook Fixed an issue that caused the refresh duration to not match the full duration of Meat Hook. Tassadar Level 7 Arc Discharge Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Fixed an issue that caused Arc Discharge to become disjointed when Tassadar stops attacking. The Butcher General Talent sorting for The Butcher has been updated to be the same as other Heroes. Base Fresh Meat [Trait] Fresh Meat is now referred to as stacks instead of charges. Thrall Level 13 Spirit Shield Fixed an issue with Spirit Shield's cooldown reduction from Frostwolf Resilience. Tyrande Level 1 Ranger Fixed an issue that caused Ranger to allow Sentinel to hit up to 3 targets. Level 4 Everlasting Light Added an indicator on targets that will receive additional healing from Light of Elune. Whitemane Base Inquisition [W] Added a range indicator for Inquisition. Fixed an issue that caused Inquisition to not be cancelled if the target leaves the radius while Stealthed. Zul'jin Level 16 No Mercy! Fixed an issue that caused empowered Grievous Throw Basic Attacks from No Mercy! To not activate Medivh's Raven Familiar. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

    • By Staff
      Blizzard has updated the PTR patch notes from November 14 with additional Hero changes.  
      (Source)
      NOTE: New changes are highlighted in Orange text.
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
      Quick Navigation:
      Map Update Hero Updates Balance Update Bug Fixes Map Update
      Volskaya
      The Triglav Protector will now gain 25% increased energy regeneration and the Pilot and Gunner Abilities will both recharge 25% faster while both slots are occupied. Return to Top
      Hero Updates
      Chen
      Talents
      Level 10 Wandering Keg Wandering Keg updated to be a targeted forced Quick cast instead of a Self cast. Samuro
      General
      Order of buffs in the Buff bar has been updated to match the order in which talents are gained. Samuro can no longer target a Mirror Image that is affected by launch effects (Example: Phase Prism). Samuro will no longer mirror Hearthstone and Mount commands on his Mirror Images if the command is sent while selecting a Mirror Image and not Samuro. Tooltips have been updated to reduce confusion. Base
      Image Transmission [Trait] Advancing Strikes will now copy Samuro's state for the following: creating a new Mirror Image, Image Transmission, Deflection, Press the Attack. Wind Walk [E] Wind Walk will no longer cancel move and attack commands in the command queue when activated. Critical Strike [W] Activating Critical Strike while Samuro's Basic Attack is being swung will now apply to that attack, rather than the next attack, and will carry the attack reset over to the next Basic Attack. Samuro can now see his Critical Strike progress below his Healthplate. Samuro can now see the remaining duration of Critical Strike's activation around the ability button. Critical Strike will now copy Samuro's state for the following: creating a new Mirror Image, Image Transmission, Deflection, Press the Attack. Talents
      Level 1 Way of Illusion Way of Illusion quest progress is now correctly mirrored between different Mirror Images and Samuro. Level 7 Burning Blade Burning Blade is now an additive modifier for both Samuro and his Mirror Images instead of just his Mirror Images. Level 13 Kawarimi Kawarimi Mirror Images will now clear their command queue of Hearthstone commands when created. Level 16 Harsh Winds Harsh Winds is now an additive modifier. Balance Update
      Heroes
      Arthas
      Talents
      Level 13 Frost Strike Rework: If Death Coil hits a target Slowed by Frost Strike, they will be Silenced for 1 second. Rework: No Longer reduces the cooldown of Frostmourne Hungers. Level 16 Frostmourne Feeds Rework: The cooldown for Frostmourne Hungers now starts as soon as the first empowerment is used. Rework: The second Frostmourne Hungers empowerment now only applies after hitting a Hero and lasts for 4 seconds. D.Va
      Base
      Max Health increased from 2100 to 2150. Defense Matrix [W] Damage reduction increased from -50% to -60%. Talents
      Level 1 Liquid Cooling Bonus duration increased from 35% to 50%. Level 7 Get On The Point! Movement Speed increase duration increased from 2 seconds to 3 seconds. Timer reduced from 3 seconds to 2 seconds. Level 10 Bunny Hop Damage increased from 70 to 78. Proc bonus damage reduced from 100% to 80%. Micro Missiles Cooldown between charges reduced from 5 to 3 seconds. Cooldown per charge reduced from 20 to 19 seconds. Level 13 Target Locked Armor reduction and Slow are now refreshed in duration if the enemy Hero already has the debuffs. Reduced the amount of time that enemy Heroes need to be in the Defense Matrix from 1 second to 0.75 seconds. Level 16 Diverting Power Healing reduced from 35 to 31. Emergency Shielding Duration increased from 4 to 8 seconds. Shield increased from 280 to 290. Greymane
      Talents
      Level 16 Lord Of His Pack New: Replaces Executioner. Basic Attacks against Slowed, Rooted or Stunned enemy Heroes deal 25% additional damage for 3 seconds, increased to 50% while in Worgen Form. Imperius
      Talents
      Level 10 Wrath of the Angiris Rework: Damage reduced from 375 to 250. Rework: Now deals 20% additional damage for each Valorous Brand marker on the target when landing. Rework: Valorous Brand markers placed by Imperius will no longer be removed when launching the target into the air. These can still expire while in the air. Li Li
      Talents
      Level 1 Free Drinks Can now reduce the cooldown multiple times per cast (Example: Combined with Two For One). Level 20 Shake It Off Armor now persists for 2 seconds after Stun, Silence, or Root expires. Medivh
      Talents
      Level 20 Glyph of Poly Bomb Rework: Target an area to apply Poly Bomb to all enemy Heroes in the area. Poly Bomb activates a second time 1 second after. Murky
      Talents
      Level 13 Egg Shell The Shield now regains an amount equal to 35% of Murky's current Health when Murky places a new Egg. Varian
      Talents
      Level 20 Demoralizing Shout Cooldown of Demoralizing Shout and Parry are reduced by 2.5% whenever an enemy Hero affected by Demoralizing Shout deals damage to a Hero. Return to Top
      Bug Fixes
      General
      Fixed issues with Block and Basic Attacks that Ignore Armor. Map
      Cursed Hollow Fixed an issue that caused Cursed Hollow's Call for Help's Armor reduction to not be cleared by Stasis or Invulnerable. Heroes
      Anubarak Level 20 Cryptweave Fixed an issue that caused Cryptweave's duration increase to be granted while Anub'arak is dead. Artanis Level 10 Purifier Beam Fixed an issue that caused Purifier Beam to last up to an additional 0.5 seconds. Azmodan Level 10 Demonic Invasion Fixed an issue that caused Demonic Invasion grunts to attack Stealthed enemies. Cassia Level 20 Titan's Revenge Fixed an issue that caused Titan's Revenge empowered Basic Attacks to consume Block charges. Fixed an issue that caused Titan's Revenge to not apply to Charged Strikes bounce attacks. Cho'Gall General Fixed an issue that caused Cho and Gall to become separated if Cho enters a Vehicle the moment the Vehicle expires. Deathwing Level 10 Bellowing Roar Fixed an issue to allow Deathwing to cast Bellowing Roar while Dragonflight is active. Diablo Base Black Soulstone [Trait] Fixed an issue that caused Diablo's health gained from Black Soulstone to not be accurate. D.Va Base Self Destruct [E] Exploding Mech visibility has been updated from the detonation area to the expanding warning indicator area. Boosters [Q] Fixed an issue that caused Boosters to not be affected by cooldown reduction granted by Allied Heroes. Will now behave similarly to Defense Matrix and have a fresh cooldown when a new Mech is called. Fenix Level 20 Unconquered Spirit Ability will no longer be shaded as though it is disabled when off cooldown. Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Gul'dan Base Drain Life [W] Added a range indicator for Drain Life. Hanzo Level 16 Piercing Arrows Fixed an issue that caused Storm Bow to not hit targets in close proximity to the first target hit with Piercing Arrows. Johanna Level 20 Indestructible Ability will no longer be shaded as though it is disabled when off cooldown. Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Junkrat Level 7 Dirty Trickster Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Leoric Level 1 Fealty Unto Death Healing increased from 31.85 to 32. Updated the tooltip to display number instead of percentage. Li Li Base Cloud Serpent [W] Fixed an issue that caused crit floating modifiers to not apply to Cloud Serpent damage. Fixed an issue that caused Defense Matrix to not apply to any Cloud Serpent damage. Fixed an issue that caused Spell Power to not apply to Cloud Serpent healing. Level 7 The Good Stuff Fixed an issue that caused The Good Stuff's Fast Feet healing increase to be multiplicative. Level 13 Lightning Serpent Fixed an issue that caused Spell Power and other damage mods to not apply to Lightning Serpent damage. Level 16 Pick Me Up Fixed an issue that caused Pick Me Up's healing increase to be multiplicative. Lt. Morales Level 4 Trauma Trigger Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Fixed an issue that caused the cooldown displayed on the ability to show incorrectly. Maiev Level 4 Sudden Vengeance Fixed an issue that caused Sudden Vengeance to not activate Ruthless Spirit. Mal'Ganis Level 1 Winged Guard Fixed an issue that caused Winged Guard to lose Block charges to all effects that ignore Armor. Mephisto Level 16 Lightning Reaction Fixed an issue that caused Lightning Reaction to activate around Shades of Mephisto when Mephisto has not selected Mimic. Nazeebo Level 10 Gargantuan Fixed an issue that caused Gargantuan Stomp damage to not display the correct values in the tooltip. Orphea Level 16 Dead Magic Fixed an issue that caused Chaos-empowered Basic Attacks from Dead Magic to consume Block charges. Rehgar Level 7 Purification When selecting Purification, Purge will now be able to target Unstoppable enemy Heroes. Rexxar Level 10 Unleash the Boars Unleash the Boars damage updated to have Rexxar deal the damage instead of each Boar dealing its own damage. Samuro Base Image Transmission [Trait] Fixed an issue that allowed Samuro to cast Image Transmission on a destroyed Mirror Image if it was queued to happen directly after Mirror Image was cast. If Samuro activates Image Transmission or if a new Mirror Image is created, any Mirror Images that are updated will copy Blessing of the Red if it is present on Samuro instead of increasing their maximum Health as if Blessing of the Red were cast on them. Level 7 Crushing Blows Fixed an issue that caused Crushing Blows to apply to the triggering Critical Strike. Level 20 Three Blade Style Fixed an issue that caused Three Blade Style to increase Mirror Image maximum health if Samuro gained Blessing of the Red between the Images being created and the talent being selected. Fixed an issue that caused Three Blade Style to reset the duration on an active Mirror Image when selected. Sgt. Hammer General Sgt. Hammer's level 1 talent icon changes have been reverted. Stitches Level 13 Meat Hook Fixed an issue that caused the refresh duration to not match the full duration of Meat Hook. The Butcher General Talent sorting for The Butcher has been updated to be the same as other Heroes. Base Fresh Meat [Trait] Fresh Meat is now referred to as stacks instead of charges. Tyrande Level 1 Ranger Fixed an issue that caused Ranger to allow Sentinel to hit up to 3 targets. Whitemane Base Inquisition [W] Added a range indicator for Inquisition. Fixed an issue that caused Inquisition to not be cancelled if the target leaves the radius while Stealthed. Zul'jin Level 16 No Mercy! Fixed an issue that caused empowered Grievous Throw Basic Attacks from No Mercy! To not activate Medivh's Raven Familiar. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

    • By Staff
      Find out what's new in Heroes of the Storm during Warcraft's 30th anniversary!
      Anniversary Background
      A new background is available in the game when you log in.

      All 43 Warcraft Heroes Available for Play
      All Warcraft Heroes are available for play completely free this week. If you'd like to earn some gold, this is a really good opportunity to bring them all to Level 5!

      Faction-Themed Bundles
      You can purchase faction-themed bundles in Heroes of the Storm.
      For the Alliance bundle includes Muradin and Varian, 6 skins and 3 mounts.

      For the Horde bundle contains Rehgar, Garrosh, 6 skins, and 3 mounts.

      Warcraft Remastered Battle Chest
      When you buy the recently-announced battle chest, you will receive Jaina, Thrall, Anub'arak, and Tyrande in Heroes of the Storm!
       
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