Vlaos 0 Report post Posted August 30, 2018 Under section :"Gems, Enchants and Consumables". The versatility food is in the wrong order. " Versatility food (Mon'Dazi or the cheaper Spiced Snapper)". Spiced snapper gives more Versatility. Quote Share this post Link to post Share on other sites
pandanaconda 2 Report post Posted August 31, 2018 Thanks for the heads up, will fix the best in slot gear. For what it's worth, you want to aim for the Mantle of Fastidious Machinations from Yazma in Atal'Dazar as your best in slot, pre raid azerite item. They grant the swift roundhouse trait. For AoE, the Tentacle-Laced Spaulders from Vol'zith in shrine of the storm will grant you Iron Fists, which is an extremely strong trait on 4 targets and above. I will fix touch of death, thank you. @Guest Sky: stat priority depends on the stats you have. The more you have of one stat, the more attractive the other stats get. Basically it comes down to 2x2 is greater than 1x3: since these stats usually multiply one another, the best balance is often to have a mix of them, favorizing the most attractive one. Therefore I highly encourage tuning stats for yourself, in particular with the use of simulations (www.raidbots.com does a great job at that). As to why versatility is such a great stat for us when most classes are dropping it? Well, right now in a single target fight, Touch of Karma is more than 10% of your damage. These 10% benefit from Versatility, but not from Haste, Critical chance or Mastery. This is an important part of why versatility is so strong for us right now. Furthermore, if you run serenity, which is currently (in simulations) our strongest level 100 talent, in combination with the swift roundhouse trait (our strongest talent with serenity, even post nerfs), then your serenity rotation goes Blackout Kick x2 -> Rising Sun Kick repeated, which downgrades haste and mastery a LOT. Hope this clears this question a bit. Quote Share this post Link to post Share on other sites
Guest Uraciouse Report post Posted September 1, 2018 How would you rate stat priority if I'm running Whirling Dragon Punch, at least one Swift Roundhouse, Rushing Jade Wind and I'm saving Touch of Karma for use as a defensive cooldown? Would I be right in saying Haste takes first priority? Quote Share this post Link to post Share on other sites
pandanaconda 2 Report post Posted September 3, 2018 That's a pretty specific question. If you're running Rushing Jade Wind you're likely not thinking about single target content optimization which changes thigns as well. It is true that Touch of Karma not benefiting from haste (or crit, or mastery) does bring these stats down in comparison to versatility. It is true as well that serenity brings down the value of haste and mastery even further. However I cannot tell you for sure the stat priotity for every talent combination and in game situation; you will have to use sims for that. You can edit the percent of Karma shield being used easily in the APL to match any efficiency value you wish to experience. I don't think haste would necessarily take priority. However it is worth noting its good interaction with Rushing Jade Wind (increases the tick rate without increasing the energy cost), but Rushing Jade Wind is not a significant part of your single target rotation, specially when running Whirling Dragon Punch. Quote Share this post Link to post Share on other sites
Guest Senryu Report post Posted September 22, 2018 So....what's the new most desiderable trat for WW, now that Swift Roundhouse has been nerfed HEAVILY? Quote Share this post Link to post Share on other sites
Guest Update ? Report post Posted September 24, 2018 Can you update this post pliz ? Quote Share this post Link to post Share on other sites
Guest Kyo Report post Posted September 26, 2018 On 9/22/2018 at 12:45 PM, Guest Senryu said: So....what's the new most desiderable trat for WW, now that Swift Roundhouse has been nerfed HEAVILY? I, too, am wondering this. I assume Swift Roundhouse goes way down the list and #2 and #3 get moved up a slot. I'm currently running with Meridian Strikes. It's an attempt to get me out of my old mind set of using Touch of Death as a finisher and instead working it into my rotation frequently. Definitely have had a DPS increase. Quote Share this post Link to post Share on other sites
Guest Poussemagik Report post Posted September 29, 2018 Now Open palm Strikes is the best trait to take. If you are raider I suggest you to take one Meridian strikes, one archives of the Titan and one Open Palm Strikes. Quote Share this post Link to post Share on other sites
Valks 2,375 Report post Posted October 2, 2018 As Poussemagik says above, Open Palm Strikes is excellent. Take a look at Bloodmallet's list to get an idea of how things are performing now based on item level: https://bloodmallet.com/index.html#monk_windwalker?data_view=azerite_traits&type=itemlevel&tier=3 Quote Share this post Link to post Share on other sites
pandanaconda 2 Report post Posted October 5, 2018 Open Palm Strike is indeed the best all around trait. It is easily the strongest for mythic +. However, for raiding, it's worth keeping in mind that going for Meridian Strike can be very strong on specific kill timers, and that having access to Reorigination Array is stronger than stacking other traits. The current easiest to access set up for azerite in raids is to use the Helm from Vectis (Open Palm Strike), the shoulders from Zul (Meridian Strikes) and either chests from Uldir to have access to reorigination array. It is hard to answer this question perfectly however as azerite are not very easily accessible at a high item level and some people could have access to more of specific traits thanks to PvP or weekly dungeon caches. Quote Share this post Link to post Share on other sites
TheSonicX 0 Report post Posted October 21, 2018 (edited) In the Azerite traits and Armor section, Strength of Spirit say's it causes Fortifying Brew to heal you every second it's active, but in game it says Touch Of Karma does that not Fortifying Brew. Edited October 21, 2018 by TheSonicX Quote Share this post Link to post Share on other sites
Guest Roguerzz Report post Posted November 21, 2018 Looking for a good opener for WW. Most guides are confusing to say the least. Quote Share this post Link to post Share on other sites
Guest Monkier Report post Posted December 31, 2018 In the section 8 Boss by Boss point 2 description states it is for a Rogue not Monk (2. Subtlety Rogue in Uldir) Quote Share this post Link to post Share on other sites
Guest Karnae Report post Posted July 22, 2019 The trinket "Bloodthirsty Urchin" is a tank trinket. Is the intended one "Ashvanes Razor Coral"? Quote Share this post Link to post Share on other sites
Guest Darith Report post Posted August 1, 2019 The essences section needs a rework, it is really confusing, the Minor essence section is labelled as major, and in the list for minor essences, worldvein is listed twice at hugely different values, very confusing and very unclear. Quote Share this post Link to post Share on other sites
Valks 2,375 Report post Posted August 4, 2019 On 8/2/2019 at 12:14 AM, Guest Darith said: The essences section needs a rework, it is really confusing, the Minor essence section is labelled as major, and in the list for minor essences, worldvein is listed twice at hugely different values, very confusing and very unclear. I'll change the title of the Essence rankings, sorry about that! In terms of Worldvein, it is because it is a minor ranking, meaning Lifeblood is being ranked - the ranking changes depending on the number of other people using the same essence. Quote Share this post Link to post Share on other sites
Guest Adrian Report post Posted January 30, 2020 Guide says: Ascension increases your maximum Chi by 1 and your Energy regeneration by 10%. It is not worth using in any scenario currently. ...and then recommends it as one of the two good choices for that tier. Was the last comment supposed to apply to the other (not recommended) talent (Elixir)? Quote Share this post Link to post Share on other sites
Guest Report post Posted February 1, 2020 (edited) Hi, ok trying the WW Monk (I have an old 105, just sitting there), Came to this guide to get updates but I found the below to be confusing - Energizing Elixir is an active ability with a 1-minute cool down. It instantly restores all of your Energy and Chi.Ascension increases your maximum Chi by 1 and your Energy regeneration by 10%. It is not worth using in any scenario currently.Fist of the White Tiger gives you a strong Chi builder with a good damage component. Fist of the White Tiger and Ascension are the strongest choices in this row for all situations. Fist of the White Tiger is by default the best option, however with the Azerite Essence Conflict and Strife, your resource management becomes harder and Ascension becomes the better option. My question is If Ascension is not worth taking, why are you saying in the conclusion paragraph that it becomes the better option? It seems to me, it has to be worth something. And I see someone else has the same question about this. Thank you. Edited February 1, 2020 by Guest Quote Share this post Link to post Share on other sites
Guest Wyr3d Report post Posted March 22, 2020 Under Builds and Talents you contradict yourself in Tier 3, regarding the talent Ascension. Given that you state Ascension is "one of the strongest" in the summary, I can only assume the second sentence in the brief description was meant for Energizing Elixir, which is only described, and is meh at best. Ascension increases your maximum Chi by 1 and your Energy regeneration by 10%. It is not worth using in any scenario currently Fist of the White Tiger and Ascension are the strongest choices in this row for all situations. Fist of the White Tiger is by default the best option, however with the Azerite Essence Conflict and Strife, your resource management becomes harder and Ascension becomes the better option. Quote Share this post Link to post Share on other sites
Kafaerus 0 Report post Posted June 2, 2020 Under the Easy mode section, it states to get Ascension and Hit Combo, yet in the rotation you want to use Fist of the White Tiger and Invoke Xuen, the White Tiger. Can't exactly use either ability in the rotation if Ascension is being grabbed over Fist of the White Tiger, and Hit Combo over Invoke Xuen, the White Tiger. Quote Share this post Link to post Share on other sites
Guest bliss_12345 Report post Posted July 25, 2020 A question about essences, currently my major is bote and minors breath of the dying, conflict and strife and condensed life force. I simmed and this combo gives me 1k more dps than others, however someone told me that condensed life force minor is "pretty bad" without even telling me why... Can you please tell me why and what minor I should use instead if it is so abhorrent? Quote Share this post Link to post Share on other sites
pandanaconda 2 Report post Posted July 26, 2020 On 6/2/2020 at 1:13 PM, Kafaerus said: Under the Easy mode section, it states to get Ascension and Hit Combo, yet in the rotation you want to use Fist of the White Tiger and Invoke Xuen, the White Tiger. Can't exactly use either ability in the rotation if Ascension is being grabbed over Fist of the White Tiger, and Hit Combo over Invoke Xuen, the White Tiger. Hi! That is true, however there are cases where you will want to spec into different talents. Hit Combo is better than Invoke Xuen over a long fight, however if you want to do more damage on a specific 20 seconds timing, Xuen will definitely be better for instance. In such cases, this is where you would use it in the rotation. On 3/22/2020 at 6:00 AM, Guest Wyr3d said: Under Builds and Talents you contradict yourself in Tier 3, regarding the talent Ascension. Given that you state Ascension is "one of the strongest" in the summary, I can only assume the second sentence in the brief description was meant for Energizing Elixir, which is only described, and is meh at best. Ascension increases your maximum Chi by 1 and your Energy regeneration by 10%. It is not worth using in any scenario currently Fist of the White Tiger and Ascension are the strongest choices in this row for all situations. Fist of the White Tiger is by default the best option, however with the Azerite Essence Conflict and Strife, your resource management becomes harder and Ascension becomes the better option. True, correcting this. 21 hours ago, Guest bliss_12345 said: A question about essences, currently my major is bote and minors breath of the dying, conflict and strife and condensed life force. I simmed and this combo gives me 1k more dps than others, however someone told me that condensed life force minor is "pretty bad" without even telling me why... Can you please tell me why and what minor I should use instead if it is so abhorrent? Essences will depend a lot on what is available to you at what rank for Windwalker Monks. As for minor essences, several different are worth using, once again depending on what rank you have. Condensed life force is definitely decent for Single Target, however it is a minor essence which brings very little to anything AoE. On the other hand, stats based minor essences will allways be good to bring to any content. I would keep Condensed Life Force for raid content if it sims highest, and would consider something else for other content. Overall, Essence of the Focusing Iris is a pretty good one at that - it is pretty simple to acquire as a rank 3 essence, and is a good minor essence that will benefit you in every scenario. If you have rank 3s, Bote major with Breath of the dying, conflict and strife and focusing iris minors is an excellent set up for every content. Quote Share this post Link to post Share on other sites