Valks 2,375 Report post Posted July 16, 2018 This thread is for comments about our Assassination Rogue guide. Quote Share this post Link to post Share on other sites
Guest steve2563 Report post Posted July 17, 2018 Master Poisoner is really 40%? Tooltip says 30%. Checked the class tuning hotfixes and no sign of increase. Thanks! Quote Share this post Link to post Share on other sites
Guest Blastyface Report post Posted July 17, 2018 I believe the opener should look like this... Use Potion of Prolonged Power at 1 second on the pull countdown. Apply Garrote. Cast Mutilate. Activate Vanish. Apply Rupture. Activate Vendetta. Cast Mutilate. Cast Toxic Blade. Cast Envenom. Cast Mutilate. Cast Envenom. Can someone confirm? Quote Share this post Link to post Share on other sites
Guest Splitix Report post Posted July 17, 2018 Under talents:Subterfuge is the best option for virtually all situations. But it is marked with a (X) Quote Share this post Link to post Share on other sites
Valks 2,375 Report post Posted July 18, 2018 I've notified Grayhound of all of the above. All 3 will be fixed in a commit later today/tomorrow, depending on when it is deployed. Thanks for letting us know, everyone! Quote Share this post Link to post Share on other sites
Guest Blastyface Report post Posted July 18, 2018 17 hours ago, Guest Blastyface said: I believe the opener should look like this... Use Potion of Prolonged Power at 1 second on the pull countdown. Apply Garrote. Cast Mutilate. Activate Vanish. Apply Rupture. Activate Vendetta. Cast Mutilate. Cast Toxic Blade. Cast Envenom. Cast Mutilate. Cast Envenom. Can someone confirm? Pertaining to my earlier comment, I believe this is only true if you've taken Nightstalker as your tier 2 talent. Quote Share this post Link to post Share on other sites
Valks 2,375 Report post Posted July 18, 2018 52 minutes ago, Guest Blastyface said: Pertaining to my earlier comment, I believe this is only true if you've taken Nightstalker as your tier 2 talent. This is no longer a desired talent, so I think the current opener should be correct. It was only marked as being good by mistake. Quote Share this post Link to post Share on other sites
Guest Blastyface Report post Posted July 20, 2018 On 7/18/2018 at 8:20 AM, Blainie said: This is no longer a desired talent, so I think the current opener should be correct. It was only marked as being good by mistake. On 7/18/2018 at 8:20 AM, Blainie said: This is no longer a desired talent, so I think the current opener should be correct. It was only marked as being good by mistake. Thanks so much for clarifying this. Quote Share this post Link to post Share on other sites
Guest Soranex Report post Posted July 21, 2018 Why vanish before envenom while using Subterfuge? Envenom doesn't benefit from vanish unless using Master Assassin or Nightstalker. Subterfuge only increases damage of Garrote Quote Share this post Link to post Share on other sites
Guest Vokail Report post Posted July 21, 2018 I'd recommend using marked for death over vigor. Your energy generation should come from your haste and getting damage out there and marked for death is instant 5 combo points. Furthermore 5 combo points takes at least two mutilates and thus is the essentially free 100 energy which is more than the 50 from vigor. You get this free 100 ever 30 seconds or sooner if you kill your target faster. Overall the boost in DPS, free combo points, energy leach (if you use leaching poison), and refresh rate of this talent makes it the clear choice. Quote Share this post Link to post Share on other sites
UzgulKingslayer 0 Report post Posted July 21, 2018 i am no rogue main ( yet) but i have been running 3,2,1,2,2,1,1 for talents and i ve had no problem with mobs or people, as i play with warmode on. Feel free to correct me though, i may end up actually switching vigor for MFD^^^ since ol boy up here said it was better and it does kinda make sense. Quote Share this post Link to post Share on other sites
Valks 2,375 Report post Posted July 21, 2018 2 hours ago, Guest Vokail said: I'd recommend using marked for death over vigor. Your energy generation should come from your haste and getting damage out there and marked for death is instant 5 combo points. Furthermore 5 combo points takes at least two mutilates and thus is the essentially free 100 energy which is more than the 50 from vigor. You get this free 100 ever 30 seconds or sooner if you kill your target faster. Overall the boost in DPS, free combo points, energy leach (if you use leaching poison), and refresh rate of this talent makes it the clear choice. Have you tried simming yourself to check this? It's great that you've given thought to this, but it can checked almost instantly by just simming the two talents against each other. It's a 1.2% loss for me to take MfD on single target. I checked other rogues from WLogs, saw anywhere from a 0.8-1.5% loss. None of them showed MfD being higher. Quote Share this post Link to post Share on other sites
Valks 2,375 Report post Posted July 21, 2018 44 minutes ago, UzgulKingslayer said: i am no rogue main ( yet) but i have been running 3,2,1,2,2,1,1 for talents and i ve had no problem with mobs or people, as i play with warmode on. Feel free to correct me though, i may end up actually switching vigor for MFD^^^ since ol boy up here said it was better and it does kinda make sense. I'd stick to Vigor for now for raiding - you can change to MfD if you need PvP burst or you are chaining mobs for easy resets, but otherwise I'd keep Vigor. Quote Share this post Link to post Share on other sites
bitflux 3 Report post Posted July 22, 2018 On 7/21/2018 at 1:15 AM, Guest Soranex said: Why vanish before envenom while using Subterfuge? Envenom doesn't benefit from vanish unless using Master Assassin or Nightstalker. Subterfuge only increases damage of Garrote You get the garrote bonus with the tail end of subterfuge buff. I've moved it 1 position up to make sure you can do it even on high latency. Since other abilities don't gain anything, you simply do rotation as normal. This also gets you a pandemic on garrote duration. Quote Share this post Link to post Share on other sites
krapmyself 60 Report post Posted July 23, 2018 Can someone go into greater depth regarding the stats? Before it was (after agility) mastery>crit>vers>haste. Could someone explain why haste is now very important, and why mastery is third despite it now also effecting the damage of Rupture and Garrote? Quote Share this post Link to post Share on other sites
bitflux 3 Report post Posted July 23, 2018 Just now, krapmyself said: Can someone go into greater depth regarding the stats? Before it was (after agility) mastery>crit>vers>haste. Could someone explain why haste is now very important, and why mastery is third despite it now also effecting the damage of Rupture and Garrote? Haste increases tick rate --> more energy from VW procs You also get more energy overall As a result : Haste increases all damage, and gets extra synergy due to more VW procs Mastery is still good, but it doesn't have any extra synergy, that we can see in other stats : Haste - Extra VW procs Crit - Extra CP procs So while haste/mastery/crit all increase damage, haste and crit also generate resources, which at the current tuning and scaling make them outweight mastery. Quote Share this post Link to post Share on other sites
Guest puj Report post Posted July 28, 2018 typo on blindside description just read it out loud Quote Share this post Link to post Share on other sites
Valks 2,375 Report post Posted August 1, 2018 On 7/28/2018 at 8:59 PM, Guest puj said: typo on blindside description just read it out loud Fixing, thanks! Quote Share this post Link to post Share on other sites
Guest Rogue1 Report post Posted August 2, 2018 I was looking at the rotation for using Vanish. Subterfuge is arguably the best talent. Should I be using Vanish for the extra Garrote damage every time, or should I just be using it for an Evenom? (Your opener says to use Evenom) Quote Share this post Link to post Share on other sites
bitflux 3 Report post Posted August 2, 2018 12 hours ago, Guest Rogue1 said: I was looking at the rotation for using Vanish. Subterfuge is arguably the best talent. Should I be using Vanish for the extra Garrote damage every time, or should I just be using it for an Evenom? (Your opener says to use Evenom) You have a 3 second window after each vanish's "opener" to apply garrote. In the suggested opener, you're using envenom, simply because it's there in the rotation, but you are still refreshing garrote within the bonus damage window. Quote Share this post Link to post Share on other sites
Guest Colino Report post Posted August 5, 2018 Is there any knowledge about a haste "cap"? a certain percentage from where haste falls below crit/mastery? seeing a lot of crit mastery and versa on leather gear in BFA just wondering if I should collect some of those pieces to potentially fill up other slots if i have sufficient haste. Quote Share this post Link to post Share on other sites
bitflux 3 Report post Posted August 8, 2018 On 8/5/2018 at 12:10 PM, Guest Colino said: Is there any knowledge about a haste "cap"? a certain percentage from where haste falls below crit/mastery? seeing a lot of crit mastery and versa on leather gear in BFA just wondering if I should collect some of those pieces to potentially fill up other slots if i have sufficient haste. Not sure any reasonable value on ST, but it falls off on multi-target. Quote Share this post Link to post Share on other sites
PtCoon 0 Report post Posted August 10, 2018 On 7/16/2018 at 11:53 AM, Blainie said: This thread is for comments about our Assassination Rogue guide for the Battle for Azeroth pre-patch. Hey there.. Did i miss something? Why is the Talent "Prey on the Weak" selected if there is no mention of using "Cheap Shot" or "Kidney Shot" in the rotation? Quote Share this post Link to post Share on other sites
bitflux 3 Report post Posted August 10, 2018 40 minutes ago, PtCoon said: Hey there.. Did i miss something? Why is the Talent "Prey on the Weak" selected if there is no mention of using "Cheap Shot" or "Kidney Shot" in the rotation? None of them are a dps gain normally, and you don't use Cheap Shot or Kidney shot in rotation, but if you happen to use it (leveling/cc on a dungeon mob/etc), this talent will give you the most benefit. Quote Share this post Link to post Share on other sites
TeoStrife 1 Report post Posted August 14, 2018 Guys, i have one question. Does Nightstalker Talent buff up the Rupture's damage? Because the tooltip does not change to reflect the damage buff, while other tooltips get the updated damage whenever i enter stealth. For example, if i Stealth > Mark for Death > Rupture, will that Rupture do 50% more damage? Thanks Quote Share this post Link to post Share on other sites