Valks 2,375 Report post Posted July 16, 2018 This thread is for comments about our Outlaw Rogue guide. Quote Share this post Link to post Share on other sites
Guest Logari Report post Posted July 19, 2018 Hi, Just looking to clarify on the guide under Talents & Builds "Vigor" is recommended now due to the changes, however under BIS items the soul of the shadowblade is saying Vigor is the weakest talent option. Have the legendaries been updated to account for the new changes? Quote Share this post Link to post Share on other sites
bitflux 3 Report post Posted July 19, 2018 6 hours ago, Guest Logari said: Hi, Just looking to clarify on the guide under Talents & Builds "Vigor" is recommended now due to the changes, however under BIS items the soul of the shadowblade is saying Vigor is the weakest talent option. Have the legendaries been updated to account for the new changes? Sorry, this is updated just poor phrasing on my part, and i'll try to update it. While vigor is the best talent choice in this row, by using soul ring, we need to compare it's gain not just between 3 talents but the value of the 2 remaining talents (DS/MfD) vs the bonus effects of other legendaries. Currently that gain is not sufficient enough to use it over other legendaries given then chance. But I agree, the wording is poor and i'll update it soon. 1 Quote Share this post Link to post Share on other sites
Guest Anticope Report post Posted July 19, 2018 Why is grand melee so strong compared to 7.3.5 ? Quote Share this post Link to post Share on other sites
bitflux 3 Report post Posted July 19, 2018 17 minutes ago, Guest Anticope said: Why is grand melee so strong compared to 7.3.5 ? Blizzard has re-tuned damage distribution, so now auto-attacks make up a much larger portion of your damage output. This is also why Slice and Dice has been nerfed (albeit it appears to have been over-nerfed). Current approximate rankings of buffs (subject to change ofc) : 1 Quote Share this post Link to post Share on other sites
Guest Rogue1 Report post Posted July 21, 2018 I was wondering if I should always be using Dispatch at 5 combo points? What if I get to 4 combo points? Sinister strike has a chance to generate 2 and Pistol Shot also generates 2 with Quick Draw. Quote Share this post Link to post Share on other sites
bitflux 3 Report post Posted July 21, 2018 21 minutes ago, Guest Rogue1 said: I was wondering if I should always be using Dispatch at 5 combo points? What if I get to 4 combo points? Sinister strike has a chance to generate 2 and Pistol Shot also generates 2 with Quick Draw. You want to finish at 5 unless you have Broadside of Opportunity proc (with quick draw). Quote Share this post Link to post Share on other sites
Guest Rogue1 Report post Posted July 21, 2018 12 hours ago, bitflux said: You want to finish at 5 unless you have Broadside of Opportunity proc (with quick draw). So even with Sinister possibly generating 2 combo points? Seems like a waste. Quote Share this post Link to post Share on other sites
bitflux 3 Report post Posted July 22, 2018 13 hours ago, Guest Rogue1 said: So even with Sinister possibly generating 2 combo points? Seems like a waste. Have to remember that if you finish at 4 instead of 5 : -20% on generating a combo point (Ruthlessness) -1 sec from CD reduction Worse energy efficiency on Dispatch Due to this, it's still better to use it, unless you are guaranteed to waste it. You can see it in apl : if=combo_points>=cp_max_spend-(buff.broadside.up+buff.opportunity.up)*(talent.quick_draw.enabled&(!talent.marked_for_death.enabled|cooldown.marked_for_death.remains>1) "Finish at maximum CP. Substract one for each Broadside and Opportunity when Quick Draw is selected and MfD is not ready after the next second." ); Quote Share this post Link to post Share on other sites
Guest Zennen Report post Posted July 22, 2018 Is it a dps loss to use Killing Spree on single target, considering it's not in the ST rotation at all? Quote Share this post Link to post Share on other sites
bitflux 3 Report post Posted July 24, 2018 On 7/22/2018 at 4:22 PM, Guest Zennen said: Is it a dps loss to use Killing Spree on single target, considering it's not in the ST rotation at all? No, it was missing, will be fixed in the next updated. In reality you just use it on CD when it's available. Quote Share this post Link to post Share on other sites
Parthos244 0 Report post Posted July 28, 2018 (edited) Why is Vigor better than Deeper Strategem? What changed that made it worth more? I'm sure the obvious is it sims higher but was just wondering mechanically wise. Has energy regen changed that much from legion to bfa that we need it? Edited July 28, 2018 by Parthos244 Quote Share this post Link to post Share on other sites
bitflux 3 Report post Posted July 28, 2018 14 minutes ago, Parthos244 said: Why is Vigor better than Deeper Strategem? What changed that made it worth more? I'm sure the obvious is it sims higher but was just wondering mechanically wise. Has energy regen changed that much from legion to bfa that we need it? Damage composition. Before pre-patch high end parses would have ~25%+ of Dispatch dmg, while after the patch it's closer to 15%. Due to this, the 5% dmg buff is a lot weaker, so the main value of DS becomes being more combo point efficient. Quote Share this post Link to post Share on other sites
Zennen 0 Report post Posted July 29, 2018 Would it be possible with a line or two on how to use the bracers? Do you use Between the Eyes on CD to buff pistol shot, or is it still only used with the crit buff? Quote Share this post Link to post Share on other sites
Guest Poorest Roguo Report post Posted July 31, 2018 On 7/28/2018 at 9:25 AM, bitflux said: Damage composition. Before pre-patch high end parses would have ~25%+ of Dispatch dmg, while after the patch it's closer to 15%. Due to this, the 5% dmg buff is a lot weaker, so the main value of DS becomes being more combo point efficient. But you didn't count the damage done by Between the Eyes, which wasn't use before. On my few trials it was about 5% of my damage, so that makes a total of about 20% damage for finishers. Plus, now that Sinister Strike can generate 2 combo points, we will spoil more CP when using ST at 4 CP, and potentially overriding Opportunity Shots with the suggested talents when not using it at 3 CP if we get another proc. I guess you've tested it all with simulations anyway, and the superiority of Vigor must be true, yet I feel that I'm spoiling too much energy with this build, always the Outlaw problem during BL or Adrenalin Rush where it's hard not to cap energy. And because we are doing a lot more autos damage than before, haste may have a higher priority in the build, making the Energy caping issue even worse. Just a few thoughts obviously ^^ Quote Share this post Link to post Share on other sites
bitflux 3 Report post Posted August 4, 2018 On 7/31/2018 at 3:40 AM, Guest Poorest Roguo said: But you didn't count the damage done by Between the Eyes, which wasn't use before. On my few trials it was about 5% of my damage, so that makes a total of about 20% damage for finishers. Plus, now that Sinister Strike can generate 2 combo points, we will spoil more CP when using ST at 4 CP, and potentially overriding Opportunity Shots with the suggested talents when not using it at 3 CP if we get another proc. I guess you've tested it all with simulations anyway, and the superiority of Vigor must be true, yet I feel that I'm spoiling too much energy with this build, always the Outlaw problem during BL or Adrenalin Rush where it's hard not to cap energy. And because we are doing a lot more autos damage than before, haste may have a higher priority in the build, making the Energy caping issue even worse. Just a few thoughts obviously ^^ Well you also used BTE previously, unless you're looking at SnD. On 7/29/2018 at 1:23 PM, Zennen said: Would it be possible with a line or two on how to use the bracers? Do you use Between the Eyes on CD to buff pistol shot, or is it still only used with the crit buff? Honestly it's a bit hard to say, since none of the APLs are actively supporting legendaries, but i'd use it on CD, but try to only consume the buff with empowered pistol shot. Quote Share this post Link to post Share on other sites
Guest Shosuroyori Report post Posted August 4, 2018 Hi just a note perhaps applies to multiple guides now the astral health potions are superior to healthstones again after stat squish cheers Sho Quote Share this post Link to post Share on other sites
Valks 2,375 Report post Posted August 6, 2018 On 8/4/2018 at 12:45 PM, Guest Shosuroyori said: Hi just a note perhaps applies to multiple guides now the astral health potions are superior to healthstones again after stat squish cheers Sho I'll let Gray know, thanks! Quote Share this post Link to post Share on other sites
Guest Arizel Report post Posted August 9, 2018 In the stats priority you say that mastery increases the chance of a off-hand attack proc when in reality in only increases the damage of the proc. Quote Share this post Link to post Share on other sites
bobbybdennis 0 Report post Posted August 17, 2018 Hi there, is it possible for someone to put a screen shot of what the bar should look like at the bottom? I am new and seeing all the stuff typed out doesn't help me much as a visual learner. Thanks in advance ? Quote Share this post Link to post Share on other sites
bitflux 3 Report post Posted August 17, 2018 22 minutes ago, bobbybdennis said: Hi there, is it possible for someone to put a screen shot of what the bar should look like at the bottom? I am new and seeing all the stuff typed out doesn't help me much as a visual learner. Thanks in advance ? Sure. Here are my keybinds. Key things are : Roll the Bones / Slice and Dice - 1 Sinister Strike - 2 Dispatch - 3 Kick - 5 Crimson Vial - 6 Blade Flurry - Shift 1 Pistol Shot - Shift 2 Between the Eyes - Shift 3 Adrenaline Rush - M Killing Spree / Blade Rush - Shift T Feint/Sprint/Grappling - Side buttons on my mouse. Quote Share this post Link to post Share on other sites
Guest killian464 Report post Posted August 22, 2018 is it possible to say how far SnD is behind Alacrity? Because i really hate the random-kind of RtB Quote Share this post Link to post Share on other sites
bitflux 3 Report post Posted August 22, 2018 8 hours ago, Guest killian464 said: is it possible to say how far SnD is behind Alacrity? Because i really hate the random-kind of RtB It depends on individuals gear and etc, but about 7%. Quote Share this post Link to post Share on other sites
Guest Traast Report post Posted August 24, 2018 On 7/22/2018 at 8:42 AM, bitflux said: Have to remember that if you finish at 4 instead of 5 : -20% on generating a combo point (Ruthlessness) -1 sec from CD reduction Worse energy efficiency on Dispatch Due to this, it's still better to use it, unless you are guaranteed to waste it. You can see it in apl : if=combo_points>=cp_max_spend-(buff.broadside.up+buff.opportunity.up)*(talent.quick_draw.enabled&(!talent.marked_for_death.enabled|cooldown.marked_for_death.remains>1) "Finish at maximum CP. Substract one for each Broadside and Opportunity when Quick Draw is selected and MfD is not ready after the next second." ); What about with RtB guaranteed extra CP and 30%+ chance of an extra CP buffs? Quote Share this post Link to post Share on other sites
Guest Denport Report post Posted August 30, 2018 Blood Rite appears to be missing from the sim comparison chart Quote Share this post Link to post Share on other sites