Jump to content
FORUMS
Sign in to follow this  
Stan

Tiragarde Sound Zone Preview

Recommended Posts

UxEOR8V.jpg

Tiragarde Sound is one of the three regions of Kul Tiras. Blizzard has posted a detailed preview of the zone that's nearly bisected by the Alliance capital city of Boralus.

Check out more zone previews in our Battle for Azeroth Expansion Hub!

Blizzard LogoBlizzard (Source)

Located in the Kul Tiras subcontinent and nestled between the sea and great mountain ranges to the north and south, the ancestral home of the Proudmoores is a bustling land of opportunity—if you know where to look. Join us as we take you on a brief tour of Tiragarde Sound and the capital city of Boralus.

The region of Tiragarde Sound serves as the heart of Kul Tiras. Nearly bisected by the capital city of Boralus, the land is rich with wildlife in the hills and mountains to the north and south, and its people enjoy the bounty of the oceans to the south, east, and west. It is a realm of people in touch with both the land and the sea.

Welcome to Tiragarde Sound.

Any hopes for a warm reception in Tiragarde Sound will be quickly dashed upon your arrival. Wounds run deep between the Alliance and the Kul Tirans, inflicted by the tragic events that led to the death of Daelin Proudmoore. Your mission of diplomacy will begin on rough political seas, and the journey to redemption will be a long one.

The heart of Kul Tiras is sick with infighting and corruption. Gangs run rampant, while the region’s noble leaders squabble for power and influence. It will take determination to get to the root of all that is transpiring here and restore the glorious legacy of the Proudmoores—the future of the Alliance depends on it.

Boralus is a city beholden to the sea. Roughhewn wooden planks line intertwining walkways, terraces, and stairs. Sea-weathered rooftops and awnings adorn the buildings, while amber-lit windows and walkway lanterns lend honeyed tones to the atmosphere. Stone thoroughfares and hanging colorful nautical flags strike a contrast to the sea-worn brick-and-wood construction, creating a sense of warmth despite the chill of the surrounding sea. The sounds of Tiragarde gulls can be heard crying overhead as you explore your new home away from home.

Iron-reinforced locks in the center of Boralus Harbor bar the way from the sea into the inner channels at the heart of the city, while cannons on either side serve as an additional deterrent to vessels approaching with ill intent. Great galleons make their berth in the harbor, but at first blush, these ships don’t appear to be quite the naval force the Alliance was expecting to find in Kul Tiras.

Things to Try: Feeling a bit overwhelmed by your responsibilities to the Alliance? Take a moment to pet one of the wandering dogs or cats and your stress will slide away. If that doesn’t work, head to Hook Point to watch the fishmongers toss a few fish.

Within the harbor’s Tradewinds Market, visitors will find everything they need for an extended stay in Boralus. Merchants from all over Azeroth are drawn here to hawk their wares, traveling well-establishing trade routes between here, the town of Hatherford, and the fertile lands of Stormsong Valley. Facilities include an inn; three portals to Stormwind, Ironforge, and Exodar; a ship to Stormwind; Profession trainers; a bank; vendors; an Expedition Map; and more. Don’t forget to pick up your ferry pass so you can travel by sea as well.

Mind where you wander in this expansive city, and take care where you wind up. Not everyone in the city is a fine, upstanding citizen, and it’s dangerous to find yourself on the wrong side of town.

BEYOND THE CITY

You’ll find many more estates and ports to explore throughout Tiragarde Sound. You’ll soon discover the situation among the nobility is becoming explosive, and you’ll need to seek out the source of it all.

To the northwest of Boralus lie the green rolling hills of Norwington Estate, where you’ll be able to delve into Kul Tiran culture, take part in their festival, and embark on a tour. Animal husbandry and horsemanship are important disciplines to the Kul Tirans, many of whom are skilled riders and falconers.

Further north you’ll encounter the Roughnecks, who are responsible for training the gryphons used by the Kul Tirans. You’ll need your cold-weather gear if you plan to trudge into the Waning Glacier and brave the bitter cold winds that blow through its crenellated passages.

While they’re renowned for their naval prowess, the people of Tiragarde Sound are accomplished hunters as well, even going so far as to seek out the terrifying monsters that lurk in the depths of the Great Sea. Those who enjoy a little hunting and fishing will want to visit Kennings Lodge south of Boralus, and there’s plenty of opportunity to seek out game in a land where wild Fjord Mustangs run free—there’s something for everyone here.

HERE THAR BE PIRATES

Further south, you won’t find a bigger hive of scum and villainy than Freehold. It’s populated by pirates, scoundrels, and those who claim to seek to live free of Kul Tiran control. These scoundrels pose a growing threat to the ruling families of Kul Tiras and are due to be reined in before it’s too late.

*There are three new dungeons in Kul Tiras: Freehold, Tol Dagor, and the Siege of Boralus.

There is much to experience in Tiragarde Sound, and untold dangers await throughout its hills and valleys. Inland, the mountains and forests provide prime hunting grounds. A vast coastline borders Tiragarde Sound to the south, west, and east, where those brave enough can fish, boat, swim, and hunt for treasure—just be sure to bring some earplugs for the sirens on the southern coast.

When you’re ready to venture outside of Tiragarde Sound, the rolling hills and mountains of Stormsong Valley lie to the north, while westward you’ll find the stygian hills and mountains of Drustvar. Your opportunity to earn your way into the good graces of the Kul Tirans awaits.

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...