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Guest moechetti

The Bloodlust/Heroism/Time Warp section mentions an elevator, I assume you accidentally forgot to change it after copying it from Taloc's guide

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Did MOTHER this evening with a mix of previous mythic raiders and some brand new players who never raided before.  Comp was 2x Prot Paladin, Disc/RDruid/HPally healers, and Warlock, Mage, Boomy, Rogue, Retadin, Spriest, Hunter, and Ele Shaman (2/3/8).

We sent over players as soon as the adds were killed from the previous pack.  I sent over in the following order...

  1. Prot Paladin/Rogue
  2. Frost Mage/Hunter
  3. Disc Priest/Ele Shaman
  4. Spriest/Rdruid
  5. Boomy/Retadin
  6. Prot Pally/HPally/Warlock

Send people over as soon as the tank in the next room calls for adds to be almost dead to speed up encounter.  Goal is to get to last room where MOTHER is taking 100% damage.  

Lasers are easy to avoid.  Identify where they are coming from, find the gap, and get there.  Do not wait.  They hurt.

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Guest Zipatriarc

Has anyone else purposely let there 2nd tank die in the 2nd room to avoid the tank add spawning in the last room. We just had our pally use divine shield with Final Stand Talent just tank her in the fire of the 2nd room giving us 8 seconds to kill adds before she would cross into the last room?

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