Jump to content
FORUMS
Sign in to follow this  
Zadina

Wyrmrest Accord Guild Achieves Realm First Kil'Jaeden Mythic, Disbands Afterwards

Recommended Posts

31934-world-first-mythic-kiljaeden-by-me

You read that title correctly: we may be almost two months into Battle for Azeroth, but a guild managed to down the notorious end boss from the penultimate raiding tier of Legion only yesterday.

The Feat of Strength was achieved by  <realm first btw> 1 year and 3 months after the release of Mythic Tomb of Sargeras. The guild proceeded to disband afterwards, although -  according to a comment on Reddit - it was originally created with the sole purpose of achieving this realm first kill. They even shared their nerd screams for this great achievement on Twitch.

_OgWiK6TBln6H9Qg3IgNttDwnTNLM3DSo7l6pFGX

Image source: Reddit

Wyrmrest Accord is one of the most well-known RP servers on the US. Players are obviously not that focused on the competitive aspect of the game, but there's still some raiding presence. Five guilds have cleared Mythic Antorus and four guilds are currently on 2 out of 8 bosses on Mythic Uldir.

Kil'Jaeden was the only boss that had gotten away. The first guild on Tier 20 killed Mythic Fallen Avatar two weeks before the release of Antorus and it seems that afterwards nobody bothered with clearing Tomb of Sargeras.

SQyvLan.jpg

Wowprogress still hasn't updated with the KJ kill - if it ever does, given that it was done by a disbanded guild

We all remember what a pleasant walkover of a boss Kil'Jaeden was on Mythic difficulty. The big bad guy, thanks to whom the "mathematically impossible" meme became relevant again, remained alive for 19 days when first released. It took Method 3 resets and 654 wipes to achieve the Kil'Jaeden world first, making it one of the hardest bosses in WoW's history.

  • Like 1

Share this post


Link to post
Share on other sites

to their defense...

 

i tried to pug ToS Myth yesterday for transmog and avatar was the end

its insane how hard this raid is big respect to all guilds that manage to kill him in legion

  • Like 1

Share this post


Link to post
Share on other sites
18 minutes ago, Sombra said:

to their defense...

 

i tried to pug ToS Myth yesterday for transmog and avatar was the end

its insane how hard this raid is big respect to all guilds that manage to kill him in legion

Yea, even clearing the raid on Normal difficulty was a pain the keester. I remembered trying to pug Heroics and I just kinda gave up on Heroic Tomb once the pug groups I join keep hitting walls. If only my school/work schedule made it easy on which i can raid with an actual guild...

Share this post


Link to post
Share on other sites
1 hour ago, Zadina said:

thanks to whom the "mathematically impossible" meme was created,

Wasn't C'thun the one who spawned that phrase? If I remember correctly, it might have even been Ion who came to that conclusion.

Share this post


Link to post
Share on other sites
1 hour ago, Sombra said:

to their defense...

 

i tried to pug ToS Myth yesterday for transmog and avatar was the end

its insane how hard this raid is big respect to all guilds that manage to kill him in legion

ToS was the most fun mythic raid in this game for me, I'm loved every progress there and was my favorite the Maiden where now every second pug can fail in 360 x ) Avatar and KJ was a killer, guild-breaking bosses but the mechanics was just aahw, so cool. I miss ToS so much!

Share this post


Link to post
Share on other sites
1 hour ago, jinsu2301 said:

Wasn't C'thun the one who spawned that phrase? If I remember correctly, it might have even been Ion who came to that conclusion.

Ah, you are probably right - I wasn't playing back then but I remember it now. Then again, the term meme didn't exist back in ye olde C'thun days ?

Share this post


Link to post
Share on other sites
3 minutes ago, Zadina said:

Ah, you are probably right - I wasn't playing back then but I remember it now. Then again, the term meme didn't exist back in ye olde C'thun days ?

I heard the term used for Yogg-Saron 25 with no keepers as well.

Share this post


Link to post
Share on other sites

Hi! I figured I'd give a little bit of history on Fallen Avatar and big bad ol' KJ himself.

The guild I was co-leading mostly had people that were in their late 20s to early 30s. We wanted to aim for KJ, but during Fallen Avatar progress, we ended up hitting Blizzcon and attendance became a rough topic for us. We would miss multiple raid nights at a time simply because people just had no choice but to focus on real life and with Wyrmrest Accord not really having much of a recruitment pool, we didn't exactly have an overflowing roster. At one point, we actually went almost two weeks without getting a pull in on Fallen Avatar, simply because the timing of when this raid hit us.

When we finally reached KJ, we had decided it just wasn't worth the stress to continue progressing on him. We managed to make it past the first intermission and push into phase 2, but people were already burnt. We wanted a break for Antorus so we all agreed with how things were going, it was probably best to just focus our time on relaxing before we had to immediately rush into new content. Funnily enough, Antorus for us ended with a guild sitting at -exactly- 100th US.

  • Like 1

Share this post


Link to post
Share on other sites
4 hours ago, jinsu2301 said:

Wasn't C'thun the one who spawned that phrase? If I remember correctly, it might have even been Ion who came to that conclusion.

Rag was first, but C'thun was more famous because he was hilariously OP.

Share this post


Link to post
Share on other sites
3 hours ago, Laragon said:

Rag was first, but C'thun was more famous because he was hilariously OP.

He wasn‘t just hilariously OP but absolutely unkillable.

And by that I mean that people have done simulations proving that the perfect raid setup wearing the best available gear and playing their class and the fight without a single flaw couldn‘t down the boss.

It was, in fact, mathematically impossible.

  • Thanks 1

Share this post


Link to post
Share on other sites
On 9/25/2018 at 11:12 PM, Ghoullove said:

He wasn‘t just hilariously OP but absolutely unkillable.

And by that I mean that people have done simulations proving that the perfect raid setup wearing the best available gear and playing their class and the fight without a single flaw couldn‘t down the boss.

It was, in fact, mathematically impossible.

Interestingly enough, one of the the first people to determine this was Ion, back when he was a raid leader for Elitist Jerks in 06. He posted on their forum board about the raid needing to do a combined 240k DPS which was theoretically doable, but impossible in practice due to how the fight was set up. Because of this, I found it kind of ironic when he admitted that MFetid was mathematically impossible.

 

The next major boss that was impossible to kill was KT, although that was mostly due to how bugged his fight was. Between dead adds not dropping threat, invisible mechanics, and the shield having a longer CD then the spell it needed to block, the fight was undoable.

If I recall correctly, the next use of the phrase wasn't until Ulduar, with 25M Hodir HM and 25M Yogg No Watchers both deemed impossible due to fight mechanics. Hodir ended up needing the Flower Power buff from Freya's room to clear initially and it took an insanely complex kiting pattern for Yogg to eventually fall.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...