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Heroes of the Storm Balance Update: October 10th

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A new balance patch will hit live servers this week with nerfs to Kerrigan's survivability and changes to Junkrat's Concussion MineConcussion Mine.

The patch is now available for testing on PTR, and will be released as a separate patch later this week. PTR patch notes can be found here.

Blizzard LogoBlizzard (Source)

We're about to release a new Heroes of the Storm patch to apply a number of balance changes and bug fixes. Read on for details.

NOTE: These changes are already playable on the PTR, and will be released as a separate balance patch later this week.

Heroes

Assassin

Cassia

Divider_Hero_cassia_Crop.png

Abilities

  • Lightning FuryLightning Fury (Q)
    • Damage scaling reduced from 4.5% per level to 4% per level

Talents

  • Level 7
    • Surge of LightSurge of Light (Trait)
      • Damage reduced from 225 to 210

Return

Junkrat

divider_hero_Junkrat.png

Stats

  • Basic Attack damage increased from 110 to 116

Abilities

  • Concussion MineConcussion Mine (W)
    • Now shows its area of effect to enemies upon being launched
    • Range increased from 10 to 10.5

Developer Comment: While we like the awesome plays that Junkrat can make by throwing enemies into his team with Concussion Mine, the ability is fairly hard to see coming for opponents for how powerful it is.  To help this, we are showing enemies its area of effect the moment that Junkrat throws the mine so that they have a better chance to reposition themselves before being blown up.  To compensate Junkrat, we are slightly increasing its range and giving him more Basic Attack damage, which should help both his waveclear and teamfight capabilities.

Kerrigan

Divider_Hero_Kerrigan_Crop.png

Stats

  • Health increased from 1680 to 1764
  • Health Regeneration increased from 3.5 to 3.675
 

    Abilities

    • AssimilationAssimilation (Trait)
      • Shield amount reduced from 15% to 10% of damage dealt

    Talents

    • Level 1
      • Fury of the SwarmFury of the Swarm (Passive)
        • Number of splash attacks after casting Ravage reduced from 2 to 1
    • Level 4
      • Kinetic Fulmination (W)
        • Damage bonus decreased from 15% to 10% per stack
        • Maximum damage bonus decreased from 150% to 100%
    • Level 7
      • Queen of Blades (Q)
        • Cooldown reduction increased from 4 to 6 second per enemy hit by Primal Grasp
        • Maximum damage bonus decreased from 150% to 100%
    • Level 13
      • Volatile Power (Trait)
        • Bonus shields reduced from 15% to 10%
    • Level 16
      • Painful Spikes (W)
        • Damage reduced from 75 to 70
    • Level 20
      • OmegastormOmegastorm (R1)
      • Bonus duration per tick increased from .125 to .1875

    Developer Comment: Kerrigan has one build that is particularly powerful at the moment, and these changes aim to bring her back in line with the rest of the cast.  We’ve also made a change to her baseline Assimilation to revert it to it’s previous levels, as her overall survivability is a little higher than desired from a melee assassin.

    Mephisto

    Divider_Hero_Mephisto_crop.png

    Abilities

    • Durance of HateDurance of Hate (R)
      • Cooldown reduced from 80 to 60 seconds

    Talents

    • Level 1
      • Malicious IntentMalicious Intent (Q)
        • Spell Power reduced from 20% to 15%
    • Level 4
      • Hateful MendingHateful Mending (Q)
        • Healing increased from 50% to 60%
      • Static BarrierStatic Barrier (W)
        • Shield duration reduced from 7 to 5 seconds
      • SpiteSpite (Trait)
        • Bonus globe duration increased from 60% to 100%

    Specialist

    Azmodan

    Divider_Hero_azmodan_Crop.png

    Abilities

    • Globe of AnnihilationGlobe of Annihilation (Q)
      • Damage decreased from 192 to 184

    Talents

    • Level 7
      • Master of DestructionMaster of Destruction (E)
        • Annihilation granted for hitting a Hero increased from 2 to 3

    Medivh

    Divider_Hero_medivh_Crop.png

    Abilities

    • Force of WillForce of Will (W)
      • Cooldown increased from 8 to 9 seconds

    Talents

    • Level 4
      • Mage ArmorMage Armor (E)
        • Armor amount increased from 25 to 30
    • Level 7
      • Force of MagicForce of Magic (W)
        • Spell Power bonus increased from 25% to 30%
    • Level 13
      • Enduring WillEnduring Will (W)
        • Set cooldown of Force of Will increased from 3 seconds to 4 seconds

    Support

    Brightwing

    divider_hero_brightwing.png

    Abilities

    • Soothing MistSoothing Mist (Trait)
      • Healing amount increased from 100 to 105
      • Cooldown reduced from 120 to 100 seconds
    • Level 7
      • Critical Mist (Trait)
        • Healing amount increased from 200 to 250

    Li Li

    divider_hero_lili.png

    Stats

    • Health increased from 1475 to 1534
    • Health Regeneration increased from 3.07 to 3.1953

    Abilities

    • Cloud SerpentCloud Serpent (W)
      • Cooldown reduced from 12 seconds to 10 seconds
    • Jug of 1,000 CupsJug of 1,000 Cups (R)
      • Healing per Jug reduced from 70 to 66

    Lt. Morales

    divider_hero_ltmorales.png

    Stats

    • Health increased from 1472 to 1545
    • Health Regeneration increased from 3.07 to 3.2187

    Abilities

    • SafeguardSafeguard (W)
      • Cooldown reduced from 12 to 10 seconds
      • Armor increased from 25 to 30
    • Displacement GrenadeDisplacement Grenade (E)
      • Damage increased from 198 to 208

    Talents

    • Level 7
      • Physical TherapyPhysical Therapy (W)
        • Cooldown reduction increased from 4 to 5 seconds
      • Vanadium PlatingVanadium Plating (W)
        • Armor bonus now also applies to Root effects
    • Level 13
      • EMP GrenadeEMP Grenade (E)
        • Total damage over 2 seconds increased from 80 to 100

    Stukov

    divider_hero_stukov.png

    Talents

    Level 13

    • It HungersIt Hungers (E)
      • Required Heroes hit reduced from 15 to 12 

    Tyrande

    Divider_Hero_Tyrande_Crop.png

    Abilities

    • ShadowstalkShadowstalk (R)
      • Cooldown from 80 to 90 seconds

    Talents

    • Level 1
      • Kaldorei ResistanceKaldorei Resistance (Q)
        • Spell Armor from 15 to 10
    • Level 4
      • Lunar BlazeLunar Blaze (E)
        • Bonus range from reduced 40% to 30%
    • Level 10
      • ShadowstalkShadowstalk
        • Cooldown increased from 80 to 90 seconds
    • Level 13
      • Quickening BlessingQuickening Blessing (Q)
        • Movement Speed granted to Tyrande reduced from 10 to 5%

    Whitemane

    Divider_Hero_Whitemane_crop.png

    Stats

    • Health reduced from 1434 to 1400
    • Health regen from 2.99 to 2.92

    Abilities

    • InquisitionInquisition (W)
      • Damage reduced from 53 to 50
    • Searing LashSearing Lash (E)
      • Damage reduced from 82 to 78

    Warrior

    Diablo

    Divider_Hero_diablo_crop.png

    Abilities

    • Lightning BreathLightning Breath (R)
      • Cooldown increased from 70 to 90 seconds

    Talents

    • Level 7
      • Diabolical MomentumDiabolical Momentum (Passive)
        • Cooldown reduction increased from .75 to 1 second per Basic Attack

    Rexxar

    Divider_Hero_Rexxar.png

    Talents

    • Level 4
      • Grizzled FortitudeGrizzled Fortitude (Passive)
        • Cooldown reduced from 7 to 6 seconds
    • Level 7
      • Crippling TalonsCrippling Talons (Q)
        • Slow duration increased from 3 to 3.5 seconds

    Yrel

    divider_hero_Yrel.png

    Talents

    • Level 4
      • Aegis of LightAegis of Light (E)
        • Armor reduced from 35 to 25
        • Duration reduced from 5 to 4 seconds

    Bug Fixes

    General

    • Fixed a crash that could effect Murky.
    • We've improved authentication when launching the game through the Blizzard App.

    Heroes

    • [Brightwing]: Fixed an issue where Phase ShiftPhase Shift (Z) could be cast on vehicles (such as the Dragon Knight).
    • [D.Va]: Fixed a UI issue with D.Va's Self-DestructSelf-Destruct where it expanded beyond the button's frame.
    • [Tracer]: Fixed a UI issue with Tracer's Pulse BombPulse Bomb where it expanded beyond the button's frame..

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    As someone who plays Whitemane and Mephisto a lot,  I was afraid they'd get ruined in these patch notes, but it's surprisingly fair, actually.

    Whitemane loses a sliver of her damage potential, hut her CC talent and stuff remains intact, so she's still perfectly fine, just a little easier to kill if she gets reckless.

    And Mephisto... I think he is overall buffed actually. Endurance now have half the CD of his other heroic, which may make it highly desired against teams with less mobility, and the duration nerf to Static Barrier is fair. It could be a little too much. I still think it's gonna be the best talent, but just a little more in line.

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    R.I.P Tyrande, she was already fucked by the patch before, also diablos level 7 talent buffed?? Do they even play this game?

    Edited by pupperito

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    I think Tyrande is still alright after this.  Slight spell power reduction on lvl 1 talent and shadowstalk nerf wont cripple her.  The lunar blaze range nerf hurts the worst of those nerfs IMO, the range on that thing made securing kills really easy.

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        (Source)
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        All Quests that can lose stacks will never cause the player to fall below milestone thresholds. Pinnacle Rewards are now named Mythic Rewards to give a more Blizzard feel. So Mythic-y! The following Summoned Units now lose health each second: Demon Lieutenants, Demon Warriors, Gargantuan, Hydralisks, Roaches, Rock-It Turrets, Rush Zombies, Scarabs, Treants, Tumors, and Water Elementals. Total Health and Duration of these Summoned Units have been adjusted to compensate for this. Structures now prioritize Summoned Units when there are no remaining minions. Summoned Units no longer take half damage from Structures. XP Globe pickup sound is now also played when killing a minion that instantly yields XP. Updated Homescreen and Startup Music. Return to Top
        Map Updates
        General Watch Towers will now reset to neutral after 45 seconds of not being occupied. Volskaya Foundry Triglav Protector bonus Damage and cooldown speed increased from 25% to 40% when 2 players are inside. Warhead Junction The burn duration is now displayed on structures affected by a Warhead. Return to Top
        Balance Update
        Heroes
        Azmodan
        Base
        Globe of Annihilation [Q] Now deals 50% damage to non-Heroes. Upon reaching 225 Annihilation, Globe of Annihilation no longer deals reduced damage to non-Heroes. Window to kill minions for Annihilation increased to 3s (from 1.5s). Summon Demon Warrior [W] Demon Warriors damage increased from 32 to 83. Now deals half damage to Heroes. Demon Warriors no longer have a duration, but lose 26 Health every second. Demon Warriors no longer have Immolation. Now has 2 charges. Talents
        Level 1 Wrath REWORK: Now provides 1 stack for every 2 Basic Attacks hit against a Structure or Hero. Level 7 Art of Chaos Extra Annihilation amount reduced from 4 to 2. Bombardment Amount of time Bombardment lasts reduced from 4 seconds to 3 seconds. Master of Destruction Amount of Annihilation granted reduced from 2 to 1. Level 13 Brutish Vanguard Now slows the attacked target by 30%. Level 16 Hell Rift Damage bonus reduced from 75% to 35%. Level 20 Inescapable Annihilation NEW: Globe of Annihilation has unlimited range. Pride Moved to baseline. Now requires 450 stacks. Deathwing
        Base
        Attack Damage decreased from 155 to 110. Form Switch [1] Active ability removed. Deathwing now switches forms solely from landing. Cataclysm [R] NEW QUEST: Damage Heroes with Molten Flame to gain 1 stack. Gain 50 stacks for killing a Hero. Mythic Reward: Upon reaching 2,000 stacks, Cataclysm now deals 2,500% damage to Structures and Minions. "I AM THE CATACLYSM". Onslaught [E] Bonus damage increased from 72 to 120. Damage increased from 38 to 60. Earth Shatter [E] Projectile speed increased by 30% Molten Flame [Q] Base Damage per Second reduced from 21 to 19. Incinerate [W] Cooldown increased from 4 seconds to 6 seconds. Energy cost increased from 20 to 30. Damage increased to 100 (from 65). Lava Burst [W] Cast time reduced from 1 second to .75 seconds. Cooldown increased from 6 seconds to 9 seconds. Energy cost increased from 15 to 25. Explosion Damage increased from 30 to 35. Explosion Damage over Time increased from 6 to 7. Slow increased from 35% to 45%. Dragonflight [Z] Cooldown delay after dealing or taking damage increased from 4 seconds to 6 seconds. Cooldown reduced from 45 seconds to 15 seconds. Talents
        Level 1 Dragon Soul Healing increased from 75%, 150% to 100%, 200%. Level 4 Heat Wave Damage over Time increased from 6 to 9. Damage over Time stacks reduced from 4 to 3. Initial damage bonus increased from 125% to 150%. Level 7 Firestorm Damage increased from 70 to 77. No longer reduces cooldown of Dragonflight. Level 13 Fire and Fury Damage bonus increased from 30% to 40%. Falstad
        Base
        Lightning Rod [W] Range reduced by .5. Time between strikes increased from .8 seconds to .9 seconds. Jaina
        Base
        Frostbite [Trait] NEW QUEST: Deal Ability Damage to Frostbitten Heroes. Upon reaching 12,000 Damage, unlock Improved Ice Block, which allows Jaina to become temporarily Invulnerable. Mythic Reward: Upon dealing 30,000 Damage, Ice Block upgrades to Ice Cold, granting Jaina Protected instead of Stasis. Talents
        Level 7 Ice Lance Cooldown reduction increased from 1.5 seconds to 2 seconds. Level 16 Numbing Blast Root duration reduced from 1 second to .75 seconds. Level 20 Wintermute Water Elemental cast range and damage bonus decreased from 50% to 40%. Kael'thas
        Talents
        Level 1 Convection Increased reward damage and health from 150/50 to 200/100. Muradin
        Base
        Storm Bolt [Q] Perfect Storm Quest removed. NEW QUEST: Basic Attack Heroes affected by Slows or Stuns. Slows provide 1 stack and Stuns provide 2 stacks. At 35 stacks, Storm Bolt pierces to hit an additional target, and Muradin's Basic Attack reduces the cooldown of Storm Bolt by 0.5 seconds. Mythic Reward: At 150 stacks, Storm Bolt's range is increased by 50% and width is increased by 100%, and now pierces all targets. Talents
        Level 1 Dwarf Block Block charges reduced from 4 to 3. Give 'em the Axe! Moved Talent from Level 7 to Level 1. Level 4 Sledgehammer No longer increases Storm Bolt's cooldown reduction. Now increases Storm Bolt damage to non-Heroes by 500%. Level 7 Perfect Storm NEW: If an enemy hit with Storm Bolt dies within 3 seconds, reset its cooldown. Level 16 Dwarf Launch Range bonus reduced from 40% to 30%. Murky
        Base
        Murky now gains a 35% Shield for 10 seconds upon reviving. Spawn Egg [D] Egg now regenerates quickly instead of having a Shield. Slime [Q] Now applies its debuff to enemy Structures. Now deals 50% damage to Structures. Pufferfish [W] Damage reduced by 20%. Detonation time reduced from 3 seconds to 2.75 seconds. NEW QUEST: Hit enemies affected by Slime with Pufferfish. Provides 1 stack per minion, 5 stacks per Hero or Structure hit. At 100 stacks, Basic Abilities now deal full damage to Structures. Mythic Reward: At 200 stacks, Murky gains 50% Health and increases in size. Talents
        Level 1 Egg Hunt Talent removed. Shell Game NEW: Murky can now place 2 eggs, but randomly revives from one of them. Increases the cooldown of placing an egg to 30 seconds and goes on cooldown if either egg dies. Level 10 March of the Murlocs Damage increased by 4%. Level 13 Egg Shell REWORK: Murky gains a Shield equal to 35% of his Health upon placing an egg or when one of his eggs dies. Fish Tank Healing reduced from 25% to 20%. Level 16 Wrath of Cod Damage over Time is dealt over 4 seconds (from 5s). Level 20 Big Tuna Kahuna Talent removed. Faster Fish NEW: Pufferfish detonates 80% faster. Making Inky Cooldown reduction reduced from 2 seconds to 1.5 seconds. Never-Ending Murlocs No longer deals reduced damage to Structures. Sylvanas
        Talents
        Level 4 Mercenary Queen Now also causes Sylvanas' Basic Attacks to instantly apply 3 stacks of Black Arrows to Mercs. Thrall
        Base
        Basic Attack damage decreased from 173 to 167. Talents
        Level 1 Crash Lightning Mythic Reward Damage bonus increased from 270 to 325. Echo of the Elements Mythic Reward now also allows Chain Lightning to bounce back to the same target. Tyrande
        Base
        Mana reduced from 500 to 450. Lunar Flare [E] NEW QUEST: Hitting a Hero with Lunar Flare increased its damage by 5%, up to 250%. After hitting 10 Heroes, increase Lunar Flare's range by 30%. After hitting 20 Heroes, Sentinel now pierces the first Hero hit. Mythic Reward: After hitting 50 Heroes, Tyrande's Basic Attacks occasionally trigger a Lunar Flare. Now restores 25 mana per enemy hit. Talents
        Level 1 Ranger No longer provides pierce. Moonlit Arrows Cooldown reduction reduced from .75 seconds to .5 seconds. Moved Talent from Level 7 to Level 1. Trueshot Aura No longer passively increases Tyrande's Attack Damage. Now also applies to Tyrande upon activation. Level 7 Elune's Gift NEW: Grants 20% Spell Power for 10 seconds after hitting an enemy with Lunar Flare. Level 20 Commander of Sentinels NEW: Sentinel now has an additional charge. Return to Top
        Known Issues & Bug Fixes
        Known Issues
        Jaina Ice Cold's tooltip is incorrect. Resetting Jaina's talents after finishing her quest causes issues. Zul'jin Resetting Zul'jin's talents does not reset cap. Bug Fixes
        Heroes
        Alarak Level 10 Deadly Charge Fixed an issue that caused Alarak's Deadly Charge to not be activated by clicking the left mouse button if it occupies the Trait slot. Ana Base Aim Down Sights [D] Can now be toggled while affected by a Silencing effect. Jaina Base Frostbolt [Q] Fixed an issue causing Jaina's Frostbolt to not have its model updated by Dreadlord Jaina or Lunar Jaina. Orphea Level 4 Allegrissimo Fixed an issue that could cause Allegrissimo's cooldown reduction to not be granted when hitting a Hero at Shadow Waltz' end. Sylvanas Base Possession [1] Fixed Possession not showing in the Quick Cast menu settings. Fixed Possession not being correctly affected by cooldown reduction affects granted by allies. Return to Top
        Click here to discuss this post with other players in the official Heroes of the Storm forums.

         
      • By Elitesparkle
        Blizzard released a new patch for Heroes of the Storm and here are the official Patch Notes with all the changes.
        16 December 2025: This patch went live again, with some undocumented bug fixes.
        12 December 2025: This patch was reverted due to a game-breaking bug on Sylvanas.
        (Source)
        Balance Updates
        Kerrigan
        Base
        Ravage [Q] Baseline quest now provides 7 stacks per kill, up from 5. Baseline quest requirements increased to 85/150, up from 75/125. Talents
        Level 7 Bladed Momentum Cooldown reduction increased to .75 seconds, up from .6 seconds. Thrall
        Talents
        Level 1 Maelstrom Weapon Completion requirements increased to 25/55/100, up from 20/40/100. Falstad
        Base
        Lightning Rod [W] Now strikes every .8 seconds, down from 1 second. Total number of strikes stay the same. Range increased by 1. Talents
        Level 1 Frequent Flyer Cooldown increased to 60 seconds, up from 45 seconds. Quest requirements increased to 60/150/300, up from 50/125/300. Sylvanas
        Talents
        Level 4 Possession Now has a 1 second cooldown between uses, down from 2 seconds. Level 4 Unstable Poison Damage increased to 150, up from 130. Level 4 Haunting Arrows No longer affects Mercs. Gul'dan
        Talents
        Level 1 Echoed Corruption Pinnacle Reward healing increased to 100%, up from 50%. Pinnacle Reward requirement reduced to 85, down from 100. Level 16 Ruinous Affliction Damage reduced by 10%. Map Updates
        Alterac Pass Objective capture time is now capped at 55 seconds. Blackheart's Bay Cannon damage increased to 2,875, up from 2,815. Volskaya Foundry Late game health scaling of Protector increased. Warhead Junction Attacking a burning building now stops the duration of burn for 3 seconds. Click here to discuss this post with other players
        in the official Heroes of the Storm forums.

         
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