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Wrath of the Lich King's 10th Anniversary

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Feeling old yet? Wrath of the Lich King was released 10 years ago!

On 13th November 2008, Blizzard released World of Warcraft's third expansion Wrath of the Lich King. Many players still consider Wrath WoW's best expansion to date. Death Knights were first introduced to the game and the level cap was increased to 80.

Wrath Cinematic

The first major content patch of the expansion was Patch 3.1: Secrets of Ulduar released on April 14, 2009. Storm Peaks have been updated with Ulduar, a new raid where players had to confront Yogg-Saron. Notable loot includes Mimiron's Head Mimiron's Head. Blizzard also added the Argent Tournament to Icecrown in this patch.

Call of the Crusade went live on August 4, 2009 and the patch came with Isle of Conquest, the Crusaders' Coliseum dungeon, and Trial of the Crusader raid. Story of the Argent tournament continued and only the boldest of adventurers could prove they were worthy and ready to end Lich King's reign.

At the Wrathgate, both factions confronted the Lich King, but Varimathras' betrayal caused Grand Apothecary Putress to unleash plague on both armies, resulting in massive casualties for both factions. Bolvar Fordragon and Dranosh Saurfang were killed and recovered by the Lich King.

The final major content patch of the expansion went live on December 8, 2009. It was finally time to put the Lich King to rest and Blizzard added Icecrown Citadel along with three dungeons (Halls of Reflection, Pit of Saron, the Forge of Souls ) to the game. Notable loot includes Invincible's Reins Invincible's Reins

Do you miss Wrath of the Lich King? Let us know in the comments!

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Best content in WoW's history IMO. The story, questing, zones, mechanics... everything. I'd pay to wipe my memory and play it all over again. Such a great feeling just watching these cinematics. 

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This exp is when i chose my main after they screwed up paladins with holy power, my DK has been my main since Wotlk. frost and blood, never regretted it. fun soloing dungeons and raids, and even elite world quests.

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A bit of a mixed bag of an expansion in my book.

1) Ulduar is still the best raid they've ever released.    Trial of the Crusader is still the worst raid they've ever released.

2) Wrathgate, the fallen paladin, the dragon storys etc were very cool lore bits.    The Lich king jumping out of every closet, threatening you after you killed one of his underlings, but then twirling his mustache and saving you for later got real old, real fast.

3) Howling FJord was pretty as anything with great atmosphere.   Borean Tundra was an ugly vomit of badlands with color crayon palettes.

4) Balance was way, way, way off.    Find a top 1000 guild and you found a Bear tank in 99% of them for Icecrown.     Before that, you had Blood DKs overpowered as HELL for the earlier raids, then nerfed to obscurity.    Warriors were just terrible throughout the expansion.    And that's just the tanks.

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WotLK is what really got me hooked into WoW. I had Vanilla and TBC lying around somewhere then, but played mostly other stuff - some Warcraft 3 online and Dark Age of Camelot. Then they brought this expansion and I had to powerlevel a char (read: hunter) to 55 just to be able to create a DK. A cow, specced Blood for the OP DPS ofc ? good times

Granted Balance was way off at times, I really liked the expansion, content and all. Maybe because it somewhat continued the story of WC3.  Will always remember walking into ICC for the first time or Grizzly Hills, one of the most beautiful zones in WoW IMO, or the entire intro for the DKs. I mean come on - you log in and first thing you see is Arthas himself  ?

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BC might have given me some of my favorite memories with friends, but this xpac gave me my fondest moments of content. I think the graphical improvements and scenery changes from Outlands to the frozen tundra of Nothrend was a big success because they were vastly different. By now, its pretty hard to show us something we haven't really seen before - so it will be near impossible to duplicate. 

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