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Starym

Patch 8.1 Hotfixes: December 12th

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Here comes the big one, as yesterday's hotfixes were just a warmup and today we have the main event. We have the profession high item level requirements change from yesterday reverted, Expulsom tweaks for recipes, returning Scouting Maps, another big wave of Azerite Trait changes this time in PvE, while PvP gets a whole lot of class changes and fixes.

Blizzard LogoDecember 12 (source)

Classes

 

Dungeons and Raids

  • Uldir
    • Vectis
      • Fixed a bug causing Vectis to cast an extra Contagion prior to casting Liquefy.

Items

  • Scouting maps that teach flight paths to your alts have returned to the Honorbound and 7th Legion vendors.
  • Island Flotsam Island Flotsam will now correctly change to Dented Coin Dented Coin s when a Horde character changes to Alliance.
  • Dented Coin Dented Coins will now correctly change to Island Flotsam Island Flotsam when an Alliance character swaps to Horde.
  • Heart of Azeroth

Missions

  • Fixed a bug that caused Treasure Map missions to expire in 8 hours. They now expire in 72 hours.
    • Developers’ note: This won’t affect missions that are currently in a player’s mission list, only newly-created missions.

Professions

  • Reverted yesterday's change to require Profession skill for using high iLvl crafted items.
  • A number of recipes have been adjusted so that the Expulsom Expulsom required by the recipe matches the amount of Expulsom Expulsom returned when you scrapped the crafted item.

Player versus Player

  • Fixed a bug that caused players who have earned seasonal Gladiator achievements in Legion: Season 5 and Battle for Azeroth: Season 1 to not earn the Gladiator achievement.
  • Death Knight
    • Unholy
      • Fixed an issue that caused the Zombie summoned by Reanimation Reanimation (PvP Talent) to have more health than 5.
      • Fixed a bug that caused Necrotic Strike Necrotic Strike 's initial damage to not be increased by Mastery: Dreadblade Mastery: Dreadblade .
      • Fixed a bug that could cause Necrotic Strike Necrotic Strike to apply too large of a healing absorb against non-player targets.
      • Fixed a bug that caused the heal generated by Life and Death Life and Death (PvP Talent) to be a critical heal.
      • Fixed a bug that caused the heal of Life and Death Life and Death to be larger than 10% of a heal cast on a target with your Festering Wound Festering Wound .
  • Paladin
  • Priest
    • Discipline
      • Resolved an issue that caused Power Word: Shield Power Word: Shield 's value to be lower than intended when engaged in combat with enemy players.
      • Power Word: Shield Power Word: Shield absorbs an additional 10% when engaged in combat with enemy players.
        • Developers’ note: Shadow Priests’ Power Word: Shield was unaffected by the above and is unchanged.
    • Shadow
  • Rogue
    • Fixed a bug that caused Vanish Vanish to end before the normal duration when taking damage and harmful effects.
    • Assassination, Subtlety

World Quests

  • Captured Zandalari no longer knockback NPCs during “Azerite Mining ”.
  • Fixed an issue where Fozruk can sometimes fail to grant you World Quest credit.
  • Fixed a bug that could remove a player from their manasaber mount on “Ley Race ”.

Previous hotfixes.

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