Valks 2,375 Report post Posted January 16, 2019 This thread is for comments about our Arcane Mage PvP guide. 1 Quote Share this post Link to post Share on other sites
Guest yellowduck Report post Posted February 27, 2019 This should be changed to Blood Lust instead of Berserking Quote Share this post Link to post Share on other sites
Valks 2,375 Report post Posted February 28, 2019 On 2/27/2019 at 6:01 AM, Guest yellowduck said: This should be changed to Blood Lust instead of Berserking We'll get that fixed, thanks! Quote Share this post Link to post Share on other sites
Guest Cobalt314 Report post Posted July 15, 2019 You say that Memory of Lucid Dreams refunds Arcane Charges, but it actually refunds mana. There are multiple places in the guide where the rotation relies on this misreading of the effect, so I would fix that as soon as possible. Quote Share this post Link to post Share on other sites
Valks 2,375 Report post Posted July 19, 2019 On 7/15/2019 at 9:07 PM, Guest Cobalt314 said: You say that Memory of Lucid Dreams refunds Arcane Charges, but it actually refunds mana. There are multiple places in the guide where the rotation relies on this misreading of the effect, so I would fix that as soon as possible. I've let Mys know, sorry about that! Quote Share this post Link to post Share on other sites
Guest Candyymann Report post Posted January 23, 2021 Arcane Power is on a 2m cd, not a 3m cd. Not sure where yall got that info but it has never been the case and a lot of your info revolves around not taking certain talents like ROP because of the false statement that its on a 3m cd, which isnt the case. Quote Share this post Link to post Share on other sites
Pherix 0 Report post Posted January 28, 2021 Hey, I believe it used to be a 3 minute CD going into SL. Since, it has been reverted and moved back to 2m, and this will be updated ASAP to reflect this knowledge. Thanks for letting me know! Quote Share this post Link to post Share on other sites
Guest Afro Report post Posted June 4, 2021 In the rotation section it incorrectly states this, Arcane explosion only gives one Arcane Charge per cast regardless of enemies hit. There is a talent that gives it a 50% chance to give 2 Charges if you hit 2 or more enemies, but the wording in the post is incorrect talented or not. Arcane Explosion generates 1 Arcane Charge for each enemy that it hits. You should use this if the enemy team has pets or if they are stacked. Quote Share this post Link to post Share on other sites
Pherix 0 Report post Posted June 4, 2021 12 hours ago, Guest Afro said: In the rotation section it incorrectly states this, Arcane explosion only gives one Arcane Charge per cast regardless of enemies hit. There is a talent that gives it a 50% chance to give 2 Charges if you hit 2 or more enemies, but the wording in the post is incorrect talented or not. Arcane Explosion generates 1 Arcane Charge for each enemy that it hits. You should use this if the enemy team has pets or if they are stacked. Hey There, appreciate the feed back and I'll get this fixed asap. I believe it used to generate 1 arcane charge for each enemy now it is regardless of if the ability hits anything. Thank you again! Quote Share this post Link to post Share on other sites
Guest Entropique Report post Posted November 23, 2022 If you skip evocation, you can take arcane bombardment and arcane harmony. Spec really hard into clearcasting and arcane missiles and you get a lot of opportunity for chain arcane missiles. I think the highest chain I've gotten is 5 in a row. I open with both stacks of orbs to get full arcane charge, pop nether tempest, then spam arcane blast for damage. Use clearcasting procs to stack arcane harmony and dump barrage with full stacks for extra damage. If they have less than 35% and you have full stacks, even more execute potential thanks to arcane bombardment. For mana, this is very dependent on arcane surge, but you also get mana adept, which helps keep your mana up. Personally I haven't had much trouble with maintaining mana. For BGs this is especially strong because if you're allowed to free cast you can pump so much single target it is overwhelming. My current talent build is B4DAHVkVsxxZrVqBmAzlSR2f7jkAQCIFJJRBISSLJHASoBSJAAAAAAAAAAAASSSikIhkkA I change up the class tree as I need to for pvp. I'm experimenting with this but so far it seems insane. Quote Share this post Link to post Share on other sites
Pherix 0 Report post Posted December 3, 2022 On 11/22/2022 at 7:07 PM, Guest Entropique said: If you skip evocation, you can take arcane bombardment and arcane harmony. Spec really hard into clearcasting and arcane missiles and you get a lot of opportunity for chain arcane missiles. I think the highest chain I've gotten is 5 in a row. I open with both stacks of orbs to get full arcane charge, pop nether tempest, then spam arcane blast for damage. Use clearcasting procs to stack arcane harmony and dump barrage with full stacks for extra damage. If they have less than 35% and you have full stacks, even more execute potential thanks to arcane bombardment. For mana, this is very dependent on arcane surge, but you also get mana adept, which helps keep your mana up. Personally I haven't had much trouble with maintaining mana. For BGs this is especially strong because if you're allowed to free cast you can pump so much single target it is overwhelming. My current talent build is B4DAHVkVsxxZrVqBmAzlSR2f7jkAQCIFJJRBISSLJHASoBSJAAAAAAAAAAAASSSikIhkkA I change up the class tree as I need to for pvp. I'm experimenting with this but so far it seems insane. I agree, whenever you're not able to use mana dropping Evocation for Bombardment + Harmony is super strong, Typically, Evocation has some nice uses though, but it is a bit situational, realistically, these talent trees are designed to be altered and changed slightly based on what form of content you're playing, In the next coming update, I believe i'll be making the swap from Evocation to Bombardment and Harmony. Thanks so much! Quote Share this post Link to post Share on other sites
Guest fix Report post Posted January 2, 2023 Note: it is essential to be wearing 2 PvP trinkets. This will increase your Agility and Stamina, as well as reducing the i guess mages use Agility now lol Quote Share this post Link to post Share on other sites
Guest pogchampion Report post Posted January 13, 2023 "As a Frost Mage, typically, you will want to use Insignia for the additional Haste with the Intellect procs." who wrote this piece of garbage. this it just a copy paste from other classes / specs. Quote Share this post Link to post Share on other sites