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Heroes of the Storm Patch Notes: February 12th

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The latest Heroes patch is now live. Ana and Abathur have been reworked, players can now purchase individual skins directly using Gems, and more!

Patch Highlights

  • Abathur and Ana have been reworked. You can find more details in the patch notes below.
  • New skins are available for Blaze, Deckard, and Hanzo.
  • All skins and most mounts in the Collection can now be purchased with Gems or Shards.
    • The plan is to continue offer Gold-only mounts in the future.
    • All existing skins and mounts that were previously only purchasable with Gems have been added to the Collection for individual purchase or Shard crafting, meaning you no longer need to purchase them bundled.
  • All skins and mounts have had their price/rarity adjusted to match the new Gem and Shard pricing tiers.
  • Boosts will continue to be purchasable with Gems only.

Blizzard LogoBlizzard (Source)

No snake will be spared the flame... We’re introducing new Skins, Mounts, and much more with our new Heroes of the Storm update. Join the resistance and assist Firestorm Blaze, Deckard Pain, and Delta Hanzo in eliminating Viper and reclaiming the Nexus!

Below are the updated patch notes.

Blizzard LogoBlizzard (Source)

Heroes of the Storm has just been updated with Hero Reworks, new Collection Items, bug fixes, and more! Read on for details.

NOTE: Orange text indicates a change between PTR and Live notes.

General

  • Mac
    • Improved compatibility with latest Mac OS versions.
  • A.I.
    • Made several improvements to Hero A.I. behavior.

Heroes

Specialist

Abathur

Divider_Hero_Abathur_Crop.png

Abilities

  • CarapaceCarapace (E)
    • Cooldown reduced from 12 to 6 seconds
    • Duration reduced from 8 to 6 seconds
    • Additional functionality:
      • Shield now persists after Symbiote ends
    • Additional functionality:
      • Shield now Heals allied Heroes for 22 Health per second while Carapace is active
      • This heal now also has an initial application of 22 Health when Carapace is cast
  • Locust StrainLocust Strain (Trait)
    • Duration reduced from 25 to 16 seconds
    • Damage increased from 34 to 40
  • Evolve MonstrosityEvolve Monstrosity (R)
    • No longer takes 50% reduced damage from non-Heroic enemies
    • Now shows a warning indicator showing where it is going to burrow to
    • Additional Functionality:
      • Now has the ability to Deep Tunnel to a visible location every 80 seconds
      • The Monstrosity can now be healed by Carapace

Talents

  • Level 1
    • Regenerative MicrobesRegenerative Microbes (E)
      • Removed
    • New Talent: Reinforced Carapace (E)
      • Increase the Shield amount of Carapace by 40%
    • Survival InstinctsSurvival Instincts (Trait)
      • No longer increases Locust duration
      • Additional functionality:
        • Increase Locust attack damage by 40%
  • Level 4
    • BallistosporesBallistospores (Trait)
      • Removed
    • Sustained CarapaceSustained Carapace (E)
      • Removed
    • NeedlespineNeedlespine (Q)
      • Moved from Level 7
  • Level 7
    • Calldown: MULECalldown: MULE (Active)
      • Healing per second reduced from 100 to 90
  • Level 13
    • Assault StrainAssault Strain (Trait)
      • Removed
    • Bombard StrainBombard Strain (Trait)
      • No longer increases Locust attack damage
      • Additional functionality:
        • Increase the duration of Locusts by 50%
  • Level 16
    • Volatile MutationVolatile Mutation (R)
      • Additional functionality:
        • Damage dealt by Volatile Mutation against enemy Heroes heals the host for 50% of the damage dealt
  • Level 20
    • Evolutionary LinkEvolutionary Link (R)
      • Additional functionality:
        • Increase the duration of Ultimate Evolution by 50%
    • Evolution CompleteEvolution Complete (R)
      • No longer gives the Monstrosity the ability to Deep Tunnel
      • New functionality:
        • Now increases the Monstrosity’s Basic Attack damage by 100%

Developer Comment: For a long time Abathur has had a unique place in Heroes, being a powerful force at high level play while having a relatively low win-rate across the board. These changes are meant to spruce up his talents while streamlining his gameplay and introducing more counter-play to the hero. CarapaceCarapace, particularly with the Sustained CarapaceSustained Carapace talent, created some awkward gameplay where it was much more efficient to use SymbioteSymbiote on cooldown, even when the desire was to stay on one target, due to the cooldown refresh that it gave CarapaceCarapace. In order to clean this up, Sustained CarapaceSustained Carapace is baseline and the cooldown of CarapaceCarapace has been reduced, so Abathur no longer has to continuously remove CarapaceCarapace to be efficient. In addition, Abathur’s Locusts are now more potent, but they last for a shorter duration, meaning Abathur players will be more rewarded for positioning themselves aggressively and punished when they overextend too much.

Support

Ana

Divider_Hero_Ana.png

Abilities

  • Healing DartHealing Dart (Q)
    • Heal reduced from 205 to 195
  • ShrikeShrike (Trait/D)
    • New Active - Aim Down Sights
    • No longer grants Sight or Attack Range
    • Cooldown from 3 to 4 seconds
    • Self-slow increased from 20 to 25%
    • New functionality:
      • While active, Sleep and Healing Dart ranges are increased by 25% and pierce one target
  • Eye of HorusEye of Horus (R)
    • Heal reduced from 285 to 225
    • Damage reduced from 166 to 135
    • Added functionality:
      • Shots now pierce all targets (but still impact and cease on structures)

Talents

  • Level 1
    • Piercing DartsPiercing Darts (E)
      • Removed
    • Grenade CalibrationGrenade Calibration (W)
      • Removed
    • Contact HealingContact Healing (W)
      • Moved from Level 16
    • New Talent – Slumber Shells (E)
      • If an enemy is affected by Sleep Dart, Ana gains 25% movement speed
    • New Talent – Vampiric Rounds (Trait)
      • Quest: Each time you stack max Doses on a target Hero, increase Shrikes self-heal by 1.5%
  • Level 4
    • Air StrikeAir Strike (Active)
      • Removed
    • Aim Down SightsAim Down Sights (D/Trait)
      • Removed (New Trait Addition)
    • Debilitating DartDebilitating Dart (Active)
      • Moved from Level 7
    • New Talent – Biotic Enhancements (W)
      • Increase the bonus healing duration of Biotic Grenade by 50% and reduce its cooldown by 4 seconds
  • Level 7
    • Temporary BlindnessTemporary Blindness (E)
      • Removed
    • New Talent – Anti-Healer (W)
      • Biotic Grenades area is increased by 100% and the duration of the Healing debuff is increased by 25%
    • New Talent – Night Terrors (E)
      • Upon waking, enemy Heroes take 8% of their Maximum Health in damage. If a Hero is not woken up early, set the cooldown of Sleep Dart to 6 seconds.
  • Level 16
    • New Talent - Active Reload (Active)
      • Activate to gain 3 charges of Healing Dart (60 second CD)
  • Level 20
    • Ballistic AdvantageBallistic Advantage (R)
      • Removed
    • Dynamic ShootingDynamic Shooting (Passive)
      • Removed
    • Somnolent DosesSomnolent Doses (Trait)
      • Removed
    • Custom OpticsCustom Optics (Trait)
      • Removed
    • New Talent – Dead-Eye (R)
      • The healing and damage of Eye of Horus is increased by 4% for every Hero hit. This resets after all shots have been fired.
    • New Talent - Armored Stance (D/Trait)
      • Increase Shrike’s damage by 50%. Gain 25 Armor while Aim Down Sights is active.
    • New Talent – Dynamic Optics (D/Trait)
      • Basic Attacks increase Attack Speed by 10% for 3 seconds, up to 100%. While Aim Down Sights is active, increase your Basic Attack Range by 4.

Developer Comment: Ana came to the Nexus during the ‘Quest Revolution’ where we were adding them in as many places as we could. We have learned a lot since that time, so we spent some time re-designing and re-organizing Ana’s talent tree. Bringing Aim Down SightsAim Down Sights into her base ShrikeShrike functionality gives us a design solve for the powerful yet flawed Piercing DartsPiercing Darts quest. The rest of the talent changes and shuffles were directed at opening up some new builds while keeping all of her current beloved capabilities!

Rehgar

Divider_Hero_Rehgar_Crop.png

Abilities

  • Ancestral HealingAncestral Healing (R)
    • Rehgar can now self-cast Ancestral Healing

Whitemane

Divider_Hero_Whitemane_crop.png

Talents

  • Level 4
    • High InquisitorHigh Inquisitor (W)
      • Mana return per stack reduced from 75 to 50

Collection

Purchasing and Crafting Changes

  • All Skins and most Mounts in the collection are now available for purchase with Gems or crafting with Shards
    • Seasonal and Limited-Time Offers will be purchasable and craftable with Gems and Shards when available
    • NOTE: We will continue to offer Gold-only Mounts (Money Pig, Blackheart’s Doubloon, etc) and will continue to add new Gold-only mounts in the future
  • There will no longer be Skins, Mounts, or Bundles that can only be purchased with Gems
    • All existing Skins and Mounts that were previously only purchasable with Gems have been added to the collection for individual purchase or Shard crafting
      • NOTE: Boosts will continue to be purchasable with Gems only
  • All Skins and Mounts have had their price adjusted to fit into new Gem and Shard pricing tiers
    • This will result in a price reduction for many items, with some exceptions
  • Some skins have had their rarity adjusted to match the new Gem and Shard pricing tiers

New Bundles

  • The following new bundles are only available for a limited time!
    • Join the Resistance Bundle
    • Viper Returns Bundle
    • Firestorm Blaze Skin Pack
    • Deckard Pain Skin Pack
    • Delta Hanzo Skin Pack

New Skins

  • Firestorm Blaze
  • Red Hot Firestorm Blaze
  • Atomic Firestorm Blaze
  • Deckard Pain
  • Infiltrator Deckard Pain
  • Desert Ops Deckard Pain
  • Delta Hanzo
  • Blackout Delta Hanzo
  • Veteran Delta Hanzo
  • Badlands Imperator Stukov
  • Badlands Sidewinder Ana
  • Badlands Deathfang Genji
  • Cryo Imperator Stukov
  • Cryo Sidewinder Ana
  • Cryo Deathfang Genji
  • Paramour Pajamathur Abathur

New Mounts

  • D.E.R.P.A.
  • Commando D.E.R.P.A.
  • Desert D.E.R.P.A.
  • Badlands Viper Dominator
  • Flirty Cloud

New Portraits, Sprays, and Emojis

  • Several new emoji packs and portraits have also been added to the game.

Bug Fixes

General

  • Fixed an issue causing Shields applied to non-Heroes to be applies towards Healing Score.
  • Super Cleanse effects (Abolish MagicAbolish Magic) will no longer remove delayed damaging effects (Consume SoulsConsume Souls, Last RitesLast Rites)
  • Fixed an issue causing Time Stop and Stasis effects to remove Armor Vulnerability effects.
  • Fixed an issue that could cause a player’s ready state to become locked if Ready and Cancel were pressed in rapid succession.
  • Fixed an issue that could occasionally prevent players from pressing the ready button when using the Call of the Nexus Quick Match system.

Heroes, Abilities, and Talents

  • Ana: Fixed an issue allowing cooldowns to tick down during Time Stop if the Hero is affected by Nano BoostNano Boost.
  • Cassia: Fixed an issue causing Lightning FuryLightning Fury to be invisible if it pierced a Hero at melee range.
  • Cassia: Fixed an issue causing FendFend to immediately cancel if cast immediately after Lightning Fury.
  • Chromie: Slowing SandsSlowing Sands will no longer slow Battleground vehicles (Dragon Knight, Triglav Protector).
  • Deckard: Fortitude of the FaithfulFortitude of the Faithful’s range indicator now matches the actual range of the ability.
  • Deckard: Fixed an issue with how Potion of RevivalPotion of Revival benefits from spell power. (should now heal for more)
  • Kerrigan: Fixed an issue preventing Sharpened BladesSharpened Blades from granting kill credit against Heroes with post-death effects.
  • Li Li: Fixed an issue that caused healing from Cloud SerpentCloud Serpent to temporarily fail if the Blessing of Yu’lon talent was chosen while a Cloud SerpentCloud Serpent was active.
  • Maiev: Fan of KnivesFan of Knives will now refund the correct amount of Mana.
  • Maiev: Fixed an issue with Blade DanceBlade Dance’s visual effects blocking command inputs.
  • Muradin: Fixed an issue preventing Thunder BurnThunder Burn from creating the secondary thunder clap if it lands the killing blow on the affected Hero.
  • Nova: Fixed an issue causing Holo DecoyHolo Decoy’s Snipe projectile to be destroyed mid-flight if the Decoy died.
  • Nova: Triple TapTriple Tap will now immediately cancel if the target becomes invalid immediately after starting the Triple Tap cast.
  • Ragnaros: Fixed an issue allowing Ragnaros to immediately complete the Catching FireCatching Fire quest if it was chosen during Molten CoreMolten Core.
  • Rexxar: Fixed an issue preventing Rexxar from controlling Misha while silenced.
  • Stitches: Fixed a number of issues caused by using Helping HandHelping Hand on an allied Hero using a Channeled ability that grants Unstoppable.
  • Stitches: Fixed an issue that could prevent Stitches’ HookHook from landing at point blank range.
  • Tyrande: The Shooting StarShooting Star talent will no longer attempt to target Sand Tornadoes created by the Boss.

User Interface

  • Fixed an issue preventing critical healing effects from showing the Crit UI indicator.
  • Adding and Removing favorite emojis will no longer cause the chat panel and emoji picker to close.

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Whether its too late or not, I thank the devs for the price changes on cosmetics. Gonna jump right into some Ana and Rehgar games now.

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Just now, lChronosl said:

Whether its too late or not, I thank the devs for the price changes on cosmetics. Gonna jump right into some Ana and Rehgar games now.

What did they change the prices to?

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1 hour ago, mada7 said:

What did they change the prices to?

In Europe (so no patch yet), but some people on reddit have posted that several legendaries had their prices reduced to 1200, and epics to 300. Even previously gem-only skins are now unlockable as separate tints with shards or gems. Overall this patch is looking great! Also, thought this time we aren't getting a cinematic, yet here it is.

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1 hour ago, mada7 said:

What did they change the prices to?

The new pricing is (source) :

Common (40 shards, no gem equivalent) Example: most Emoji packs, portraits

Low rare (75 shards, 120 gems) Example: (all?) master skins

High rare (100 shards, 160 gems) Example: Frost Wyrm Arthas

Low epic (300 shards, 250 gems) Example: Fel Reaver Blaze

High epic (400 shards, 350 gems) Example: Az'guldan

Low legendary (1200 shards, 600 gems) Example: Buccaneer Falstad

High ("True") legendary (1600 shards, 750 gems) Example: Azmodunk

The pre 2.0 "super legendary"-type skins, like Mecha Tassadar (or from post 2.0, Prime Evil Diablo is an example) were all converted to high legendaries, while the 'shittier' ones (such as Mecha Dehaka) were converted to low legendaries.

Epics and rares were also divided, but this divide isn't as obvious. The amount of "features" (such as voice over, themed abilities/animations, etcetera) seem to factor into their pricing now, which is very nice.

Also, the +50% shard price on launch is still the same, so for example the Resistance Skins are all actually 1800 shards, so they are "low legendary", or 1200.

Edited by lChronosl
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2 hours ago, lChronosl said:

Epics and rares were also divided, but this divide isn't as obvious. The amount of "features" (such as voice over, themed abilities/animations, etcetera) seem to factor into their pricing now, which is very nice.

In one of the AMAs the art developer said that making a legendary skin (I think he meant the real-deal-2400-shard-actually-legendary-looking-skins) takes pretty much the same amount of time spent on a completely new hero.

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In the Viper returns bundle all of the skins are there expect for the ''Cryo'' ones. They added the badlands to the collection but Cryo skins are not there. Who should I contact for this?

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17 hours ago, Lovestud500 said:

I can see  other players names in the ranked draft is this intended or bugged?

On the enemy team or your team? Cause if it's the enemy team then that sounds like a bug. Enemy team names should be hidden till after drafting is finished.

Edited by CyberDVonaven
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      Level 10 Wandering Keg Wandering Keg updated to be a targeted forced Quick cast instead of a Self cast. Samuro
      General
      Order of buffs in the Buff bar has been updated to match the order in which talents are gained. Samuro can no longer target a Mirror Image that is affected by launch effects (Example: Phase Prism). Samuro will no longer mirror Hearthstone and Mount commands on his Mirror Images if the command is sent while selecting a Mirror Image and not Samuro. Tooltips have been updated to reduce confusion. Base
      Image Transmission [Trait] Advancing Strikes will now copy Samuro's state for the following: creating a new Mirror Image, Image Transmission, Deflection, Press the Attack. Wind Walk [E] Wind Walk will no longer cancel move and attack commands in the command queue when activated. Critical Strike [W] Activating Critical Strike while Samuro's Basic Attack is being swung will now apply to that attack, rather than the next attack, and will carry the attack reset over to the next Basic Attack. Samuro can now see his Critical Strike progress below his Healthplate. Samuro can now see the remaining duration of Critical Strike's activation around the ability button. Critical Strike will now copy Samuro's state for the following: creating a new Mirror Image, Image Transmission, Deflection, Press the Attack. Talents
      Level 1 Way of Illusion Way of Illusion quest progress is now correctly mirrored between different Mirror Images and Samuro. Level 7 Burning Blade Burning Blade is now an additive modifier for both Samuro and his Mirror Images instead of just his Mirror Images. Level 13 Kawarimi Kawarimi Mirror Images will now clear their command queue of Hearthstone commands when created. Level 16 Harsh Winds Harsh Winds is now an additive modifier. Balance Update
      Heroes
      Arthas
      Talents
      Level 13 Frost Strike Rework: If Death Coil hits a target Slowed by Frost Strike, they will be Silenced for 1 second. Rework: No Longer reduces the cooldown of Frostmourne Hungers. Level 16 Frostmourne Feeds Rework: The cooldown for Frostmourne Hungers now starts as soon as the first empowerment is used. Rework: The second Frostmourne Hungers empowerment now only applies after hitting a Hero and lasts for 4 seconds. D.Va
      Base
      Max Health increased from 2100 to 2150. Defense Matrix [W] Damage reduction increased from -50% to -60%. Talents
      Level 1 Liquid Cooling Bonus duration increased from 35% to 50%. Level 7 Get On The Point! Movement Speed increase duration increased from 2 seconds to 3 seconds. Timer reduced from 3 seconds to 2 seconds. Level 10 Bunny Hop Damage increased from 70 to 78. Proc bonus damage reduced from 100% to 80%. Micro Missiles Cooldown between charges reduced from 5 to 3 seconds. Cooldown per charge reduced from 20 to 19 seconds. Level 13 Target Locked Armor reduction and Slow are now refreshed in duration if the enemy Hero already has the debuffs. Reduced the amount of time that enemy Heroes need to be in the Defense Matrix from 1 second to 0.75 seconds. Level 16 Diverting Power Healing reduced from 35 to 31. Emergency Shielding Duration increased from 4 to 8 seconds. Shield increased from 280 to 290. Greymane
      Talents
      Level 16 Lord Of His Pack New: Replaces Executioner. Basic Attacks against Slowed, Rooted or Stunned enemy Heroes deal 25% additional damage for 3 seconds, increased to 50% while in Worgen Form. Imperius
      Talents
      Level 10 Wrath of the Angiris Rework: Damage reduced from 375 to 250. Rework: Now deals 20% additional damage for each Valorous Brand marker on the target when landing. Rework: Valorous Brand markers placed by Imperius will no longer be removed when launching the target into the air. These can still expire while in the air. Li Li
      Talents
      Level 1 Free Drinks Can now reduce the cooldown multiple times per cast (Example: Combined with Two For One). Level 20 Shake It Off Armor now persists for 2 seconds after Stun, Silence, or Root expires. Medivh
      Talents
      Level 20 Glyph of Poly Bomb Rework: Target an area to apply Poly Bomb to all enemy Heroes in the area. Poly Bomb activates a second time 1 second after. Murky
      Talents
      Level 13 Egg Shell The Shield now regains an amount equal to 35% of Murky's current Health when Murky places a new Egg. Varian
      Talents
      Level 20 Demoralizing Shout Cooldown of Demoralizing Shout and Parry are reduced by 2.5% whenever an enemy Hero affected by Demoralizing Shout deals damage to a Hero. Return to Top
      Bug Fixes
      General
      Fixed issues with Block and Basic Attacks that Ignore Armor. Map
      Cursed Hollow Fixed an issue that caused Cursed Hollow's Call for Help's Armor reduction to not be cleared by Stasis or Invulnerable. Heroes
      Anubarak Level 20 Cryptweave Fixed an issue that caused Cryptweave's duration increase to be granted while Anub'arak is dead. Artanis Level 10 Purifier Beam Fixed an issue that caused Purifier Beam to last up to an additional 0.5 seconds. Azmodan Level 10 Demonic Invasion Fixed an issue that caused Demonic Invasion grunts to attack Stealthed enemies. Cassia Level 20 Titan's Revenge Fixed an issue that caused Titan's Revenge empowered Basic Attacks to consume Block charges. Fixed an issue that caused Titan's Revenge to not apply to Charged Strikes bounce attacks. Cho'Gall General Fixed an issue that caused Cho and Gall to become separated if Cho enters a Vehicle the moment the Vehicle expires. Deathwing Level 10 Bellowing Roar Fixed an issue to allow Deathwing to cast Bellowing Roar while Dragonflight is active. Diablo Base Black Soulstone [Trait] Fixed an issue that caused Diablo's health gained from Black Soulstone to not be accurate. D.Va Base Self Destruct [E] Exploding Mech visibility has been updated from the detonation area to the expanding warning indicator area. Boosters [Q] Fixed an issue that caused Boosters to not be affected by cooldown reduction granted by Allied Heroes. Will now behave similarly to Defense Matrix and have a fresh cooldown when a new Mech is called. Fenix Level 20 Unconquered Spirit Ability will no longer be shaded as though it is disabled when off cooldown. Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Gul'dan Base Drain Life [W] Added a range indicator for Drain Life. Hanzo Level 16 Piercing Arrows Fixed an issue that caused Storm Bow to not hit targets in close proximity to the first target hit with Piercing Arrows. Johanna Level 20 Indestructible Ability will no longer be shaded as though it is disabled when off cooldown. Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Junkrat Level 7 Dirty Trickster Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Leoric Level 1 Fealty Unto Death Healing increased from 31.85 to 32. Updated the tooltip to display number instead of percentage. Li Li Base Cloud Serpent [W] Fixed an issue that caused crit floating modifiers to not apply to Cloud Serpent damage. Fixed an issue that caused Defense Matrix to not apply to any Cloud Serpent damage. Fixed an issue that caused Spell Power to not apply to Cloud Serpent healing. Level 7 The Good Stuff Fixed an issue that caused The Good Stuff's Fast Feet healing increase to be multiplicative. Level 13 Lightning Serpent Fixed an issue that caused Spell Power and other damage mods to not apply to Lightning Serpent damage. Level 16 Pick Me Up Fixed an issue that caused Pick Me Up's healing increase to be multiplicative. Lt. Morales Level 4 Trauma Trigger Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Fixed an issue that caused the cooldown displayed on the ability to show incorrectly. Maiev Level 4 Sudden Vengeance Fixed an issue that caused Sudden Vengeance to not activate Ruthless Spirit. Mal'Ganis Level 1 Winged Guard Fixed an issue that caused Winged Guard to lose Block charges to all effects that ignore Armor. Mephisto Level 16 Lightning Reaction Fixed an issue that caused Lightning Reaction to activate around Shades of Mephisto when Mephisto has not selected Mimic. Nazeebo Level 10 Gargantuan Fixed an issue that caused Gargantuan Stomp damage to not display the correct values in the tooltip. Orphea Level 16 Dead Magic Fixed an issue that caused Chaos-empowered Basic Attacks from Dead Magic to consume Block charges. Rehgar Level 7 Purification When selecting Purification, Purge will now be able to target Unstoppable enemy Heroes. Rexxar Level 10 Unleash the Boars Unleash the Boars damage updated to have Rexxar deal the damage instead of each Boar dealing its own damage. Samuro Base Image Transmission [Trait] Fixed an issue that allowed Samuro to cast Image Transmission on a destroyed Mirror Image if it was queued to happen directly after Mirror Image was cast. If Samuro activates Image Transmission or if a new Mirror Image is created, any Mirror Images that are updated will copy Blessing of the Red if it is present on Samuro instead of increasing their maximum Health as if Blessing of the Red were cast on them. Level 7 Crushing Blows Fixed an issue that caused Crushing Blows to apply to the triggering Critical Strike. Level 20 Three Blade Style Fixed an issue that caused Three Blade Style to increase Mirror Image maximum health if Samuro gained Blessing of the Red between the Images being created and the talent being selected. Fixed an issue that caused Three Blade Style to reset the duration on an active Mirror Image when selected. Sgt. Hammer General Sgt. Hammer's level 1 talent icon changes have been reverted. Stitches Level 13 Meat Hook Fixed an issue that caused the refresh duration to not match the full duration of Meat Hook. The Butcher General Talent sorting for The Butcher has been updated to be the same as other Heroes. Base Fresh Meat [Trait] Fresh Meat is now referred to as stacks instead of charges. Tyrande Level 1 Ranger Fixed an issue that caused Ranger to allow Sentinel to hit up to 3 targets. Whitemane Base Inquisition [W] Added a range indicator for Inquisition. Fixed an issue that caused Inquisition to not be cancelled if the target leaves the radius while Stealthed. Zul'jin Level 16 No Mercy! Fixed an issue that caused empowered Grievous Throw Basic Attacks from No Mercy! To not activate Medivh's Raven Familiar. Return to Top
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    • By Staff
      Find out what's new in Heroes of the Storm during Warcraft's 30th anniversary!
      Anniversary Background
      A new background is available in the game when you log in.

      All 43 Warcraft Heroes Available for Play
      All Warcraft Heroes are available for play completely free this week. If you'd like to earn some gold, this is a really good opportunity to bring them all to Level 5!

      Faction-Themed Bundles
      You can purchase faction-themed bundles in Heroes of the Storm.
      For the Alliance bundle includes Muradin and Varian, 6 skins and 3 mounts.

      For the Horde bundle contains Rehgar, Garrosh, 6 skins, and 3 mounts.

      Warcraft Remastered Battle Chest
      When you buy the recently-announced battle chest, you will receive Jaina, Thrall, Anub'arak, and Tyrande in Heroes of the Storm!
       
    • By Staff
      The next Heroes of the Storm patch is now available for playtesting for one week and here are the official patch notes!
      (Source)
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
      Quick Navigation:
      Map Update Hero Updates Balance Update Bug Fixes Map Update
      Volskaya
      The Pilot and Gunner Abilities will both recharge 25% faster while both slots are occupied. The Protector will now gain 25% increased energy regeneration. Return to Top
      Hero Updates
      Chen
      Talents
      Level 10 Wandering Keg Wandering Keg updated to feature quick-cast targeting. Samuro
      General
      Order of buffs in the Buff bar has been updated to match the order in which talents are gained. Samuro can no longer target a Mirror Image that is affected by launch effects (Example: Phase Prism). Samuro will no longer mirror Hearthstone and Mount commands on his Mirror Images if the command is sent while selecting a Mirror Image and not Samuro. Tooltips have been updated to reduce confusion. Base
      Wind Walk [E] Wind Walk will no longer cancel move and attack commands in the command queue when activated. Critical Strike [W] Activating Critical Strike while Samuro's Basic Attack is being swung will now apply to that attack, rather than the next attack, and will carry the attack reset over to the next Basic Attack. Samuro can now see his Critical Strike progress below his Healthplate. Samuro can now see the remaining duration of Critical Strike's activation around the ability button. Talents
      Level 1 Way of Illusion Way of Illusion quest progress is now correctly mirrored between different Mirror Images and Samuro. Level 7 Burning Blade Burning Blade is now an additive modifier for both Samuro and his Mirror Images instead of just his Mirror Images. Level 13 Kawarimi Kawarimi Mirror Images will now clear their command queue of Hearthstone commands when created. Level 16 Harsh Winds Harsh Winds is now an additive modifier. Balance Update
      Heroes
      Arthas
      Talents
      Level 13 Frost Strike Rework: Frostmourne Hungers now Silences the enemy for .25 seconds. Level 16 Frostmourne Feeds Now also reduces the cooldown of Frostmourne Hungers by 2 seconds. Greymane
      Talents
      Level 16 Lord Of His Pack New: Replaces Executioner. Basic Attacks against Slowed, Rooted or Stunned enemy Heroes deal 25% additional damage for 3 seconds, increased to 50% while in Worgen Form. Imperius
      Talents
      Level 10 Wrath of the Angiris Rework: Damage reduced from 375 to 210. Rework: Now deals 20% additional damage for each Valorous Brand marker on the target when landing. Rework: Valorous Brand markers placed by Imperius will no longer be removed when launching the target into the air. These can still expire while in the air. Li Li
      Talents
      Level 1 Free Drinks Can now reduce the cooldown multiple times per cast (Example: Combined with Two For One). Level 20 Shake It Off Armor now persists for 2 seconds after Stun, Silence, or Root expires. Medivh
      Talents
      Level 20 Glyph of Poly Bomb Rework: Target an area to apply Poly Bomb to all enemy Heroes in the area. Poly Bomb activates a second time 1 second after. Murky
      Talents
      Level 13 Egg Shell The Shield now regains an amount equal to 35% of Murky's current Health when Murky places a new Egg. Varian
      Talents
      Level 20 Demoralizing Shout Cooldown is now reduced by 2.5% whenever an enemy Hero affected by Demoralizing Shout deals damage to a Hero. Return to Top
      Bug Fixes
      General
      Fixed issues with Block and Basic Attacks that Ignore Armor. Map
      Cursed Hollow Fixed an issue that caused Cursed Hollow's Call for Help's Armor reduction to not be cleared by Stasis or Invulnerable. Heroes
      Anubarak Level 20 Cryptweave Fixed an issue that caused Cryptweave's duration increase to be granted while Anub'arak is dead. Artanis Level 10 Purifier Beam Fixed an issue that caused Purifier Beam to last up to an additional 0.5 seconds. Azmodan Level 10 Demonic Invasion Fixed an issue that caused Demonic Invasion grunts to attack Stealthed enemies. Cassia Level 20 Titan's Revenge Fixed an issue that caused Titan's Revenge empowered Basic Attacks to consume Block charges. Fixed an issue that caused Titan's Revenge to not apply to Charged Strikes bounce attacks. Cho'Gall General Fixed an issue that caused Cho and Gall to become separated if Cho enters a Vehicle the moment the Vehicle expires. Deathwing Level 10 Bellowing Roar Fixed an issue to allow Deathwing to cast Bellowing Roar while Dragonflight is active. Diablo Base Black Soulstone [Trait] Fixed an issue that caused Diablo's health gained from Black Soulstone to not be accurate. Gul'dan Base Drain Life [W] Added a range indicator for Drain Life. Hanzo Level 16 Piercing Arrows Fixed an issue that caused Storm Bow to hit targets in close proximity to the first target hit with Piercing Arrows. Leoric Level 1 Fealty Unto Death Fixed an issue that Fealty Unto Death's heal. Li Li Base Cloud Serpent [W] Fixed an issue that caused crit floating modifiers to not apply to Cloud Serpent damage. Fixed an issue that caused Defense Matrix to not apply to any Cloud Serpent damage. Fixed an issue that caused Spell Power to not apply to Cloud Serpent healing. Level 7 The Good Stuff Fixed an issue that caused The Good Stuff's Fast Feet healing increase to be multiplicative. Level 13 Lightning Serpent Fixed an issue that caused Spell Power and other damage mods to not apply to Lightning Serpent damage. Level 16 Pick Me Up Fixed an issue that caused Pick Me Up's healing increase to be multiplicative. Maiev Level 4 Sudden Vengeance Fixed an issue that caused Sudden Vengeance to not activate Ruthless Spirit. Mal'Ganis Level 1 Winged Guard Fixed an issue that caused Winged Guard to lose Block charges to all effects that ignore Armor. Nazeebo Level 10 Gargantuan Fixed an issue that caused Gargantuan Stomp damage to not display the correct values in the tooltip. Orphea Level 16 Dead Magic Fixed an issue that caused Chaos-empowered Basic Attacks from Dead Magic to consume Block charges. Rehgar Level 7 Purification When selecting Purification, Purge will now be able to target Unstoppable enemy Heroes. Rexxar Level 10 Unleash the Boars Unleash the Boars damage updated to have Rexxar deal the damage instead of each Boar dealing its own damage. Samuro Base Image Transmission [Trait] Fixed an issue that allowed Samuro to cast Image Transmission on a destroyed Mirror Image if it was queued to happen directly after Mirror Image was cast. If Samuro activates Image Transmission or if a new Mirror Image is created, any Mirror Images that are updated will copy Blessing of the Red if it is present on Samuro instead of increasing their maximum Health as if Blessing of the Red were cast on them. Level 7 Crushing Blows Fixed an issue that caused Crushing Blows to apply to the triggering Critical Strike. Level 20 Three Blade Style Fixed an issue that caused Three Blade Style to increase Mirror Image maximum health if Samuro gained Blessing of the Red between the Images being created and the talent being selected. Fixed an issue that caused Three Blade Style to reset the duration on an active Mirror Image when selected. Sgt. Hammer General Sgt. Hammer's level 1 talent icon changes have been reverted. Stitches Level 13 Meat Hook Fixed an issue that caused the refresh duration to not match the full duration of Meat Hook. The Butcher General Talent sorting for the Butcher has been updated to be the same as other Heroes. Base Fresh Meat [Trait] Fresh Meat is not referred to as stacks instead of charges. Tyrande Level 1 Ranger Fixed an issue that caused Ranger to allow Sentinel to hit up to 3 targets. Whitemane Base Inquisition [W] Added a range indicator for Inquisition. Fixed an issue that caused Inquisition to not be cancelled if the target leaves the radius while Stealthed. Zul'jin Level 16 No Mercy! Fixed an issue that caused empowered Grievous Throw Basic Attacks from No Mercy! To not activate Medivh's Raven Familiar. Return to Top
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    • By Staff
      Blizzard released a new patch for Heroes of the Storm with additional balance changes and updated shop bundles and items! Here are the official patch notes!
      (Source)
      Our next Heroes of the Storm patch is live! Read on for more information.
      NOTE: Orange text indicates a change between PTR and Live notes.
      Quick Navigation:
      General Balance Update Bug Fixes General
      Updated Homescreen and Startup Music. Updated Shop Bundles and Items. Return to Top
      Balance Updates
      ARAM
      Same Hero Mode Same Hero mode now enables Health & Mana regeneration at base, reduced from 8% per second to 3.2% per second. Same Hero mode now enables the Hearthstone ability without the burst heal after completion. Reduced the chance of encountering Same Hero Mode from 2% to .5%. Sgt. Hammer has been added to Same Hero mode. The following Heroes have been removed from Same Hero Mode: Alarak, Artanis, Butcher, Cassia, Falstad, Genji, Greymane, Gul'dan, Hogger, Illidan, Imperius, Junkrat, Kael'thas, Kel'Thuzad, Kerrigan, Li-Ming, Lunara, Maiev, Mephisto, Orphea, Raynor, Thrall, Tracer, Tychus, Whitemane, Zarya, Zeratul, Zul'jin. Heroes
      Blaze
      Base
      Basic Attack damage increased from 55 to 60. Flame Stream [Q] No longer able to deal additional damage to Structures. Talents
      Level 1 Adrenaline Stimpack Passive attack speed bonus reduced from 25% to 20%. Level 4 Incinerator Gauntlets Bonus damage reduced from 50% to 40%. Level 7 Nanomachine Coating Attack Speed reduction reduced from 50% to 35%. Duration increased from 3 seconds to 4 seconds. Suppressive Fire Reduced Spell Power reduction from 25% to 20% and from 50% to 40%. Level 10 Bunker Drop Cooldown increased from 70 to 80. Flamethrower damage reduced from 170 to 150. Mana cost increased from 70 to 80. Level 13 Collision Course Damage reduced from 275 to 260. Cassia
      Base
      Basic Attack damage increased from 122 to 125. Talents
      Level 1 Impale Bonus Damage increased from 50% to 70%. Thunderstroke Bonus Damage increased from 15 to 20. Level 20 Infinite Lightning Cooldown reduction reduced from 5 seconds to 4 seconds. Chen
      Talents
      Level 1 Eye of the Tiger Bonus Damage increased from 40% to 50%. Leech amount increased from 40% to 60%. Level 4 Accumulating Flame Bonus Damage increased from 20% to 30%. Level 7 Gift of the Ox Bonus duration increased from 1.5 seconds to 2 seconds. Level 13 A Touch of Honey Slow bonus increased from 20% to 30%. Ring of Fire Damage increased from 55 to 60. Duration increased from 5 seconds to 6 seconds. Level 20 Untapped Potential Bonus Armor duration increased from 3 seconds to 5 seconds. Hanzo
      Talents
      Level 16 Giant Slayer Damage reduced from 2% of maximum Health to 1.6% of maximum Health. Mephisto
      Talents
      Level 4 Spite Bonus duration reduced from 150% to 100%. Level 16 Lightning Reaction Damage reduced from 138 to 120. Thrall
      Base
      Health increased from 1896 to 1946. Health Regeneration increased from 3.9492 to 4.0546. Frostwolf Resilience [Trait] Healing increased from 223 to 240. Chain Lightning [Q] Bounce damage increased from 81 to 85. Damage increased from 162 to 170. Feral Spirit [W] Cooldown reduced from 12 seconds to 10 seconds. Talents
      Level 13 Spirit Shield Increased Spell Armor from 50 to 70. Valla
      Base
      Hatred [Trait] Duration reduced from 6 seconds to 5 seconds. Talents
      Level 10 Strafe Damage per bolt increased from 60 to 70. Mana cost reduced from 80 to 60. Level 16 Manticore Reduced bonus damage from 5% of maximum Health to 4% of maximum Health. Punishment Reduced the Mana cost of Multishot by 20. Return to Top
      Bug Fixes
      Heroes
      Abathur Level 20 Hivemind Fixed an issue that caused Hivemind to grant more Shielding than intended when combined with Networked Carapace. Alarak Base Sadism [Trait] Fixed an issue that caused Sadism's bonus to not apply to Lightning Surge's healing when the primary target is not a Hero. Butcher Level 1 Invigoration Fixed an issue that caused Invigoration to not activate if Hamstring killed its only Hero target. Cassia Level 13 War Matron Added floating text for the amount of damage prevented by War Matron. Cho'Gall Level 1 Keep Moving! Now also modifies Cho's run animation while Shove's movement speed bonus is active. Level 20 The Will of Gall Fixed an issue that caused The Will of Gall to not increase Gall's damage. Chromie Level 10 Temporal Loop No longer ignores vision limitations when queued. Diablo Base Fixed an issue that prevented Diablo's attacks from consuming charges of Dodge and Upstage. Shadow Charge [Q] Fixed an issue that caused Shadow Charge to attach the target to Diablo if another Diablo is affecting them with Overpower. Overpower [E] Fixed an issue that caused Overpower to activate Stukov's Superstrain twice. E.T.C. Level 1 Prog Rock Fixed an issue that could prevent allies from being affected by Prog Rock's area heal. Garrosh Base Into the Fray [1] No longer displays the duration of its Unstoppable. Bloodthirst [W] No longer ignores vision limitations when queued. Level 1 Body Check No longer ignores vision limitations when queued. Guldan Base Drain Life [W] No longer ignores vision limitations when queued. Imperius Base Celestial Charge [Q] Fixed an issue that caused Celestial Charge to activate Stukov's Superstrain twice. Junkrat Level 10 RIP-Tire Fixed an issue that caused RIP-Tire to not display correctly when cast. Kel'Thuzad Base Death and Decay [Q] Fixed an issue that caused Death and Decay's cast effect to be visible in Fog of War and animate while Kel'Thuzad is Stopped. Level 10 Frost Blast No longer ignores vision limitations when queued. Kharazim Level 4 Earth Ally Updated Earth Ally to have the remaining Physical Armor duration match the remaining duration of Earth Ally. Level 20 Peaceful Repose Fixed an issue that caused Peaceful Repose to activate even when Divine Palm heals the target. Li Li Level 1 Free Drinks Floating text updated to show as a crit. Medivh Base Portal [E] Fixed an issue that allowed Medivh to instantly mount after using a Portal to leave the Hall of Storms. Fixed an issue that caused Medivh's Portal to not feature a channel bar or apply visual effects while being channeled. Portal teleportation now happens instantly after completing the channel instead of briefly after completing the channel. Using Medivh's Portal no longer clears the command queue. Level 4 Raven Familiar Damage is now dealt by the Portal user instead of Medivh. Nazeebo Level 10 Ravenous Spirit Fixed an issue that caused Ravenous Spirit to be cancelled if another Nazeebo cancelled their Ravenous Spirit. Probius Level 16 Quantum Entanglement Fixed an issue that caused Quantum Entanglement to not apply if the Warp Rift is detonated as soon as it activates. Raynor Base Inspire [W] Added a duration indicator to the Abilities button. Level 10 Raynor's Raider Fixed an issue that caused Raynor's Raider Banshee to receive healing when activating the Tunnel on Towers of Doom and the Sewer Waygate on Warhead Junction. Fixed an issue that caused Raynor's Banshee to not be launched by Stitches Hook. Level 20 Execute Orders Fixed an issue that caused Execute Orders Yamato Cannon to fire at targets outside its radius. Rehgar Base Lightning Shield [W] Fixed an issue that caused Rehgar to not be healed by the damage dealt by Lightning Shield when he gains spell leech. Ghost Wolf [Z] Fixed an issue that caused Rehgar's Ghost Wolf Lunge visuals to be visible in Fog of War. Level 4 Electric Charge Fixed an issue that caused Electric Charge to increase the bearer's Self Healing score. Updated to heal the bearer for its amount as a singular combined effect. Rexxar Fixed an issue that caused Misha to receive healing when activating the Tunnel on Towers of Doom and the Sewer Waygate on Warhead Junction. Fixed an issue that prevented Rexxar's melee attacks from consuming charges of Dodge and Upstage. Stukov Level 16 Superstrain Fixed an issue that caused Superstrain to not display FX when activating. Tassadar Level 7 Arc Discharge Fixed an issue that caused Arc Discharge cooldown to not progress while resonance beam is fully charged. Fixed an issue that caused Arc Discharge to trigger during cooldown. Fixed an issue that caused Arc Discharge to not activate correctly. Tracer Level 4 Is That a Health Pack?! Fixed an issue that caused Is That a Health Pack?! to increase Tracer's Healing Score when activating. Tyrael Level 13 Law and Order Fixed an issue that caused Law and Order's damage bonus to not be applied. Return to Top
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