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By Stan
Here's the perfect chill video for a Sunday night: Climbing Mount Kajaro in Kezan!
Reddit user SunflowerPetBattler made it to the top of Mount Kajaro using the Darkmoon Cannon and Goblin Glider Kit. With the Darkmoon Cannon's 30-minute cooldown, it took some time, but the view from the top made it all worth it!
Source: Reddit
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By Stan
Here are the latest Paladin changes from the War Within Beta.
Paladin
Vanguard of Justice - Enemies hit by other Holy Power spending abilities take 30% increased damage from your next Divine Storm stacking up to 3 2 times. Judge, Jury and Executioner - Holy Power generating abilities have a 15% chance to cause your next Templar's Verdict to hit an additional 3 targets at 100% 80% effectiveness. Templar Strikes - Crusader Strike becomes a 2 part combo Templar Strike slashes an enemy for [ 90.37% 135.55% of Attack Power ] Radiant damage and gets replaced by Templar Slash for 5 sec. Templar Slash strikes an enemy for [ 111.12% 250.01% of Attack Power ] Radiant damage, and burns the enemy for 50% of the damage dealt over 4 sec. Expurgation - Your Blade of Justice causes the target to burn for [ 51% 76.5% of Attack Power ] Radiant damage over 6 9 sec. Blessed Assurance - Casting a Holy Power Spender ability increases the damage and healing of your next Crusader Strike by 100%. Holy Paladin - Holy Paladin core passive Decreases damage/healing by 36%: Judgment and Judgment of Justice Increases damage/healing by 64%: Consecrated Ground and Consecration Increases damage/healing by 65%: Afterimage, Eternal Flame, Faith in the Light, Hand of the Protector, Word of Glory Decreases damage/healing by 4%: Flash of Light Increases damage/healing by 25%: Flash of Light Crusader Aura (New) - Increases mounted speed by 20% for all party and raid members within 40 yds. -
By Stan
We're looking at Darkmoon Cards added in the War Within expansion.
Blizzard is adding four Darkmoon Cards to the game in the War Within.
Darkmoon Deck: Ascension Effect: Ascendance - Gain Ascendance every 8 seconds spent in combat. Ascendance grants 45 of a random secondary stat for 15 sec, stacking up to 10 times. Darkmoon Deck: Radiance Effect: Radiant Focus - Your damaging spells and abilities have the chance to ignite your target with Radiant Focus for 15 sec. After dealing up to 460,384 damage to the target the focused energies ignite you with Radiance, granting between 3,393 to 6,785 of your highest Secondary stat based on damage dealt for 15 sec. Darkmoon Deck: Symbiosis Effect: Symbiosis Every 10 in combat take 1% of your maximum Health as Nature damage and gain a stack of Symbiosis, granting 0 Versatility for 20 sec stacking up to 5 times. Darkmoon Deck: Vivacity Effect: Vivacity Your damaging spells and abilities have the chance to grant Vivaciousness, increasing secondary stats by 3,682 and Speed or Avoidance by 327 based on the school it was activated from.- -
By Stan
It looks like we might see more Warband screens in the future!
The War Within will launch with only one Warband screen, but some newly added database files hint that Blizzard might add more in the future.
The new database files are WarbandScene, WarbandSceneAnimation, WarbandScenePlacement, and WarbandScenePlcmntAnimOverride.
WarbandScene contains data such as MapID, XYZ position coordinates, and other details.
How would additional Warband screens be unlocked? Let us know in the comments!
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By Stan
Here's an overview of the latest Mage changes from the War Within Beta.
Latest Mage Changes
Spellfrost Teachings - Direct damage from Arcane Splinters has a 2% small chance to launch an Arcane Orb and increase all damage dealt by Arcane Orb by 20% 10% for 10 sec. Ice Lance - Ice Lance damage is tripled against frozen targets. Ice Lance damage is tripled against frozen targets. Normal: Quickly fling a shard of ice at the target, dealing [ 50% 55% of Spell Power ] Frost damage. Splitting Ice : Quickly fling a shard of ice at the target, dealing [ 50% 55% of Spell Power ] Frost damage, and [ 40% 44% of Spell Power ] Frost damage to a second nearby target Aether Attunement - Every 3 times you consume Clearcasting, gain Aether Attunement Aether Attunement : Your next Arcane Missiles deals 100% 150% increased damage to your primary target and fires at up to 4 nearby enemies dealing 50% 100% increased damage. Splinterstorm - Splinterstorm has a 20% chance to grant you Clearcasting.. Whenever you have 8 or more active Embedded Arcane Splinters, you automatically cast a Splinterstorm at your target. Splinterstorm : Shatter all Embedded Arcane Splinters, dealing their remaining periodic damage instantly Conjure an Arcane Splinter for each Splinter shattered, then unleash them all in a devastating barrage, dealing [ 30% 29% of Spell Power ] Arcane damage to your target for each Splinter in the Splinterstorm Fractured Frost - While Icy Veins is active, your Frostbolts hit up to 2 additional targets and their damage is increased by 0% 15%. Arcane Blast - Each Arcane Charge increases damage by 60% and mana cost by 100%, and reduces cast time by 8%. Generates 1 Arcane Charge. Blasts the target with energy, dealing [ 88% 79.2% of Spell Power ] Arcane damage Evocation - Increases your mana regeneration by 750% 1,500% for 6 3 sec and grants Clearcasting. While channeling Evocation, your Intellect is increased by 2% every 0.5 sec. Lasts 20 sec. Arcane Missiles - Only castable when you have Clearcasting Launches five waves of Arcane Missiles at the enemy over 2.5 sec, causing a total of [ 255% 334.5% of Spell Power ] Arcane damage. Ashen Feather - If Phoenix Flames only hits 1 target, it deals 25% increased damage and applies Ignite at 50% 150% effectiveness. Arcane Orb - Grants 1 Arcane Charge when cast and every time it deals damage. Launches an Arcane Orb forward from your position, traveling up to 40 yds, dealing [ 119.6% 102% of Spell Power ] Arcane damage to enemies it passes through Pyroblast - Hurls an immense fiery boulder that causes [ 172% 180.6% of Spell Power ] Fire damage and an additional [ 18.6% of Spell Power ] Fire damage over 6 sec. Arcane Barrage - For each Arcane Charge, deals 30% additional damage, grants you 1.5% of your maximum mana, and hits 1 additional nearby targets for 40% of its damage. Consumes all Arcane Charges. Launches bolts of arcane energy at the enemy target, causing [ 120% 108% of Spell Power ] Arcane damage Splintering Sorcery - When you consume Nether Precision, conjure 2 Arcane Splinters that fire at your target. This effect stacks.. Arcane Splinter s embed themselves into their target, dealing [ 20.7% of Spell Power ] Arcane damage over 18 sec Arcane Splinter : Conjure raw Arcane magic into a sharp projectile that deals [ 30% 29% of Spell Power ] Arcane damage
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